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11/12 (Wed) Update (Added on 08/03/2026 05:22)



Zero Out All Despair!
Hello, This is the Chaos Zero Nightmare Team 


Let’s take a look at what’s coming in the 11/12 (Wed) update.
Protos will be able to view these updates in-game after the maintenance.
Please see below for more details.

■ Additional bug fixes

■ Adjustments
- The Rate-Up period for Yuki and Westmacott has been changed.
→ Updated from 12/02/2025 17:59 (UTC) -> 12/03/2025 before the maintenance.
- Equipment effect value adjustment ※A separate notice will be provided.  (Completed)
- Removed duplicate entries in the equipment effect value adjustment table.
- Some details for equipment effect value adjustment have been changed. (Added on 11/14 1:51)
- Westmacott's skill description has been fixed.(Added on 11/16 4:52)
"Laboratory 0" Deletion of content related to integration after the end of the Galactic Disaster season


■ Galactic Disaster Season 1: Forbidden Catalyst Update

- Opening Schedule : 11/12/2025 after the maintenance – 01/13/2026 17:59 (UTC +0)
* Please note that in all Galactic Disaster content, only Save Data obtained from the new Chaos [Laboratory 0] can be used.
* Save Data from this new season will not be deleted even after the season ends.
* After the season ends, the featured Seasonal Chaos will be integrated into the existing Chaos pool, allowing you to obtain Seasonal Save Data at any time.


1. New Story
- Galactic Disaster Story「Forbidden Catalyst」will be added.


1) Act 1: Unwelcome Visitor from Afar 
 - Open Schedule: 11/12/2025 after the maintenance
 - Unlock Condition: Reach Captain Level 35

2) Act 2: Seals and Forbidden
 - Open Schedule: 12/03/2025 after the maintenance
- Unlock Condition: Clear Act 1 Episode 9 “Joint Investigation Begins”

3) Act 3: Catalyst of Evolution
 - Open Schedule: 12/24/2025 after the maintenance
 - Unlock Condition: Clear Act 2 Episode 7 “Approaching the Forbidden”
* Each story will be added to [Story] after the Galactic Disaster season ends.

 

2. New Chaos 「Laboratory 0」 Added
-  You can obtain exclusive Save Data by playing the roguelike mode available only in 「Laboratory 0」.



  1) Unlock Condition: Clear Act 1 Episode 9 “Joint Investigation Begins”
   2) You can earn rewards based on your Weekly Progress Score when clearing Chaos.
  3) You can claim rewards from [Achievements] based on the Weekly Progress Score you’ve achieved.
   4) Progress is resets every week, and you can continue earning progress rewards repeatedly until the end of the Galactic Disaster season.
  5) In 「Laboratory 0」 you enter an unknown realm influenced by a mysterious power, where you can obtain Forbidden Cards.
  - Those who overcome the irrational trials imposed upon infiltrators of the forbidden realm will earn Complete Forbidden Cards, allowing for the construction of even stronger decks.
  6) 「Laboratory 0」 will be integrated into [Chaos Manifestation] and [Zero System] after the Galactic Disaster season ends.
  7) Exploration archive from「Laboratory 0」 during the Galactic Disaster season will remain available even after the season concludes.
 

3. Nebula Distortion
- Powerful monsters you once faced in Chaos will return from the power of distortion. Defeat the monsters that have grown even stronger due to the distortion.
* Nebula Distortion can only be challenged using either Basic Save Data or The Forbidden Catalyst Season Save Data.



1) Open Condition
 - Clear Chaos「Laboratory 0」

2) Open Schedule
  - Kentris : 11/12/2025 after the maintenance – 01/13/2026 17:59 (UTC +0)
  - Family Head : 11/26/2025 02:00 – 01/13/2026 17:59 (UTC +0)
  - Sweet Dream : 12/10/2025 02:00 – 01/13/2026 17:59 (UTC +0)

4. The Great Rift
The sources of the disaster emerge from the massive rift that has opened near Laboratory 0.
Build your own deck and challenge the Great Rift for the highest score.
* The Great Rift can only be challenged using either Basic Save Data or The Forbidden Catalyst Season Save Data.

1) Open Schedule
- The Great Rift - First Half: 12/03/2025 after the maintenance – 12/23/2025 17:59 (UTC +0)
- The Great Rift - Second Half: 12/24/2025 after the maintenance – 01/13/2026 17:59 (UTC +0)

5. Supply Store Operation
  - You can obtain rewards from the Supply Store using [Pure White Fragment], a new material that can only be acquired in「Laboratory 0」.
* 5-star Combatant Ego Manifestation Currency – [Omega Code] can be obtained during the 2nd supply phase.

•1st supply store

ItemPurchase LimitCost
Tear of God x1Once a weekFree
Signal Amplification Anchor x15 times per accountPure White Fragment x1,500
Rescue Anchor x15 times per accountPure White Fragment x1,500
Prism Lens x15 times per accountPure White Fragment x1,200
Undetermined Ego Crystal x1Once per accountPure White Fragment x4,000
Shards of Condemnation x15 times per accountPure White Fragment x200
Multidimensional Alignment Material x1Once per accountPure White Fragment x4,000
Advanced Striker Manual x120 times per accountPure White Fragment x20
Advanced Striker Certificate x120 times per accountPure White Fragment x20
Premium Growth Stone of Order x120 times per accountPure White Fragment x60
Traces of Memory x1200 times per accountPure White Fragment x30
Core of Memory x120 times per accountPure White Fragment x200
Particles of Memory x1200 times per accountPure White Fragment x10
Exquisite Slice of Cake x15 times per accountPure White Fragment x400
Sweet Choconilla x110 times per accountPure White Fragment x200
Advanced Battle Memory x1200 times per accountPure White Fragment x50
Advanced Support Data x1100 times per accountPure White Fragment x50


1) Open Schedule
  - 1st Supply: 11/12/2025 after the maintenance – 01/13/2026 13:59 (UTC +0)
   - 2nd Supply: 12/03/2025 after the maintenance – 01/13/2026 13:59 (UTC +0)
   - 3rd Supply: 12/24/2025 after the maintenance – 01/13/2026 13:59 (UTC +0)

 

■ Three New Check-in Events Underway
- To celebrate the start of Galactic Disaster, three new check-in events will be held.

1. Galactic Disaster Dispatch Preparation


• Schedule: 11/12/2025 after the maintenance – 11/25/2025 17:59 (UTC +0)
• Reward

DayRewardQuantity
1Rescue Anchor1
2Rescue Anchor1
3Signal Amplification Anchor2
4Rescue Anchor1
5Rescue Anchor1
6Rescue Anchor1
7Signal Amplification Anchor3



2. The Month Together Beneath the Starshine


• Schedule: 11/18/2025 18:00 – 12/02/2025 17:59 (UTC +0)
• Reward

DayRewardQuantity
1Crystals100
2Crystals100
3Crystals100
4Crystals100
5Crystals100
6Crystals100
7Crystals200



3. Rei’s Gift


• Schedule: 11/25/2025 18:00 – 12/09/2025 17:59 (UTC +0)
• Reward

DayRewardQuantity
1Prism Lens1
2Prism Lens1
3Prism Lens2
4Prism Lens1
5Prism Lens1
6Prism Lens1
7Prism Lens3



■ New Event – [Guardian of the Ark] Underway

- During the event period, the [Guardian of the Ark] event will take place, where you can earn rewards based on the number of policies implemented in Ark City.


• Schedule: 11/12/2025 after the maintenance – 12/02/2025 17:59 (UTC+0)
• Reward

AttemptsRewardQuantity
6Universal Tactical Certificate120
12Exquisite Slice of Cake5
18Universal Support Certificate100
24Exquisite Slice of Cake5
32Potential Disk120
40Crystals240

 


■ New Event – [Special Exploration Reward - Laboratory 0] Underway


  - A limited-time event will be held where you can level up your Exploration Archive Level for the Chaos “Laboratory 0” introduced in Galactic Disaster and earn related rewards.

• Schedule: 11/12/2025 after the maintenance – 01/13/2026 17:59 (UTC+0)
• Reward

ConditionReward
Exploration Archive Lv. 51,500 Pure White Fragment
Exploration Archive Lv. 101,000 Pure White Fragment
Exploration Archive Lv. 131,000 Pure White Fragment
Exploration Archive Lv. 161,000 Pure White Fragment
Exploration Archive Lv. 181,000 Pure White Fragment
Exploration Archive Lv. 201,000 Pure White Fragment

* “Pure White Fragments” are event currency that can be used to purchase various items from the Galactic Disaster Supply Store.

 

■ New Event – [Virtual Tactical Simulation] Underway

- During the Rate-Up period for the new combatant [Yuki], you can experience the combatant Yuki through the Virtual Tactical Simulation event. 
- You can play the trial stage using fixed Save Data that includes the trial Combatant.


• Schedule: 11/12/2025 after the maintenance – 12/03/2025 before the maintenance (UTC+0)
• Reward

Target CombatantReward ItemQuantity
YukiCrystals20
Advanced Battle Memory3
Advanced Striker Manual3


 

■ New Combatant [Yuki] Rate-Up Rescue

- Rate-Up Schedule: 11/12/2025 after the maintenance – 12/02/2025 (Wed) 17:59 (UTC +0) 
* The new combatant “Yuki” will be added to the Normal Combatant Rescue pool after the rate-up period ends.
* A Prism Module for the new combatant Yuki will be added.
* The previous rate-up combatant “Haru” will be added to the Normal Combatant Rescue pool.




• Stats

CriteriaAttackDefenseHPCritical ChanceCritical Damage
Level 1
 Potential Level 0
 Ego Manifestation Stage 0
16045903%125%
Level 60
 Potential Level 7
 Ego Manifestation Stage 6
50616841513%137%


• Skill

NameDefault EffectEpiphany Effect Status
Starting CardLongsword SlashDeal 100% damageX
Rapid CutDeal 220% damageX
Flowing Parry100% ShieldX
Prepare to SuppressDraw 1 owned Attack card, For 1 turn +20% its Damage AmountO
Epiphany CardFlash SlashDeal 180% damage to all enemies
 Inspiration: Reduce cost by 1
O
Trickery Strike[Retain] Deal 150% damage
 Activate Inspiration to 1 random card in hand
O
Freezing Blade[Unique] When using a card activated by Inspiration, 60% Damage to all enemiesO
Iceberg CleaveDeal 180% damage to all enemies
 Inspiration: +1 extra hit, -20% Damage
X
Ego SkillSkyscraper Cleave300% Damage to all enemies, Move all Attack Cards in hand to the top of the draw pile, +50% Damage per card moved.
Manifest EgoSleeping MemoryThe 20% Damage amount reduction effect of Iceberg Cleave will be removed.
Awakening MemoryAt the start of battle, the Inspiration of your drawn cards is activated at the beginning of each turn for 2 turns.
Vivid MemoryDamage proportional to the number of cards moved above Skyscraper Cleave’s Draw Pile is changed from +50% to +80%.
Inner MemoryGain 1 Sword Dance each time this unit's card is drawn through an ability.
 Sword Dance: +10% Yuki’s Attack card Damage for 1 turn (Max 2 stacks)
Complete MemoryThe level of Potential of[Basic Card Enhance], [Unique Card Enhance], and [Neutral Card Enhance] +3
Liberated MemoryThe maximum stack count of Sword Dance has been increased by 1, and its damage increase effect has been changed to +15%.




 New Partner [Westmacott] Rate-Up Rescue

- Rate-Up Schedule: 11/12/2025 after the maintenance – 12/03/2025 before the maintenance (UTC+0) 
* The new partner “Westmacott” will be added to the Normal Partner Rescue pool after the rate-up period ends.
* The previous rate-up partner “Asteria” will be added to the Normal Partner Rescue pool.



 • Stats

LevelAttackDefenseHP
11900
601135105


 

• Skill

NameEffect
PassiveGleaming deductionAttack Cards of the assigned Combatant drawn through that Combatant’s ability gain +25%–50% Damage Amount for 1 turn.
Increases Damage Amount of the assigned Combatant’s cards that have Inspiration by 10%–20%.
Ego SkillClue SpottedMove 1 card(s) from hand to Draw Pile
Draw 1 assigned Combatant card(s)



 ■ Achievement Log Improvements
- To support the early growth of all Protos, the rewards from the [Achievement Log] obtained upon reaching certain levels will be improved.

- The levels affected by this change range from level 4 to level 60.

- For those who have already received Achievement Log rewards, the updated additional rewards will be sent collectively via in-game mailbox.

 

Basinof Hyperspace.New Season

- [Basin of Hyperspace: Dimensional Dusk]’s New Season is Starting.
- Rewards have been increased compared to the previous season.

 

Number of Collected StarsBeforeAfter
3Crystal x100
 Zeronium x30
Crystal x100
 Zeronium x30
 Universal Tactical Certificate x21
6Crystal x100
 Zeronium x30
Crystal x100
 Zeronium x30
 Universal Support Certificate x17
9Crystal x100
 Zeronium x30
Crystal x100
 Zeronium x30
 Potential Disk x14
12Crystal x100
 Zeronium x30
Crystal x100
 Zeronium x30
 Traces of Memory x25
15Crystal x100
 Zeronium x30
Crystal x100
 Zeronium x30
 Traces of Memory x25
18Crystal x100
 Zeronium x30
Crystal x100
 Zeronium x30
 Traces of Memory x25
21Crystal x100
 Zeronium x30
Crystal x100
 Zeronium x30
 Traces of Memory x25
24Crystal x100
 Zeronium x30
Crystal x100
 Zeronium x30
 70,000 Units
27Crystal x100
 Zeronium x30
Crystal x100
 Zeronium x30
 70,000 Units
30Crystal x100
 Zeronium x30
Crystal x100
 Zeronium x30
 70,000 Units

 

 

■ New Items Added to [Traveler Memory Archive] and [Zeronium Shop]
 - New items will be added to the [Traveler Memory Archive] and [Zeronium Shop] in the Shop menu.

CategoryItemPurchase LimitCost
Momentary Memory Archive > Traveler Memory ArchiveExquisite Slice of Cake3 times per weekMoment of the Radiant Traveler x40
Sweet Choconilla10 times per weekMoment of the Radiant Traveler x20
Zeronium ShopRitochka (Striker Partner)Once per accountZeronium x300

 

 

■ Arkhianon Supply Mission Added
- Season missions will be updated with new missions related to Galactic Disaster.
- Previously available daily missions and weekly missions will remain unchanged.

CategoryMissionSeason EXP
Season MissionClear [Galactic Disaster] Story Chapter 1 # 9: Joint Investigation Begins1,000
Season MissionClear [Galactic Disaster] Chaos: Laboratory 0 Phase 31,000
Season MissionDefeat [Galactic Disaster] Nebula Distortion - Kentris1,000
Season MissionDefeat [Galactic Disaster] Nebula Distortion - Family Head1,000

 


 ■ Save Data Information Improvements
- An in-game help section explaining the Save Data storage rules has been added.
- A guide on Save Data value has been added to the Chaos Infiltration team formation UI.
- The details of obtained Save Data now display the value of Faded Memories as points.
- This follows the notation of the Save Rules introduced in the help section, and allows you to check the total value of Faded Memories stored within the Save Data.
 

■ New Package Added

- New items have been added to the Flash of Starshine Package Shop and the Protos Regular Supply Shop.

 

CategoryItemItemsPurchase LimitPrice(USD)
Flash of Starshine PackageGalactic Disaster (Phase 1) Support KitPaid Crystal x2,980
 Signal Amplification Anchor x25
Twice per account during the period
 (11/12/2025 after the maintenance – 12/02/2025 17:59:59 (UTC +0))
$49.99
Protos Regular SupplyCombatant Rapid Growth KitUniversal Tactical Certificate x80
 Premium Battle Memory x40
 85,000 Units
Once a weekCrystal x590
Partner Rapid Growth KitUniversal Support Certificate x70
 Premium Support Data x30
 85,000 Units
Once a weekCrystal x590
Potential Activation KitPotential Disk x90
 Tear of God x2
 80,000 Units
Once a weekCrystal x890
Deluxe Gift SetSweet Choconilla x2
 Exquisite Slice of Cake x1
 Wing Step A-50 x1
3 times a weekCrystal x400

 

■ Equipment Effect Value Adjustment

Equipment PieceGradeNameBeforeAfter
WeaponLegendarySecond Method+30% Extra Attack Damage+35% Extra Attack Damage
WeaponLegendaryMountain of Corpses+15% Attack Card Damage (1 per turn)+25% Attack Card Damage (1 per turn)
WeaponRareM85 Military GrenadeWhen using an upgraded card, deal Fixed Damage 100% to all enemiesWhen using an upgraded card, deal Fixed Damage 150% to all enemies
WeaponRareObsidian Sword+8% damage dealt+12% damage dealt
WeaponLegendaryCrimson SwordWhen dealing Damage with a targeting Attack Card, inflict Agony 2 (1 per turn)
When dealing Damage with a targeting Attack Card, inflict Agony 3 (1 per turn)
WeaponRareCommand: #108+25% Attack Card Damage (1 per battle)+40% Attack Card Damage (1 per battle)
WeaponRareFlashbangAt the start of the battle, apply 1 Weaken to a random enemyAt the start of the battle, apply 3 Weaken to a random enemy
ArmorRareGladiator’s HelmetAt the start of battle, gain 1 Damage ReductionAt the start of battle, gain 2 Damage Reduction
ArmorRareAssault
Gauntlets
At the start of battle, gain 2 counterattackAt the start of battle, gain 3 counterattack
AccessoryRareAmorphous
Cube
At the start of battle, 15+% DamageAt the start of battle, 25+% Damage
AccessoryLegendaryMoon of DestructionAt the start of battle, 100% Fixed Damage to all enemiesAt the start of battle, 200% Fixed Damage to all enemies
AccessoryLegendaryGrey OrbAt the start of battle, gain 2 Damage ReductionAt the start of battle, gain 3 Damage Reduction
WeaponLegendaryBlood Giant ClawOn Breakthrough, deal 100% damage to the targetOn Breakthrough, deal 150% damage to the target
AccessoryLegendaryEye of the Eyeless+30% Basic attack card Damage+40% Basic attack card Damage
WeaponUNIQUERadiant OrbDamage to targets with Shield increases by 20%Damage to targets with Shield increases by 25%
ArmorLegendaryRing of the SeraphimWhen using an Upgrade card, +20% Damage for 1 turnWhen using an Upgrade card, +30% Damage for 1 turn
AccessoryLegendaryLead-Colored Holy WaterOn Breakthrough, deal 1 impaired to the target.On Breakthrough, deal 2 impaired to the target
AccessoryLegendaryThe Golden Rule+15% Damage, +15% Shield at the start of battle+20% Damage, +20% Shield at the start of battle
WeaponUNIQUEDark Grip’s
Claws
Increase Damage from all attacks by 20%Increase Damage from all attacks by 25%
WeaponLegendaryNature’s HostilityUpon defeating an enemy, apply 150% Fixed Damage to all enemiesUpon defeating an enemy, apply 200% Fixed Damage to all enemies
WeaponLegendaryMutated ClawsWhen drawing a Status Ailment or Curse card, +10% Damage for 1 turnWhen drawing a Status Ailment or Curse card, +15% Damage for 1 turn
ArmorUNIQUEKentris Chitin Armor+10% all allies' Shield Gain+15% all allies' Shield Gain
WeaponLegendarySword Reflected in the LakeIf you have 6 or more cards in hand, +20% DamageIf you have 6 or more cards in hand, +25% Damage
WeaponLegendarySun-Setting BowIncrease Damage of Attack Cards costing 2 or more by 20% (1 time per turn)Increase Damage of Attack Cards costing 2 or more by 30% (1 time per turn)
ArmorUNIQUEMask of FlamesIncrease Damage dealt to Vulnerable targets by 20%Increase Damage dealt to Vulnerable targets by 35%
AccessoryLegendaryBone Ring of WildfireWhen using an Upgrade card, +20% Damage for 1 turnWhen using an Upgrade card, +30% Damage for 1 turn
WeaponUNIQUETwin Swords of Great and Lesser EvilDamage dealt to Shattered targets increases by 20%Damage dealt to Shattered targets increases by 30%
AccessoryUNIQUEPulsating Egg+10% Attack, +10% Max HP+15% Attack, +10% Max HP
AccessoryLegendaryVoracious SwarmWhen taking Damage, inflict Agony 2 on the attackerWhen taking Damage, inflict Agony 4 on the attacker
WeaponUNIQUEIntellect of Chaos+12% Attack On breakthrough, allies’ Stress -1+18% Attack On breakthrough, allies’ Stress -1
WeaponUNIQUETentacles of Chaos+5% ally Attack Upon enemy Defeat, -2 Stress to the Combatant with the highest Stress+8% ally Attack Upon enemy Defeat, -2 Stress to the Combatant with the highest Stress
AccessoryUNIQUEDice of Derangement+8% Max Health At the end of battle, if HP is below 50% of max HP, recover 8% of max HP+8% Max Health At the end of battle, if HP is below 50% of max HP, recover 8% of max HP
At the end of the battle, if HP is 50% or higher that max HP, -3 Stress to the Combatant with the highest StressAt the end of the battle, if HP is 50% or higher that max HP, -5 Stress to the Combatant with the highest Stress
AccessoryLegendaryChaos BibleAt the start of your turn after 4 turns from battle start, 350% Fixed Damage to all enemiesAt the start of your turn after 4 turns from battle start, 400% Fixed Damage to all enemies
AccessoryUNIQUEForbidden BibleAt the start of your turn after 4 turns from battle start, 500% Fixed Damage to all enemiesAt the start of your turn after 4 turns from battle start, 550% Fixed Damage to all enemies
WeaponLegendaryExecutioner’s EdgeDamage dealt increases by 15% against enemies with ≤50% Max HealthDamage dealt increases by 35% against enemies with ≤50% Max Health
WeaponLegendaryRitual DaggerWhen an enemy is defeated, +10% Attack Card Damage amount (Max 2 times)When an enemy is defeated, +25% Attack Card Damage amount (Max 2 times)
ArmorRareResolute GauntletsAt the start of Chaos Order battle, +10% Damage, 1 Damage ReductionAt the start of Chaos Order battle, +20% Damage, 1 Damage Reduction
AccessoryUNIQUEMutated OrderDamage dealt to targets before they act increases by 15%Damage dealt to targets before they act increases by 25%
WeaponLegendaryRune LanceIf you use more than 5 AP, +15% Damage, Shield Gain, and HealingIf you use more than 5 AP, +25% Damage, Shield Gain, and Healing
WeaponLegendaryTrumpet of RevelationWhen Drawing a card, +10% Damage for 1 turn (2 per turn)When Drawing a card, +20% Damage for 1 turn (2 per turn)
WeaponLegendarySinging Sword10% Attack When dealing Damage to a target with Shield, 1 Retribution15% Attack When dealing Damage to a target with Shield, 1 Retribution
WeaponLegendaryViolet Butterfly's WhipDamage of attack cards costing ≤1 increases by 10%Damage of attack cards costing ≤1 increases by 20%
WeaponLegendaryFormica’s Broken Spear+5% Damage per enemy+6% Damage per enemy
WeaponUNIQUELepidola's WhipDamage of attack cards costing ≤1 increases by 20%Damage of attack cards costing ≤1 increases by 25%
AccessoryLegendaryKirak’s CoreAt the start of turn, if HP is below 40% max HP, Recover 3%At the start of turn, if HP is below 40% max HP, Recover 5%
AccessoryLegendaryFlower of Dead SoulsStarting from the second Attack card each turn, increase damage by 15%Starting from the second Attack card each turn, increase damage by 20%
AccessoryRareThe Famished One’s BellyWhen a card is Exhausted, +10% Damage, Recover 5% (1 per battle)When a card is Exhausted, +25% Damage, Recover 5% (1 per battle)
AccessoryUNIQUEEye of Gluttony+30% Damage amount. At the end of the turn, 30% chance to Exhaust 1 card in hand+40% Damage amount. At the end of the turn, 30% chance to Exhaust 1 card in hand
WeaponLegendaryDream of the DevouredWhen a card is Exhausted, increase the damage of the next card by 15% (stacks up to 1 time)When a card is Exhausted, increase the damage of the next card by 25% (stacks up to 1 time)
WeaponUNIQUEVoid of the DevourerWhen a card is Exhausted, increase the damage of the next card by 25% (stacks up to 1 time)When a card is Exhausted, increase the damage of the next card by 35% (stacks up to 1 time)
WeaponLegendaryBranch of the Sacred TreeOn Heal or Recover, Fixed Damage to all enemies equal to 25% of Recovery amountOn Heal or Recover, Fixed Damage to all enemies equal to 35% of Recovery amount
AccessoryRarePoacher’s PathfinderIn Sekred battle, +10% Damage, Vulnerable 2 to all enemiesIn Sekred battle, +25% Damage, Vulnerable 2 to all enemies
WeaponRareThe Fading Flower of LifeIf at max HP, +20% DamageIf at max HP, +40% Damage
WeaponLegendaryThe Flower of LifeIf at max HP, +30% DamageIf at max HP, +50% Damage
WeaponLegendaryBranch of the Evil TreeOn Heal or Recover, Fixed Damage to a random enemy equal to 35% of Recovery amountOn Heal or Recover, Fixed Damage to a random enemy equal to 50% of Recovery amount
WeaponUNIQUEBranch of EternityOn Heal or Recover, Fixed Damage to all enemies equal to 35% of Recovery amountOn Heal or Recover, Fixed Damage to all enemies equal to 50% of Recovery amount
AccessoryLegendaryVerdant DayOn odd turns, +6% Attack, +10% DefenseOn odd turns, +8% Attack, +12% Defense
AccessoryLegendaryVerdant NightOn even turns, +10% Attack, +6% DefenseOn even turns, +12% Attack, +8% Defense
AccessoryUNIQUE
Verdant
Shackles
Increase Attack and Defense by +10%Increase Attack and Defense by +12%



■ Other Improvements and Changes


- UI/UX improvements will be made
  • Basic Save Data can no longer be favorited, locked, or dismantled in bulk.
  •  When Combatant Affinity Rewards are available, the red dot will now only appear on the [Affinity Bonus Icon] and the [Combatant Detailed Information - Stats] tab.  
- Three new Fates with combat functions have been added
  • Diligence: Gain 1 AP and draw 1 card upon defeating a monster (once per turn)
  • Enlightenment: Draw 1 card each time an Ego Skill is used
  • Focus: Gain 1 AP at the start of your turn if HP is below 50%
- In combatant [Rin]’s card descriptions, the terms [Dark Mist Blade Art] and [Dark Mist Stance] have been unified under [Dark Mist Stance].
- The description of the monster Senectus’s effect [Endless Despair] has been revised.
   → [Before] If the last used card was from the same combatant, immediately use Form of Despair
   → [After] If the last used card was from the same Combatant, immediately use a Powerful Attack
- The text displayed during Break recovery has been updated.
   → [Before] Recovery 
   →  [After] Reconstructing Consciousness
- The guidance text on the Spot Selection screen regarding Epiphany has been added.
-Activation count of Epiphany is proportional to the depth of Chaos, and is cumulated even outside of battle areas.
- The message displayed when converting a selected Owned Card to a Common Card in an Unidentified Area has been improved. 
   → [Before] No combatants meet the class requirements.
   → [After] Select the card of a combatant that meets the class requirements.
- When monster damage increases after several turns in battle, the information will now be displayed in the combat log.
- The contents of the combat help “Monster (Subspecies)” have been updated.
- Some SD animations that appear when a Breakdown Penalty occurs have been improved.
- An action where the combatant enters the ready stance has been added at the beginning of Combatant [Haru]’s Trauma Code.
- Animation effects have been added to missions under the Story/Battle Missions area.
- Animation effects have been added to Chaos > Chaos Manifestation/Codex.
 - The model size of certain monsters has been adjusted.
- When defeating a Chaos Boss, the color of the Copy Card Reward Slot has been changed to purple.
- Some text and rewards in Unidentified Area events have been updated.
- The appearance rate of the cat in the [Garden Cafe] has been lowered.
- A cracking sound effect has been added to the Chaos Order [The Ghoul Kennel] event when a key breaks.
- The BGM in Unidentified Areas will now automatically stop when exiting a spot.
- Some BGM tracks played during main story progression have been changed.
- When unlocking the next difficulty through in-game play within the Simulation, new pop-ups, animations, and sound effects have been added.
- Roman numerals (Ⅰ–Ⅵ) have been added to Memory Fragment icons and slots to make each slot’s equipped position more intuitive.
- The search criteria for friends have been updated.
   → [Before] Search by nickname
   →  [After] Search by UID
- Several tutorials have been improved.
- Awkward parts in the Save Data tutorial has been improved.
- The Prism Module tutorial and the Rescue tutorial have been separated and are now guided individually.
- The Partner tutorial has been partially changed.
- Information about Skill Nodes has been added to the Ark City tutorial.
- The [Reward Preview] rules on the event page have been improved.
- High-grade item are displayed first.
- The number of rewards will no longer be displayed.
- In the Combatant Details’ Partner tab and the Partner Details page, you can now switch between card-style and full-body illustrations for partners.
- The issue where certain background music played louder than others has been fixed.
- In Ark City - Policy, new options have been added that allow you to additionally obtain Research Notes, Crystals, Universal Tactical Certificates, Universal Support Certificates, Potential Disks, and Units.
- The item description for Research Notes now includes information on where they can be obtained.
- The description of the Memory Code has been improved to make it easier to identify the target of Ego Manifestation.
- The level requirement for obtaining the Petit Sticker from Combatant Affinity Rewards has been adjusted from level 20 to level 7.
- The difficulty of battles featuring Gloomy Prime and Gloomy Beast has been reduced.
- A notice regarding refunds has been added to the Arkhianon Supply purchase screen.
- A notice reminding players to claim rewards when the supply period ends has been added to the Arkhianon Supply purchase screen.
- The required level for completing the Growth Guide mission “Achieve a certain Affinity level with one Combatant” has been lowered.
- Cards with the Finales will now be used last during Auto-Battle.
- The Help button is now displayed on the Memory Fragment equipment screen.
- The number of Units consumed when merging Codices has been reduced.
- Probability displays will now show values up to the fifth decimal place.
- Normal and Hard difficulties have been added to Battle Mission Act 6.

 

■ Bug Fix
- An issue where pop-up messages displayed abnormally when repeatedly tapping to add friends will be fixed.
  - An issue where the previous Renoa illustration was used when setting an ID card in Account Information will be fixed. 
 - An issue where effect descriptions were missing when viewing passive skill details for partners [Eishlen], [Erica], and [Rachel] will be fixed.
- An issue where a sound effect played incorrectly when attempting Aether Recharge while recharge is unavailable will be fixed.
- An issue where certain Combatants’ affiliation or birthday information is incorrectly listed in their profiles will be fixed.
- An issue where partner [Yvonne]’s profile description displays incorrect information (from Religious Order → Sanctuary Sisters) will be fixed.
- An issue where the Codex penalty “Anxiety” is mislabeled as “Safe Zone” in its tooltip will be fixed.
- An issue where the Codex penalty “Plague” 1–4 is mislabeled as “Health” in its tooltip will be fixed.
- An issue where frame rate dropped when the monster [Fairy Gremlin] appeared will be fixed.
- An issue where Combatant [Orlea]’s unique buff skill failed to display its visual effect will be fixed.
- An issue where certain buff effects in-game were incorrectly displayed as recovery effects will be fixed.
- An issue where the Breakdown Penalty “Madness” temporarily caused SD character effects to disappear upon activation will be fixed.
- An issue where battles started with a debuff applied due to certain monster effects in Simulation will be fixed.
- An issue where one of Combatant [Renoa]’s potential effects was incorrectly labeled as Basic Card Proficiency instead of Dirge Bullet Effect Boost will be fixed.
- An issue where Combatant [Veronica]’s card [Sir Kowalski] retained its damage increase effect permanently when not triggered will be fixed.
- An issue where partner [Lillian]’s Ego Skill drew non-attack cards instead of attack cards will be fixed.
- An issue where the card “Combo” effect was mislabeled as applying to “Companions” instead of “Other Combatants” will be fixed.
- An issue where Tactical Action card effects applied only to the combatant instead of the entire team will be fixed.
- An issue where the text for the potential node “Neutral Card Upgrade” was incorrectly written as “Common Card Upgrade” will be fixed.
- An issue where Combatant [Magna] triggered an error pop-up when attacking with a [Magna] card after inflicting “Freeze” through Ego Manifestation Stage 2 will be fixed.
- An issue where the equipment [Trumpet of Revelation]’s damage increase effect applied incorrect values will be fixed.
- An issue where the Weakness Attack effect from an Epiphany card stacked on top of cards that already had a Weakness effect applied will be fixed.
- An issue where the equipment [Pulsating Egg]’s effect text was mislabeled (HP → Max HP) will be fixed.
- An issue where monsters with more than two pattern effects displayed only one Anticipated Action icon will be fixed.
- An issue where the monster [Fairy Lava] changed color and lost its effects upon encounter will be fixed.
- An issue where one of Combatant [Rei]’s potential nodes incorrectly listed the card Dark Blade as Dark Sword will be fixed.
- An issue where the [Prepare to Flee] effect in monster pattern descriptions was mislabeled as Flee will be fixed.
- An issue where the equipment [Gloomy Prime’s Eye]’s effect description was incorrect (Shield gained at battle start +20% → +40%) will be fixed.
- An issue where Combatant [Haru] could enter Trauma Code battle event once without completing the intro sequence will be fixed.
- An issue where the appearing monster’s attribute and the recommended attribute differed in Combatant [Haru]’s Trauma Code battle mission # B01 will be fixed.
- An issue where an error occurred when converting cards in the Remnants of Failure Unidentified Area, preventing further progress, will be fixed.
- An issue where interacting with Combatant Details during dialogue exit animation in Chaos Unidentified Areas caused the sequence to freeze will be fixed.
- An issue where Combatant [Mika]’s second Ego Manifestation effect caused HP to exceed the maximum when activated after the turn ended while owning a shield will be fixed.
  - An issue where the material count did  not update in real time on the Combatant Promotion screen when promotion materials were obtained via merge will be fixed.
- An issue where the new Epiphany mark occasionally did not appear on Save Data will be fixed.
- An issue where, in Ark City > Garden Cafe, existing order records prevented reordering until reconnection will be fixed.
- An issue where the Help menu notification dot did not disappear will be fixed.
- An issue where Combatant [Mika]’s “Whirlpool” 5th Epiphany damage did not increase with the “Upgrade Unique Cards” potential will be fixed.
- An issue where an empty pop-up temporarily appeared when attempting to purchase an item without sufficient Crystals will be fixed.
- An issue where the “Lock” function did not apply immediately when used in the completion pop-up right after crafting a Memory Fragment will be fixed.
- An issue where the merge/dismantle guidance pop-up did not appear when lacking promotion materials will be fixed.
  - An issue where rapidly  tapping of the “Claim All” button in Achievements caused the game to become unresponsive will be fixed.
- Typographical and spacing errors in certain in-game texts will be fixed.
- An issue where Korean text appeared on the Team Card page in the Team Formation menu for [English/Japanese/Traditional Chinese] languages will be fixed.
- An issue where the “Claim Reward” text in Codex Achievements for [English/Japanese] versions broke into multiple lines will be fixed.
- An issue where Achievement tooltips in [English] overflowed the UI when exceeding three lines will be fixed.
- An issue where abnormal text occasionally appeared during counseling sessions in the Epione Center will be fixed.

 - An issue where [Normal Battle Area] were not displayed in the Zero System – Upgrade effect “[Rare] Appearance Rate Patch” will be fixed.

 - An issue where the Zero System – Upgrade effect “[Credit] Gain Patch” was mislabeled as “Battle Spot” will be fixed.

 - An issue where the Codex penalties Tyrant, Elite, and Loss were mislabeled as “Battle Spot” will be fixed.

 - An issue preventing certain Codex achievements from being completed will be fixed.

 - An issue where the Zero System – Upgrade effect “[Divine Representative Encounter] Protocol” incorrectly displayed the [Dominion of Kyrken] effect, and where this effect was also applied to Elite Monsters, will be fixed.
 - An issue in the Ark City tutorial where the screen occasionally failed to refresh after selecting a project will be fixed.
 - An issue in the Ark City tutorial where the unlock pop-up displayed abnormally after selecting the Open Battle Missions policy will be fixed.
 - An issue where an error occurred when moving to the lobby during Decorate Save Data under certain conditions will be fixed.
 - An issue where the HP reduction effect of the Schizophrenia card did not trigger will be fixed.
 - An issue where the tooltip for the Epiphany effect [At the start of the turn, inflict 2 Agony on all enemies] incorrectly displayed as 1 Agony will be fixed.
 - An issue where Rare Monsters had lower than intended Attack, Defense, and HP scaling will be fixed.
 - An issue where Basin of Hyperspace missions were not displayed as failed in the stage info screen when the mission failed will be fixed.
 - An issue where the description of the Human Shadow Form was incorrectly displayed will be fixed.
 - An issue in Nightmare Mode where loot was incorrectly indicated as obtainable after escaping, despite being unobtainable, will be fixed.
 - An issue where the damage of Chaos Scripture and Forbidden Scripture was applied as normal damage instead of fixed damage will be fixed.
 - An issue where the damage increase of Sun-Setting Bow functioned abnormally will be fixed.
 - An issue where part of [Hugo]’s unique passive “Last Resort” description was missing will be fixed.
 - An issue where [Cassius]’s “Shuffle Cards” card’s behavior differed from its description will be fixed.
 - An issue where [Renoa]’s “Instant Judgment” Epiphany card did not increase damage even when “Instant Judgment” effect was stacked will be fixed.
 - An issue where some of [Owen]’s Epiphany cards were incorrectly treated as extra attacks will be fixed.
 - An issue where partner [Kiara / Marin / Anteia]’s skill descriptions were partially unclear will be fixed.
 - An issue where partner [Scarlet]’s Ego Skill Binding Knot description was missing the phrase “Lasts 1 turn” will be fixed.
 - An issue where Combatant [Kayron]’s 7th Potential Node option related to “Critical Damage” was incorrectly labeled will be fixed.
 - An issue where Combatant [Rin]’s 7th Potential Node option related to “Critical Chance” Increase did not apply correctly will be fixed.

- An issue where Trauma Code events remained unlocked and playable even after completion will be fixed.
The mistranslation of the achievement effect for Eternal Sand Jar under Ark City > Research Facility > Learning Node Level 45, which was previously shown as “Supply Chain Circulation Enhancement Policy” will be fixed.
-An issue where Selena’s “Target Spotted” 2nd Epiphany Card would incorrectly apply 2 Marks even to targets that were not Marked will be fixed.




Thank you.



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