์ž‘์„ฑ ์‹œ๊ฐ„ 3hr ago
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+2

[SwordCollector] I'm participating in the Sword Collector event.
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It's fun to level up each weapon and give it various awakenings. I enjoyed playing it.

3hr ago
10/02/2026 09:49 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 10hr ago
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+2

[SwordCollector] Sword collection complete
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I got the impression that swords are generally balanced, daggers are focused on attack speed and critical hit rate, and two-handed swords are differentiated with a one-shot concept focused on raw attack power.Based on the prefix, 'Knight's' Armory is standard, 'Barbarian's' Armory is a Fireball + Explosion concept, and 'Forest Elf's' Armory is divided into a Lightning Strike concept, so the concept of the armory itself was clearly felt.Therefore, as the armory is unlocked and the awakening level increases, the direction of the build increases, so there was sufficient motivation to want to level up. I'm also looking forward to seeing what kind of concept the next armory will differentiate itself with.However, as I went to the later stages, there was a difference in the size of each armory due to the specifications of the weapon itself, so I tended to use weapons from the later armory rather than the early armory. I think this part is inevitable due to the nature of incremental games.

10hr ago
10/02/2026 03:14 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 19hr ago
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[MyOwnSword] Participating in the My Own Sword Event
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The weapon I used is the Forest Elf's Dagger.I haven't calculated it strictly, but I chose it believing that a 100% critical hit rate is often efficient.The penalty for increasing critical hits in Enlightenment seems negligible compared to attack power, attack speed, and range builds.I also tried a unique build that increases attack speed and completely excludes critical hits, but even with the increased attack speed, it definitely becomes weaker if you give up Flash Lightning.The awakening effects areFlash Lightning, Echo Lightning, Commencement Lightning, Lightning Enhancement, Heavenly Lightning, Lightning Blade, Foretold Lightning, Chain Lightning, Power of LightningAnd I chose Double Slash and Sword Body Expansion.I always chose Lightning Aftermath and Sharpened Edge, which increase critical hit chance, during the upgrade process,But in the final stage, I had already achieved a 100% critical hit chance through Shrine and Enlightenment upgrades, so I excluded them and was able to choose other awakenings instead.The advantage is that you can quickly clear both mob battles and raids by taking both weapon damage and lightning damage, and you don't rely on luck.The disadvantage is that the attack range is narrow, so aim skills may be required in Raid Level 4 or future raids.

19hr ago
10/02/2026 06:26 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 19hr ago
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+2

[SwordCollector] Participate in the Inspector Event
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It gave me a lot of Awakening experience, so I was able to try out various weapons!

19hr ago
10/02/2026 06:12 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 19hr ago
NEW
+3

[MyOwnSword] Pure Critical Dagger
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I tried making it by investing in critical hit-oriented skills for the knight's dagger, with the idea of โ€‹โ€‹competing with pure critical hits without using lightning or fire.Take Deep Digging, Heated Blade, and Overlap Slash, and adjust the Mastery of Swordsmanship > Sharpening Blade in that order so that the critical hit chance is over 90.Add Enlightenment with a focus on critical hit damage, and add the rest in a way that does not reduce critical hit damage.Even Trunt, who has maximized monster enhancement, goes down in almost one hit. Enough damage comes out that you don't need something like Breathless. The disadvantage is that the range is originally narrow, and there is a part where the range is sacrificed to increase damage, so your hands are a bit busy. However, there is no problem clearing the maximum enhanced mobs.It's not bad at catching ์žก๋ชน, but it is expected to be especially good at catching bosses. I couldn't experiment directly because I was testing after clearing the demo version, but boss monsters move with teleportation or high speed, so weapons with high single damage like this are more effective than hitting them with lightning or beams.I tried this combination with the mindset of taking the dagger to the extreme with basic skills only, because the combination of using lightning or fire seemed common. In reality, higher-level weapons have better efficiency with high base stats + additional awakening skills, so it is an inefficient weapon, but I was able to confirm that it can be used sufficiently if you invest in skills well.Lastly, I found out while testing various weapons that enlightenment stats are not applied when you change or reset weapons. In this case, you can re-invest in enlightenment or change the preset to apply it again, but it is cumbersome and if you don't know, you may invest in awakening skills inefficiently. Please check and fix it.

19hr ago
10/02/2026 05:58 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 20hr ago
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[SwordCollector] Sword collection complete.
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It was really fun. I didn't realize how much time had passed while raising the sword.Personally, I think the dagger was the best. Catching mobs can be done with any sword, but nothing beats a dagger for catching boss mobs.

20hr ago
10/02/2026 04:47 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 08/02/2026
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[MyOwnSword] Barbarian Sword Build Introduction [1]
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This is a build that utilizes the Barbarian's Fireball, and it shows unmatched performance in both raids and general mob hunting.The key is the Barbarian's Sword, attack speed enlightenment build, and awakenings focused on Fireball, such as Fireball quantity and linked Fireballs.The advantage is that the final raid level 5 ends in an instant, and it shows a range of damage that ends mobs within 2-3 seconds.  The only disadvantage is that you can't use it at raid level 4 because you have to clear it with one-hit damage, but it is the best sword that can be used in all other current demos.For reference, after using the Barbarian Dagger and Greatsword, it was determined that the Barbarian Sword, which balances attack speed and range, is the best.That's all!~

08/02/2026
08/02/2026 03:12 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 08/02/2026
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[SwordCollector] Participating in the Inspector Collector Event~! [1]
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It was so much fun!!

08/02/2026
08/02/2026 03:07 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 08/02/2026
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[SwordCollector] Sword Collection Event [1]
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I mainly used daggers because I wanted to trigger fireballs and lightning effects a lot.I was impressed by the teleporting boss dodging fireballs.It was a fun game to kill time.

08/02/2026
08/02/2026 01:37 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 07/02/2026
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[SwordCollector] Inspection completed [1]
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Elf swords require a bit of black money farming.To shorten the time, it seems better to use an orc sword to create a fire explosion.Of course, it might be different if you enjoy the lightning strike of the elf sword now.It was a really good game to spend time doing nothing.

07/02/2026
07/02/2026 09:01 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 07/02/2026
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[MyOwnSword] Critical Hit + Sever Build [1]
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This structure maximizes the advantages of critical hits by maximizing critical hit chance.The goal is to deal maximum damage or instant kill with a single attack.- Sever.Instantly kills if the target's maximum health is less than 25% after attacking with the maximum skill.There is an additional strike upon critical hit later, so it has the advantage of instantly killing the enemy by attacking only 75% of their health.- Double SlashDeals 5 additional strikes on a critical hit.If the first attack is a critical hit, there will be 5 additional strikes.In other words, 6 attack damages are applied with one attack.Considering that the critical hit calculation method is a percentage damage to the main attack, the basic attack is also increased.Gain 10% attack speed on the 5th hit.Invest the remaining points.Investment for overall damage. 25% increased critical hit rate and 30% increased critical hit damage on the 5th hit.Skills with good effects such as attack power, speed, and critical hit.Investment to increase attack power generated by critical hits.Widen the attack range to ensure that critical hits are maintained at least once per attack through multiple attacks as much as possible.Invest in critical hit rate to the maximum in the sanctuary.Measures to maximize the number of attacks with one attack.Critical hit chance increases if the range is wide and there are many monsters.In addition, distribute mainly range and critical hits in Enlightenment as much as possible.Even if the attack power is low, expect an additional 40% critical hit damage for 5 seconds in addition to the 5 additional hits when a critical hit occurs.Since the enemies' health is maximized, there are cases where they don't die in one hit.I think it would be good to lower the critical hit chance a bit and invest in attack power later.

07/02/2026
07/02/2026 10:59 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 07/02/2026
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[SwordCollector] Sword Collection Status [1]
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Level is fully invested in the basic knight's sword only!

07/02/2026
07/02/2026 10:33 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 07/02/2026

[MyOwnSword] Explosion is art [1]

I set up all the awakenings on the Barbarian's two-handed sword with a focus on Fireball, and as soon as I entered the battle, I was able to hunt quickly with the level 5 explosion range and the level 5 split.It was possible to clear much faster than the lightning strike of the next stage, the Forest Elf series.In normal stages, fast clearing is guaranteed with splash damageThe difficult part was the boss stage Even if the Skeleton Wizard only takes laser or explosion splash damage, he teleports, making it difficult to catch him.So, I aimed to hit him one more time before teleporting by focusing on attack speed in Enlightenment, and I cleared it right away.

07/02/2026
07/02/2026 09:57 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 07/02/2026
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[SwordCollector] Collection complete! [1]
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The last one was a bit expensive, so I had to grind a bit.

07/02/2026
07/02/2026 09:51 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 06/02/2026
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[SwordCollector] Sword collection complete [1]
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I enjoyed it.From my personal perspective, I definitely felt the distinction between weapons at the very beginning, but after that, while the difference in weapons wasn't nonexistent,the impact of awakening was greater, so I felt the weight was somewhat reduced.,I briefly used various weapons in the early stages when the impact of awakening was small, and it seemed that the dagger's advantage was speed and the two-handed sword was damage, butthe basic sword was the easiest for me to use. From my experience, it was good to appropriately combine the basic sword with awakening skills.I mainly used the dagger weapon, which has the advantage of speed, from the point when the meteor appears, which is when I start to feel the real fun of this game.

06/02/2026
06/02/2026 08:45 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 06/02/2026
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+2

[SwordCollector] Inspector [1]
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I don't think there's much meaning in dividing it into swords, daggers, and two-handed swords. Shouldn't they have just added more options to adjust the attack speed, attack power, and range in the upgrade?

06/02/2026
06/02/2026 09:55 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 06/02/2026
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[MyOwnSword] Lightning Build [1]
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Weapon Used: Forest Elf DaggerThis is a build that kills with lightning. Attack power and critical damage are not important at all, 1st priority. Critical Hit Chance 2nd priority. Attack Speed3rd priority. Attack RangeIf you match these three, the lightning will automatically kill the enemies.Equip the Forest Elf Dagger, which has the highest critical hit chance in the Forest Elf Armory, where the lightning effect is basic, and match 100% critical hit chance, and you're done.I ignored all attack power and critical damage.Max out Flash Lightning (Lightning on Critical Hit) and Lightning Blade (Lightning on Hit),Lightning Enhancement (Lightning Attack Power), Chain Lightning (Additional Random Lightning on Lightning Hit), Echoing Lightning (Additional Lightning in the Same Place on Lightning Hit) can be leveled up appropriately. If you lack attack power, level up Sever 1 or 2 times and all monsters will melt I enjoyed it very much ใ…Žใ…Ž

06/02/2026
06/02/2026 07:36 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 06/02/2026
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[BugReport] Relic bug [1]
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Relic set display bugThe set is completed with 3, but it is displayed as 2 before opening the relic box.After opening the box, it changes to 3 normally (same bug even if there are 4 relics)

06/02/2026
06/02/2026 07:28 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 06/02/2026
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[SwordCollector] Complete! [1]
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Complete! It's fun, lol

06/02/2026
06/02/2026 07:27 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 05/02/2026
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+5

[MyOwnSword] Fireworks [1]
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This is a fireworks sword that focuses on fast activation, separate from the deal.So, I picked up a dagger with a fast attack speed.Activation on hit is maxed, and various activation and split options are selected.I couldn't check if it activates with additional hits from overlapping cuts because there are too many fireballs and it's hard to reset.If it does, it's best to prioritize critical hit activation on hit, critical hit chance, and overlapping cut levels.Activations per second are significantly less efficient than activations on hit in an attack speed all-in situation, so I didn't select it.Maximize attack speed from Enlightenment.You need to trigger it as often as possible before the enemy dies. The reduction in attack power is actually welcome.An additional advantage of this combination is that the attack speed increase from Enlightenment is multiplicative. You can enjoy very exciting fireworks (before the bug fix, the maximum attack speed was close to 900 percent.It's a shame that it was fixed and I didn't see its full potential).The disadvantage is that the fireballs are slow, so it takes a long time to fly, making it completely for entertainment purposes against enemies that move far away, and there are many overkill situations.It unnecessarily strains the computer.

05/02/2026
05/02/2026 01:23 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 05/02/2026
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[SwordCollector] Shopping complete [1]
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Well, the maximum level changes with each update, so other than the Barbarian Dagger I wielded today, they're all pretty low.The names before the update were cool (like the Glacial Tracker's Blade), but I liked that the current ones matched the skill descriptions better.By the way, I was thinking it would be nice if the conditions for obtaining Enlightenment Points were more specific than just obtaining a set.

05/02/2026
05/02/2026 01:00 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 05/02/2026
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[SwordCollector] Proofreading is done! [1]
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To be honest, the basic sword was a bit too strong. Since its performance is in the middle, the damage it can deal from that middle ground is just too good.Or maybe I just liked that middle ground too much.

05/02/2026
05/02/2026 12:36 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 05/02/2026
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[MyOwnSword] Instant death is God, and this is undeniable. [2]
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Instant death build was quite fun. The build is as follows.Attack power increaseIncreased attack critical speedAnd use Breathcutter to cut off breath. The rest of the electricity was just added for extra damage. If you only have Breathcutter, the boss and everything else will be cut off somehow...So I built it like this.I increased attack speed, increased attack, but changed all critical hits to death.As a result, I naturally ended up using only swords.Greatswords are subtly slow to deal damage, and it's too difficult to find growth potential with daggers, so in the end, the basic sword is the best.

05/02/2026
05/02/2026 12:30 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 05/02/2026
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[FreeTalk] Come to think of it, I've never seen relics from other monsters? [3]
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Why isn't it showing up?

05/02/2026
05/02/2026 12:01 PM