๐ CHAIN LETTER
[Notice] [Chain Letter] INDIE BOOST LAB Feedback & Event Guide (Jan 26 โ Feb 8) [100]
Hello! This is Chain Letter, participating in INDIE BOOST LAB. Chain Letter is a grid-based roguelite defense game, and we joined this event to gather feedbackโespecially on difficulty balance and how fun the controls feel. Weโd love your interest and participation! Event Period Jan 26, 2026 ~ Feb 8, 2026 1) User Feedback Participation ์๋ด Help us make Chain Letter even more fun by leaving your feedback! To better identify the gameโs strengths and weaknesses, please play for at least 30 minutes before submitting your feedback. How to Participate โ Leave a comment on this post to join! (Example: โIโm participating!โ) โก Play the Chain Letter demo, then write a one-line review on the store page. Store link: https://store.onstove.com/ko/games/101725 Please focus on feedback about the gameโwhat you liked most, and/or what felt lacking. After closing the game client, write your review and make sure your playtime is properly reflected. (Playtime is counted based on the data at the time you sub
[Notice] [์ฒด์ธ๋ ํฐ] ๊ฒ์ ์๊ฐ [1]
์๋ ํ์ธ์, ์ฒด์ธ๋ ํฐ๋ฅผ ๊ฐ๋ฐ์ค์ธ ์๋ฆฌ๋ผ ์คํ๋์ค์ ๋ฌด๊ตฌ๊ตฌ์ ๋๋ค. ์ด๋ฒ์ ๋๋์ด INDIE BOOST LAB์ ์ฐธ์ฌํ๊ฒ ๋์ด ์ด๋ ๊ฒ ์ธ์ฌ๋๋ฆฝ๋๋ค!๐ ์๊ฐํด๋๋ฆด ์ฒด์ธ๋ ํฐ๋ โ์๋งโ์ ์ค์ ์ ๋ ๊ทธ๋ฆฌ๋ ๊ธฐ๋ฐ ๋ก๊ทธ๋ผ์ดํธ ๋ํ์ค ๊ฒ์์ ๋๋ค. ๊ณ ์ ๋ ๊ทธ๋ฆฌ๋ ์์์ ๋ชฐ๋ ค์ค๋ ์ ๋ง๋ค์ ๋ง์๋ด๋ฉฐ, ์น๊ตฌ์คํฌ์ ์กฐํฉํ์ฌ ์คํ ์ด์ง๋ฅผ ํด๋ฆฌ์ดํด ๋๊ฐ๋ ๋ก๊ทธ๋ผ์ดํธ ๋ฐฉ์์ ๊ฒ์์ ๋๋ค. ๋ฐฐ๊ฒฝ ์คํ ๋ฆฌ ํ๋ฒํ ์ผ์์ ์ด์๊ฐ๋ ์ฃผ์ธ๊ณต '๋ชฝ์ค'. ์ด๋ ๋ ๋ชฝ์ค์ ๋ฏธ์คํฐ๋ฆฌํ ์ฌ๊ฑด์ ํ๋ง๋ ธ๊ณ ๊ทธ ์ดํ ์์ฃผ ์ค๋ ์๊ฐ, ๋ฐ๋ณต๋๋ ์ธ๊ณ๋ฅผ ๋์์ด ์ํํ๊ณ ์์ต๋๋ค. ํ๋ ์ด์ด๋ ์ด๋ ํ ์๊ฐ์ ๋ชฝ์ค์ด ๋์ด ์ด ์ํ์ ๋๋ด์ผ ํฉ๋๋ค. ์ด๋ป๊ฒ ํด์ผ ์ด ์ํ์ ์ง์ ํ ๋์ ๋งบ์ ์ ์์๊น์? ์ด ๋ฐ๋ณต๋๋ ์ง์ฅ์์ ํต์ฌ์ด ๋๋ ๊ฒ์ ๋ง๋ฒ์ ํธ์ง์ ๋๋ค. ํธ์ง๋ ์ ์ฃผ๋ก ๋ด์ธ๋ ์น๊ตฌ๋ค์ ํด๋ฐฉํ๊ฑฐ๋, ์คํฌ์ ๊ฐํํ๋ ๋ฐ ์ฌ์ฉ๋ฉ๋๋ค. ํ๋ ์ด์ด๋ ํด๊ธํ ์น๊ตฌ๋ค์ ์น๊ตฌ ์คํฌ๋ก์ ํจ๊ป ํ๋ฉฐ ์ง์ฅ์ ๋ค์ค๋ฆฌ๋ ๋ค ์ ๋ง๋ค์ ๋ฌผ๋ฆฌ์น๊ณ ๋์ ํฅํด ๋์๊ฐ์ผ ํฉ๋๋ค. ๋ชฝ์ค์ ์ธ์ ๊ฐ ์ด ์ธ๊ณ์์ ์ง์ ํ ํ์ถ์ ํ ์ ์์๊น์? ๊ฒ์ ํ๋ ์ด ์น๊ตฌ๋ค์ '์จ๋ฒ'์์ ๊ณ ๋ฅธ ๋ค ์คํฌ๋ก์ ์ฐฉ์ฉํฉ๋๋ค. ์คํ ์ด์ง๋ฅผ ์ ํํ๊ณ ์ ํฌ์ ๋์ ํฉ๋๋ค. ์น๊ตฌ์ ์คํฌ์ ํค ์ปค๋งจ๋๋ฅผ ์ ๋ ฅํ์ฌ ์ฌ์ฉํ๊ฒ ๋ฉ๋๋ค. ์ ์ฐจ ์ต์ํด์ง๋ ์กฐ์ + ๊ฐํ๋ฅผ ํตํด ์คํ ์ด์ง๋ฅผ ํด๋ฆฌ์ดํด ๋๊ฐ๋๋ค. ๋ฐ๋ชจ๋ฒ์ ์์๋ 2์คํ ์ด์ง๊น์ง ์งํํ์ค ์ ์์ต๋๋ค. ์์ ํ๋ ์ดํ์์ 1์๊ฐ-2์๊ฐ(์ปจํธ๋กค ์ค๋ ฅ์ ๋ฐ๋ผ ๋ณ๋)์ ๋๋ค. ํ์ฌ๋ ๋ฐ๋ชจ ํ๋ ์ด๋ ๊ฐ๋ฅํ๋ฉฐ, ์ธ๋๋ถ์คํธ๋ฉ์ 1์ 26์ผ๋ถํฐ ์์๋๋ ๋ง์ ๊ด์ฌ ๋ถํ๋๋ฆฝ๋๋ค. ๊ฐ์ฌํฉ๋๋ค! ๐ฅฐ
[TooEasy] Impressions after completing the game!
It took me exactly 1 hour to complete it!I was really excited from the start of the game, and the graphics are so great, it would be even more fun to play on a big TV!The friend enhancement system, my own letter enhancement, and the gambling system at the camp were really fun and pumped me with dopamine ใ ใ ใ ใ I definitely felt that physical skill was needed because pressing the friend command really requires you to press it quickly, so I felt it was difficult, but I felt great fun when I succeeded in the command and knocked down the enemies.It's really, really fun, but there's just one thing I'm sad aboutJupiter <<<It's a shame that in the demo, you could just use this core character and it would be fine. You'll buff the other friends as much as Jupiter, right!?!????
[TooEasy] This time, it's a stage where you often get stuck while playing.
Right before the boss, a stage where only slime-like monsters appear!I failed the first time and wondered if I lacked skill, so I immediately reset the data and challenged it for the second time, but failed! After that, I thought, 'Let's just proceed,' conquered the stage 2 boss, and thought that if it's me who has suffered hardships until now, it's possible, so I reset the data and tried again for the third time.The result...Yes, I failed.At first, I thought I chose my friends well, chose the options well after clearing the stage, and thought my skill had improved, but I couldn't clear it. The slimes' health is too high, so the quantity keeps piling up... I chose Jupi and Lettuce as friends, and I ran the cooldowns tightly.Developer, if you're watching, please answer if you made this stage so that it's bound to fail!!!
[TooEasy] Cleared it.
It was fun. The hand feel is perfect.I thought there would inevitably be boring parts because it's a defense genre, but it overcame that limitation. It would have been boring if I simply used skills every cooldown, but there was a barrier that required entering a command to use the skill.As skills (friends) gradually increase and cooldowns decrease, physical ability is slowly required. If there is a mistake in using skills, dps will decrease and you will not be able to defend. So, the brain has to memorize all the skill commands, the eyes have to pay attention to the cooldown, and the fingers have to perform the input.I really, really liked the feeling that my skills were improving while playing the game.To exaggerate a bit, I think it could be a revolutionary way to play in the defense genre.I also wrote a review on the store like this.
[TooHard] It's too difficult.
I somehow made it to the first boss, but it was too difficult.It was too hard to input commands and dodge missiles.It's hard to collect gold or letters in the early stages, and I feel lost.I can only see the answer in diligently retrying and silently upgrading.
[TooHard] This game is very difficult for people with slow hands.
It wasn't easy to get past a stage where so many enemies were coming.I'm not very fast with my hands, and I use the eagle-finger typing method, so the fast tempo of the game made it feel even more difficult.This isn't just a rhythm game where you cut them off before they cross the line, and if they cross it, your life is reduced,Because you have to avoid the enemies' projectiles and never die, the fatigue was more than I expected.
[TooEasy] It was fun.
It was a game where your hands were really busy. I practically gave up on normal attacks and movement and focused only on skills to clear it.So it felt a bit difficult, but looking back, I think the difficulty was appropriate. What I'm most looking forward to now is the story. It seems like there's a secret hidden, so I'm looking forward to it hehe.
[TooHard] When the game is blocked
There are times when I feel like the game is blocked, one is at the midpoint of each stage, and the other is at the boss battle.In the case of the midpoint, I got stuck in the process of getting used to the game in stage 1, and I got stuck for a while in stage 2 because I felt a sudden increase in difficulty.And the boss is difficult, so I never cleared it in one go.
[TooHard] It's so hard
The really, really difficult part is right away~ the first boss fight..!!I don't think it's a round that you're supposed to beat on your first try!!If there is anyone who beat it on their first try, they are either hardcore players or sold their soul to the devil,,!Anyway, after failing twice, I'm afraid to try it again ใทใท
[TooHard] The section that I feel is getting difficult
I often got stuck in the mid-stage 2 section. The amount of enemies and the density of bullet curtains increase significantly, and since I don't have enough firepower to quickly clear the enemies, the screen quickly becomes saturated.In addition, I have to process QTE input at the same time when using skills, so I often have to pay attention to evasion, position adjustment, and skill activation at once, and in the process, I accumulate hits and it was difficult to pass the stage.If you upgrade a little, the difficulty drops significantly, but based on the beginning, I felt that the perceived difficulty increases rapidly when the specs are insufficient.
[TooEasy] Feels like it relies heavily on friend upgrades
When the specs were insufficient, I got the impression that the difficulty was quite high because I had to handle QTEs at the same time. But when friend upgrades were at a certain level, I could easily push through by purely focusing on QTEs. It felt more like pushing through with specs rather than being deliciously easy, which made it feel a bit disappointing.
[TooEasy] Orange class friends tear the boss apart
With new classmates, even the stage 2 boss can be cut, even if it takes a while!If you pick damage reduction, shield, health, and ally cooldown reduction, you'll be strongI was curious if those noises were all friends from the same school. It was a demo endingI was wondering if the challenge difficulty was set after completing the main story, but I couldn't even clear the line, so I almost broke my fingers and ran away..I'm looking forward to the main story!
[TooHard] Too difficult with basic class friends
Since the placement of rare monsters determines the difficulty of the game, the roguelike element in progressing through the map has little effect because there are few difficulty options,Rare, Rare, Elite, Elite / Rare, Rare, Elite, Elite, Boss. If you don't have a proper party composition every time these appear, you'll immediately feel the wall...It's very difficult when the monster allocation for the stage 2 boss battle is terrible.
[TooEasy] Participating in the clear event
You can strengthen the main character and friends through repeated playBecause the sense of growth is excellent, I was able to clear it smoothly on the 8th try.I cleared it with a combination of long-range homing missile friend + close-range processing range friend + stun friend and slow friend.Homing missile friend and stun friend are so good that I wrote all the letters focusing on these friends lol
[TooEasy] It's getting easier as I bring more friends.
Playing with the initial 2 friends, I couldn't see any chance of clearing the stage 2 boss with that setup.I only upgraded the permanent grade by about 1 level, and played by collecting letters to unlock friends.I guess friends were the answer. I didn't even upgrade the friends, but they are so powerful that I can easily clear the stage 2 boss.I like the feeling of being secure when you get friends!I had fun playing it.
