06/17 (Wed) Update (Added on 6/19 02:01)
Zero Out All Despair!
Hello, this is the Chaos Zero Nightmare Team
Below are the details of the 06/17 (Wed) update.
These updates will be available in-game after the maintenance.
Please see below for more details.
■ Fixes
- An issue where the effect descriptions for the following Tenebria cards were incorrect has been fixed:
• The Music, Start!
• Photo Time
- An issue where the item descriptions in the Flash of Starshine Package were incorrect has been fixed.
- An issue where the description of the Distortion: Persona of Loss effect was incorrect has been fixed.
- An issue where the Jukebox descriptions were incorrect has been fixed.
■ Adjustments
- Tenebria > Unique Effect > added description for Performance Buzz
- Added notice for Normal Rate-Up Rescue
- Improvements > Added Common Card category

■ Galactic Disaster Season 3: A Song Rippling Through the Stars — Chapter 3 Open
1. New Story
- Galactic Disaster Season 3, Chapter 3, [Starry Night] will be revealed.
• Open Schedule: 06/17/2026 after the maintenance
• Unlock Condition: Clear Chapter 2 Episode 9 "Arrest"
- The @?#$ Divine Epiphany will be renamed to the name of the deity worshipped by the Chaos Order.
2. The Great Rift Second Half Begins
- After the second half begins, you can claim your first-half ranking rewards upon entering the Lobby.
* First-half ranking rewards can be claimed for 21 days after the end of the first half.
1) Open Schedule
- The Great Rift Second Half: 06/17/2026 after the maintenance – 07/08/2026 before the maintenance
3. 3rd Supply Store Open
- You can obtain rewards from the Supply Store using [Flawless Melody], a currency that can be acquired in the Chaos [Theater of Illusions].
1) Open Schedule
- 3rd Supply: 6/17/2026 after the maintenance – 7/8/2026 before the maintenance
| Item | Purchase Limit | Price per Unit |
| Core of the Reverse x1 | Once per account | Flawless Melody x6,000 |
| Abyssal Core x1 | 3 times per account | Flawless Melody x1,000 |
| Core of Potential x1 | Once per account | Flawless Melody x3,500 |
| Signal Amplification Anchor x1 | 5 times per account | Flawless Melody x1,500 |
| Rescue Anchor x1 | 5 times per account | Flawless Melody x1,500 |
| Prism Lens x1 | 5 times per account | Flawless Melody x1,200 |
| Undetermined Ego Crystal x1 | Once per account | Flawless Melody x4,000 |
| Shards of Condemnation x1 | 5 times per account | Flawless Melody x200 |
| Multidimensional Alignment Material x1 | Once per account | Flawless Melody x4,000 |
| Premium Psionic Manual x1 | 10 times per account | Flawless Melody x100 |
| Premium Psionic Certificate x1 | 10 times per account | Flawless Melody x100 |
| Premium Growth Stone of Passion x1 | 20 times per account | Flawless Melody x100 |
| Traces of Memory x1 | 200 times per account | Flawless Melody x30 |
| Core of Memory x1 | 20 times per account | Flawless Melody x200 |
| Particles of Memory x1 | 200 times per account | Flawless Melody x10 |
| Exquisite Slice of Cake x1 | 5 times per account | Flawless Melody x400 |
| Sweet Choconilla x1 | 10 times per account | Flawless Melody x200 |
| Advanced Battle Memory x1 | 200 times per account | Flawless Melody x30 |
| Advanced Support Data x1 | 100 times per account | Flawless Melody x30 |
| Advanced Battle Memory x1 | 300 times per account | Flawless Melody x120 |
| Advanced Support Data x1 | 150 times per account | Flawless Melody x120 |
| 4,000 Units | - | Flawless Melody x400 |
■ Galactic Disaster Season 3: [Environment Variable] Feature Expansion
- New nodes in the [Environment Variable] system will be unlocked with the launch of Galactic Disaster Chapter 3.
- Previously activated Environment Variables will be retained, and you can continue progressing by expanding new nodes.
1) Open Schedule
- 06/17/2026 (Wed) after the maintenance – 07/08/2026 before the maintenance
2) New Environment Variable Node Information
Environment Variables | Effect Description |
Unique Data Optimization | [A Song Rippling Through the Stars] option applied in Chaos increases the probability of equipment with engraving effects appearing. |
Forced Narrative Path Reroute | [Theater of Illusions] Changes the Chaos Unidentified Area [Director's Script] to a Rare Unidentified Area. |

■ New Combatant [Tenebria] Rate-Up Rescue
- Rate-Up Period: 06/17/2026 after the maintenance – 07/08/2026 before the maintenance
1) The new Combatant "Tenebria" will be added to the Normal Combatant Rescue pool after the Rate-Up period ends.
2) A Prism Module for the new Combatant 'Tenebria' will be added.
3) The previous Rate-Up combatant "Adelheid" will be added to the Normal Combatant Rescue pool.
4) Tenebria's Messenger Story will be added to Unigram.
• The messenger Story will be unlocked at Tenebria Affinity levels 3, 13, and 15. 
Criteria | Attack | Defense | HP | Critical Chance | Critical Damage |
Level 1 | 150 | 50 | 85 | 3% | 125% |
Level 60 | 482 | 182 | 395 | 13% | 137% |
Name | Default Effect | Cost | Epiphany Status | |
Starting Card | Sound Check | 100% Damage | 1 | X |
Sound Check | 100% Damage | 1 | X | |
Fan Service | Heal 100% | 1 | X | |
Music, Start! | [Unique/Opener] Exhaust all Basic Attack Cards, Create and give each ally 2 of their own Rhythm in Draw Pile, Apply Haste to Rhythm cards of this unit | 0 | O | |
Epiphany Card | Spotlight | 140% Damage | 1 | O |
Call & Response | [Haste] 200% damage | 1 | O | |
Encore | 120% Damage | 1 | O | |
Photo Time | [Unique/Retain] 1 Performance Buzz, If a Rhythm card was activated or moved to hand, increase Performance Buzz of this card by 1 until activated (max 9 times) | 1 | X | |
Card Generation | Rhythm | Deal 60% damage | 2 | X |
Photo Card | [Exhaust/Retain] 2 Ego Points | 0 | X | |
Exclusive Effect | Opener | At the start of battle, activate this card by using AP ; If AP is insufficient, does not activate |
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Rhythm Card | Unique cards created by Tenebria |
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Performance Burnout | At 30 stacks, cannot use Rhythm Cards, at the end of the turn Performance Burnout is removed |
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| Performance Buzz | At the end of the turn, 100% Damage to random enemies for each Performance Buzz (max 10 stacks) | |||
Ego Skill | Everyone's Idol | For the next 7 Rhythm Cards activated, increase Damage Amount of Rhythm Cards by 7%. If activated 7 times, add 1 Hit to the next 7 Rhythm Cards activated | EP7 | |
Ego Manifestation | Sleeping Memory | Increase Damage Amount of Performance Buzz for the Photo Time card from 100% to 150%. |
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Awakening Memory | At the start of battle, create 1 Photo Card card.When an Ego Skill is used, inflicts 200% Damage to random enemies for each of its original Cost.Photo Card: 2 Ego Points |
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Vivid Memory | Increase the Damage Amount increase effect that Everyone's Idol gives to Rhythm cards from 7% to 11%. |
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Inner Memory | Each time a Rhythm card is moved to hand or activated, gain Everyone’s Cheer. |
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Complete Memory | Increase the level of [Basic Card Upgrade], [Unique Card Upgrade], and [Common Card Upgrade] in Potentials by 3. |
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Liberated Memory | When a Photo Card is activated, decrease Tenebria's next Ego Skill cost by 3. |
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■ New Partner [Aria] Rescue Rate-Up
- Rate Up Period: 06/17/2026 after the maintenance – 07/08/2026 before the maintenance
1) The new Partner "Aria" will be added to the Normal Partner Rescue pool after the Rate-Up period ends.
2) The previous Rate-Up partner “Clara” will be added to the Normal Partner Rescue pool.
Level | Attack | Defense | HP |
1 | 27 | 0 | 1 |
60 | 155 | 5 | 144 |
Name | Effect | |
Passive | Aria On Stage | Increase the assigned Combatant’s Attack by 16–24%. |
Increase Damage Amount of the assigned Combatant’s Basic Attack Cards by 4-8% for each Basic Attack Card that shares the same name (max 24%–48%). | ||
When a Basic Attack Card is activated, the assigned Combatant gains 1 Swelling Melody. | ||
Ego Skill | Aria Just for You | Increase Damage Amount of the assigned Combatant's Basic Attack Cards by 20% |
■ Combatant [Haru] & Partner [Asteria] Normal Rate-Up Rescue
- A Normal Rate-Up Rescue Event is underway where you can meet Haru, who boasts explosive firepower through Anchor Shot combos, and Partner Asteria.
- Rate-Up Period:06/17/2026 after the maintenance – 07/08/2026 before the maintenance
1) The Haru & Asteria Normal Rate-Up Rescue does not share guaranteed acquisition count with the Tenebria & Aria Rate-Up Rescue.
2) Rescues under 'Normal Combatant Rate-Up' share their guaranteed acquisition count.
3) Rescues under 'Normal Partner Rate-Up' share their guaranteed acquisition count.
4) Normal Rate-Up Rescue is available using a Signal Amplification Anchor.
■ Sortie – Season 3 Cards Added
- Season 3 Cards will be added to [Sortie].
- Includes 9 Common Cards and 1 Status Ailment Card.
Card Name | Effect | Cost |
Distortion: Persona of Loss | Draw 3 Attack Card of this unit, Link that card for this turn | 1 |
Bloom: Doctrine of Binding | 200% damage | 2 |
Mutation: Whispers of Madness | [Haste] Draw 1, change the cost of all Cards in hand to 0–2 for 1 turn | 0 |
Distortion: Echoes of Abundance | [Celestial/Rest] Damage 200%, Resonance 3 | 2 |
Mutation: Emotional Outburst | 250% Defense-based Damage to all enemies, 250% Shield | 3 |
Mutation: Inner Awakening | [Initiation/Unique] When drawing 3 times through an ability, gain 1 AP and 3 Morale for 1 turn (1 time per turn) | 2 |
Harmonization: Dream World | [Rest] 300% Damage, Discard 5 random cards from the Draw Pile when Discarded | 3 |
Distortion: The Other Side of Nightmares | [Exhaust] Draw 2, create 2 'Distortion: Horrid Memory' cards in Draw Pile | 0 |
Bloom: Resonance of Truth | [Initiation] When a card is created, 1 Resonance to a random enemy | 1 |
Distortion: Horrifying Memory | [Retain] Exhaust when discarded, Incinerate: Draw 2 | 1 |
■ New System – Jukebox Update
- A Jukebox system will be introduced, allowing you to enjoy a variety of music from Chaos Zero Nightmare!
• You can access it via Lobby - Home background settings - Jukebox button.
• Selecting a desired album in the Jukebox will refresh the playlist on the right.
• The [Keep the album playing in the Lobby] feature allows music to continue playing in the Lobby.
• The music player will pause when entering screens outside the Lobby and will resume when you return to the Lobby.
• 3 personal albums are provided, allowing you to register your favorite tracks.
• You can add your favorite albums to Favorites for easier access.

■ [Event] – Melody at the Highest Peak


- A new rhythm game event will be held, where you join the concert stage of the galactic idols [Aria] and [Tenebria].
- Complete the two idols' performances and collect Fan Cheers to earn exclusive merchandise and various rewards.
- The event story takes place after Galactic Disaster Season 3 - Chapter 3 [# 15 Epilogue Ⅱ - Galaxy's Idol].
1) Schedule: 06/17/2026 after the maintenance – 07/29/2026 before the maintenance
2) Unlock Condition: Reach Captain Level 35
3) How to Play
• Access the song selection screen via [Showtime] on the main Event page.
• Clear each song and difficulty for the first time to earn the Event currency [Crystal of Cheers].
• [Crystal of Cheers] can be exchanged for exclusive merchandise and Growth Currency at the [Pop-Up Store].
4) Controls
• This is a 2-lane tap rhythm game. On mobile, you can play using either [Left/Right controls] or [Up/Down controls], whichever you prefer.
• On PC, keyboard input including arrow keys is additionally supported.
• [Part Change Notes]: The camera switches between [Aria's Stage] and [Tenebria's Stage] as the performance continues.
5) Track List
Track Name | Available Difficulty Levels |
Prelude to the Festival | Easy, Normal |
For Those Departed | Easy, Normal, Hard |
Miracle of Dreams | Easy, Normal, Hard |
Galaxy Melody | Normal, Hard, Nightmare |
Shared Dream | Normal, Hard, Nightmare |
Error Code: Cobalt Heart | Normal, Hard, Nightmare |
※ [Prelude to the Festival] will be automatically unlocked when the event begins; subsequent songs will be unlocked after clearing the previous song at least once.
6) Event Achievements
- Additional rewards can be earned through two achievement categories.
• [Melody at the Highest Peak]: Basic participation missions such as clearing Easy/Normal difficulty songs, purchasing items from the [Pop-Up Store], and watching bonus videos. Completing all missions will grant the [Event Special Reward - Melody at the Highest Peak Finale - Sticker].
• [Melody Beyond the Limit]: Take on challenging missions such as achieving Full Combo or reaching a specific rank.
7) Event Story
- The Opening Story will play automatically upon first entering [Showtime].
- The Ending Story will play automatically once you obtain a certain amount of [Crystal of Cheers] during the Event.
- Stories you have watched can be replayed via [Story Replay] on the main page.
■ Exchange Shop [Pop-Up Store]
- An Event Shop will open where you can exchange [Crystals of Cheers] for exclusive merchandise and Growth Currency.
1) Schedule: 06/17/2026 after the maintenance – 07/29/2026 before the maintenance
2) Stella Stage Exclusive Merchandise
• Event-limited stickers such as [Tenebria Light Stick], [Melody Muffler Draped Across the Galaxy], and [Aria Light Stick] will be available for purchase.
3) Concert Commemorative Merchandise
• A variety of items will be available for purchase, including [Signal Amplification Anchor], [Abyssal Core], [Colorless Core], [Time-Limited Command Delegation Module (14 Days)], [Prism Lens], and [Multidimensional Alignment Material].
※ Any unused [Crystals of Cheers] will be deleted after the event ends.
■ Event – [[Scoop] Up Close with Tenebria]
An exclusive article on the new Combatant [Tenebria] has been published. Check out her everyday stories in the article.
1) Schedule: 06/17/2026 after the maintenance – 07/08/2026 before the maintenance
- Daily missions will be available during the Event period. (Daily at 18:00 UTC)
- You can earn rewards by completing missions that unlock by date on the event page.
Day | Mission | Reward |
Day 1 | Log In | Crystal x80 |
Memory Fragment Crafting x3 | Premium Battle Memory x6 | |
Execute 3 policies | Colorless Core x1 | |
Day 2 | Consume 200 Aether | Crystal x80 |
2 Excursions | Premium Psionic Manual x6 | |
Consume 100,000 Units | Prism Lens x2 | |
Day 3 | Consume 200 Aether | Crystal x80 |
Conduct Counseling at Epione 1 time. | Premium Growth Stone of Passion x4 | |
Send a present 2 times | Core of Archetype x1 | |
Day 4 | Consume 200 Aether | Crystal x80 |
Use the Cafe 1 time | Traces of Memory x200 | |
Execute 3 policies | Prism Lens x2 | |
Day 5 | Consume 200 Aether | Crystal x80 |
Dismantle 3 Memory Fragments | Premium Growth Stone of Passion x4 | |
Send a present 2 times | Abyssal Core x1 | |
Day 6 | Consume 200 Aether | Crystal x80 |
Conduct Counseling at Epione 1 time. | Traces of Memory x200 | |
Consume 100,000 Units | Prism Lens x2 | |
Day 7 | Attempt Chaos Mission 1 time | Crystal x120 |
2 Excursions | Premium Growth Stone of Passion x4 | |
Execute 3 policies | Core of Potential x1 |
■ Virtual Tactical Simulation Event – [Tenebria, Haru] Underway
- During the Rate-Up period for new Combatant [Tenebria] and Combatant [Haru], you can experience Combatants Tenebria and Haru through the Virtual Tactical Simulation Event.
- You can play trial stages using fixed Save Data that includes the trial Combatants.
1) Schedule: 06/17/2026 after the maintenance – 07/08/2026 before the maintenance
Combatant | Reward Item |
Tenebria | Crystals 20 |
Advanced Battle Memory 3 | |
Advanced Psionic Manual 3 | |
Haru | Crystals 20 |
Advanced Battle Memory 3 | |
Advanced Striker Manual 3 | |
Mika | Advanced Battle Memory 3 |
Common Controller Manual 4 | |
10,000 Units | |
Rei | Advanced Battle Memory 3 |
Common Controller Manual 4 | |
10,000 Units | |
Beryl | Advanced Battle Memory 3 |
Common Ranger Manual 4 | |
10,000 Units |
■ Event – [Chaos Sortie Operation] Permanent Transition
- The event [Chaos Sortie Operation], where you can play Sortie mode and obtain rewards, will be converted into a permanent event.
- After the event is activated, you can obtain rewards each time you complete 1, 3, or 5 sorties.
※ Protos who have already completed all event missions will not see the missions.
※ Protos who have not yet completed the event will see the missions with their progress preserved.
1) Rewards
Mission | Reward | Quantity |
Sortie 1 time | Black Mass | 3,000 |
Sortie 3 times | Tear of God | 2 |
Sortie 5 times | Time-Limited Command Delegation Module - 14 Days | 5 |
■ Event - [Rei's Gift] Underway
- [Rei’s Gift], a daily check-in event where you can obtain Prism Lenses, will be held.
1) Schedule: 06/17/2026 after the maintenance – 07/07/2026 18:00 (UTC)
2) Rewards
Day | Reward | Quantity |
1 | Prism Lens | 1 |
2 | Prism Lens | 1 |
3 | Prism Lens | 2 |
4 | Prism Lens | 1 |
5 | Prism Lens | 1 |
6 | Prism Lens | 1 |
7 | Prism Lens | 3 |
■ Event - [Guardian of the Ark]
- The [Guardian of the Ark] event, where rewards can be obtained based on the number of policies processed, will be held.
1) Schedule: 06/24/2026 18:00 – 07/07/2026 18:00 (UTC)
Number of Policies Processed | Reward | Quantity |
6 | Crystal | 60 |
12 | Crystal | 60 |
18 | Crystal | 80 |
24 | Crystal | 80 |
32 | Crystal | 80 |
40 | Crystal | 120 |
■ Event – [Overdrive - Memory Fragment] Now Live
- The [Overdrive - Memory Fragment] event, where you can earn double Memory Fragment rewards each day, will be available.
- You can obtain double Memory Fragment rewards up to twice per day.
• These opportunities reset daily at 18:00 (UTC) during the event period.
1) Schedule: 06/17/2026 after the maintenance – 06/24/2026 18:00 (UTC)
■ Event – [Into The Depths of Discord]
- During the event period, you can obtain a "Chaos Selection Chest" by clearing missions in [Into the Depths of Discord].
- When using the "Chaos Selection Chest," you can choose to receive either a "Chaos Orbs" or a "Crystal of Discord."
"Chaos Orbs" obtained from the Selection Chest do not affect the Chaos Matrix.
1) Schedule: 07/01/2026 18:00 – 07/15/2026 18:00 (UTC)
■ Combatant/Partner Balance Adjustments and Combatant Class Info Improvements
- To provide Protos with a wider variety of combat experiences, balance adjustments will be implemented.
- Check detailed information at the ◤Developer Note◢
- The content of the Combatants' class information will be updated.
[Balance Adjustment Target]
Category | Grade | Combatant |
Combatant | ★5 | Haru |
★5 | Yuki | |
★5 | Chizuru | |
Partner | ★5 | Asteria |
★5 | Westmacott | |
★5 | Itsuku |

■ Basin of Hyperspace Opens
- [Basin of Hyperspace: Dimensional Twilight] will open.
1) A total of 48 battles will take place across the 1st Basin to 10th Basin, including both first and second halves.
2) Support Effect: Increase Damage Amount of Basic Attack Cards by 40%
- Schedule: 06/17/2026 after the maintenance – 07/08/2026 before the maintenance
■ Simulation - Potential Reward Increase
- Rewards for Simulation – Potential will be increased overall.
- The expected rewards across all difficulty levels have increased by approximately 20% compared to before.
※ The [Advance Notice on Simulation and Sortie Aether Adjustments] posted on 05/27 indicated that additional difficulty levels would be added to Simulation – Potential. However, during update preparations, the direction was changed to increasing Potential rewards instead. This adjustment is intended to provide a more direct improvement to reward satisfaction. We appreciate your understanding, Protos.
Difficulty Level | Basic | Intermediate | Advanced | |||
Before | After | Before | After | Before | After | |
1 | 7~8 | 9 | 0 | 0 | 0 | 0 |
2 | 5~6 | 6 | 1~2 | 2 | 0 | 0 |
3 | 4~5 | 2 | 2~3 | 4 | 0 | 0 |
4 | 3 | 0 | 2~3 | 3 | 0~1 | 1 |
5 | 0 | 0 | 3 | 1 | 1 | 2 |
6 | 0 | 0 | 2~3 | 2~3 | 1~2 | 2 |

■ New Package Added
- New Update Package will be added.
Category | Item | Pack Items | Purchase Limit | Price (USD) | Sale Period |
Flash of Starshine Package | Galaxy Melody I | Signal Amplification Anchor x10 | 2 times per account | 14.99 | 06/17/2026 after the maintenance – 07/08/2026 before the maintenance |
Flash of Starshine Package | Galaxy Melody II | Signal Amplification Anchor x20 | 2 times per account | 49.99 | 06/17/2026 after the maintenance – 07/08/2026 before the maintenance |
Crystal x2,480 (Paid) | |||||
Flash of Starshine Package | Galaxy Melody III | Signal Amplification Anchor x30 | Once per account | 99.99 | 06/17/2026 after the maintenance – 07/08/2026 before the maintenance |
Crystal x6,480 (Paid) | |||||
Multidimensional Alignment Material x3 |
■ Arkhianon Supply Season Mission Added
- Five new season missions will be added to Arkhianon Supply.
• [Galactic Disaster] Complete Epilogue [# 15 Galaxy's Idol]
• [Galactic Disaster] Proceed with The Great Rift - [Woman Within the Fog (Any Difficulty)]
• [Galactic Disaster] Clear [Woman Within the Fog] at the Core of Discord within the Chaos - [Theater of Illusions]
• [Melody at the Highest Peak] Clear Prelude to the Festival (Any Difficulty)
• [Dimensional Twilight] Clear "3rd Basin"

■ Improvements
[QoL Improvements]
- Default text will be added to the type field of Basic Cards to improve the visibility of card classification.
• Before: Attack, Skill
• After: Basic Attack, Basic Skill
- The Unigram entry animation will now only play once per day.
- The 'Recruitment Contract – Partner' previously distributed as an [Arkhianon Supply] reward can now be accessed and used from Storage regardless of the [Arkhianon Supply] event period. (It can still be used through the existing method as well.)
- Corrupted Save Data will now also appear when dismantling Save Data.
- A Share button has been added to The Great Rift Merit Ranking.
- The social media sharing feature will now be available when sharing on mobile iOS.
[Other]
- One new guide has been added to Growth Guide [7. Master Plan].
• [Sortie] Proceed 1 time
- The icon for [Manifest Ego] stages will be updated to clearly distinguish from [Unconscious Awakening] stages.
- Animations will be added to the Entry buttons of content within Simulation.
- When [Editing] Save Data, an adjustment has been made so that [Editing] categories of the same name will appear together, with [Editing] category that consumes the time-limited resources showing up on the bottom.
- The following phrasing used for Potentials will be changed.
• Current: When STAT is greater than [value]
• Change: When STAT is [value] or higher
※ The actual function of affected Potentials do not change.
- The description for the Defeat effect on the Common Card > Aimed Fire has been improved for clarity.
■ Bug fix
[Combat Related Bug Fixes]
- An issue where Damage caused by the Agony effect was not included in the per-turn Damage will be fixed.
- An issue where the card position and combat log were displayed inconsistently when using the 'Nia's Curiosity' card will be fixed.
- An issue where the effect of Owen's 'Wind Charge' 2nd Epiphany did not stack when 2 or more Epiphany Cards were added will be fixed.
- An issue where cards were not drawn when using Adelheid's [Once Upon a Time] and [Once Upon a Time] 1st Epiphany while all cards in the Draw Pile are Blessing cards will be fixed.
- An issue where the combat motion was not displayed correctly when using Combatant Renoa's 'Flower of Devoured Fate' 1st Epiphany will be fixed.
- An issue where the Divine Epiphany effect 'Change cost to 0 when there are 8 or more Cards in hand' did not function correctly when an "of Confusion" Rare Species was present will be fixed.
- An issue where Nine's Hew (Ambush) did not trigger Retain Counterattack will be fixed.
- An issue where drawing a card with the "At the start of the turn, activate this card in hand" effect among Sortie > Sekred Divine Epiphany cards would apply 2 Mark to a random monster will be fixed.
- An issue where Tiphera was not displayed in the cut-in animation when using Tiphera's Ego Skill will be fixed.
- An issue where the 'Sturdie' card obtained via Orlea's Growing Creature card in Sortie was displayed as an untyped card will be fixed.
- An issue where the deactivation of Bless Cards in Adelheid's Manifest Ego effect popup was lifted when drawing an additional card during battle will be fixed.
- An issue where the activation condition for Khalipe > Potential 07 was applied differently from the in-game description
- An issue where the description for 'Unlimited Firepower' 3rd Epiphany was displayed differently from its actual effect
- An issue where Greatsword Aquila 4th Epiphany's effect did not activate when Retain effect was activated.
- An issue where the expected Shield Gain was not displayed when previewing an EP Skill during battle at the end of the turn with a Shield Gain effect active
- An issue where the expected Shield value obtained when a Blessing card was discarded at the end of the turn during battle in Sortie was displayed without reflecting the Sortie debuff effect
- An issue where the 'Deadly Poison Making' skill use motion of the Broodling was displayed as an attack motion will be fixed.
- An issue where the "When attacked, activate this card in hand" effect among Diallos Divine Epiphany cards in Sortie does not function properly will be fixed.
- An issue where attacking Abyssal Bug monsters with All-Target Attack Multi-Hit cards displayed an incorrect HP value on the HP bar UI will be fixed.
- An issue where a turn could end without Rita's "Time Paradox" card being used while Auto-Combat was enabled will be fixed.
- An issue in Sortie where the fourth Combatant's SD animations and resources were displayed incorrectly upon destroying the Chaos Core in the Depths will be fixed.
- An issue where the Faint Memory value in the notification popup was not refreshed when Divine Epiphany was removed via Data Edit will be fixed.
- An issue where the effect of the "Frivolous" Rare Species could be activated multiple times when obtaining a card at the start of battle or drawing a card in a turn will be fixed.
- An issue where defeating all enemies with the "Moon of Destruction" effect during Command Delegation could cause the results screen and animations to play incorrectly, halting progression will be fixed.
- An issue in Sortie where @?#$'s "Defeat: Draw 3" effect remained active will be fixed.
- An issue in Unidentified Areas where ending a turn via hotkey immediately after entering combat during Command Delegation could display an error message will be fixed.
- An issue in Sortie where a Ballista card was Absorbed instead of Exhausted after being used in battle against Deforsa will be fixed.
- An issue where a card's defeat effect did not apply to summoned monsters will be fixed.
- An issue in Selena's trial battle where ending a turn after defeating a monster would cause the defeat count to increase on subsequent turns, even if no additional monsters were defeated will be fixed.
- An issue where monsters who have the [Hunger] effect retain their stacks when damage was blcokedby shields will be fixed.
- An issue with Kayron’s 4th Ego Manifestation description will be corrected.
• [Before] Whenever using a Futility Card, gain 1 Paradox of Nothingness. Paradox of Nothingness: For 1 turn, Kayron’s Attack Card Damage Amount increases by 10% (Max 3 stacks)
• [After] Each time a Futility card is Exhausted, gain 1 Paradox of Nothingness. Paradox of Nothingness: +10% Damage Amount to Kayron's Attack Cards for 1 turn (max 3 stacks)
[Other]
- A fix will be applied so that the Perk Voice in Adelheid's Profile is reproduced correctly.
- A fix will be applied so that the effect position when a Combatant gains Stress in Divine Delegate is displayed correctly.
- An issue where Tiphera's shape effect in Awakening Memory was displayed as active without being reset in Safe Zones will be fixed.
- An issue where ranking information was not displayed under certain conditions in The Great Rift will be fixed
- An issue where the button appeared active even after all Fate and Combatant Rerouting attempts had been used up in certain situations will be fixed.
- An issue where cards purchased from the Dellang Shop during a Sortie were not displayed as Flash targets in the meditation for that area will be fixed.
- An issue where the turn 1 battle start log was displayed twice when Senectus's invasion occurred in battle in Chaos will be fixed.
- An issue where a turn could end without using Cards under certain conditions in Senectus battles will be fixed.
- An issue where the damage preview would not display when alternating between Attack and Ego Skill selections will be fixed.
- An issue where the already-changed Card, rather than the original Card, was displayed before the Unique Epiphany animation began will be fixed.
- An issue where the expected Shield amount to be gained is not displayed when selecting Status Ailment or Curse Cards will be fixed.
- An issue where some animations would not play when obtaining a Monster Card will be fixed.
- An issue where the turn-over confirmation pop-up would intermittently appear when tapping the disabled end-turn button will be fixed.
- An issue where the details of the combat log were not displayed when navigating to Sortie > Battle > Senectus Invasion.
- An issue where Combatants eligible for Excursion were intermittently not assigned in Ark City > Excursion will be fixed.
- An issue where the speech bubble would not appear when selecting Attack in the Unidentified Area selections will be fixed.
- An issue where the highlight on the 5th Epiphany Card during an Overpower Card Epiphany was incorrectly applied up to the '%' symbol will be fixed.
- An issue where the Share and Confirm buttons were displayed abnormally when skipping the animation on the Deployment > Sortie Logs screen will be fixed.
- An issue where Shield value text overlapped during Battle > Deployment > Ongoing battle will be fixed.
- An issue where the battle animation would not play when all enemies were defeated simultaneously at the start of battle via the Trauma Code > 'Moon of Destruction' effect will be fixed.
- An issue where the details of certain stickers and items could not be viewed in Season 3 Rift Records rewards will be fixed.
- An issue where the red dot on the Stats tab would not disappear even after checking the red dot on a Combatant's Save Data in Save Data > Combatant Save Data will be fixed.
- An issue where the disabled state was maintained after refreshing in the Persona > Engraving magnifier tooltip screen will be fixed.
- An issue where the actual completion conditions for the 'Song of Light' and 'Song of Darkness' Challenge Missions in Galactic Disaster > Challenge Missions did not match their descriptions will be fixed.
- An issue where the screen would not automatically navigate from the Level Up screen to the Details screen upon a Combatant reaching Level 60 will be fixed.
- An issue where the term Shiled Use” was incorrectly displaed in the "I Hate Pain," "I Hate Pain More Than Anything," "Don't Hit Me!," and "Inviolable" Achievements will be fixed. The term will be changed to "Shield Gain".
- An issue where the numeric text for Faint Memory values with three digits was displayed abnormally when using the Flash Item will be fixed.
- An issue in Chaos where the Chaos level could change abnormally even after canceling a re-observation, when the Re-observe button was pressed repeatedly in an unstable network environment will be fixed.
- An issue where Penalty Fate was displayed upon temporary return in Fate > Chaos Manifestation, Codex, and Seasonal Chaos content will be fixed.
- An issue where the use animation for Cards being removed was displayed identically to the Normal Card use animation will be fixed.
- An issue where Lobby BGM plays in a scene when navigating to an arbitrary scene during Lobby bonus playback, even though that scene is not a Lobby BGM playback environment will be fixed.
- An issue where the title of Oblivion in Lore Archive is displayed incorrectly will be fixed.
- An issue where the character "□" was displayed in Adelheid's Perk Video will be fixed.
- An issue in Unidentified Areas where the visual effect for Heidemarie's attack animation was displayed around her SD model will be fixed.
- An issue in the equipment selection screen where scrolling did not function when text extended beyond its display area will be fixed.
- The mission description for the "Overcoming Adversity" achievement will be changed from "Use Shield N times" to "Gain N Shield".
- An issue in Sortie where animation effects were not displayed on existing Combatants' SD models when a random Combatant joined the party will be fixed.
- An issue where the end date of the Season Pass Missions was displayed incorrectly will be fixed.
- An issue in the Spectral Cube Exchange Shop where previously purchased Memory Codes appeared at the top of the list will be fixed.
- An issue where the shadow on the left side of Amir's hair did not move in her illustration will be fixed.
- A typo in the fourth mission text of "Invitation to Dreams - Second Story" will be corrected.
- An issue in Sortie where encountering the hidden boss "Beginning of Desire" caused the fourth character to be positioned farther away from the other characters.
- An issue in Sortie where encountering the hidden boss "Beginning of Desire" caused the first character's model to overlap with the boss's model.
- An issue where increase to max HP granted by equipment was not immediately applied after pressing the ‘Continue’ button will be fixed.
- An issue regarding the Seasonal Chaos where the popup informing Protos that a Combatant was not equipped with any Memory Fragments will be fixed.
- An issue where the counseling animations would play incorrectly in certain situations will be fixed.
- An issue where the audio for Adelheid’s skills 1-6 would not play when played through Adelheid’s details page will be fixed.
- An issue where the preset names for empty formations would revert back to the default names when re-entering the Presets page will be fixed.
■ Regarding Alkina’s and Rei's voice audio for Galactic Disaster Season 3
- The Japanese audio for one of Alkina’s and Rei's lines will be missing during the Season 3 story. We plan to update the missing audio in a later update and will work toward implementing this as soon as possible. We apologize to our Protos for any inconveniences this will cause.
Thank you.



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