์ž‘์„ฑ ์‹œ๊ฐ„ 01/12/2025

[Notice] Chihuahua Controller's INDIE BOOST LAB Feedback and Event (12/4 ~ 12/16) [93]

Hello! This is Chihuahua Controller, back at INDIE BOOST LAB. We received helpful feedback on Destiny Is Dice last time. Your QA was incredibly helpful to our development, and Destiny Is Dice is being improved based on this feedback. Chihuahua Controller, who was developing alongside us, also joined INDIE BOOST LAB to share in the fun and receive feedback. Of course, we're always open to your opinions and feedback. Please feel free to let us know if you experience any inconveniences or have any suggestions for improvement! Indie Boost Lab Period 2025.12.04 ~ 2025.12.16 1. User Feedback Participation Guide Please share your feedback to help make Chihuahua Controller an even more enjoyable game! [How to Participate] โ‘  Leave a comment on this post! (Example: I'm participating!) โ‘ก Play the Chihuahua Controller demo version and write a one-line review in the store. โ†’ Store Link: https://store.onstove.com/ko/games/102554 โ‘ข Take the survey below! โ†’ Survey Link: https://form

01/12/2025
01/12/2025 05:08 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 22/12/2025
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[Notice] [Notice] Chihuahua Controller's Participation Experience [3]
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Hello, I'm SinPodo, the developer of ! This is already my third game in the Indie Boost Lab :) Thank you to everyone who continues to play my game, even though it still has many shortcomings! Because it's a simple and straightforward game, there were many things I missed, but thanks to this Indie Boost Lab, I was able to learn a lot about those areas. I believe this experience will help me improve the game! Improvements and Further Improvements The feedback you've provided was very high-quality. We wanted to incorporate all of it, but unfortunately, we couldn't. Instead, we plan to gather common feedback and improve the following areas: UI Improvements and Additional Settings Player Experience Improvements (Reduced randomness, difficulty reductio

22/12/2025
22/12/2025 01:58 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 16/12/2025
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+5

[BetterPup] Bug reports and improvement ideas [2]
๋™์˜์ƒ ์ด๋ฏธ์ง€

Bug reportI don't know what kind of bug it is, but the item information pop-up I got when playing Stage 1 keeps appearing.I was embarrassed because it was displayed even after going to the main screen and going back in.Improvement ideaThe Chihuahua controller has slightly different play concepts for each stage. In particular, I couldn't get a feel for the dancing Chihuahua in Stage 3 when I first played it, so I wandered around for more than 3 tries.So, when you step on a stage platform, a thumbnail appears as it does now, and after 2-3 seconds, a short video of playing the stage is played in the thumbnail space.When you start each stage, you can choose and acquire items starting from 0 points. If you accidentally skip it, the item seems to disappear forever. It would be nice if items appeared occasionally during the stage so you could get items you missed or replace items with other items.I have retired a few times after habitually pressing ESC to pause... Please make a pause button ใ… ใ… 

16/12/2025
16/12/2025 02:59 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 16/12/2025

[BetterPup] Is there no tutorial.. [1]

I was a bit taken aback by the sudden start. It would be nice to have a tutorial or explanation, etc.I think it would be good to have the BGM more exciting and faster as you go further back to immerse yourself. lol

16/12/2025
16/12/2025 01:21 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 16/12/2025
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[DanceMaster] It's fun, it's difficult, woof woof woof woof [1]
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It's very difficult but fun haha

16/12/2025
16/12/2025 01:20 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 16/12/2025

[BetterPup] Suggestion for improvement [1]
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In the beginning, when getting a feel for Stage 3, the difficulty felt appropriate and it was fun.However, if you use the Dog food item well and keep the inside of the right controller map (3X3 range) clean, the difficulty hardly increases unless you make input mistakes or are very unlucky. Therefore, the fun of challenging for high scores and the desire to play again are lessened, and it felt like repetitive work to me.So I gave up at a moderate score. It was a disappointing experience.For example, if the difficulty design is supplemented by reducing the time limit as the score increases, like in Tetris, all player levels can enjoy a challenging game without compromising their experience, and the meaning of skill and high scores will increase.

16/12/2025
16/12/2025 08:33 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 16/12/2025
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[DanceMaster] Event participation - Master of Dog Dance [1]
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I had fun playing.

16/12/2025
16/12/2025 08:25 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 16/12/2025
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[DanceMaster] Meaning in participation [1]
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It's difficult, lol

16/12/2025
16/12/2025 04:49 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 15/12/2025
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[BugReport] Is this a bug? Problem when changing screen size [1]
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The initial game screen window is too small, so I increased the size...It fills the screen, which is a bit overwhelming. Is there no intermediate size? So I pressed this and that, and the screen became like this.I think action is needed.

15/12/2025
15/12/2025 02:49 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 15/12/2025
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[DanceMaster] Challenge for a terrible dance master [1]
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276 points!I'm not good, but I tried hard.As you can see from the board in the back, all rows and columns are blocked, so I couldn't proceed any further.

15/12/2025
15/12/2025 11:39 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 14/12/2025
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[DanceMaster] It's difficult, it's difficult... [1]
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The countless repeating arrows are too dizzying

14/12/2025
14/12/2025 02:11 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 11/12/2025
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+1

[BetterPup] Bug fixes and improvements [1]
์ด๋ฏธ์ง€

1. BugWhen there are phrases such as (Please get 10 points or more) in the stage selection, if you press the back button, some objects or letters on the existing screen and the previous screen overlap.2. Settings MenuIn the case of the Chihuahua controller, settings such as resolution settings and language settings are distributed on the left and right sides of the game screen. Since these settings are options that are not frequently touched after being set once, I wonder if it is necessary to keep showing them on the game screen. I think it would be better to add a separate settings menu and move them there, add explanations, remove the existing space, or add other menus that will be used frequently during the game.

11/12/2025
11/12/2025 04:26 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 10/12/2025
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[DanceMaster] "143" [1]
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Isn't it about time the Colosseum opened? For a puzzle game, it's kind of requiring a lot of dynamic visual acuity or the player's personal physical ability?

10/12/2025
10/12/2025 10:15 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 10/12/2025
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[DanceMaster] I also find meaning in participating. [1]
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Personally, the scariest time is when I absentmindedly move in the opposite direction and step on something unexpected, lolBut the first item I brought was not a one-space cancellation, but a dog bowlMy mind becomes confused as to how far I've stepped, lolIn the meantime, I met a glorious end as the time limit ran out.Personally, when I create a shortcut route where the direction randomly generated with the dog bowl allows me to quickly step on it, It felt like turning bad luck into an opportunity, so it was the most fun.Anyway, I liked that each stage was colorful and the system was fresh.

10/12/2025
10/12/2025 05:10 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 08/12/2025
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[DanceMaster] Event participation [1]
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I made a lot of mistakes, but I was lucky because it was closed redundantly in a closed cell.In fact, the chihuahua side's foothold was just an option to escape when trapped by the arrow in the female lead's controller, so it didn't matter if it was closed a little.This game involves continuously erasing the 3*3 foothold in the center of the female lead's controller so that arrows don't accumulate, and I played while leaving it to luck.

08/12/2025
08/12/2025 03:40 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 06/12/2025

[BetterPup] I wish there was a pause feature added. [1]

I was trying to enjoy it whenever I had free time while doing other things, but when I press ESC, the game doesn't pause but immediately ends the current round. Because of this, if a round turns into a long battle, fatigue builds up and concentration is lost.Other than that, I haven't experienced any particular inconveniences or bugs.

06/12/2025
06/12/2025 07:08 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 06/12/2025
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[DanceMaster] It will be a score soon. [1]
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I'm just trying to find meaning in participating in the event.I was too lazy to check the female lead's location every time, so I actively used the dog bowl to draw it in my head.

06/12/2025
06/12/2025 06:51 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 06/12/2025
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[DanceMaster] I'm participating in the dog dance master event. [1]
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โ€‹Suddenly, when the path is blocked, I feel breathless.

06/12/2025
06/12/2025 05:52 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 05/12/2025
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+2

[BetterPup] Better Kang Hyung-wook [3]
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Is the language setting a one-time initial setting?I initially set it to Korean, but When I turn it off and on, without the settings window appearing,it just appears as if it's fixed in English. I turned on the game and it says I'm playing in the Stove launcher, but the game screen doesn't appear and only the game music plays. It was a ghostly phenomenon that required me to restart my computer, I have a video, but I can't upload it, Please leave your email address if you need a review. In the case of diagonal movement, sometimes it acquires unwanted direction keys, and sometimes it smoothly avoids direction keys and allows movement. These parts depend on the creator's opinion, If it's acceptable, it's acceptable, If it's not acceptable, it's not acceptable, It seems like a part that needs to be clearly defined. And this dog food item, This is to remove the arrow in front of the viewpoint by consuming golden bones, right?   For example, if you're in a situation where the retreat is blocked like this during play, you can't remove the โ†‘ right behind you, right? Because the viewpoint is in the โ†’ direction? Doesn't this become a white elephant that you can't use when you really need it? And there's something I need to ask for your opinion on.Once an x is drawn due to a single misinput like that, it seems impossible to revive no matter what you do, Is that device ultimately intended to prevent excessive high scores or to serve as a device for rotation through quick game overs? 

05/12/2025
05/12/2025 01:57 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 05/12/2025
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+6

[BetterPup] Playing the game, I participate in a better dog. [1]
์ด๋ฏธ์ง€

There is language support, butI think the basic base is English.Even if you change it to Korean and other languagesSince the game is basically played in English,I hope that there will be various language characteristics other than the English base in language support.If you want to find other inconveniencesI hope there is at least a tutorial.Also, I hope it moves with the mouse in addition to the wsad arrow keys.In addition, when changing languages, Korean Chihuahua. American Chihuahua. Japanese Chihuahua, etc.I hope that each language support has its own unique Chihuahua.

05/12/2025
05/12/2025 12:46 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 04/12/2025

[BetterPup] Clearly, the idea was good. [1]

Problems so far.Basically, it hurts my eyes.To be exact, the problem is 'a huge burden on the eyes.'In the case of stage 3, the burden on the eyes was enormous. There are so many things to judge. To input, I have to look at the female character, but to check that input, I have to look at the dog.It's a moment when people's multitasking is important, but this multitasking hurts my eyes.The input process is also a problem, to be honest.[Input โ†’ Girl move โ†’ Pad check โ†’ Chihuahua command delivery โ†’ Chihuahua action]To be honest, it's too... difficult; Besides, the phenomenon of the pad changing and the pad appearing next to it often causes the phenomenon of, 'Oh, this isn't it?' I honestly gave up on stage 3 because of the pad that appeared next to it.Because of this, my brain was overloaded with input. In addition, thanks to the system that adds platforms from the side, if I do it wrong and press it, the input is often entered at the top. As a gamer, my muscle memory reaches its limit so quickly because of this.People with good memory will do well, but...Judgment and time are different issues. Besides, this game requires multitasking.So, as a gamer, muscle memory approaches its limit even more.Of course, even if it's limited to people who can't do it...This is... a bit...Besides, as I said before, the luck factor also plays too much of a role because the direction is created arbitrarily.I failed? Oh well.Instead of Why did I fail? Why did I fail?!The same situation comes up often.When creating the keyboard, I wish there was some kind of indicator.This game was just too hard...

04/12/2025
04/12/2025 09:58 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 04/12/2025
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+1

[DanceMaster] Lowest score [1]
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I'll just be satisfied with participating. I can't do it... My hands and head get twisted together.

04/12/2025
04/12/2025 09:16 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 04/12/2025
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+2

[BetterPup] I'm participating in the event! [1]
์ด๋ฏธ์ง€

Most of it was what I wrote in the feedback, but I'll write down a few simple improvements.1. Lack of tutorial- I'm on the side that I wish there was a tutorial even for a simple game, so I hope a tutorial will be added to this game as well. I learned the basic controls while playing a few times, but I think it would be good to add a simple explanation of the clear method and goal for each stage, what the golden bone is, and what's good about eating it.2. Randomness affecting play- I personally think this is the biggest problem with this game, but as you can see in the picture above, there is only one <- direction key on the platform above. The problem is that in order to step on that platform, you have to step on the wrong platforms and receive penalties to clear it. This part was personally stressful. Due to the nature of the platform arrangement, there are times when the platforms are arranged in a structure that cannot be pressed according to the pattern, and at this time, there is nothing you can do but lose the game. Personally, when using a tambourine, it would be better if the arrow direction of the platform where the character is located changes randomly, rather than the pattern on the left changing.Continuing on, the picture above is just a situation where I deliberately received penalties to move on to the next stage, but as you can see from the platform, there is no <- arrow on the platform. Even if there is a platform blocking penalty, shouldn't there be at least one each for up, down, left, and right to be able to play? Even in that situation, there is nothing I can do, so I have no choice but to quickly press ESC to lose the game.Like this, it's good to have randomness, but I think it should only work to the extent that minimal play is possible, and it shouldn't be so strong that it creates a situation where play is impossible, so I think it would be good to have balance adjustments for this part.3. Is it a bug?- In the case of stage 3, the platform blocking penalty occurs in the left field instead of the right, and if this occurs in the first line, it is wrong even if you enter it excluding that part, and even if you try to enter it in a different direction, the judgment is wrong. I'm curious if you have to remember the direction before the X is marked and press that direction key to clear it. Personally, if that's the case, it will be very difficult to clear.+ Now that I'm watching the game video again, I realized that you don't just enter the direction in the first line, but you can enter it in any direction, horizontally or vertically? I would appreciate it if you could include this part if a tutorial is created.4. Sound control- It was difficult to adjust the sound even though it was loud due to the lack of options.5. Simplify UI layout- As you can see in the pictures above, I don't think it's necessary to display the screen size adjustment icon, difficulty icon, and ESC key icon on the left and right sides of the screen, so I think it would be cleaner to just create an options window and display them there.I enjoyed playing the game!

04/12/2025
04/12/2025 03:45 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 04/12/2025
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[DanceMaster] Participating in the event! [1]
์ด๋ฏธ์ง€

Not a high score, but I'll park here for nowI'll update it if I get a higher score while playing more in the future!

04/12/2025
04/12/2025 03:23 AM