์ž‘์„ฑ ์‹œ๊ฐ„ 03/03/2026
Notice

[Notice] [๋ชจํ—˜๊ฐ€์˜ ์‹œ๋ จ] INDIE BOOST LAB ์ข…๋ฃŒ ๋ฐ ๋‹น์ฒจ์ž ๋ฐœํ‘œ [4]

๐Ÿ“ข [๊ณต์ง€] INDIE BOOST LAB ์ข…๋ฃŒ ๋ฐ ๋‹น์ฒจ์ž ๋ฐœํ‘œ ์•ˆ๋…•ํ•˜์„ธ์š”! WJ Games์˜ Woork์ž…๋‹ˆ๋‹ค. ์ง€๋‚œ 2์›” 9์ผ๋ถ€ํ„ฐ ์ง„ํ–‰๋œ INDIE BOOST LAB์ด ์—ฌ๋Ÿฌ๋ถ„๊ป˜์„œ ๋ณด๋‚ด์ฃผ์‹  ์†Œ์ค‘ํ•œ ๊ด€์‹ฌ๊ณผ ์‘์› ์†์— ๋งˆ๋ฌด๋ฆฌ๋˜์—ˆ์Šต๋‹ˆ๋‹ค. ๋ถ€์กฑํ•จ์ด ๋งŽ์€ ๋ฐ๋ชจ ๋นŒ๋“œ์ž„์—๋„ ๊ท€์ค‘ํ•œ ์‹œ๊ฐ„์„ ๋‚ด์–ด ํ”Œ๋ ˆ์ดํ•ด ์ฃผ์‹œ๊ณ , ์ง„์‹ฌ ์–ด๋ฆฐ ํ”ผ๋“œ๋ฐฑ์„ ๋‚จ๊ฒจ์ฃผ์‹  ๋ชจ๋“  ์œ ์ €๋ถ„๋“ค๊ป˜ ๊นŠ์€ ๊ฐ์‚ฌ์˜ ๋ง์”€์„ ๋“œ๋ฆฝ๋‹ˆ๋‹ค. ์•ฝ ๋ฐ˜๋…„๊ฐ„ ํ™€๋กœ ์ฑ…์ƒ์— ์•‰์•„ ๊ฐœ๋ฐœ์„ ์ด์–ด์˜ค๋ฉด์„œ '์ด ๋ฐฉํ–ฅ์ด ๋งž์„๊นŒ?' ํ•˜๋Š” ๋Š์ž„์—†๋Š” ์˜๊ตฌ์‹ฌ๊ณผ ์‹ธ์›Œ์•ผ ํ–ˆ์Šต๋‹ˆ๋‹ค. ํ•˜์ง€๋งŒ ์ด๋ฒˆ ํ…Œ์ŠคํŠธ๋ฅผ ํ†ตํ•ด ์—ฌ๋Ÿฌ๋ถ„์ด ๋ณด๋‚ด์ฃผ์‹  ์ƒ์ƒํ•œ ํ”Œ๋ ˆ์ด ๊ฒฝํ—˜๊ณผ ์‘์› ๋•๋ถ„์— ๋ง‰๋ง‰ํ–ˆ๋˜ ์•ˆ๊ฐœ๋“ค์ด ๊ฑทํžˆ๊ณ  ๋งŽ์€ ๊ฒƒ์„ ๋ฐฐ์šธ ์ˆ˜ ์žˆ์—ˆ์Šต๋‹ˆ๋‹ค. ๐Ÿ› ๏ธ ํ”ผ๋“œ๋ฐฑ ๋ฐ˜์˜ ํ˜„ํ™ฉ ๋ฐ ํ–ฅํ›„ ๊ณ„ํš ๋ณด๋‚ด์ฃผ์‹  ์†Œ์ค‘ํ•œ ์˜๊ฒฌ๋“ค์„ ๋ฐ”ํƒ•์œผ๋กœ ์ด ์–ด๋–ป๊ฒŒ ๋ณ€ํ™”ํ•˜๊ณ  ์žˆ๋Š”์ง€ ๋ง์”€๋“œ๋ฆฝ๋‹ˆ๋‹ค. โœ… ํ˜„์žฌ ๋นŒ๋“œ ์‹œ๋ฒ” ์ ์šฉ (ํ…Œ์ŠคํŠธ ๋‹จ๊ณ„) * ์œ ์ €๋ถ„๋“ค์˜ ํ”ผ๋“œ๋ฐฑ์„ ์šฐ์„  ์ ์šฉํ•ด๋ณด์•˜์œผ๋‚˜, ๋” ๋‚˜์€ ๊ฒฝํ—˜์„ ์œ„ํ•ด ๊ณ„์† ์กฐ์œจ ์ค‘์ธ ํ•ญ๋ชฉ๋“ค์ž…๋‹ˆ๋‹ค. ๋ณด์ƒ ํš๋“ ํ›„ ๋งต ์ „ํ™˜ ๋ฐฉ์‹: ๊ธฐ์กด ๋ฐฉ์‹์˜ ๋ถˆํŽธํ•จ์„ ํ•ด์†Œํ•˜๊ณ ์ž ๋ณ€๊ฒฝํ•ด๋ณด์•˜์œผ๋ฉฐ, ํŽธ์˜์„ฑ๊ณผ ๋ชฐ์ž…๊ฐ์„ ๋ชจ๋‘ ์žก์„ ์ˆ˜ ์žˆ๋Š”์ง€ ๊ฒ€์ฆ ์ค‘์ž…๋‹ˆ๋‹ค. ์‹œ์Šคํ…œ ๋ฐ ์ „ํˆฌ ๊ฐœ์„ : ๋™์ผ ์‚ฌ๊ฑฐ๋ฆฌ ๋‚ด ์ตœ์†Œ HP ์  ์šฐ์„  ๊ณต๊ฒฉ(AI ํƒ€๊ฒŸํŒ…), ๋™๋ฃŒ ์˜์ž… ์ด๋ฒคํŠธ ๋ถ„๋ฆฌ ๋“ฑ โœ… ๋ฐ˜์˜ ์™„๋ฃŒ (๊ฐœ์„  ์ ์šฉ) UX ๋ฐ ํŽธ์˜์„ฑ: ๋ ˆ๋ฒจ์—… ์กฐ์ž‘ ๊ฐ„์†Œํ™”, ํฌ์…˜ ์ค‘๋ณต ์‚ฌ์šฉ ๋ฐฉ์ง€ ์‹œ์ธ์„ฑ ๋ณด๊ฐ•: ๋ด‰์ธ๋œ ์Šคํ‚ฌ ์ฐฝ ๋ฐ ํŠน์„ฑ/์žฅ๋น„ ์ฐฝ ์ด๋ฆ„ ํ‘œ๊ธฐ ์ถ”๊ฐ€ ๋“ฑ ๐Ÿ”„ ๋ฐ˜์˜ ์˜ˆ์ • (ํ–ฅํ›„ ๊ฐœ๋ฐœ ๋ฐฉํ–ฅ) ์—ฐ์ถœ ๋ฐ ๊ทธ๋ž˜ํ”ฝ ํ€„๋ฆฌํ‹ฐ ์—…: ๊ฐ€์žฅ ๋งŽ์ด ์•„์‰ฌ์›Œํ•˜์…จ๋˜ ํƒ€๊ฒฉ๊ฐ๊ณผ ๊ทธ๋ž˜ํ”ฝ ํ€„๋ฆฌํ‹ฐ๋ฅผ ์œ„ํ•ด, ์ œ๋กœ ๋ฒ ์ด์Šค์—์„œ ๋‹ค์‹œ ๋‹ค๋“ฌ๋Š” ๋ฐฉํ–ฅ๊นŒ์ง€ ์—ด์–ด๋‘๊ณ  ๋‹ค๊ฐ๋„๋กœ ๋ชจ์ƒ‰ ์ค‘์ž…๋‹ˆ๋‹ค. ์‹œ์Šคํ…œ ๋ณด๊ฐ•: ํŠœํ† ๋ฆฌ์–ผ ๋ณด๊ฐ•, ์ถ”๊ฐ€ ๋‹จ์ถ•ํ‚ค ์ง€์›, ์ „ํˆฌ ๋ฐฐ์† ๊ฐœ์„  ๋“ฑ ๐ŸŽ ์ด๋ฒคํŠธ ๋‹น์ฒจ์ž ๋ฐœํ‘œ ์ •์„ฑ์Šค๋Ÿฌ์šด ํ”ผ๋“œ๋ฐฑ๊ณผ ์žฌ์น˜ ์žˆ๋Š” ๋ชจํ—˜๊ฐ€ ์กฐํ•ฉ์„ ๊ณต์œ ํ•ด ์ฃผ์‹  ๋‹น์ฒจ์ž๋ถ„๋“ค์„ ๋ฐœํ‘œํ•ฉ๋‹ˆ๋‹ค! 1. ์œ ์ € ํ”ผ๋“œ๋ฐฑ ์ด๋ฒคํŠธ (์„ค๋ฌธ์กฐ์‚ฌ) ๊ตฌ๋ถ„ ์Šคํ† ๋ธŒ ๋‹‰๋„ค์ž„ ๋ณด์ƒ ๋ฒ ์ŠคํŠธ ํ”ผ๋“œ๋ฐฑ (5๋ช…) ์Šคํ† ๋ธŒ9700 ๋ฌผ

03/03/2026
03/03/2026 06:19 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 24/02/2026

[AdventurersGuild] Participating in the event [1]
์ด๋ฏธ์ง€

It seems like you can easily clear Chapter 1 with the tanking power of a Paladin, the healing power of a Beastmaster, and summons.What about the Cultist? Just a job-less loser lol

24/02/2026
24/02/2026 01:26 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 24/02/2026
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+9

[AdventurersGuild] Both bosses cleared! [1]
์ด๋ฏธ์ง€

After the first try, I was able to proceed smoothly to the boss map,and I tried giving adaptive support healing to the rogue to maintain full HP with an instant kill extreme damage deck, a defense-stacking deck, a two-heal deck, and a standard tank/damage/heal deck, but no matter how much I cheated, I kept slipping at Julgara +2 elite 2 summon with 4 monsters.Then, in a challenge I thought was my last try, it turned out that the boss wasn't the only one there, and I got a mob*10 boss alone, so I cut it right away.Reroll luck didn't follow me at all, so since nothing was sticking, I focused on the store and did my first clear with permanent doping items and raw stats focused on attack, defense, and magic power.This is the very next challenge, Slayer main damage, setting that covers both normal attack and range.Rogue sub-damage with level 3 ambush for damage + defense reduction, and since the slayer's main damage was sufficient, I picked adaptive for party stability and contributed a huge amount of healing with non-stop healing from level 2 emergency treatment.Priest is a sub-damage dealer and healer, but I wanted to try the bard, but the four-leaf clover item didn't appear at all, so it failed. If that's the case, I should have focused more on healing!Appeared from a question mark and was unexpectedly recruited as the third healer, a continuous healer druid. It's a very simple mechanism, just pick up leaves.And adaptive traits, combat stability, the GOAT of survival, full synergy, made all of this possible.Even the tricky Julgara is cleared smoothly because it's not just ordinary cheating, but real complete cheating.I was going to clear Julgara and experiment with various decks, but I ended up playing more than I thought.I'm looking forward to the main story!!

24/02/2026
24/02/2026 12:34 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 24/02/2026
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[AdventurersGuild] Participating in the event. [1]
์ด๋ฏธ์ง€

It's not a combination that has strong power and takes down enemies in one go.It maintains balance with a stable 1 tank, 1 melee dealer, and 1 ranged dealer, and here, the druid is set up to allow the tank and melee dealer to stably endure through continuous healing in a support position rather than a ranged dealer.

24/02/2026
24/02/2026 09:22 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 24/02/2026
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[AdventurersGuild] My Adventurer Guild [2]
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Swashbuckler / Priest / Ranger is a 1 tank, 1 heal, 1 support combination.Reason for creating this combination: First, I thought I needed a strong tank, so I created a Swashbuckler first, which has high evasion and raises defense stats.Added a Priest to increase sustain, and a Ranger who provides additional sustain and damage/tank support because the Priest alone is not enough to maintain.Detailed explanationSwashbuckler: First, as a tank, it absorbs damage with high evasion, so evasion appears frequently as in the picture above, and it learns a skill that recovers health upon evasion, allowing it to absorb a lot of damage. Focus on the stats needed for job advancement, and then focus on defense. Put all items that increase health or defense here.Priest: There is a limit with just the Swashbuckler, so I added it to increase sustain by adding healing. I focused on learning healing-related skills and focused on reducing mana consumption and mana recovery for stats.Ranger: In the previous game, the Priest alone was a little short on sustain, so I learned a recovery skill on the Ranger to further increase sustain. In addition, I added one more attack skill to assist with damage, and the Ranger's class skill, Wolf Summon, comes in the mid-to-late game to block enemies targeting the rear, making it an all-rounder character that plays an additional role in various aspects of healing/damage/tanking. If you get items that increase spell power, etc., give them to the Ranger to increase the efficiency of attack skills.AdvantagesGood tanking ability. Based on the experience of restarting because the tank collapsed before, I raised the character with a focus on defense/evasion rather than attack power, and added a Ranger with additional healing skills to the Priest, so it was possible to clear without a single death until the boss was defeated. In addition, the Ranger's Wolf Summon allows for additional damage absorption, making it very sturdy.

24/02/2026
24/02/2026 08:38 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 24/02/2026
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[AdventurersGuild] Adventurer Guild event participation [1]
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Paladin: Damage TankHealer: HealerMagician: Heal, Damage, BuffI cleared it like this.The advantage is that it is a stable and strong combination.

24/02/2026
24/02/2026 05:44 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 24/02/2026
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+7

[AdventurersGuild] Clear complete! +The combination I used [1]
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Entered the boss battle for the first time after many attempts!Covered the items I had collected and brought potions before starting the boss battle!There are only three of us, but there are quite a few mobs in the boss battleI was nervous when I was surrounded and beatenI slowed down the game speed, checked the tanker's HP, and kept feeding him potions while fighting and enduringBarbarian who played a big role in enduring as a dealer and the party's only tanker!Archer, a ranged dealer who delivers powerful damage from behind from time to time!Druid, whom I used for the first time after only using Priest!Due to the nature of the game, constant recovery and sustain are importantUnlike Priest, which mainly uses active skills, the mana consumption was very burdensomeDruid felt much more stable in terms of maintaining health and manaOnce I got past the section where I was surrounded and nervous at the beginning of the boss battle, I actually had plenty of healthI prepared 3 potions, but I didn't use them all and they were left over...Cleared safely after catching the last mobs!

24/02/2026
24/02/2026 04:16 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 24/02/2026

[AdventurersGuild] Participating in the event. [1]
์ด๋ฏธ์ง€

PaladinDruidArchmageRogueI've played like this: Tank + Healer + Ranged + Melee! The tank withstands with taunt skills The rogue attacks ranged enemies with skills Attacks ranged enemies with the ArchmageI cleared the demo by having the Druid constantly heal the tank~

24/02/2026
24/02/2026 04:07 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 23/02/2026
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+9

[AdventurersGuild] Participate in the event [2]
๋™์˜์ƒ ์ด๋ฏธ์ง€

What if you do it without melee units? I was looking for fun and it came out...Beastmaster, Mage, Cultist, Ranger All ranged combinationI think the ranger wouldn't have fallen if the beastmaster and ranger's positions were switched in the video and they fought(Because the job change item I want didn't come out... I want a job change item...)4-player ranged party, but a 6-player party with summons!Level 1Level 3When it was a level 1 bear, it was a yellowish bear, but when it became level 3, the bear looks cool as if it's wearing armor!I think these small details are goodAnd everyone except the mage has Nature's Grace and Regeneration, so the sustain is good enough to withstand it unless they get ganged up onIf the beastmaster, who is focused on damage reduction and health, tanks, he's a zombie lol I've done other combinations..Swashbuckler, Beastmaster, Priest  Tank Heal Combination..Honestly, the swashbuckler has HP recovery upon evasion, so I don't think you need a healer...?It's a stable combination to play except for the lack of firepower, so I think it's a less fun combination?Additionally, here's a bug that occurred while playingThere was a fatal bug where the store would not open when a store appeared in the ? random event, making it impossible to continue playingIn the end, there was no other way but to go out and start over

23/02/2026
23/02/2026 07:38 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 23/02/2026
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+2

[AdventurersGuild] Damage dealer, tank, healer composition [1]
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Damage dealer: ArcherTank: GuardianHealer: Priest  I made this composition Reason for the composition: The Guardian tanks in the front, and the Archer deals damage from behind The Priest heals so the tank doesn't die, making it a stable composition I thought a party with one damage dealer, tank, and healer each would be stable, and I was satisfied because the party was actually stable! When leveling up, I focused on synergies rather than skill levels I was able to defeat the boss because the tank held up well in the front!! It was fun!

23/02/2026
23/02/2026 04:26 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 23/02/2026
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[AdventurersGuild] Double heal tank party [1]
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In the front, we set up a stable main tank based on the paladin's prevention of sudden death, self-healing, and high defense,and in the rear, we maximized survivability with the druid's continuous healing and sub-tanking.In the center, the magician plays the role of a battery by recovering the party's mana, while also being in charge of nuking damage with electricity, and the cultist supports both continuous firepower and party stability with continuous damage and regeneration.Overall, the sustain is very good, so it was possible to sell all the potions and scrolls acquired during the game to the store to conserve resources, and I think it is a stability-oriented combination that can secure autonomy in job selection if the stage is expanded.However, in actual play, it feels somewhat close to overhealing, so it seems quite possible to form a variation that balances physical/magical firepower by organizing physical dealers such as barbarians, rogues, and archers instead of cultists.

23/02/2026
23/02/2026 03:15 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 23/02/2026
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[AdventurersGuild] I'm participating in the event. [1]
์ด๋ฏธ์ง€

The build I used was Paladin + Healer? + Archer.The auto-heal on the Archer and the Paladin's defense + were quite useful. With defense, freedom, and devotion added to that, it didn't use much mana and held up quite well in boss fights.The Archer's additional attack passive and sniping also dealt a decent amount of damage, which was nice.I had a lot of fun playing it.

23/02/2026
23/02/2026 02:38 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 23/02/2026
+1

[AdventurersGuild] Participating in the event. [1]
๋™์˜์ƒ ์ด๋ฏธ์ง€

At first, when I met the demo boss, I wondered, how are we supposed to beat this with a 3-person party?Soon, I felt a great sense of accomplishment after seeing the scene where it was cleared smoothly through retries and trial and error.In the meantime, I tried various job changes and combinations, but none were very effective.Simple is best. I thought about refining the "Warrior," "Knight," and "Priest" combination, and when I tried it, the deal, tank, and heal combination was perfect, and the sustain was so great that I was able to clear the boss smoothly. (Although there was some item power...)Only the Barbarian is promoted to Slayer, which does not have strict conditions, and the Priest and Guardian are in Novice state.

23/02/2026
23/02/2026 01:54 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 23/02/2026
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[AdventurersGuild] Participating in the event [1]
์ด๋ฏธ์ง€

I'm posting the strongest combination I've ever usedI tried playing with no tank and got completely destroyed, and it was too difficult when I tried with no healerI played again and cleared it with Guardian Tank + Priest, and I also cleared it with Berserker Tank + Priest, butThe Guardian Berserker Priest combination was the most stable and strongI used Guardian for main tanking. I used Berserker as the main dealer because it has skills that can deal high damage It gets stronger as its health decreases, so I placed it next to the Guardian and let it take some hitsIt's easy to die quickly if you're not careful, so health management is tricky, but the Priest's magic defense buff helped it survive wellThe Priest runs out of mana a lot as you go further, but I added mana regeneration and it was great because it maintained mana and increased the amount of healing

23/02/2026
23/02/2026 10:19 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 23/02/2026
+2

[AdventurersGuild] A combination that cleared without changing jobs [1]
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Barbarian: DealerDruid: HealerCultist: DebufferPriest: HealerIn fact, it is a combination that utilizes the Rune Stone of Precision + Precision synergy.When Precision Synergy is activated up to level 3, it has a powerful synergy of critical hit chance + critical damage and ignoring enemy defense.For the Rune Stone of Precision, an item that increases magic power and critical hit chance when investing in the precision attribute.I invested mainly in the precision attribute. That's why I didn't even get a chance to change jobs and the demo ended..Anyway? At first, it was difficult to even get to the boss, but with Healer 2 + Debuffer 1 + Barbarian using Precision Synergy, it was easy to clear without crisis. 

23/02/2026
23/02/2026 08:18 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 23/02/2026
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[AdventurersGuild] The most tenacious adventurer party to ever reach the boss for the first time. [1]
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1 Paladin 1 Healer and 1 Druid were used, with an extreme healing tank setup. The Paladin attacks while taking hits in the enemy ranks as a tank, and the Healer and Druid continuously provide real-time healing. We also continuously focused on healing attributes, resulting in zero casualties until the boss fight.

23/02/2026
23/02/2026 03:39 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 21/02/2026
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[AdventurersGuild] Druid's sustain is the best in the world [1]
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A combination of a nature-focused Druid with high healing and a Priest who increases healing power with devotion investment, and a Slayer who invests everything except the minimum required for job advancement into Fury to handle the damage.It tanks using the damage reduction of non-job-advanced Druid and Slayer, and endures without dying using the Druid's nature-proportional recovery,and it's a combination where I don't die with the Slayer's powerful one-shot, but the opponents all die.The Priest also provides a healing skill, but it only activates at 25% health instead of continuous healing to prevent sudden deaths.It's practically a synergy shuttle.I was able to clear to the end with just 3 people using this combination.I also tried job-advancing the Druid to a Shaman in the middle, but the damage reduction disappeared, so it wasn't very good for this combination.The trait bonus unlocked with Mastery was really sweet, especially the nature bonus...

21/02/2026
21/02/2026 03:31 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 21/02/2026
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[AdventurersGuild] The bear and wolf tear apart the troll [1]
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This is a combination I tried because I wanted to use the Beast Master's bear and the Ranger's wolf summons tosolve the game.Before summoning the bear, I endured with the priest and Beast Master's continuous healing, and thenit's a combination that tears apart monsters while doing both damage and tanking with the bear and wolf.

21/02/2026
21/02/2026 09:50 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 21/02/2026
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+4

[AdventurersGuild] Double Paladin ultra tank combo [1]
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I initially made a Guardian into a Paladinand then another Paladin equipment appeared.Since the Priest was consistently increasing defense stats, it was easy to change jobs.Thus, the ultra tank combo of high defense + high healing + stun was completed.Thanks to the sturdiness of the front line, the archer in the back could focus on attack stats.Another advantage of this combo is that even if assassin-type enemies appear you can easily divert them by placing another Paladin far away.Later on, they received each other's AoE defense skills, and their defense exceeded 50.Even now, such unexpected combinations are being completed, so I wonder what it will be like in the main game.I felt like trying 3 Paladins or 4 Paladins.Aside from this, it was really fun to see unexpected combinations lead to clear victories.The strategic aspect of chess is alive, and the sense of growth is well felt, sorepeated play didn't get boring, and I was able to play enjoyably.I'm looking forward to seeing what unexpected and unique combinations are hidden in the main game.

21/02/2026
21/02/2026 08:04 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 20/02/2026
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[AdventurersGuild] 3 Healing Scrolls [1]
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I formed a combination of 1 tank (taunt) + 2 healers (healing).This is a method where 2 healers heal a tank that uses a shield taunt skill.Additionally, I had 3 healing scrolls, so I used them according to the timing.Healing scrolls were very useful because they applied to all 3 people.While using various jobs, I had fun finding the combination that suits me best.It was fun thinking about what attributes to give to each character.

20/02/2026
20/02/2026 12:44 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 18/02/2026
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+1

[AdventurersGuild] Druid's tanking ability is the best in the world!! [1]
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The reason for this combination is that the Berserker, a melee dealer, has low tanking ability, so the early Berserker Priest Archer combination (personally the most common combination) melts away in the late game.์‚ด์‚ด ๋…น๋”๋ผ๊ตฌ์š”.But when I accidentally got a Druid and tried it out, the sustainability was amazing. After that, I tried Druid Priest Archer, but the damage was subtly lacking, andcompared to the excessive healing, it couldn't handle enemies attacking from the rear later on, so I eventually switched to an all-melee combination.I formed a party with Druid Berserker Rogue, and after Rogue quickly cleared the back line, I cleared it with a super-speed strategy of hitting the front line together back and forth.

18/02/2026
18/02/2026 12:35 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 18/02/2026
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+2

[AdventurersGuild] My adventurer party is... [1]
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PaladinBeast MasterRogue (Swashbuckler planned;)combinationBoth Paladin and Beast Master are classes that can tank and heal, so they can handle a large number of enemies, but it is difficult to expect powerful damage from them.So I replaced the lack of damage with a rogue. You might think, why not use an archer or another class? But the reason I used a rogue is...It's because of the rogue's ability to infiltrate the back lines.The enemy assassin types who come to attack our back lines have nothing to do, and our rogue who went to the enemy's rear takes out casters and ranged dealers to quickly deal with the classes that deal the highest damage, reducing the burden on the front lines.Of course, even if you do this, the damage burden will be concentrated on the front lines,Since the two front-line jobs are Paladin and Beast Master, who are good at tanking and healing, they summon bears, share damage with each other, and share healing, so they don't die.However, since this is a strategy of two people holding out and dealing with it with a rogue, the damage is a bit disappointing, so if I recruit one more party member in the future, I think I will add a rogue-based assassin-type dealer who can still empty the back lines. 

18/02/2026
18/02/2026 04:15 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 17/02/2026
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[AdventurersGuild] I'm participating in the event. [1]
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I tried it with 1 damage dealer and 1 healer at range, but I cleared it easily with 1 damage dealer and 2 healers. I think I was lucky.It's fun. It's fun to grow and fun to clear.

17/02/2026
17/02/2026 06:57 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 17/02/2026
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[AdventurersGuild] Participate in the event [1]
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Once you clear it, you keep going that routeI always start with a Druid and Guardian combination.It may be a personal feeling, butDruid seems to heal better than Priest.I want to know the secret to how to do a 4-person partyI've cleared it several times, but I've never done itAnd I think job advancement is more important, so when I try to match itI was disappointed that the right skill tree was inevitably neglected.I gave up on Druid job advancement late and tried the second level of skill, but it didn't work out Lastly, it is true that random generation is a characteristic of roguelikeI think you should create some rules when creating it.There are several routesThe composition is the samePlease refer to the screenshot belowLastlyI cannot accept that this level of god game ends in Chapter 3.Request a complete review.

17/02/2026
17/02/2026 05:31 AM