์ž‘์„ฑ ์‹œ๊ฐ„ 21/07/2026
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Notice
+2

[Notice] ์ฐธ์—ฌ ์†Œ๊ฐ ๋ฐ ๋‹น์ฒจ์ž ๋ฐœํ‘œ
์ด๋ฏธ์ง€

ํ”ผ๋“œ๋ฐฑ ๋‹น์ฒจ์ž ์—ฐ๋ฒˆ ๋‹น์ฒจ์ž ๊ตฌ๋ถ„ ์Šคํ† ๋ธŒ ๋‹‰๋„ค์ž„ ๋ณด์ƒ - ๊ธฐ๋ณธ ํ”ผ๋“œ๋ฐฑ ์ฐธ์—ฌ์ž ์ฐธ์—ฌ์ž ์ „์ฒด ๋„ค์ด๋ฒ„ํŽ˜์ด ํฌ์ธํŠธ 5,000์› 1 ๋ฒ ์ŠคํŠธ ํ”ผ๋“œ๋ฐฑ ์„ ์ •์ž ๋“œ๋ž˜๊ณค์˜๋ถ„๋…ธ ๋„ค์ด๋ฒ„ํŽ˜์ด ํฌ์ธํŠธ 5,000์› (๊ธฐ๋ณธ ๋ณด์ƒ์— ์ถ”๊ฐ€ ์ง€๊ธ‰) 2 ApicAIMS 3 ์™€ํŒŒ๋ฆฐ๋‚˜ํŠธ๋ฅจ 4 S1783576298222811 5 S1783580869448811 ์ด๋ฒคํŠธ ๋‹น์ฒจ์ž ์—ฐ๋ฒˆ ์ด๋ฒคํŠธ๋ช… ์Šคํ† ๋ธŒ ๋‹‰๋„ค์ž„ ๋ณด์ƒ 1 ๋”์งํ•œ ๋ฉง๋ผ์ง€' ๋˜๋Š” '๋˜์‚ด์•„๋‚œ ๊ธฐ์‚ฌ์™•'๊ณผ์˜ ์ „ํˆฌ๋ฅผ ์บก์ณํ•˜๊ณ  ์ „ํˆฌ ์†Œ๊ฐ ์ž‘์„ฑํ•˜๊ธฐ ์ด๋ฒคํŠธ ApicAIMS ๋„ค์ด๋ฒ„ํŽ˜์ด ํฌ์ธํŠธ 5,000์› 2 baronbust 3 ๋ณต๋‹ฌ์ˆ˜ 4 STVE36365 5 ๊ฐ๊ณ ์–‘์ด 6 S1737128167486911 7 ๋ณธ์กฐ๋ณธ์กฐ 8 STOVE21296669 9 2run12 10 STOVE168172656588700 ๋‹น์ฒจ๋˜์‹  ๋ถ„๋“ค ๋ชจ๋‘ ์ถ•ํ•˜๋“œ๋ฆฝ๋‹ˆ๋‹ค. ๋งŽ์€ ๋ถ„๋“ค๊ป˜์„œ ๋ฐ๋ชฌ ์†Œ๋“œ์˜ INDIE BOOST LAB์— ์ฐธ์—ฌํ•ด ์ฃผ์…”์„œ ์ •๋ง ๊ฐ์‚ฌํ•ฉ๋‹ˆ๋‹ค. ํ”„๋กœ๊ทธ๋žจ ์ข…๋ฃŒ ํ›„ ์—ฌ๋Ÿฌ๋ถ„์˜ ์˜๊ฒฌ๋“ค์„ ํ•˜๋‚˜ํ•˜๋‚˜ ์ •์„ฑ์Šค๋ ˆ ์ฝ์–ด ๋ณด์•˜์Šต๋‹ˆ๋‹ค. ์‘์›์˜ ๊ธ€๊ณผ ๋‚ ์นด๋กœ์šด ์ง€์ ์˜ ๊ธ€, ๊ทธ๋ฆฌ๊ณ  ๋น„ํŒ์˜ ๊ธ€ ๋ชจ๋‘ ๊ฐ์‚ฌํ•œ ๋งˆ์Œ์œผ๋กœ ๋งˆ์Œ์†์— ๊ฐ„์งํ•˜๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค. ๊ฐœ๋ฐœ ๊ธฐ๊ฐ„ ๋™์•ˆ ์–ด๋””๋กœ ๊ฐ€์•ผ ํ• ์ง€ ๋ชฐ๋ผ ์ „์ „๊ธ๊ธํ•˜๋ฉฐ ํ—ค๋งค๋˜ ๊ฒŒ์ž„์˜ ๋ฐฉํ–ฅ์„ฑ์„ ์—ฌ๋Ÿฌ๋ถ„์˜ ์˜๊ฒฌ ๋•๋ถ„์— ์ด์ œ๋Š” ์–ด๋А ์ •๋„ ๊ฐ€๋Š ํ•˜๊ฒŒ ๋˜์—ˆ์Šต๋‹ˆ๋‹ค. ์ด์ œ๋Š” ๋ชฉํ‘œ๋ฅผ ์œ„ํ•ด ํ‚ค๋ฅผ ์žก๊ณ  ๋‚˜์•„๊ฐˆ ์ˆ˜ ์žˆ์„ ๊ฒƒ ๊ฐ™์Šต๋‹ˆ๋‹ค. ๋‚จ์€ ๊ฐœ๋ฐœ ๊ธฐ๊ฐ„ ๋™์•ˆ ์—ฌ๋Ÿฌ๋ถ„์˜ ์†Œ์ค‘ํ•œ ์˜๊ฒฌ์„ ๋ฐ”ํƒ•์œผ๋กœ ๋” ๋‚˜์€ ๋ฐ๋ชฌ ์†Œ๋“œ๋ฅผ ๋งŒ๋“ค์–ด ๋‚˜๊ฐ€๊ฒ ์Šต๋‹ˆ๋‹ค. ๊ฐ์‚ฌํ•ฉ๋‹ˆ๋‹ค. ์ฃผ์š” ํ”ผ๋“œ๋ฐฑ ๋ฐ ๊ฐœ์„ฑ ๋ฐฉํ–ฅ์„ฑ 1. UI/UX ์‚ฌ์‹ค ํ”„๋กœ๊ทธ๋žจ ์ง„ํ–‰ ์ „, UI์— ๊ด€ํ•ด์„œ ์ˆ˜์ • ์ค‘์ด์—ˆ์œผ๋‚˜ ํ”„๋กœ๊ทธ๋žจ ์‹œ์ž‘ ์ „๊นŒ์ง€ ์ˆ˜์ •์„ ์™„๋ฃŒํ•  ์ˆ˜ ์—†์—ˆ์Šต๋‹ˆ๋‹ค. ์˜คํžˆ๋ ค UI๊ฐ€ ์ค‘๊ตฌ๋‚œ๋ฐฉ์ด ๋˜์–ด ๋” ์–ด์ˆ˜์„ ํ•ด์ ธ ๋ฒ„๋ ธ์Šต๋‹ˆ๋‹ค. ์ด์ „์— ๋Œ€ํ•ด์„œ๋Š” ์ •๋ง ์ฃ„์†กํ•ฉ๋‹ˆ๋‹ค. ๋‹ค์Œ ์—ฌ๋Ÿฌ๋ถ„์„ ์ฐพ์•„๋ต ๋•Œ ๋”์šฑ ๊ฐœ์„ ๋œ ๋ชจ์Šต์œผ๋กœ ์ฐพ์•„๋ต™๊ฒ ์Šต๋‹ˆ๋‹ค. 2. ๋ฐธ๋Ÿฐ์Šค ํ”Œ๋ ˆ์ด์–ด์™€ ๋™๋ฃŒ ๊ฐ„์˜ ๋ฐธ๋Ÿฐ์Šค, ๋™๋ฃŒ์™€ ๋™๋ฃŒ ๊ฐ„์˜ ๋ฐธ๋Ÿฐ์Šค, ๋ณด์Šค ๋ชฌ์Šคํ„ฐ, ์•„์ดํ…œ, ์Šคํ‚ฌ ๋“ฑ๋“ฑ ์—ฌ๋Ÿฌ๋ถ„์˜ ์˜๊ฒฌ์„ ํ† ๋Œ€๋กœ ์ฐจ๊ทผํžˆ ์ˆ˜์ •ํ•ด ๋‚˜๊ฐˆ ์ƒ๊ฐ์ž…๋‹ˆ๋‹ค. 3. ๋™๋ฃŒ ๋™

21/07/2026
21/07/2026 07:48 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 13/07/2026
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[Event] Wild boar
์ด๋ฏธ์ง€

It's quite difficult

13/07/2026
13/07/2026 02:56 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 13/07/2026
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[Event] Battle Review of the Resurrected Knight King
์ด๋ฏธ์ง€

I played for about an hour and a half, died once, and reached the Resurrected Knight King on my second attempt. However, I was dealing almost no damage to the boss, and since almost all my companions had died on the way here with only one left, it was impossible to clear. The current balance seems to be set so that you can only defeat the boss after repeating multiple playthroughs to strengthen your character and set up your equipment. As the first boss, I think it's a bit excessive to make players feel such a wall so early on. In the official version, it seems necessary to adjust the difficulty to a reasonable level so that it can be overcome through strategy or control without forcing excessive repetitive farming.

13/07/2026
13/07/2026 12:38 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 13/07/2026
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[Event] Resurrected Knight King Battle
์ด๋ฏธ์ง€

I think the game still needs a lot of polishing.It doesn't really feel like a boss; the visuals and effects are a bit disappointing, looking more like just a slightly larger skeleton mob.Even if I try to overlook the frustration caused by the health pool feeling too large as a result of my lack of progression,the parts where the combat drags on definitely need to be fixed.

13/07/2026
13/07/2026 11:32 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 13/07/2026
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+1

[Event] Wild Boar, Knight King battle review
๋™์˜์ƒ ์ด๋ฏธ์ง€

The Wild Boar battle was my first playthrough, and I encountered it early on,it was so unexpectedly powerful that I got a game over before I could even do anything.I don't know how many question mark pings I spammed in real life lolI chose elite battles in every playthrough wanting to challenge it again, but I couldn't meet it again and failed to get my revenge. The problematic Knight King battle..Damage increase passive level 5I had enough equipment, and some party members even unlocked their potential specifically for this battle.The protagonist and the swordsman companion were fully leveled up thanks to the waves of skeleton warriors in the Knight King battle,and even though I was only offered basic attack skill level-ups,  I got exhausted after dealing damage over time for over 15 minutes,so I just left it in an AFK state. Even then, I held on with parrying/blocking, but once the healer died, the companions started dying too, and it was game over around the 18-minute mark.The HP pool is so huge it feels like a bug.๐Ÿ˜ฑI wanted to clear the demo build, but I didn't have the energy left to try again, so my journey ends hereใ…œใ…œ

13/07/2026
13/07/2026 11:25 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 13/07/2026
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+1

[Event] Wild Boar Skeleton King bug???
์ด๋ฏธ์ง€

I didn't know because the Wild Boar boss died quickly while fighting,but the Skeleton King boss wouldn't die no matter how much I hit it.I progressed further than the screenshot and hit it for 32 minutes, but it didn't die.Looking at other people's screenshots, the boss's HP appears at the bottom, but that didn't show up for me either. I played on an Intel Arc graphics card, so I wonder what the problem is. The difficulty is too high -> Is it a bug?   A boss fight that took over 30 minutes to recognize, wow.I wrote it in the survey too, but it was inconvenient that when the boss moves while attacking, if it goes beyond the accessible area, I can't attack it and have to wait until it comes back.Could this also be a bug?

13/07/2026
13/07/2026 07:23 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 13/07/2026
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+1

[Event] Terrible wild boar defeated
์ด๋ฏธ์ง€

It was a relatively simple elite monster, as long as you increase your health a bit and just dodge the wild boar's attacks.

13/07/2026
13/07/2026 02:50 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 13/07/2026
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[Event] Terrible wild boar
์ด๋ฏธ์ง€

It was fun.

13/07/2026
13/07/2026 01:29 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 12/07/2026
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+1

[Event] Battle of the Resurrected Knight King!
์ด๋ฏธ์ง€

Basically, the sense of impact and the feeling of being hit felt weak. I can understand that the impact might not be made too strong because there are many enemies and party members, but for the feeling of being hit, it would be good to make it clearly recognizable to the player through sound, camera effects, or graphic effects. Also, it would be good to be able to tell who used which attack by using unique colors for each party member's damage or by expressing colors for attribute damage. In the same vein, it would be good if skill effects were clearer and a bit more flashy to increase the fun of watching and controlling. As for the formation change buttons (stop, hold position, etc.) that currently provide strategic depth to combat, they are difficult to use, ambiguous, and hard to feel the utility of, so I think improvements such as simplifying them or making other changes are needed.I felt the base difficulty was too high, but I think this might improve if various systems such as enhancement or trait assignment are added.The difficulty was high, but thanks to that, it sparked a sense of challenge, so I managed to reach the boss... though I couldn't clear it;;

12/07/2026
12/07/2026 06:56 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 12/07/2026
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+2

[Event] Event Participation
์ด๋ฏธ์ง€

I managed to beat it, but the boss fight is pretty serious. It just feels like they mindlessly inflated the HP.Also, there seems to be a common bug where the character breaks and stops doing anything, but I'm not sure of the exact conditions.

12/07/2026
12/07/2026 01:37 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 12/07/2026
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[Event] [Event] Terrible Boar Battle
์ด๋ฏธ์ง€

I died while taking a picture, and it seems the difficulty is set much higher compared to regular battles.

12/07/2026
12/07/2026 11:18 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 12/07/2026
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+2

[Event] [Event] 'Terrible Boar' (Important) Various bug reports and direction. At this point, you should pay me, I'll be waiting for your contact.
์ด๋ฏธ์ง€

Event verification: Terrible Boar is hard to catch without a mage.Critical errors from below1. During forced battles in elite rooms or question mark rooms, if you set the formation (gather/scatter) before entering, allies do not participate in the battle. Repeated 3 times.2. When mobs start to pile up, force quit and progress resets (3 times in elite rooms, 3 times in boss rooms). Game progression is difficult.Future direction1. UI/UX is serious. You need to copy it, even if just similarly, from other roguelike games.2. There are many other bugs or errors that make game progression impossible, but I didn't write them in the main text because I don't know the conditions. There are many basic bugs that need attention.3. Dragging gameplay. It's the exact opposite of existing successful roguelike games, and the parts that should fill in the dragging sections are also weak, causing significant fatigue.

12/07/2026
12/07/2026 06:55 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 11/07/2026
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[Event] That was a wickedly terrible wild boar.
์ด๋ฏธ์ง€

The screenshot got cut off, but we couldn't even take off half its HP with a full party for 5 and a half minutes...

11/07/2026
11/07/2026 10:51 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 11/07/2026
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+11

[Event] Participating in the Resurrected Knight King event
๋™์˜์ƒ ์ด๋ฏธ์ง€

The Resurrected Knight King...was therebut it wasn'tKyle feels so powerful that he doesn't seem to need any allies. I think the allies need to be stronger. When Kyle deals around 110,000 damage, the allies' damage and healing are not even 10,000...Bugs and improvement suggestionsAllies not attacking?I used Black Falcon often in the early game, but it would only stealth and not attack. This is a bug, right...?Not a bug, but the damage meter being covered by the skill window?The damage meter is covered by the skill window, and I think this part needs some improvement.Character hidden by trees...I can't see the characters behind trees. It would be good if they became semi-transparent or something when blocked by objects like trees so that characters or enemies can be seen intuitively.Same item, same performanceBut the selling price is different???The Primal Sword...is sideways lolololololBugs in the top boss fight video1. A bug where gold coins are not collected around the 35-second mark, just spinning around the character without being picked up2. A bug where the experience bar at the top does not work properly

11/07/2026
11/07/2026 02:40 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 11/07/2026
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[Event] Such a terrible wild boar
์ด๋ฏธ์ง€

Ah, it took so long that I almost wanted to give up Is this damage even right? 

11/07/2026
11/07/2026 12:32 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 11/07/2026
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[Event] The Resurrected Knight King
์ด๋ฏธ์ง€

Once the Knight King swings a few times, all the allies just melt away.

11/07/2026
11/07/2026 05:58 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 10/07/2026
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[Event] The Resurrected Knight King
์ด๋ฏธ์ง€

Since the tanking skills overwhelm the damage-dealing skills, it is possible to survive by tanking, but the damage output is so low that it takes 30 minutes to defeat them, which is also a problem.. Perhaps to prevent players from just parking their characters to play the game, an excessively large number of mobs appear. Kyle's damage almost completely overwhelms the damage of the other companions, making me wonder if it was even necessary to invest in the companions' damage skills.

10/07/2026
10/07/2026 07:56 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 10/07/2026
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[Event] The Resurrected Knight King
์ด๋ฏธ์ง€

With simple patterns, absurdly high HP, and heavy-hitting attacks, it felt like a Souls-like game where I had to dodge patterns, use skills, dodge patterns, and use skills again It wasn't difficult to defeat, but because of this, the party members just felt like Meat Shield 1 and Meat Shield 2. In the end, I just ended up beating it all by myself.

10/07/2026
10/07/2026 12:49 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 10/07/2026
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[Event] Terrible wild boar
์ด๋ฏธ์ง€

The difficulty itself wasn't very high, as the patterns weren't that complex.However, it has a lot of HP, so it's not a fun boss, and it feels more like a chore since you have to move around a lot.For a named enemy, well, I don't think the level of polish is very high.

10/07/2026
10/07/2026 09:03 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 10/07/2026
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[Event] The Resurrected Knight King
์ด๋ฏธ์ง€

#๋ฐ๋ชฌ์†Œ๋“œWow, the difficulty is quite high, yikes.The damage is so low, how long will it take to defeat the king? 

10/07/2026
10/07/2026 07:54 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 10/07/2026
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[Event] Terrible wild boar
์ด๋ฏธ์ง€

Its HP is terrible... How long is it going to take to kill it?

10/07/2026
10/07/2026 04:01 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 09/07/2026
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[Event] That terrible wild boar is truly awful.
์ด๋ฏธ์ง€

In the elite monster stage, I was startled when some huge purple thing swept from top to bottom.After it appeared on the screen like that a couple of times, I finally encountered it and ended up fighting it,but maybe because my stats were low at the start, my attacks didn't drain its health at all, and my characters were wiped out in an instant...I felt such despair, as if I'd been hit by a truck, that I couldn't do anything and ended up getting a game over.

09/07/2026
09/07/2026 08:39 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 07/07/2026
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+4

[Event] 'Terrible Boar', 'Resurrected Knight King'
์ด๋ฏธ์ง€

The terrible boar was encountered while unprepared, leading to a terrible end.However, although some comrades could not participate due to injuries, the resurrected Knight King was barely defeated after a grueling 40-minute struggle, thanks to some items and leveling up.It was a bit difficult at first, but it's fun once you get the hang of it.

07/07/2026
07/07/2026 01:52 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 06/07/2026
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[Event] Terrible Boar Battle
์ด๋ฏธ์ง€

It's a mob you encounter very early on, but it has too much HP and its attacks are so painful that I died.If the difficulty isn't adjusted, it seems like it should be avoided in the early route.

06/07/2026
06/07/2026 05:32 PM