๐ Who's My Secret Manito
[Notice] Announcing the winners of the "Who's My Manito" Indie Boost Lab! [1]
Hello, this is Cloudstar Games. First of all, we would like to express our sincere gratitude for the valuable feedback you provided during the Indie Boost Lab (formerly SleDeMo). Your insights have been incredibly helpful in identifying improvements and fixing various bugs. We are excited to announce the event winners below. ๐ Event Winners Feedback Winners No. Category Nickname Reward - General Participants All Participants 5,000 KRW Naver Pay Points 1 Best Feedback Sojeob 5,000 KRW Naver Pay Points (In addition to the basic reward) 2 ์ ํ๊ณผ 3 ๋๋๊ณค์๋ถ๋ ธ 4 INDERE 5 ์์ํ์ฐ๋ค๋ฐ๋ Special Event Winners No. Category Nickname Reward 1 Help the Manito ํผ๋์ 10,000 KRW Naver Pay Points 2 ๋ฐฐ๋๋ 3 Sojeob 4 ์ํ๋ฆฐ๋ํธ๋ฅจ 5 ํ์คํฐ์๋ผ Thank you once again for your precious feedback. We promise to implement as much of your suggestions as possible to ensure a high-quality experience for the official release. We look forward to seeing you again soon with a better version of the game. Thank you. Sincerely,Cloudstar Games
[SecretHelper] Manito
A story about the main character joining a club, meeting and becoming friends with three female students, and a Manito-like gameIt was really amazing that the main character went to the club senior to take over, and the senior said the word slaveSince the save window does not appear, you have to save and load using quick save and quick loadThere is not much difference between full screen and windowed mode, and there is a bug that the game freezes when using windowed mode
[SecretHelper] Helping your Manito!
Charm pointI think the charm point of Who's My Manito is 'Who's My Manito'.I'm really looking forward to the 'push and pull' that will unfold in college campus life due to the Manito event.BugThere is a bug in the in-game menu where the slots are not displayed properly in the save and load tabs.The slot itself is not visible, but if you press where the slot should be, you can save or load.It is displayed normally in the load menu on the main screen. Since the save slot is not visible, the save slot is a mess.. Improvements1. Lack of shortcut keysThere are no shortcut keys for quick save, auto-progress, and quick load, which are the menu on the right side of the dialogue box. Or there is no guide on shortcut keys. So I was disappointed that I had to press the right menu directly with the mouse.2. Add save, load buttons and shortcut keysIn the current build, to save and load normally other than quick save and quick load, you have to press ESC and go to the save and load tab to proceed, but I think it is necessary to have a function that allows you to immediately move to the save tab and load tab by pressing a specific key.3. Improve visual effects while auto-progress is runningWhen auto-progress is running, the font color of the auto-progress text on the right changes to brown, which is not easy to see. I can see it a little bit in the screenshot, but I could hardly see it in the actual game. I think it would be better if effects such as bold were added.4. Improve font effect when function is lockedWhen this kind of effect is used, the functions become unavailable like the menus on the right side of the dialogue box, but the menus on the left side appear to be available. When I checked again later, it seems that only the ESC menu and previous conversation among the left menus cannot be used, but I don't know if this is a bug. If it is a bug, it needs to be fixed, and if it is not a bug, the two menus should add a light gray font effect like the right menus to visually indicate that they cannot be used.5. Add gamepad useRecently, portable devices such as UMPCs have become more common, and many people enjoy visual novels from a distance, such as in bed, using simple pads with two buttons. I think adding pad use is also essential.I enjoyed playing it. I'm curious about the future development. I look forward to the release!
[SecretHelper] My favorite is Jung Soo-yeon
An attractive character. I especially like Jung Soo-yeon.She's also cheerful and pretty.However, even if I hide the UI by clicking the right mouse button to take a screenshot, the UI immediately reappears when I press a shortcut key, making it difficult to take a screenshot without the chat window.Even if I press just one of the Ctrl, Alt, or Shift keys, the chat window immediately appears.Since the character is charming, I wish I could take screenshots more freely.And even though it's a demo, it's a bit disappointing that it cuts off in the middle without any other message.But to capture that chilling feeling, this might have been better.And it would be nice to have an option to hide the UI next to the chat window. It would be nice if the UI reappeared when I moved the mouse there.I'm curious about who the identity of the Manito is and what will happen in the future.
[SecretHelper] Play Review
First of all, I used to like ordinary visual novels.The first game I ever bought was a visual novel called 'Mermaid Princess in My Room'.At the time, I really enjoyed it because of the full dubbing, beautiful BGM, fun story, and the unique concept that my childhood friend became a mermaid when I came back to my hometown after a long time.So what I want to say is... A game that only people who like ordinary visual novels would likeIt was.First of all, Bringing the concept of Manito was a good attemptIt was.'Who will be my Manito?' It made me pay attention to each of the characters with interest and make my own reasoning.Because it was.In addition, the graphics (drawing style) were well drawn so that they were not in an unpleasant valley, and the voice actors' dubbing was good, so I liked it.However... beyond that, it is the same as other visual novels.I felt that.The story that the heroine/heroines and the main character are connected unless it is terribly twistedSince it will head to, I didn't have any expectations for the story even though I brought a unique theme, and in the case of graphics and dubbing, Mermaid Princess in My Room, which I mentioned above... that is, it was also in the game released 10 years ago, so I thought it was a game that people who like ordinary visual novels would like.-Bug-There was a bug that the save screen was not displayed properly. Please refer to the video below.
[SecretHelper] Play review
Everyone has probably done it at least once: Secret Santa. Through Secret Santa, you form relationships with people around you and get to know each other.I think the advantage of this game is that it easily draws empathy by using Secret Santa as a subject to create a flow that leads to flirting and starting a relationship.Another advantage is that the images that appear in the middle help you to understand the situation intuitively.Game bug report.Since you can put any letter in the name you can enter when starting the game, if you start by putting only spaces, the name will not appear.Like the maximum name length and special character issues, it seems necessary to limit the characters that can be used as the main character's name.
[SecretHelper] This is a review after playing.
[Improvements]After playing, there were a few things I thought would be good to improve.1. Text box transparencyWhen I first ran the game, the text box transparency was set to the minimum, so I had to set it separately in the options.I thought it would be okay to set the maximum option as the default and allow users who want to change it separately.2. Background music of the third episodeI felt that the background music volume of the third episode was set particularly high in the overall demo.I played the game without touching the default sound settings, and the volume was so loud that the voice was buried, so I adjusted it separately.I thought it would be good to check and adjust not only this part but also whether there are sections where the volume jumps out significantly in the subsequent parts.[Bug]I only found one bug while playing.There was a bug where the save slots were not visible like this, but the clicks worked normally.The save slots were displayed fine when entering the load from the title screen.[Expectations]1. The main theme of the storyIf the previous work had various misunderstandings, conflicts, and incidents arising from the element of 'alcohol',I am looking forward to the story that comes from the misunderstandings, conflicts, and incidents arising from the element of 'Manito' in this work.2. SD illustrationIn addition to the Manito element mentioned above, I felt that the SD illustrations were also something to look forward to.This is just my feeling, but I felt that it was similar to the SD illustrations of the person who created Hospital Life. (I feel they are the same.)I was very satisfied with the SD illustrations when I played that game, so I am looking forward to this work as well.
[SecretHelper] [Manito Helping!] Who's my Manitooooo!
[Charm Point]The charm point of this game is!I really liked the variety of personalities of the three women who have been released so far!It was a short demo time, but I think it was good to see the different charms of the three![Improvements!]I wish the overall background, such as the first hallway, was brighter! I like the realistic part, but I wish it was more cheerful!The Weebiz OT classroom feels like something out of a horror game, so I hope it's more cheerful to match the game's atmosphere!I don't know if it's because of the voice dubbing and the order of the textures, but if I press quickly to see the letters at once, the textures don't all show up, they just skip over, so I hope this is fixed!The timing of the cut was so artistic, I'm so curious, I really want to play it when it's released!!!!
[SecretHelper] Hoo's My Manito Play Review and Bug Report
As everyone does when they do Manito. You worry about what you can do for your Manito, and who your Manito is.Everyone around you seems like Manito, but also doesn't, and you look back on what you've been doing and guess who your Manito is.As the title of the game suggests. You become curious about this Manito, Naturally immersed in the story, guessing & concentratingI think the natural flow that makes you do this is the strength and charm of this game.I was able to have a deeper immersion with the attractive FULL CG that comes out from time to time and the SD pictures that describe the situation.The following is a bug report.https://page.onstove.com/boostlab/global/view/11391740This is a bug report I wrote before... I guess it hasn't been fixed yet because of Burning Beaver...1. ESC > Save screen does not show save slots.2. ESC menu screen is not called in Manito's gift (ใ ใ ) scene.3. Game freezes when entering special characters while naming (ใธ + Chinese character key input)>Special note: If you minimize to the tray by pressing Alt+Tab and then bring it back up, it is reflected as a special character.
[SecretHelper] Participating in the event!
Attractive pointI think the story using the subject of Manito is more immersive because it is realistic.I think the fact that you get to participate in the Manito game, where you pick your secret friend by lottery and secretly help them and give them letters and gifts, and the things that happen there seem like they could actually happen, helps you immerse yourself in the story more, which I think is attractive. I'm curious about who the Manito is who sent the panties to the main character, and I'm also curious about the relationship between the main character and Doeun, whom he has to secretly help... To cut it off like that at the end of the demo..I think the beautiful illustrations and natural backgrounds make good use of the visual aspects.Perfect full dubbing with high acting skills and illustrations! Improvements While playing, it felt a little strange to see the dialogue coming out. In the video, the text output speed is strange, and the dubbing sound comes out first, and then the dialogue is output a little later. The problem of automatic progress being interrupted when moving to the next act I think it would be better if the automatic progress was maintained even when moving to the next act and you could continue playing without interruption. It should look like this in loading..The problem of not being able to save and load while playing.. I think it needs improvement.Quick save quick load? If you do a quick save during the first play and finish the demo version, then start a new game again, set it to a different name, and then do a quick load, it will go to the quick save of the first play. I think it should work by doing a new quick save if you are starting over.
[SecretHelper] I'm participating in the event.
1. Charm pointThe charm point I felt in the game was, as the game title suggests, Who's My Manito, who is my Manito?Manito has to help the other person without revealing his identity, and it's fun to guess who is helping me, and I liked that it was reflected in the story. The scene where the main character, who became Park Do-eun's Manito, subtly tries to take care of Do-eun, or the story development that makes me wonder who the Manito who gives panties from the first gift is, was fun and attractive.2. Bugs and improvementsI don't know if it's just me, but when I opened the menu with ESC during the game and pressed 'Save', nothing was displayed on the screen, and 'Load' also showed no content. After clicking several times on the blank screen, the message 'Do you want to overwrite the data?' appeared, but the actual save slot could only be checked by returning to the title screen and pressing 'Load'. I hope that saving and loading can be used normally in the menu during the game.I was disappointed that the thumbnail screen of the saved slot felt a bit blurry. I hope the image quality will be improved so that it doesn't get as blurry as it is now, even if it gets a little blurry.Since all character names are marked in pink, it was somewhat difficult to distinguish who was speaking when quickly skipping the lines. It would be easier to recognize if you set different personal colors according to character roles such as main character, heroine, and extra. Likewise, it would be nice if the color of the name was applied differently for each character in the dialogue log.
[SecretHelper] Participating in the event.
What was goodFirst of all, the background was very impressive.There is a movie called Loving Vincent, made in the style of Van Gogh's paintings.I was very impressed.It was impressive because it felt like that.And I really liked that the chapters were divided in detail every 15 to 20 minutes.Sometimes I don't know when to go take a break, so I keep thinking it'll be over soon.I've had the experience of losing my concentration because the story continues for 2 or 3 hours in a row.I really liked that you divided it into acts so that I could take a break.Lastly, the story is very interesting.I'm looking forward to the next content!I learned about the Manito game for the first time this time...It was so fresh. Here are some typos that caught my eye while playing. It's so minor and not very noticeable.To be honest, I don't know much about spelling either...ใ ใ I'm cautiously posting this just in case.Please just check it briefly.Buy itTabletResearch or presentationGive itWanderingWouldn't you like it a lot?I approached the gift box stealthily.It's still a demo, but the quality is so high that I'm looking forward to when it's officially released!
[SecretHelper] I'll be a guardian angel helping Humama! [1]
It's cute to shorten "Who's My Manito~" to Humama ใ ใ I couldn't play until the end, but I played for about 30 minutes!The first thing I felt after finishing the game was that the development was slow...!I usually like fast and refreshing feelings, so it might be a matter of taste, but the overall development is slow, and there are some parts that make me wonder, "Why is this part here?" ใ ใ There might be plot points revealed in the later half, but I think it would be more fun to cut out some of the slow parts ใ ใ Still, the female characters' designs are pretty, and there are many moving? motions, so I didn't feel bored while watching.But the characters seem like I've seen them somewhere, and they lack a little bit of uniqueness ใ ใ The concept of a "Manito" is novel, but I feel a little disappointed ใ ใ I liked that Suyeon played well and approached me in a friendly way. In the beginning, she felt like a club senior or an older brother I know, so I'm curious about how the love line will form later! Doeun feels annoyed because the returning student oppa is bothering her ใ ใ ใ ? The protagonist is Doeun's Manito, but when will he take care of her... I was a little worried ใ ใ ใ Naeun feels like a senior who jokes around a lot ใ ใ She's easygoing and cute. She likes alcohol and Korean rice soup, and she has an "ajussi-mi"? (old man-like) vibe, so it's easy to approach her. But the problem is that all three of them just feel like friends? I'm sure one of them will be the main girl... but I played for 30 minutes and didn't feel any romantic feelings, so I felt the development was slow. I'm a player who values early dopamine in games, so I felt a little bored in the beginning... I think something is needed to make me want to play the game longer.From a story perspective, when I turned to the next page, the words kept coming out, so it was difficult to concentrate because the sound and the text didn't match. I think it would be good to add a setting where dubbing doesn't come out when the page turns.It's also too difficult to concentrate when a picture appears on top of another picture, and I think it would be better not to use this kind of overlapping picture directing, even if the 2D picture covers the entire screen...I wrote it a bit haphazardly, but I would appreciate it if you would consider it a candid opinion of a player..ใ ใ The characters are pretty and the dubbing is good, but the uniqueness of the story and the uniqueness of the characters feel 2% lacking, so I was a little disappointed,,ใ ใ It's like a taste I've had somewhere before... and the romantic feelings seem a bit lacking... Of course, these are just my personal thoughts, so I hope you'll read them lightly!Good luck with game development!
[SecretHelper] I'm participating in the event.
First, proof of clear!โ Charm points of the gameThis atmosphere... It's not unfamiliarAbove all, the campus life and the rookie atmosphere are realistically reproduced, and the everyday scenes and scripts are very impressive. It forcibly summons old memories and even reminds me of the air of my actual college days.Of course, the level of action of the heroines in the game is game-like allowanceEven if the degree is different, I'm embarrassed or caught up in the pace by extreme E girls who greet me and keep talking to me even though they're not close to me at first sight...Of course, the best beautiful girls in the province only exist in the gameThe surrounding tables seem to be noisy as if they are having fun, but here it is awkward and you have to force yourself to talk..๐ฑIt is visual novel-like and interesting that this everyday atmosphere is combined with the Manito rule to forcibly induce a crush and give room for thought.๐คHyperrealismI also remember preparing and presenting as a leader almost alone...๐จ Even this scene is unnecessarily realistic lolPerhaps students will be able to feel like they are experiencing campus in advance, and working adult players will be able to play with a smile on their faces as they reminisce.โก BugPlease understand that video attachments have not been available on Stove for some time, so they are being replaced with GIFs.The phenomenon of the list of saving and loading in the game not being displayed is continuing.Loading on the title screen works fine.And it seems that the in-game quick save function is not working properly.
[SecretHelper] Helping a Manito!
1. Charm PointIn addition to various character illustrations, I think it's interesting and charming that these kinds of pictures refresh the atmosphere of the game or express emotions and moods in a more delicate but not heavy way. I think it would be nice to be able to collect these illustrations in a gallery-like space later. 2. ImprovementsI didn't quite understand the fact that Manito, a small event held at a university PR team's drinking party, was started by someone one day and everyone has been doing it so actively and consistently. So, if you collect and submit evidence that you did Manito, or if a couple becomes a Manito, the PR team could give a prize to the first place winner at the end of the year, or there could be a PR team tradition or marketing, etc. If you give a purpose such as this, the plausibility of the Manito act will come to life, and in the part where the main character or heroines take care of each other, it will create more diverse fun and scenes from the confusion that comes from misunderstanding or being defensive about whether it is simply an act of Manito or whether there are feelings.
[SecretHelper] Who's my Manito!
I thought GuReumByeol Games was familiar, and when I found out they made <French Connection>I played the demo to the end with anticipation1. Attractive pointsSince the point of view in the story is the time of a college freshman, it is more familiarAlso, since the heroines' personalities are clearly contrasted, I liked that the character was clearly feltBut more than anything, the best thing was the writingThe content and lines are not burdensome, but they are not boring and easy to read, which was especially attractive I felt it in the previous work, but it felt strangely realistic and I was really immersedI'm really looking forward to how the back part will go2. Improvement directionPersonally, I prefer to play visual novels on a window screenYou can select window screen and full screen in the settings, but even if you press window mode, you can't adjust the window size, so there was virtually no choiceAnd I adjusted the sound to fit my ears perfectlyIn the middle, there was one BGM that felt significantly louder than the others, so I adjusted it againFinally, usually games or videos don't activate the screen saver when they are turned onIn this game, if you leave it on auto and stay still, it turns off, so it was cumbersome to shake the mouse or something
[SecretHelper] I'm already looking forward to the behind-the-scenes stories.
The flow was a series of shocks, but above all, thanks to the background and mentions that evoke the unique atmosphere of college freshman days, such as OT, MT, and after-parties, I was able to immerse myself and enjoy it even though it was a short demo because it reminded me of the air and emotions I felt as a freshman.However, in the 16:10 resolution environment, the UI overlapped or was pushed out of the screen, and the bezel looked awkward in the smartphone SNS production, which was a bit disappointing. It seems to be a problem caused by being optimized for the 16:9 aspect ratio, and similar phenomena may occur in other aspect ratios. If only these UI-related parts are organized, it would be perfect.
[BugReport] Bugs identified during play (save screen error / menu window not opening in certain scenes / name special character freeze).
1. ESC > Save screen does not display save slots.2. ESC menu screen is not called in the Manito's Gift (ใ ใ ) scene.3. Game freeze when entering special characters while setting a name (ใธ+Chinese character key input)>Special notes: If you minimize to the system tray by pressing Alt+Tab and then bring it back up, it is reflected as a special character.
[SecretHelper] Participate in the Manito Helping Event!
1. Charm point!A fresh item that can only be felt during freshman year of college, a work with the theme of Manito.Like finding a husband in the 'Reply' series in the past, it's fun to predict who the main character's Manito is.Focusing on two dramatically different personalities, the charm like 'Jjamjjamyeon' explodes.I can't choose just one?An opportunity to look back on the nostalgia of college life and the outsider me... 2. Pros and consUsually, if there are three heroines, there are three options: older, younger, and same age.Soo-yeon was a child actor and was in a similar position to a friend, while Do-eun gives off a younger feeling that stimulates protective instincts...Na-eun is, after all, a character with the charm of an older woman.I would definitely want to purchase it if it came out as additional DLC.It is a good work because anyone can immerse themselves in it according to their taste with the appropriate positioning of the three heroines.I have high expectations because Na-eun will play a unique role in this work.The story flows smoothly and is not particularly stimulating, but it has a subtle feeling and a sense of immersion.But...Personally, the disappointing part was the coherence of the story.It seems that there was definitely a way for the introverted Do-eun to receive other scholarships.But I don't understand why she didn't apply until the deadline and why she joined this club.Didn't she already expect that the public relations club wouldn't suit her personality?Why did she join this club?Whatever the reason, why is she having a hard time after she already joined?I don't know if the reason will be revealed in detail in the future route, but from the perspective of playing in the beginning, I felt that there was a lack of coherence(?).Do-eun, whom I met in a liberal arts class the day after OT.Why would she sit next to the awkward main character she only met once?I couldn't understand it considering Do-eun's appearance at OT.Rather, it felt like the main character discovered Do-eun and sat next to her to take care of her because she was Manito.Even if we assume that Do-eun also chose the main character as Manito, there is no need to be so friendly right away.Personally, I think the key to the routes of timid friends is the subtly changing currents and the gradually building trust relationship(?).That part was a bit disappointing.
[SecretHelper] I'm participating in the event!
Advantages first!1. The episodes are strangely realistic- Sometimes when playing visual novels, if somewhat unrealistic situations or reactions come out even though the background is reality, the immersion is slightly reduced. This work was good to empathize with and immerse myself in because the episodes seemed to contain reality as it is. Especially the foreign college student group project episode! I also had a group with a foreigner when I was in college, and even if I asked them to do only a little research because they didn't have the Korean skills to give a presentation, they said they couldn't speak Korean well, so it was difficult to search, and they didn't do anything. In the end, they didn't even come to the lecture itself... Thanks to that, I had the experience of doing a group project alone. Anyway, in addition to this, there were many realistic aspects, such as seniors who always say they'll buy you food but split the bill when you actually meet them, or people who initially sit together at a table at a drinking party but later only sit with people they're close to or get along with.2. The heroines are full of charm- Basically, the designs are unique and the personalities of each heroine are different and clear, so you can feel their individual charms. Also, the facial expressions are diverse and the dubbing is well done to match the characters, so it felt lively. Personally, I found the character Do-eun to be charming, and I liked how she directly responded to the protagonist's casual remark at the end of the demo, "Do you perhaps like me?"3. Korean and realistic background- What I've felt while playing some visual novels recently is that the background is more important than I thought. Sometimes they use free assets for the background, but it was made in Japan, so even though the game is set in Korea, the graphics come out in Japanese, which reduces immersion, or they use real photos as the background, but if they use them as is in the game, there's a problem, so they blur them, but they do it too much, so I often can't recognize what it is. But this work had a very realistic and Korean background, as if a filter had been applied to a real photo, which made it very immersive.If there are any disappointing points1. Other sounds are buried in the background sound- The basic background music is loud, so other sound effects or dubbing sounds are buried. Of course, you can adjust the balance through the options, but I wish they had adjusted and applied the default values appropriately from the beginning.2. Adjust text background opacity- The default value for opacity feels very transparent, so the illustrations or background behind it overlap, or the letters are not easily visible even if the background behind it is slightly dark. You can also adjust this part in the options, but I wish they had set the default value to be more opaque.3. Lee Na-eun's screentime- I think the game heroines are Park Do-eun and Jung Su-yeon, but personally, the character I remember the most while playing the demo was the senior, 'Lee Na-eun'. It's not that Lee Na-eun's character is more attractive than the other heroines, but I felt that the early story focused a lot on Lee Na-eun. There was a separate CG, and the meetings with the other heroines felt like they were happening after going through Lee Na-eun once, so I felt like there was a bit too much screentime, which was a shame.I enjoyed playing the game!
[SecretHelper] I'm participating in the Manito helping event.
After clearing the demo, I wrote down some of my thoughts on Who's My Manito's [Charm Points] and [Improvements].Charm Points [Elaborate Title Screen]The title screen that appears as soon as you start was impressive.The transition between the two main heroines when you press the start button was very good.But the heroines presented in the demo include three, including Lee Na-eun, but I'm curious if the fact that she's not on the title means she'll just become a defeated heroine.โ[Unpredictability of the Manito System]The narrative structure that creates tension was impressive.The secrecy of the role of Manito and the system of presenting special gifts certainly helped to increase the tension of the play.I especially liked the fact that it couldn't be predicted even when used repeatedly.In the future, in a situation where you don't know who your Manito is, it seems like the story could lead to sending somewhat scary things in a yandere style, and In many ways, I'm very much looking forward to the existence of gifts that arise from this relationship.Improvements[Heterogeneity of Real-Life Backgrounds]Some real-life backgrounds don't seem to go well with the character designs.It's too drab, or the character outlines are too thin, making the characters blend in or feel out of place.It seems necessary to recompose the background art with colors and feels that match the illustration.[Need to Install Auto-Save Function]I was disappointed that there was no auto-save function.The demo ended abruptly with Park Do-eun's words, and I wanted to go back to that point, butSince there was no auto-save, I had to start the game from the beginning to go back to that point.It would be good to add an auto-save to prepare for situations where players have not saved.
[SecretHelper] Helping with the Manato event
The male character's voice was very... good...(?)Days when I was like this too...A strange feeling that reminds me of my work-study daysRwa?A scene where mental breakdown hit hard.Actually, what should I say, there is a system where you can see the favorability in a certain dating sim, but Suyeon's acting tone from the beginning made me think, 'You must have a negative score?', and it felt like confirming it as a fact...Alright, come at me (College days PTSD ON)And after this...Anyway, it was fun.First of all, what I think needs to be fixed from my perspective isThe dialogue is not heard at all at 100% background music;I could hear it to some extent only after reducing it to 80 or 60.For now, adjustments seem necessary. There were no problems in other areas. The rewind function also worked properly, and there weren't any particular problems.I do have a wish that it would say, "The demo version is up to here," but well... that can't be helped...For now, I don't feel any current problems.This is an impression as a player, but the main character looks better than I did during my days of eating alone.I enjoyed it here.
[SecretHelper] Reviews and Bugs
First of all, bugs, 1. When I go to save/load using the menu while playing the game, the screen doesn't show up properly like in the picture.2. I don't know if this is the original music or if I went in wrong.The beginning of the music that comes out on the title screen sounds like it has low sound quality, like listening to music with cheap earphones.Improvements1. Please make a full-screen window I want to take a screenshot without the dialogue showing, but I'm not using the Stove's own screenshot function.I can't use the computer's own screenshot button because it's a dual monitor.I can't use the capture program because it's minimized, and if I use the shortcut key (win + shift + s), the dialogue comes back to life...Please make a full-screen window...2. The background music volume is too loud.Even if I adjust the character voice to full and the background music volume to 50%, the character voice is a bit buried.It got a little better when I adjusted it to about 30%, so I think the background music volume is too loud.ReviewJang Ruo-han, who caused PTSD...The memory of meeting two Chinese people in a group of three in a major practice and writing all the practice, preliminary report, and result report alone... Ah, I didn't want to remember it.Lee Na-eun, who looked a bit silly in the last 1st and 2nd demos, is starting to look prettier and prettier....Lee Na-eun route should come out, right?1500%.... 1500%....90 million won...It's a work that I'm looking forward to more and more as time goes by. I'll cheer until the release!
[SecretHelper] Let's save our Manito farm.
You can even write Necronomicon phrases under the name...Ehehehehehehe...For a moment, I flinched because it was such a prank I would have committed;;;Unboxing Manito gifts. While saying 'Cute, cute' Eh? Panties?โฆEh??????...Rice-loving loyalists will swear eternal loyalty at this moment, But I'm not! You devil! Even though it seems like I'm missing a screw, I'm a key witness. We need to start negotiating right away. If I simply tell you what I saw, the situation will be more interesting than it is now.True fun depends on you.A partial part that needs immediate appeasement. The last romanticist of this era, "Jang Ruo Han" mad movie.The beginning of the legend.Whenever I hear his voice, it's like his macro-level laughter button.His voice actor GOAT.Ah, I'm going crazy, are you creating a group that didn't exist? Taking on a new one Ah, I'm going crazy, are you creating a chat room that didn't exist? Creating a new one ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ ใ Ah, he's making me laugh with pure physical comedy.If this happens, now the justification for Manito and the practical benefits like grades A once-in-a-lifetime opportunity to take everything.The bastard who 'deliberately' didn't participate in team projects,,,The bastard who pretended not to speak Korean ,,,The bastard who created a 1:1 no-mark chance by leaving on his own ,,,The bastard who was actually drawing a big picture alone ,,,The bastard who was trying to create a couple by sacrificing his grades ,,,The true dark knight of this era Just King Ruo Han Is there anything we can do for this gukbap restaurant? A shocking and terrifying sequence of sudden silence.Did you suddenly hear horsehair worms? The degree of 'creepiness' was similar to that of the Gombo game, so I even reopened the book of records ใทใทChild actors grow up and their emotions are all messed up The probability of growing into a twisted human being increases.Slightly that vibe.Suddenly, I want to keep a social distance. This time, the protagonist directly drops the atomic bomb.To someone who is already dying,I wondered if he was making too strong of a statement.In the end, they ended the demo by exchanging backhands ใทใท +According to the 'the cripple is the culprit' theory, Kwon Ha-yoon is the Manito who takes care of him.He's the one who sent the worn panties. Anyway, that's it. Was it too obvious that the actor was taking care of Manito? Is it everyday horror ใทใท


