🛡️ Rule the Dungeon
[Notice] [Rule the Dungeon] Thank You for Your Feedback & Event Winners Announcement [1]
Hello, this is Foret Noire Games. First and foremost, I want to express my deepest gratitude to all the Investigators who joined the first investigation of Elysia City. In my eagerness to show you the world of Rule the Dungeon as quickly as possible, I ended up preparing a somewhat short demo. I felt a lot of regret for not being able to share a deeper story with you this time. However, I was completely overwhelmed by the warm support and incredibly sharp feedback you provided, even from such a short playtime. To be honest, I lost sleep worrying, "Will the story I enjoyed creating be enjoyable for the players as well?" But as I read through each of your valuable comments, those worries turned into a pleasant certainty. Now, I feel I can focus entirely on completing a great game. As someone who has worked in story planning for a long time, designing a combat system always felt like a daunting task. But through your feedback, I was able to grasp a concrete direction on how to deeply inte
[Notice] [Rule the Dungeon] INDIE BOOST LAB Feedback & Event Guide (Feb 9 - Feb 23) [96]
🛡️ [INDIE BOOST LAB] Calling All Investigators! We Need Your Feedback! Hello! This is Foret Noire Games, participating in the INDIE BOOST LAB. [Rule the Dungeon] is currently in its early development stage, having been in production for about two months. We joined this program to hear your valuable opinions regarding the game's overall impression and direction. We look forward to your interest and active participation, Investigators! 🚩 📅 Event Period Feb 9, 2026 ~ Feb 23, 2026 1. User Feedback Participation Guide 📝 Please leave your feedback to help make [Rule the Dungeon] an even better game! We ask that you play enough to fully grasp the game's pros and cons before sharing your thoughts. (We recommend playing for at least 5 minutes.) 📍 How to Participate ① Leave a "Participation Comment" on this post! (e.g., I'm in! 🙋♂️) ② Play the demo version of [Rule the Dungeon] and write a Review on the Store Page. ※ Please focus your feedback on what you liked best or what you felt was lacking
[Notice] 🏙️ About <Rule the Dungeon> Urban Fantasy Narrative RPG [4]
Hello, Investigators! I am Foret Noire Games, a solo indie developer creating the Urban Fantasy Narrative RPG, . I am truly thrilled to finally unveil my game to all of you! "Rule the Dungeon" is a story-driven RPG set in Elysia, a city where "Dungeon Breaks" have become part of daily life. You will explore the charming, pixel-art world of Elysia and bond with "Underdog Hunters" —those who are overlooked amidst the star heroes who save the world. Together, you will solve their problems and, eventually, save the world yourself. Now, let's dive into the details! 📊 Game Information Genre: Urban Fantasy Narrative RPG Platform: PC Engine: RPG Maker Playtime: Approx. 5 hours (Planned total of 12 Chapters) Launch Plan: 2027 Dev Status: Prologue (Chapter 0) Playable / Chapter 1 update coming soon 🔍 What is ? 🏙️ Disaster as Daily Life: "Urban Fantasy" Welcome to the city of Elysia, where Dungeon Breaks are routine. In this city, which closely resembles our ow
[EventEntry] Memorable scenes [1]
1. Lines that characters say during battleFor example, when asked to focus on defense, they say things like this. Also, when Siana uses a skill, she says 'Oh Light' and when she heals you, she gets thanked! The funniest thing about these battle lines is when you throw a stone. When the investigator throws a stone, they say 'Yeet!' or 'Get hit,' but when Siana throws a stone, she says a flustered line like, 'Am I throwing too?!' lolIt was fun to watch the lines even during battle like this!2. Lines that change depending on the player's choice during battle I'm doing the second battle to show you the defense skill, and if you succeed in defending in this battle, Velma is surprised to see the defense skill and Siana is happy too!On the other hand, if you don't succeed in defending even once during the battle...(Sorry, Siana...) 3. Directing that gives special meaning even to just linesThis is a line after the attack of the vending machine sends the strategy team, and here, Siana's dialogue font feels like it's been cut off urgently. It was innovative and impressive to implement a directing that looks like she's quickly covering her mouth and looking around through the chat window. I was surprised that such directing is possible even in a simple chat window...!I like these detailed elements of the game!!It's still in beta, but I'm looking forward to the official version I had fun!!
[EventEntry] Chorong Chorong (Impressive scene) [1]
As soon as he defeated a monster, he gained confidence, stopped spinning his eyes, and even had light shining from his side ㅜㅠㅜㅠㅜㅠ I really thought he was such a cute character. I'm curious to see how much he will grow when the official version comes out ㅜㅜ I want to touch his cheek. Anyway, this scene made me think that there is a growth element that makes me look forward to how the story will unfold in the official version, so it was the most impressive for me ><
[EventEntry] I was quite surprised. [1]
We were walking along peacefully, talking about limited edition potato chips...I thought a vending machine fell from the sky and crushed the entire raid team to death...Fortunately, it wasn't a crush to death, but I was quite surprised. The raid team was at stage 2 or a higher rank, and I thought they were suddenly going to be crushed to death by a vending machine that didn't even look like a monster...
[EventEntry] A memorable scene! [1]
I thought it was going to be an attacking vending machine, but it turned out to be a friend who summoned the vending machine's can monsters, which was so funny, and it was even funnier to see the can monster come out but become combat-incapacitated on the floor. ㅋㅋㅋ I was also able to see Siana Hunter's growth in a short amount of time. I think the part where Mr. Vending Machine is trying hard but the can didn't fly was also hilariously funny!
[EventEntry] What newbies and troublemakers should do when they encounter a dungeon boss..! [1]
Number 1. Just throw it away..! 2. Go close and touch the condensed light beads (<-?) What's the answer?! 2..number..?? Why is this the correct answer..!? I thought the story would be boring at first because it seemed like a lot of dungeon and hunter stories, but it's fun haha The combination of a problem child and a newbie is the best *^^*
[EventEntry] Participating in the event [2]
Crunch crunchAbandoned GammaVelma is reporting on her work in the dungeon during a conversation..The way she eats snacks feels like she's doing it on purpose, lolAnd the addictive 'crunch crunch' ㅋㅋㅋㅋㅋㅋㅋㅋㅋEvery time she talks, the crunching sound is so stuck in my head that I think the formula Velma = crunch crunch will be created... This part is the most memorable for me I enjoyed playing itBut the amount is too small ㅠ
[EventEntry] Impressive scene [1]
I was impressed by Siana's kind heart, who covered for me even though it was my mistake. And if you proceed normally in the boss battle room and succeed in defense, it appears like this, I was especially impressed by the detail that the dialogue box changes when everything fails
[BugReport] Account protection measures due to duplicate login issue [1]
After completing the game, Menu → Title Screen → ExitIf you just press Alt+F4 without going through this processThere seems to be a problem where a duplicate login error appears and account protection measures are taken.I unconsciously did that twice, and the same phenomenon occurred both times.It may be a problem with my computer or account, but please check just in case.
[EventEntry] An impressive scene [1]
At first, I didn't feel any sense of incongruity, but then I noticed they kept eating something. So I looked at their mouth and saw that their lips were made of snacks ㅋㅋㅋI was impressed by Velma, who didn't let go of her snacks even when she was talking.
[EventEntry] The most impressive scene [1]
When I caught the demo boss (?) and was surrounded by reportersThe reporters seriously accepted that my ancestor appeared in my dream last night and told meSiana, who went with me, said she knocked it down, but they laughed out loud, saying it was ridiculousIt was funny, but it was impressive because I felt what kind of image Siana had.
[EventEntry] I'm participating in the memorable scene event. [1]
I was impressed by the scene where Siana Hunter was surprised to see Rabacon (Cone Snack). I liked that I could feel Siana's 허당미 (Heodangmi - clumsiness), 댕청미 (Daengcheongmi - innocent silliness), and the synergy with the character design, which makes it impossible to guess what she's thinking, is amazing.ㅋㅋ
