๐ค OH! ROBOT
[Notice] "[Notice] Oh! Robot: Legendary Mechanic โ INDIE BOOST LAB Event (Nov 19โ23) [165]
Oh! Robot: Legendary Mechanic โ INDIE BOOST LAB Hello! We are Garage Arts, excited to join INDIE BOOST LAB. Oh! Robot is a mid-stage game that has been in development for about a year,and we are participating to gather user feedback. We look forward to your interest and participation! Period ๐ 2025.11.19 ~ 2025.11.23 1. User Feedback Participation Guide Please share your feedback to make Oh! Robot: Legendary Mechanic an even more enjoyable game! [How to Participate] โ Leave a comment on this post (e.g., โIโm in!โ). โก Play the demo version of Oh! Robot: Legendary Mechanic and write a short review on the store.Store link: https://store.onstove.com/ko/games/101101 โข Join the survey below.Survey link: https://forms.office.com/r/5YU1YAk4S0 Rewards โ All participants: Naver Pay points 5,000 KRW โก Best feedback (5 winners): An additional reward! 2. Community Event Event 1 | Effort and Perseverance [How to Participate] Story > Stage Select > Final Stage. Play up to 03 and take a screenshot on
[Notice] Oh! Robot, Indie Boost Lab Participation Feedback & Event Winner Announcement [8]
Hello, we are GarageArts, the team behind Oh! Robot. Through the Indie Boost Lab, many of you played Oh! Robot and shared heartfelt support and valuable feedback.Each word of encouragement has been a great source of strength, giving us confidence to continue our experimental and challenging development path. Based on your voices, weโd like to share what improvements weโre working on now and the directions we plan to focus on moving forward. InโGame Menu improvements (hold state for projectiles/berserk robots, save, controller key mapping) Monster projectile improvements Cassette music title display improvements UI Display guide when switching between controller and keyboard Improved visibility of sortie messages Improved language switching Tutorial Enhancement We will carefully refine and reflect game functions such as upgrades, sales, and refueling. UI/UX Improvements We will thoroughly review and address issues related to mouse support, the minimap, and tutorialโlinked UI. Story Impr
[GameReview] Impressions and reviews [1]
It's a crazy game with beautiful illustrations and OST.Normal monsters are somewhat easy, and boss battles are somewhat difficult compared to normal field battles,but if you strengthen the mechanics with the enhancement elements, boss battles will become easier and easier to play.The game already has a certain level of gameplay (control and action fun) and pays attention to details such as settings and worldviews.If you like the 'engineering college girl' setting... it's a game worth considering buying just for the OST and setting.The difficulty can be adjusted, and I think most people will give good reviews for the easy controls, the Musou difficulty that coolly slashes enemies, and the fun and cheerful settings and protagonists.Personally, I'm going to write down the inconveniences I felt while playing.(I wrote down as much of my experience as possible, including things that weren't very inconvenient and things that seem trivial and may vary from person to person, so you can think of it as 'nitpicking').Song change key guide not displayed > (I think there will be an unfortunate event where you can't hear the good OST that you made with so much effort)Insufficient weapon enhancement and weapon change tutorial, etc. (Enhancement using gold? It seems necessary to supplement the tutorial on recovery functions at the map gas station?)Field mapping function > (You can move freely on the wide battlefield, and the direction of the mission is displayed. However, it seems necessary to indicate areas where movement is not possible. I tried a hit-and-run tactic while adjusting the distance in the boss battle and got trapped... and died.)The difficulty of the boss battle is high, and the difference in difficulty compared to normal monsters is large... When you die, you restart from the beginning of the field. When entering the boss battle, the mobs in the field are maintained (This is... I confirmed that a run play was possible in the first 2 stages, and then I tried it in the 3rd stage and it failed... When entering the boss battle, I was trapped and died in a monster train of bosses in front and mobs behind)No skip button for dialogue during battle. (When retrying the boss battle, there is a cumbersome work time to clear the field monsters and skip the dialogue box every time)SNS x Field monsters pause after interaction (There is a time lag of about 2 seconds from when the dialogue ends to when you start shooting the gun and the monster starts moving)
[Oh!] Participate in 2 events simultaneously [1]
Where was itI think this song was a collaboration with a composer? Why did you ask me to find this song? ------------------------------------------------------------------------------------------------------The demo has improved a lot, so it seems like it was cleared easily.+But is this damage correct? Is it like a mythical item? Is it a special perk for those who tried the demo first because of another event in the past? I don't know about the boss, but if you equip it, you just become Ferreira When you don't know, just Ferreira
[BugReport] Bug related to key assignment when playing with a gamepad [2]
While playing with a gamepad, I went into the controller options to recheck the keys and accidentally ended up in a state where I had to assign a flash key like in the picture.Even if I press other keys on the gamepad, the key assignment doesn't work, and there's no way to get out of this screen, so I had to force quit.The gamepad was wirelessly connected using the 2.4g method.When the gamepad is connected, the keyboard and mouse don't work in the game, but I wish they would.
[Oh!] I am participating in the effort and perseverance event. [1]
I was a little disappointed that the graphics were a little more focused on realism.When I saw the character's illustration, I thought it would be more suitable for cartoon-like graphics.The difficulty of the game was in the middle, neither too easy nor too difficult.The level 4 monsters that occasionally appear while wandering around the field are quite tough, making them more difficult to deal with than the boss.
[Oh!] I'm participating in the Effort and Grit event. [1]
I was a little disappointed that there were so few Demora weapons that I couldn't try out various combinations.First of all, the graphics and art were very good, and the sense of hitting enemies was also good.I think there are many elements that would be fun enough if various weapons, unconventional upgrades, weapons, or enemies appeared.Since the foundation is so solid, I think it could be an excellent shooting action game if the directing and story presentation are solid.
[Oh!] [Completed] I can't resist the music event! [2]
Breaking the vending machine gets you an album!I came to the OST to listen to it again, but I was frustrated because there were only up to number 6, so I came out to the main screen...?!'It's all your fault' playing on the main screenI don't know~ It's all your fault, what to do~ The more I listen to it, the more I like the addictive lyrics and music!
[Oh!] Effort and perseverance! [1]
Stage 3 is too difficult.. At first, I found 3 broken machines, but there was no indication, so I was embarrassed. Later, when I went up, there was a boss.. Moreover, the difficulty was considerable, so I died several times. Still, the background was good and the battle was fun!


