작성 시간 14/03/2026

[Notice] 〈BATHYSPHERE〉 Patch Notes 0.3.1 – 0.3.7
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Hello, this is base0, the developer of BATHYSPHERE. We would like to share the patch notes implemented during the INDIE BOOST LAB period following the demo release. 0.3.1 Fixed an issue where players could escape outside the ship. Fixed an issue where the journal could not be opened after the final battle. Reduced the difficulty of some enemies. 0.3.2 Fixed an issue where shadows were not rendered correctly on the ship. Fixed an issue where text in the ending would appear only in Korean regardless of the selected language. Fixed an issue where the scene became too dark after the box closed. 0.3.3 Fixed an issue where the lighting in the final battle appeared in an incorrect color. The opening sequence of the final battle can now be skipped from the second viewing onward. Fixed an issue where background music would not stop properly during the ending sequence. 0.3.4 Fixed an issue where audio would continue playing when returning to the title screen during dialogue playback. Fixed an is

14/03/2026
14/03/2026 09:41 PM
작성 시간 03/03/2026
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[Notice] <BATHYSPHERE> Emergency Protocols – Beginner’s Guide [3]
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Hello, this is base0. Thank you sincerely for the strong interest and participation from day one. This guide has been prepared separately for players who may still find the rules difficult to understand even after reviewing the in-game tutorial and manual. If this is your first time playing, we recommend progressing through the game before reading this guide, in order to ensure more accurate data collection and a more natural gameplay experience. We hope this guide will be helpful for those who encountered difficulties understanding the rules during play but wish to continue further. Why am I in the Bathysphere? You came here after receiving a letter from your missing sister. Following her traces, you must descend in the Bathysphere. Beneath the sea, battles are unfolding. Understand what must be done — and survive. 0. Obtain the Manual Click the rulebook in front of you to acquire it. Once obtained, you can open it with TAB. TAB stores not only the manual, but also all documents colle

03/03/2026
03/03/2026 10:31 PM
작성 시간 26/03/2026
Notice

[Notice] BATHYSPHERE – INDIE BOOST LAB Results & Winners Announcement

Hello, this is base0, the development team behind BATHYSPHERE. Through the INDIE BOOST LAB, many players had the chance to experience BATHYSPHERE and share a wide range of valuable feedback. We sincerely thank everyone who took the time out of their busy schedules to participate. During development, we had been especially focused on difficulty balancing and tutorial design. However, it was difficult to clearly identify where players were getting stuck or what information felt insufficient based solely on internal testing. Through INDIE BOOST LAB, we were able to gather feedback based on real gameplay data, which gave us a much clearer understanding of what needs to be improved. In particular, beyond simple survey responses, we received many detailed insights grounded in actual play experiences, which was incredibly helpful. 📊 Interesting Metrics 72% of players completed the tutorial 59% cleared the first battle 27% reached the ending 45% of players who boarded the submarine never used

26/03/2026
26/03/2026 06:57 AM
작성 시간 17/03/2026
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[DesperateSituation] Participating in the event. [1]
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 I think if I had been just one turn later, I would have lost the game. After the game, looking at the opponent's screen, I think I barely won in a desperate moment because I had almost found the location of the submarine at (3.19). However, in fact, looking back, it was a game with many mistakes. When I shot 19, I noticed that it was reflected by the object and came back, reflecting 3 times, and I predicted that there would already be an enemy object below 1, and if I had shot 16~18 to find it, it would have been over, but I wasted 2 turns by shooting meaningless 7, and another one by mistake. Belatedly, I shot 18, 17, and then I should have shot 16 to finish it, but for some reason, I suddenly shot 13, and I already shot 13 and 18, so I shot 12, 10, which I didn't need to shoot, and wasted 3 more turns. In the last remaining turn, I analyzed the logs again and shot 15 to find out the location of the object, and cleared it with a one-turn difference. Looking back now, I wonder what I was thinking. It was a self-inflicted crisis. Maybe the shape is/ □□□□\   / \ / \ □\  /\ /□□□□□O \ /  □□It would have looked like this. My head was spinning as reflections 3 and 5 came out, but even with the incorrectly shot information, based on the fact that two triangles and two diamonds of traps came out, this shape comes out. Thanks to this, I think I've learned a little about the case where there are various reflections. In addition, I also learned how to use sonar checker. I used it wrong this time, but I roughly grasped the feeling by seeing the case where * comes out when passing + obstacle reflection, and ^ comes out when it doesn't pass or is reflected by an object, but unlike the picture in the explanation that has nothing, I also learned this time that not passing does not mean there are no obstacles. It's also fun to look back like this, think about what mistakes I made, and learn something from it. I hope the official version comes out soon. 

17/03/2026
17/03/2026 02:41 PM
작성 시간 17/03/2026
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[DesperateSituation] A do-or-die multiple-choice question [1]
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It reflects off line 1 into line 2 and re-enters line 2, so It's certain that there's a target somewhere in line 2!I predict that 2,20 /2,19/2,17/2,16 are not it through the process of elimination (2,20 is ambiguous with a ?, but I'm assuming this because I don't have time) Now, is it 2,18 or 2,20? I have to choose one of these multiple choices Of course, if I use a line scanner safely or if it's my next turn, the enemy's location will be determined for sure. But many turns have already passed, and if I delay any longer, I'll be in danger instead.The probability is 50% anyway..! I decided on 2,18 and slowly pressed the button.. I wonder...I won! I was flustered at first, but it's different now!!   (I'm so curious! I'll probably be able to see it in the official version??)That's the end! The last game was really thrilling!I had fun playing!I'm looking forward to the official version!! 

17/03/2026
17/03/2026 02:36 PM
작성 시간 17/03/2026
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[DesperateSituation] A moment of desperation [1]
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I barely cleared the tutorial and came out, but I was embarrassed because I couldn't proceed by pressing the button in the hint area.So I posted a question, and I got the advice to 'find the submarine next to the place where the tutorial ends'.Later, I reloaded and this time, I didn't go to the hint room and searched every corner of the structure.At this time, nothing came out, so I thought, 'What should I really do...'Eventually, I pressed the button in the hint room and wandered around every corner of the map, and I was able to ride the submarine, so I was finally able to enter the main game.This was the most daunting moment.1. Getting stuck in the tutorial2. Getting stuck after the tutorial because I couldn't proceed in the hint room3. When I didn't go to the hint room and looked around the structure, but there was nowhere to goI think it was so daunting like this.Oh, and the game was also difficult.Still, I think the most desperate moment was when I couldn't find the direction to go and was wondering 'what to do'.

17/03/2026
17/03/2026 02:19 PM
작성 시간 17/03/2026
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[DesperateSituation] Participating in the event. [1]
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Even after quite a few turns, I was having a lot of trouble deciding between the two predicted locations above without knowing the exact location.But I proceeded with that location, and fortunately, I got it right and won.

17/03/2026
17/03/2026 10:54 AM
작성 시간 17/03/2026
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[BugReport] Bug? Found [1]
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It's more of an execution issue than a game progress bug. There's no problem in full screen, but only when running in windowed mode, when I do something else with Alt+Tab and re-enter the game, it gets stuck in a unresponsive state and doesn't get better even if I wait. I often use Alt+Tab with windowed mode to write feedback in Notepad, and after restarting several times, I realized that windowed mode was the cause, so I played in full screen while writing notes. ㄷㄷ

17/03/2026
17/03/2026 10:22 AM
작성 시간 17/03/2026
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[DesperateSituation] Children of the Dark (Bug Report and Moment of Desperation) [1]
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1. At first, after playing one game as a tutorial? and seeing some rambling content of unknown origin, the screen was all black and I couldn't see anything (bug)When I pressed esc and pressed it again, the screen angle changed slightly, but I still couldn't control it.I thought it was strange, so I turned the game off and on, and unlike before, I could control it.To be specific, compared to when it was normalEven if I moved the mouse around, the viewing angle did not change accordingly, and it was dark.The mouse cursor did not appear even when I pressed esc.If I press esc again to return to the original state, the viewing angle changes slightly, but even in that state, nothing happens even if I press the mouse or wasd keys.2. After turning it off and on, the tutorial was clearly a game of hitting torpedoes.Suddenly, I was on a foggy ship without any explanation, which confused me.I felt a little motion sickness and wandered around, but I couldn't proceed.I was finally able to find the submarine and proceed after reading the comments on a post written by someone else.3. I got into the submarine, but the screen was too dark (bug?).Most of the screen is not visible except for the objects.Not all objects are visible, and some objects can only be seen in outline when you move the mouse directly over them on the screen.I couldn't even see the reward for winning the mine-matching game.I moved the mouse and realized there was something there, and I added 3 collections.I couldn't take a screenshot, so I took it with the opposite camera, but I couldn't take a picture of the loss.The next game returned to 19-&gt;19, 15-&gt;15, so I shot there, but it was reset because I lost.As an aside, the title of the article is taken from here.It's too dark...

17/03/2026
17/03/2026 09:37 AM
작성 시간 17/03/2026
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+2

[FreeTalk] How do I proceed here? [3]
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I cleared some kind of tutorialand came out of a place like a shipThe radio in the 3rd screenshot only shows the same message no matter which part I clickIn the 2nd screenshot, there's a left mouse button click icon on the controller, and when I clicked it, I heard some kind of metal sound, and I haven't been able to operate it since.No matter how I try to operate the radio, the same message keeps appearing.How do I proceed with this?

17/03/2026
17/03/2026 01:13 AM
작성 시간 16/03/2026
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+4

[DesperateSituation] Participating in the event <bab org_id="0">When I tried to detect 15 times while proceeding, the destination was ? I thought there might be something on this line, so I tried to detect it as number 1 to check line 15 again, and I saw it reflected to number 2 and returning to number 2.</bab><bab org_id="1"> </bab><bab org_id="2">I selected number 17 and placed a detection wave checker at the suspicious 2/18 location to detect, and the ⚹ mark indicating that the detection wave had passed was confirmed and arrived at number 19. </bab><bab org_id="3">I confirmed that there are walls at positions 2/17 and 2/19, and thanks to this, I confirmed that there are walls at 1/20 and 2/20 that allow 1-(2^)->2, and I tried to detect at number 18 to find the target.</bab><bab org_id="4">The number of detection reflections is marked as ? for 18-(?^)->18, but since the destination is still number 18, I confirmed that there is a high possibility that it is on line 18.</bab><bab org_id="5">So I used an item to scan the suspicious line 3 with a line scanner, but nothing came out.</bab><bab org_id="6">Since there was a wall at 1/20 that I had checked earlier, I thought that if I selected number 20 and detected it, it would be reflected 3 times and return, so I would be able to pinpoint the location, so I explored with number 20 and it came out as 20-(3^)->20, so I pinpointed the location.</bab><bab org_id="7">Takedown complete! Victory!</bab><bab org_id="8">While looking at the new item jammer and wondering how to use it... demo version ended ㅠ</bab><bab org_id="9">No, let me play some more!</bab> [2]
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진행을 하다 15번 탐지시도를 했을 때 도착지점이 ? 이길래 이 라인쪽에 뭔가 있겠다 싶어 15번 라인을 다시 확인 하려고 1번 으로 탐지를 하니  2번 반사되어 2번으로 돌아가는 것이 보였어요 17번을 선택 하고 의심이 되는 2/18 위치에 탐지파 체커를 놓아 탐지를 하니 탐지파가 지나쳐 갔다는 ⚹표시가 확인되고 19번으로 도착한 것으로 2/17과 2/19에 있는 위치에 벽이 있다는 것을 확인하고 이것 덕분에 1-(2^)-&gt;2가 가능 한 벽이 1/20과 2/20에 있다는 것을 확인하고 목표를 찾기위해 18번으로 탐지 시도를 했어요18-(?^)-&gt;18 로 탐지 반사 횟수가 ?로 되어 있지만 도착지점이 18번 그대로라 18번 라인에 있을 가능성이 높다는 것을 확인그래서 라인 스캐너로 의심이 되는 3번 라인으로 아이템을 사용해 스캔을 했지만 나오는 게 없었어요1/20에 아까 확인한 벽이 있어서 20번은 선택해 탐지를 하게되면 3번 반사되어 돌아오게 된다면 위치를 특정 지을 수 있을 거라는 생각에 20번으로 탐사하니 20-(3^)-&gt;20으로 나와 위치를 특정했어요격추 완료! 승리!새로운 아이템 재머를 보고 이건 또 어떻게 사용하는거지 기대하는 와중.. 데모분량 종료 ㅠ아니 좀 더 하게 해줘요!

16/03/2026
16/03/2026 04:38 PM
작성 시간 15/03/2026
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+4

[DesperateSituation] I'm participating in the desperate event. [1]
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I thought about whether or not there would be a main body in order from the top row of tiles.In the first row, there is no main body because of 4 - (1) -&gt; 20, 6 - (1) - &gt; 5,In the second row, there is no main body because of 19 - (1) -&gt; 1, 7 - (1) -&gt; 2,In the third row, 17 - (2) -&gt; 8, I thought that there would be interference objects connected in a square at 1,18 and 2,18, so there would be no main body all the way to number 8.In the fourth row, the 17th detection wave must be bent twice to reach 8, so 1,17 is an empty space, and 2,17 seems to have an interference object, Because of 9 - (3) -&gt; 9, there is an object that reflects downward somewhere among the 3rd, 4th, and 5th tiles, and because it is (3), it is located somewhere in the fifth row. It was reflected back to 9 by the main body, so I judged that there would be no main body in the fourth row either.There must be a main body in the fifth row, but according to the log 14 - (1) -&gt; 16, there is no main body in tiles 1,16 and 2,16, If I guess 13 - (3) -&gt; 13, there is an interference object that reflects in the 10th direction at 3,16, and it means that it hit either 4,16 or 5,16 and came back.Because of 3 - (2) -&gt; 12, there are interference objects at 3,17 and 4,17, and 4,16 must be an empty space, so there is no choice but for the remaining 5,16 to have a main body.Finally, when I detected number 10, the 'torpedo approaching' screen suddenly appeared, so I quickly placed the target marker, thinking, 'Ah! I should have shot it sooner,' I thought I would get a game over when I spammed the red button, but luckily I won. I felt thrilled to have barely won unexpectedly.

15/03/2026
15/03/2026 06:02 PM
작성 시간 15/03/2026
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[DesperateSituation] This is truly a crisis of life and death. [1]
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From the other person's perspective..The other party who will soon have a torpedo flying towards them says they are adding the following rule.

15/03/2026
15/03/2026 04:39 PM
작성 시간 15/03/2026
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[DesperateSituation] This is such a luck-based, ruined game. [1]
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I got a pretty difficult layout from the start.The only one that returns to its position is number 14, which returns after going through 7 times.The opponent is ready to attack at any moment...So what's the result?Immediate torpedo attack ^o^As an aside, I tried making a detection wave simulator because it was too difficult to calculate the opponent's position, but there were too many cases, so it wasn't very useful.Still, it was a fun time being able to play a game where I could feel the spirit of challenge after a long time.

15/03/2026
15/03/2026 08:42 AM
작성 시간 15/03/2026
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[FreeTalk] I don't understand the arrangement [7]
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1st order) I shot from 1 and reached 15 after touching 0, so I confirmed that there is nothing in the 1st row3rd order) I shot from 20 and reached 2 after touching 1, so I confirmed that 1-1 is blank and 1-2 is diagonal,The problem is 2nd order) 2-(1)-? According to this, I shot from 2 and touched 1, passed through the result obstruction obstacle and reached ?Looking at his inverse 3rd order, we can confirm that ? is 20. But in this case, there must be a result obstruction obstacle in 1-1,Then the 1st order becomes a contradiction. The result obstruction processing was not doneIs there something I misunderstood?

15/03/2026
15/03/2026 04:57 AM
작성 시간 14/03/2026
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[DesperateSituation] Lucky game <bab org_id="0">The 3-line check showed a question mark due to the enemy's jammer interference, but </bab><bab org_id="1">luckily, it landed on a line with no reflection, giving me an all-clear mark and a good start.</bab><bab org_id="2">And considering that the possibility of game over usually arises around turn 7, </bab><bab org_id="3">I prepared to pour all the power I had accumulated from the previous stage into the detection wave checkers every turn.</bab><bab org_id="4">Here, I threw a detection wave checker at (4,8) and fired at line 4, but not only did it fail to pass, </bab><bab org_id="5">but it was also confirmed that the Bathysphere was on this line.</bab><bab org_id="6">It was clear that the goddess of luck was on our side this game.</bab><bab org_id="7">Now, with the enemy's location narrowed down to (4,6) or (4,7) or (4,8)...</bab><bab org_id="8">With a dull "tick!" sound, the pass signal of the detection wave checker moved to (4,7) was confirmed,</bab><bab org_id="9">so what's left is...</bab><bab org_id="10">You are already dead.</bab><bab org_id="11">It was a flex + luck-based clear that I could enjoy because I knew stage 3 was the last.</bab><bab org_id="12">Even in flex mode, line checkers are a bit expensive, so the cost-effective detection wave was good.</bab> [1]
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3라인 체크가 적의 재머 방해로 인해 물음표가 떴지만  운빨로 반사가 없는 라인에 걸려서 올클리어 마크를 해주고 기분좋게 시작그리고 보통 7턴 언저리부터 게임오버 가능성이 생기는 걸 감안해 전 스테이지에서 모아둔 전력을 매턴 탐지파 체커에 몰아 쓸 수 있게 준비했습니다여기서 (4,8) 에 탐지파 체커를 하나 던지고 4라인을 쏴보니 미통과가 떴을 뿐 아니라 바티스피어가 이 라인에 있는 게 확인되더군요이번 판 행운의 여신은 우리 편인 게 확실했습니다이제 적 위치는 (4,6) or (4,7) or (4,8)로 줄은 상황에서...틱! 하는 둔탁한 소리와 함께  (4,7)에 이동 배치한 탐지파 체커 통과 신호가 확인됐고그럼 남은 건...넌 이미 죽어있다3 스테이지가 마지막인 걸 알고 플레이해서 즐길 수 있는 플렉스 + 운빨 클리어였네요플렉스 모드여도 라인 체커는 좀 비싸서 알뜰하게 코스트 하나 낮은 탐지파가 좋았습니다

14/03/2026
14/03/2026 04:15 PM
작성 시간 14/03/2026
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[DesperateSituation] The viciousness of the symmetrical structure [1]
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I put a ray check panel in the center of 18-3 until the end of the final round.I was lucky enough to find the marble.I checked the marble on line 3, thinking it might be in the center, but it said it wasn't there, so I got a little nervous.So I checked it a few more times.Unfortunately, it was inferred as such a symmetrical structure.A situation where no matter what number you choose, the options are not narrowed down. In a situation where the opponent is about to find out my location.Just in case.I really wanted to give a chilling twist.I came up with a change of thought that what if 3 X is a fake? So I took 18-3.It exploded.It was a valuable game where I confirmed that X does not produce fakes.But based on my experience, I was able to clear it in the next game.It was the same symmetrical structure, but this time it was in the center.It's really vicious.

14/03/2026
14/03/2026 04:35 AM
작성 시간 12/03/2026
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+5

[DesperateSituation] Luck-based game where everything depends on luck. <bab org_id="0">3-(1)-3: Line 3 wins!</bab><bab org_id="1">8-(0)-18: Line 8 is clean</bab><bab org_id="2">9-(3)-9: \ at 3,17 and enemy location is 3,20 or 3,19</bab><bab org_id="3">2-(3)-2: \ at 2,20, enemy location 3,20' or '\ at 2,19, enemy location 3,19', one of the two</bab><bab org_id="4">4-(5)-17: I felt like I would lose if I continued from here, so I had to make a decision. Roughly / at 4,20 and \ at 2,19, so it roughly fits, so fire at 3,19!</bab><bab org_id="5">The result is...</bab><bab org_id="6">Defeat!!!!!!!!</bab><bab org_id="7">The answer is</bab><bab org_id="8">It must have been this.</bab><bab org_id="9">I was too naive.</bab><bab org_id="10">I was close to the answer until the 4th time, but after that, I only checked the wrong things, so I couldn't confirm it until the end.</bab><bab org_id="11">If I had checked 5 in the 5th time, I would have found the answer right away, which is a shame.</bab><bab org_id="12">I was able to clear the demo after numerous failures.</bab><bab org_id="13">I enjoyed playing it!</bab><bab org_id="14">And it's also fun to guess the answer by looking at other people's posts.</bab> [1]
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3-(1)-3: 3번라인 당첨!8-(0)-18: 8번라인 클린9-(3)-9: 3,17에 \ 이고 적 위치는 3,20 or 3,192-(3)-2:  '2,20에 \ 적 위치 3,20' or '2,19에 \ 적 위치 3,19' 둘 중 하나 인데4-(5)-17: 여기서 더 진행하면 질거 같아서 결단을 내려야 했는데 대충 4,20에 / 이고 2,19에 \ 이면 대충 맞아 들어가서 3,19에 발사!결과는...패배!!!!!!!!정답은이거 였겠네요.너무 안일하게 생각했네요.4번째까진 정답에 거의 근접했으나 이후에 엉뚱한것만 확인해서 마지막까지 확정이 안났네요.5번째에 5를 확인했으면 바로 정답을 찾았을 건데 아쉽네요.수많은 실패끝에 데모 클리어는 할수 있었네요재미있게 플레이 했습니다!그리고 다른사람 게시물 보며 정답을 유추하는것도 나름 재미있네요

12/03/2026
12/03/2026 10:47 PM
작성 시간 12/03/2026
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[BugReport] Bug [1]
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I just thought it was weird because it hadn't been long since I started the game, but now that I see it, it's definitely a bug.The log I selected on the left is not visible, so I'm giving up on this game.After that, the bug no longer occurred, so I don't know the conditions for it to occur.

12/03/2026
12/03/2026 02:40 PM
작성 시간 11/03/2026
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+8

[DesperateSituation] I realized the key to the puzzle!! [1]
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Sigh~When I knew nothing, I was frantic, fixated on the number 12 in 12-(13)-&gt;12,and when 1-(1)-&gt;1 came out, I was disappointed, thinking, "Ah!! Just one more turn!!!"After realizing the key, I realized that it was not a desperate situation at all.The key I realized is1. Find the 0~1 reflected position and determine the location without obstacles.2. Find the position that is reflected and returns (1-(X)-&gt;1)3. Find 2 each of rhombus (🔷) and rhombus half piece (Λ) shapes.4. Obstacles must be connected to the end of the board.That's about it.After realizing the key and trying to solve it again,After 4-(1)-&gt;6, 3-(3)-&gt;3 and 7-(0)-&gt;19 are added,Since obstacles cannot be placed on 5-(1)-&gt;8 and 7-(0)-&gt;19,The shape of part 4 is confirmed as Λ shape.Since the 18-(2)-&gt;17 part must be reflected twice to go from 18 to 17,The 🔷 shape is impossible, so it is confirmed as &gt; shape.Then the remaining part automatically becomes a 🔷 shape, and it could be solved without checking parts 1 and 2.After realizing this, I realized that it doesn't matter how many times it is reflected if it comes back. This board is almost confirmed if you check the vicinity when you check it 11 times,I wanted to find all the obstacles and achieve a complete victory to verify if what I realized was correct, so I tried more.Since there are no obstacles in part 8 with 5-(1)-&gt;9 and 11-(5)-&gt;11,The shape of part 9 is confirmed as Λ (🔷 shape is impossible because it is not 11-(1)-&gt;10)I checked 17 to check the obstacle shape of the 1-(1)-&gt;18 part, but I was a little embarrassed because it was reflected 6 times and did not return,18th is Λ or🔷 with 19-(1)-&gt;13 coming outSince the obstacles at coordinates 3 and 19 cannot float alone, it is confirmed as &lt;,Since there is no space to place 2 🔷 shapes in the remaining spaces, 🔷 is confirmed.Whatever shape 18 is, Λ or 🔷, 17-(6)-&gt;7 is confirmed.It was the location I expected at the 11-(5)-&gt;11 point.Unfortunately, I couldn't confirm the shape of the obstacle in part 18, but I managed to find everything somehow!Now that I have realized the key, this puzzle is just endlessly enjoyable.Finally, I will upload some unique shapes I found while playing the game and finish.Left-right symmetryFrog?Feels like TriforceIf I hadn't been caught in the 13th detection, I would have been caught in the hellish either-or choice;;

11/03/2026
11/03/2026 03:17 PM
작성 시간 09/03/2026
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+2

[DesperateSituation] It's fun. [1]
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First of all, I really like the game atmosphere. I really like this gloomy atmosphere. Ah, and it's very similar to the board game "Ora Pharma In", so I was very happy. ㅎㅎI found the item usage a bit difficult. Does the ^ symbol mean it has passed or there is a target?Does the * symbol mean it hit a wall?  After thinking about it, I installed it there and pressed the button. I thought about this a lot too. It would be accurate if I spent one more turn, but I couldn't give up the dopamine of guessing. ㅋㅋIs it (3, 19) or (5, 19)? I chose (3, 19) and the result is....I learned a lesson that we shouldn't save a turn. And this is out of the blue, but the main character was a woman?? Why did I think it was a man?;;Lastly, please add a stamp deletion function. ㅠㅠ

09/03/2026
09/03/2026 06:25 AM
작성 시간 09/03/2026
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+1

[DesperateSituation] A board filled with turns [1]
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From the beginning to the middle, I felt it was manageable because Sona didn't bounce off obstacles much. However, as corner blanks kept appearing, the turns gradually increased, and the psychological burden grew as the turns progressed. Towards the end, I was able to clearly confirm the opponent's position with the Sona checker.However, after playing several rounds, I noticed that there were quite a few extreme situations without any middle ground, where it was either very easy to hit, as in the screenshot below, or conversely, very difficult to find.When the target location was on the outskirts, I felt that the difficulty plummeted, whether the enemy used a jammer or the number of obstacles on the map increased. If the difficulty was intentionally designed, I have nothing to say, but it felt anticlimactic to clear the third battle easily, and somewhat unfair if the first battle was too difficult, which somewhat detracted from the inherent fun of the game.As you progress, I felt that it would be necessary to give some regularity to the target location to make the difficulty feel like it increases in steps, and to adjust the pace.

09/03/2026
09/03/2026 06:15 AM
작성 시간 09/03/2026

[BugReport] An issue where the red button is intermittently pressed during the opponent's turn. [1]
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Pressing the red button during the opponent's turn may cause the turn progression to become abnormally twisted. At this time, it appears as if the player's turn and the enemy's turn are proceeding simultaneously, and even if you press the red button, the skip button does not appear, and the turn automatically passes after a certain amount of time. After that, a defeat event occurred regardless of whether the interception was successful or not. In some cases, a love shot occurred, and the sound effect of the box opening that is heard when clearing and the defeat event occurred simultaneously.I also confirmed another phenomenon in a similar situation. If you press the red button during the opponent's turn, the player's turn may proceed during the opponent's turn, and then when it is actually the player's turn, you will not be able to take any action, and the game will not proceed until the oxygen runs out.

09/03/2026
09/03/2026 04:55 AM
작성 시간 08/03/2026
+9

[DesperateSituation] I did stupid things and more stupid things, but I won. [1]
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The opponent had to figure out my location and shoot me down this turn. I thought I was screwed because I didn't figure anything out back then.I was thinking that the opponent's submarine coordinates were somewhere in [X,17] based on the confirmed obstacle location and the value of [5-(5)-&gt;5].Because I have low intelligence, I was just going to guess, but I noticed that one obstacle model was confirmed through the value of [8-(2)-&gt;9].I thought that if I did well, I could accurately identify the locations of the remaining 3 obstacle models.Since there was still a lot of oxygen left, I decided to try it out as practice.First of all, based on the obstacle structure through the number of cases of [5-(5)-&gt;5] the opponent's submarine location was one of three places: [1, 17], [2, 17], [4,17], reducing the number of cases by one.Next, through [14-(2)-&gt;15], the number of cases where the /\ model appears and I tried to do some manual labor by overlapping all the cases of [5-(5)-&gt;5] one by one.As a result, my prediction was that the opponent's coordinates were [4,17].Fortunately, I got the answer right. But after thinking about it again, there was no need to do manual labor. The result value of [14-(2)-&gt;15] and the fact that the value of [8-(2)-&gt;9] came out meant that I had figured out the approximate location of the two /\ models-From the point when I figured out the location of the obstacle inside the red circle, it was already possible to determine the location of the square model. In fact, I was wasting oxygen by doing completely unnecessary things even though there was no need to substitute all the cases.[14-(2)-&gt;15], [8-(2)-&gt;9] and [X-(2)-&gt;X±1] formula = /\, if two [X-(2)-&gt;X±1] signals came out, based on the bounced location of the signal from [X-(1)-&gt;Y], it was very easy to know where the square was located. But I didn't know this and I was doing stupid things for almost 2 hours of playtime.As the location of the square was determined as above, the location of the structure could be determined as follows without substituting all the cases.Due to the intelligence issue, I wasted time and went to the last round with almost no oxygen left.As you can see from above, this time too, the opponent found out my location first. But the oxygen is 22. Due to wasting oxygen due to the stupid things in the second round, I ran out of time, so even though I quickly skipped the turn without thinking, the remaining amount of oxygen was only 22. In other words, there was no time to think.As you can see from above, I completely screwed up. I was very short on time and had no time to think.But here I accidentally mistook the value of [2-(2)-&gt;3] due to tension as [2-(3)-&gt;2]. And  [8-(1)-&gt;8]came out, so I knew that the opponent's location was in the middle row horizontally. But here, I made another mistake and my brain started to get twisted. If the signal bounced from the [2,18] coordinates, [8-(1)-&gt;8] could not have come out, but anyway, I only thought that the submarine was somewhere in [X,8] and my brain got twisted. I realized that I had completely miscalculated from the beginning while proceeding with the shooting down. I was thinking, "Ah, I'm just dead," but...How is this possible? I won. I guess it probably has the following structure.If my prediction is really correct, maybe [19-(11)-&gt;19] might have come out. Or not?Anyway, it was a game where I wasted oxygen by doing stupid things, and I won even though I completely missed the mark by doing stupid things again.

08/03/2026
08/03/2026 01:26 PM