์ž‘์„ฑ ์‹œ๊ฐ„ 26/11/2025

[Notice] [๊ณต์ง€์‚ฌํ•ญ] ํŒŒ์ฝ”์Šคํ…์˜ ์ธ๋””๋ถ€์ŠคํŠธ๋žฉ ์ด๋ฒคํŠธ ๋‹น์ฒจ์ž ๋ฐœํ‘œ ๊ณต์ง€ [2]

์•ˆ๋…•ํ•˜์‹ญ๋‹ˆ๊นŒ. ํŒ€ ๋”๋“ฌ์ด์ž…๋‹ˆ๋‹ค. ์ด๋ฒˆ ํŒŒ์ฝ”์Šคํ… ๊ฒŒ์ž„์˜ ์ธ๋””๋ถ€์ŠคํŠธ๋žฉ์„ ํ†ตํ•ด ์ฒ˜์Œ ์œ ์ €๋ถ„๋“ค์—๊ฒŒ ์ œ๋Œ€๋กœ ๊ฒŒ์ž„์„ ์„ ๋ณด์ผ ์ˆ˜ ์žˆ์–ด ๋„ˆ๋ฌด๋‚˜ ๊ฐ์‚ฌํ•˜๊ณ  ์˜๊ด‘์˜ ๊ธฐํšŒ์˜€์Šต๋‹ˆ๋‹ค. ๋‹ค์‹œ ํ•œ ๋ฒˆ ์ฐธ์—ฌํ•ด์ฃผ์‹  ํ”Œ๋ ˆ์ด์–ด ์—ฌ๋Ÿฌ๋ถ„๋“ค๊ณผ, ์ด๋Ÿฐ ๊ธฐํšŒ๋ฅผ ์ฃผ์‹  ์Šคํ† ๋ธŒ์—๊ฒŒ๋„ ๊ฐ์‚ฌ๋“œ๋ฆฝ๋‹ˆ๋‹ค. [ํ”ผ๋“œ๋ฐฑ ๋ฐ˜์˜ ์˜ˆ์ • ์‚ฌํ•ญ] ์—ฌ๋Ÿฌ๋ถ„๋“ค์˜ ํ”ผ๋“œ๋ฐฑ์„ ํ†ตํ•˜์—ฌ - ์Šคํ† ๋ฆฌ ์„ค๋ช… ๋ณด์™„ - ์กฐ์ž‘๊ด€๋ จ (์ ํ”„ ๋†’์ด, ์„ธ๋ถ€ ๋””ํ…Œ์ผ) ๊ฐœ์„  - ๋ฐ๋ฏธ์ง€ ์ฒ˜๋ฆฌ ๋ฐฉ์‹ ๊ฐœ์„  - UI ์—ฐ๋™ ๋ฐ ๋ถˆํŽธํ•จ, ์ผ๋ถ€ ๋””์ž์ธ ๊ฐœ์„ ์˜ ํ•„์š”์„ฑ - ๊ณจ์ธ ์ง€์ ์˜ ํ™•์ธ ๋ฐฉ์‹, ๋‚˜๋ฌด์˜ ์—ญํ•  ๋“ฑ์˜ ์„ธ๋ถ€ ๊ธฐ๋Šฅ์— ๋Œ€ํ•œ ๋ช…ํ™•ํ•œ ์„ค๋ช… ํ•„์š”์„ฑ ๊ณผ ๊ฐ™์€ ๊ฐœ์„  ์‚ฌํ•ญ๋“ค์„ ๋ฐœ๊ฒฌํ•  ์ˆ˜ ์žˆ์—ˆ์Šต๋‹ˆ๋‹ค. ์ด์™ธ์—๋„ ์ œ์ถœํ•ด์ฃผ์‹  ์„ค๋ฌธ์กฐ์‚ฌ๋Š” ๊ผผ๊ผผํžˆ ์ „๋ถ€ ์‚ดํŽด๋ณด๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค. ์ฐธ์—ฌ์ž๋ถ„๋“ค์˜ ๋‹‰๋„ค์ž„์„ ๋ชจ๋‘ ์–ธ๊ธ‰ํ•˜๊ณ  ์‹ถ์—ˆ์œผ๋‚˜, ๊ฐœ์ธ์ •๋ณด์ƒ ๋‹‰๋„ค์ž„์„ ์ „๋‹ฌ๋ฐ›์ง€ ๋ชปํ•ด ์ธ์‚ฌ๋“œ๋ฆฌ์ง€ ๋ชปํ•œ ์  ์–‘ํ•ด ๋ถ€ํƒ๋“œ๋ฆฝ๋‹ˆ๋‹ค. [์ด๋ฒคํŠธ ๋‹น์ฒจ์ž ๋ฐœํ‘œ] ์ด๋ฒˆ ์ธ๋””๋ถ€์ŠคํŠธ๋žฉ์„ ํ†ตํ•ด ์ •๋ง ๋งŽ์€ ํ”ผ๋“œ๋ฐฑ๊ณผ ์ด๋ฒคํŠธ ์ฐธ์—ฌ๋ฅผ ๋ฐ›์•˜์Šต๋‹ˆ๋‹ค. ๋ณด์ƒ์„ ํ†ตํ•ด ๋ณด๋‹ต๋“œ๋ฆด ์ˆ˜ ์žˆ๋Š” ๋ถ„๋“ค์ด ํ•œ์ •๋˜์–ด ์žˆ์Œ์— ์•„์‰ฝ์ง€๋งŒ, ๋ณด๋‚ด์ฃผ์‹  ์†Œ์ค‘ํ•œ ํ”ผ๋“œ๋ฐฑ๊ณผ ์˜๊ฒฌ์„ ๋ชจ๋‘ ๊ผผ๊ผผํžˆ ์ฝ๊ณ  ๊ฐœ๋ฐœ์— ์ ๊ทน ์ฐธ๊ณ ํ•˜๊ฒ ์Šต๋‹ˆ๋‹ค. ๋‹ค์‹œ ํ•œ ๋ฒˆ ์ฐธ์—ฌํ•ด์ฃผ์‹  ๋ชจ๋“  ์—ฌ๋Ÿฌ๋ถ„๋“ค๊ผ ๊ฐ์‚ฌ๋“œ๋ฆฝ๋‹ˆ๋‹ค. ์ด๋ฒคํŠธ์— ์ฐธ์—ฌํ•ด์ฃผ์‹  ๋ถ„๋“ค ์ค‘, ์ถ”์ฒจ์„ ํ†ตํ•ด ์•„๋ž˜์™€ ๊ฐ™์ด ๋‹น์ฒจ์ž๋ฅผ ์„ ์ •ํ•˜์˜€์Šต๋‹ˆ๋‹ค. ๋ณด์ƒ์€ ์ธ๋””๋ถ€์ŠคํŠธ๋žฉ ์ข…๋ฃŒ์ผ๋กœ๋ถ€ํ„ฐ 30์ผ ์ด๋‚ด์— ์Šคํ† ๋ธŒ ์ธ๋””์—์„œ ์ผ๊ด„ ์ง€๊ธ‰ํ•  ์˜ˆ์ •์ž…๋‹ˆ๋‹ค. ํ”ผ๋“œ๋ฐฑ ๋‹น์ฒจ์ž ์—ฐ๋ฒˆ ๋‹น์ฒจ์ž ๊ตฌ๋ถ„ ์Šคํ† ๋ธŒ ๋‹‰๋„ค์ž„ ๋ณด์ƒ - ๊ธฐ๋ณธ ํ”ผ๋“œ๋ฐฑ ์ฐธ์—ฌ์ž ์ฐธ์—ฌ์ž ์ „์ฒด ๋„ค์ด๋ฒ„ํŽ˜์ด ํฌ์ธํŠธ 5000์› 1 ๋ฒ ์ŠคํŠธ ํ”ผ๋“œ๋ฐฑ ์„ ์ •์ž CrystalClearPurity ๋„ค์ด๋ฒ„ํŽ˜์ด ํฌ์ธํŠธ 5000์› (๊ธฐ๋ณธ ๋ณด์ƒ์— ์ถ”๊ฐ€ ์ง€๊ธ‰) 2 ๋”๊ฒœ์†Œ๋…„ 3 LEEEMON 4 ๋ฌผ๊ธˆ2 5 ๋ฏผํŠธ์ฐธ์ƒˆ ์ด๋ฒคํŠธ ๋‹น์ฒจ์ž ์—ฐ๋ฒˆ ์ด๋ฒคํŠธ๋ช… ์Šคํ† ๋ธŒ ๋‹‰๋„ค์ž„ ๋ณด์ƒ 1 ๋ฒ„๊ทธ์ฐพ๊ธฐ ์ด๋ฒคํŠธ ์‚ฌ๋ง› ๋„ค์ด๋ฒ„ํŽ˜์ด ํฌ์ธํŠธ 5000์› 2 ํ˜ผ๋ˆ์•… 3 S1742564527932812 4 ๋ค๋น„๋ฉด๋ฌธ๋‹ค๊ณ  5 Sojeob 6 ์ž‰์—ฌ๋Ÿฌ์Šค777 7 hashiruka48 8 LEEEMON 9 ๋ฌผ๊ธˆ2 10 ํ‚ค์Šค_3 ๋งˆ์ง€๋ง‰์œผ๋กœ, ํŒŒ

26/11/2025
26/11/2025 06:45 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 17/11/2025

[Notice] Ending <PacoStep> INDIE BOOST LAB โ€“ A Message of Thanks

Hello, this is Team Ddeodeum-i. First of all, we would like to express our sincere gratitude to all the players who showed interest in our game and took the time to try it out. Until now, our QA was limited to team members, close acquaintances, and friendsโ€”very small circles. It has always been difficult to create opportunities to show the game directly to players and receive real feedback, and that longing stayed with us throughout development. Participating in the Indie Boost Lab allowed us to finally ease that longing and gain valuable insights we truly needed. During this process, we understand that we caused some inconvenienceโ€”insufficient announcements, build version updates, unstable survey links, and more. Even so, many of you shared your feedback through posts and comments, helping us address issues together. We are deeply grateful for your support. We will never take your gentle and thoughtful feedback lightly. Every comment and suggestion you shared is meaningful guidance fo

17/11/2025
17/11/2025 04:54 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 29/10/2025
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[EventEntry] Participate in the bug finding event. [1]
์ด๋ฏธ์ง€

I'm not sure if it's a bug or a judgment issue, but I'll post it anyway.There was a phenomenon where damage was not applied even when touching the thorns.The difficulty was not touched separately from the default value, so I checked that damage was applied when touching the thorns while playing.

29/10/2025
29/10/2025 08:11 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 29/10/2025
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+1

[BugReport] Bug? [1]
์ด๋ฏธ์ง€

I don't know if it's a bug or an intended system, but in the case of a long or normal jump, only up to 2 steps are possible, but if you jump shortly and then jump long at the end, you can jump up to 3 steps.If it's an intended part or not a hidden piece, I'd appreciate it if you could explain the operation method in the tutorial.

29/10/2025
29/10/2025 07:34 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 29/10/2025
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[FreeTalk] Paco Step question number 37 is strange. [2]
์ด๋ฏธ์ง€

It's a question asking about the game's premise speed, but it's not at all. It's normal. It comes out like very much so.

29/10/2025
29/10/2025 04:10 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 29/10/2025
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[BugReport] A bug where the screen turns white [1]
๋™์˜์ƒ

If you die in the boss battle and press the R key to restart, the screen turns white and the background becomes invisible.After that, it was resolved when I went to the entrance of the boss battle.

29/10/2025
29/10/2025 03:55 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 28/10/2025
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+4

[BugReport] Bug reports (cannot select option window after death, key change duplicate key assignment, interaction key change problem, stage clear after map screen) [1]
๋™์˜์ƒ ์ด๋ฏธ์ง€

I have summarized the peculiarities and confusing parts that occurred during gameplay.Pressing the ESC key during gameplay brings up the options window.1. When changing keys, it is possible to assign the same key (z key) (however, it only performs the dash, see video 2).2. Immediately after dying during gameplay, if you press the ESC key and click, no selection is made.3. The interaction key is not guided by the changed key. 4. The map screen was briefly displayed immediately after clearing the stage (once during progress).5. Damage taken in beginner mode (probably because it's skill guide mode?).I had no idea how to beat the 2nd boss..;; It was very difficult, but I barely managed to clear it with invincible health in beginner mode.The difficulty of the normal stages is also unusual.. and there are no major bugs, so I could feel that you have been working hard on this game for a long time.Especially when eating gems in stage 3.. I got goosebumps when I saw that you had set the jump and dash distance apart with perfect timing...;Honestly, it was difficult, but it was a game worth clearing.I recommend it to those who are confident in their controls and enjoy difficult games.

28/10/2025
28/10/2025 04:25 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 28/10/2025
+4

[EventEntry] Error occurred [1]
์ด๋ฏธ์ง€

I found an error where resuming does not take you to the point where you can continue.I paused the game in the middle and tried to play the game again.But the green circle button that appeared was not clickable.I exited and restarted the game, but the green circle button was still not clickable.I was able to move the screen with a right-click of the mouse, but I think it needs to be guided because it is not the part that was guided.(I wish you would let me know that you can move the screen on the map by right-clicking the mouse.)I repeated the game termination and re-execution countless times due to the error.Please fix the error so that when resuming, you can immediately move to the stage where the game was terminated.(I couldn't attach a video, so I inevitably attached the content in gif format.)

28/10/2025
28/10/2025 02:21 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 28/10/2025
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+2

[EventEntry] Is this a bug? [1]
์ด๋ฏธ์ง€

I don't know if it's intentional, but it seems like you become invincible for a short time when you ride that round thing.And this is a typo "์ด์˜ˆ์š”" -&gt; "์ด์—์š”"Basically, it seems like you have 2 jumps and 2 dashes, but you can do up to 3 short jumps + short jumps + jumps, and short jump + short jump + dash + jump + dash seems to jump the highest with a slight difference.

28/10/2025
28/10/2025 01:13 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 27/10/2025
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+1

[EventEntry] Bug found [1]
์ด๋ฏธ์ง€

&gt; Setting error?I was surprised when Rani, who I thought was a friend in Rain World or some mutated world line, appeared as the first boss?! Is that tree a namesake then? &gt; Functional bugThe save icon does spin on those trees, so at first I thought it was a checkpoint, but I kept reviving at the starting point, so I thought, "Ah, it's just updating the save file in between," but in the high dash tutorial section after defeating the second boss, the checkpoint function worked normally. This seems to be the original intention, but you should check it out.&gt; Boss battle bugFirst boss, Mrs. Rani - There is a bug where projectiles from the 6 o'clock direction cannot be hit.Second boss, Kerasia - I don't know if it's intentional, but if you hit her as soon as she moves to attack, the pattern is canceled and she goes back to the underground &gt; move process, so if you follow her and hit her, she can't perform the pattern and just gets hit like a sandbag.Other than that, there was a bug where clicking in the settings window didn't work in certain cases, but I'm not sure exactly when this occurs.This isn't a bug, but after saying I was going to talk to Kerasia, the demo suddenly ended as soon as the high dash tutorial section ended, which was confusing.These are the parts that occur in the version I played.The game is fun~!

27/10/2025
27/10/2025 08:46 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 26/10/2025

[BugReport] No bugs, just requesting minor improvements <p org_id="0">The game graphics are good, I'm curious about the story, and it looks fun, but I'm writing about improvements because I can't progress in the game due to my terrible skills..!</p><p org_id="1">I didn't find any serious bugs that would hinder the game when I played, but there are a few things that felt a little uncomfortable, so I'm writing about them!</p><p org_id="2">It would be nice if you could tell me the movement keys when playing the tutorial. I usually move with the arrow keys, but there may be players who think I move with WASD!</p><p org_id="3">It would be nice if the tutorial was a little more detailed! I didn't know that if you hold down the jump key, the jump becomes longer, so I complained about how difficult and hard the tutorial was for a long time and played the game ใ…œใ…œ </p><p org_id="4">It would be nice if the interval of hit judgment was longer in easy mode. If you fall into a place like a thorn pit, it takes quite a long time to get out because you get hit and fall little by little due to the hit judgment... I get more and more impatient, so I keep not getting out ใ…œใ…œ I hope you think about those with terrible skills... I'm sorry, I have terrible skills ใ…œใ…œ</p><p org_id="5">It was a very difficult game for people with terrible skills like me, but I'm sure the veterans will enjoy it? I'm jealous!!</p> [1]

๊ฒŒ์ž„ ๊ทธ๋ž˜ํ”ฝ๋„ ์ข‹๊ณ  ์Šคํ† ๋ฆฌ๋„ ๊ถ๊ธˆํ•˜๊ณ  ์žฌ๋ฐŒ์–ด ๋ณด์ด๋Š”๋ฐ ๋˜ฅ์†๋•Œ๋ฌธ์— ๊ฒŒ์ž„์„ ์ง„ํ–‰์„ ๋ชปํ•ด์„œ ์จ๋ณด๋Š” ๊ฐœ์„ ์‚ฌํ•ญ์ž…๋‹ˆ๋‹ค..!์ œ๊ฐ€ ํ”Œ๋ ˆ์ดํ• ๋•Œ ์‹ฌ๊ฐํ•˜๊ณ  ๊ฒŒ์ž„์— ์ง€์žฅ๊ฐ€๋Š” ๋ฒ„๊ทธ๋Š” ์ฐพ์ง€ ๋ชปํ–ˆ์ง€๋งŒ ์กฐ๊ธˆ ๋ถˆํŽธ?ํ•˜๊ฒŒ ๋А๊ปด์ง€๋Š”๊ฑด ๋ช‡๊ฐ€์ง€์žˆ์–ด์„œ ์จ๋ด…๋‹ˆ๋‹ค!ํŠœํ† ๋ฆฌ์–ผ ํ”Œ๋ ˆ์ดํ• ๋•Œ ์ด๋™ํ‚ค๋ฅผ ์•Œ๋ ค์ฃผ์‹œ๋ฉด ์ข‹์„ ๊ฒƒ ๊ฐ™์•„์š” ๋ฐฉํ–ฅํ‚ค๋กœ ๋ณดํ†ต ์›€์ง์ด๊ธดํ•˜์ง€๋งŒ WASD๋กœ ์›€์ง์ธ๋‹ค๊ณ  ์ƒ๊ฐํ•˜๋Š” ํ”Œ๋ ˆ์ด์–ด๋„ ์žˆ์„ ๊ฒƒ ๊ฐ™์•„์š”!ํŠœํ† ๋ฆฌ์–ผ์ด ์กฐ๊ธˆ ๋” ์ž์„ธํžˆ ๋‚˜์˜ค๋ฉด ์ข‹์„ ๊ฒƒ ๊ฐ™์•„์š”! ์ ํ”„ํ‚ค๋ฅผ ๊ธธ๊ฒŒ ๋ˆ„๋ฅด๋ฉด ์ ํ”„๊ฐ€ ๊ธธ๊ฒŒ ๋˜๋Š”๊ฑธ ์•„์˜ˆ ๋ชฐ๋ผ์„œ ํ•œ์ฐธ ํŠœํ† ๋ฆฌ์–ผ๋„ ๋„ˆ๋ฌด ์–ด๋ ต๋‹ค ํž˜๋“ค๋‹ค ๋ถˆํ‰๋ถˆ๋งŒํ•˜๋ฉฐ ๊ฒŒ์ž„ ์ง„ํ–‰ํ–ˆ๋„ค์š”ใ…œใ…œ ์‰ฌ์›€ ๋ชจ๋“œ์—์„œ ํ”ผ๊ฒฉํŒ์ •์˜ ๊ฐ„๊ฒฉ์ด ๋” ๊ธธ๋ฉด ์ข‹์„ ๊ฒƒ ๊ฐ™์•„์š” ๊ฐ€์‹œ ๊ตฌ๋ฉ์ด ๊ฐ™์€ ๊ณณ์— ๋น ์ง€๋ฉด ํ”ผ๊ฒฉํŒ์ •๋•Œ๋ฌธ์— ๋งž์œผ๋ฉด์„œ ์กฐ๊ธˆ์”ฉ ๋–จ์–ด์ง€๋‹ค๋ณด๋‹ˆ ๋น ์ ธ๋‚˜๊ฐ€๋Š”๋ฐ ์‹œ๊ฐ„์ด ๊ฝค ์˜ค๋ž˜ ๊ฑธ๋ฆฌ๋”๋ผ๊ณ ์š”... ์ ์  ๋” ๋งˆ์Œ์ด ๊ธ‰ํ•ด์ ธ์„œ ์ž๊พธ ๋” ์•ˆ๋‚˜๊ฐ€์ง€๋Š” ใ…œใ…œ ๋˜ฅ์†๋“ค๋„ ์ƒ๊ฐํ•ด์ฃผ์…จ์œผ๋ฉด ํ•ด์š”... ์ฃ„์†กํ•ฉ๋‹ˆ๋‹ค ๋˜ฅ์†์ด๋ผใ…œใ…œ์ €๊ฐ™์€ ๋˜ฅ์†๋“คํ•œํ…Œ๋Š” ๋„ˆ๋ฌด ์–ด๋ ค์šด ๊ฒŒ์ž„์ด์—ˆ๋Š”๋ฐ ๊ณ ์ธ๋ฌผ๋“ค์€ ์žฌ๋ฐŒ๊ฒŒ ์ฆ๊ธฐ์‹œ๊ฒ ์ฃ ? ๋ถ€๋Ÿฌ์›Œ์š”!!

26/10/2025
26/10/2025 10:32 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 26/10/2025

[FreeTalk] There is no survey link. [1]

!?

26/10/2025
26/10/2025 10:24 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 26/10/2025

[FreeTalk] I'm trying to do the Pacostep survey, but there's no link...? [2]

Huh?

26/10/2025
26/10/2025 05:38 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 25/10/2025
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+1

[EventEntry] A bug where bullets remain
์ด๋ฏธ์ง€

The bullets fired by the enemy in the previous stage carry over to the next stage.If you clear the stage while the enemy in the first picture is firing bullets, I confirmed that there are bullets on the right side of the second picture in the next stage.

25/10/2025
25/10/2025 08:57 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 23/10/2025

[EventEntry] Bug?
์ด๋ฏธ์ง€

The score window and a strange empty window in the upper center appeared during my first playthrough, obscuring the dialogue.However, when I played again later, it displayed normally, so I'm reporting it as a bug.

23/10/2025
23/10/2025 05:12 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 21/10/2025
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[DevLog] The <PacoStep> crowdfunding campaign is now live.
์ด๋ฏธ์ง€

Hello, this is Team Deodeumi. While participating in Indie Boost Lab, we were a bit hesitant to share our Tumblbug campaign, but thanks to the interest and support from so many of you, we decided to take the courage to do so. This Tumblbug campaign is what we believe to be the only chance to get some exclusive and affordable merchandise โ€” a small way to remember the game in a special way. (After much thought, weโ€™re posting this with only two hours left before it ends!) Of course, thereโ€™s no need to join the funding. We simply wanted to share our development story and the process behind the game with those who have shown us love. If youโ€™ve enjoyed playing , weโ€™d be truly grateful if you could take a moment to check it out. ๐Ÿ’ซ https://tumblbug.com/pacostep

21/10/2025
21/10/2025 12:48 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 20/10/2025
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+54

[EventEntry] I'm participating in the event!
๋™์˜์ƒ ์ด๋ฏธ์ง€

๐Ÿ’ฌ Spelling and typosRania's pouch... &gt; Aunt Rani...I want to. &gt; I want to.I saved it for you! &gt; I saved it for you!Called &gt; Called'Called' is a non-standard word for 'called'It doesn't scatter. &gt; It doesn't scatter.I want to develop various devices. &gt; I want to develop various devices.Location is &gt; Location is.Shall we go again? &gt; Shall we go again?What we're going to learn about this time is a technique called "Soul Sight." &gt; What we're going to learn about this time is a technique called "Soul Sight".You have to press it. &gt; You have to press it.C key &gt; C key (either space or attach to be unified) / will be. &gt; will be. In that case, &gt; In that caseIf the time condition is met, &gt; If the time condition is met,If you want to retry, &gt; If you want to retry, Ugh.. why am I back? &gt; Ugh.. why are you back?You have to do well. &gt; You have to do well.I can't control my body anymore. Stop me.. &gt; I can't control my body anymore. Stop me..I didn't expect it to reach out &gt; I didn't expect it to reach out / I wouldn't have.. &gt; I wouldn't have..Let's go home.. &gt; Let's go home.. I think it will be there. &gt; I think it will be there.When hit &gt; When hit / I think it will be there. &gt; I think it will be there.Young explorers are &gt; Young explorers areIt will start. &gt; It will start.Like this place, &gt; Like this place,Through the portal, at home &gt; Through the portal, at homeTo clear &gt; To clearTo acquire &gt; To acquire To consume &gt; To consume This should increase your stamina by one more bar! &gt; This should increase your stamina by one more bar!Thank you for your hard work &gt; Thank you for your hard workRania's pouch &gt; Aunt Rani / is resting. &gt; is resting. (Isn't it right to say she is resting instead of she is resting?)Are you talking about? &gt; Are you talking about?No way.. I can't be with the Yang race. Not with those.. those guys..!! &gt; No way.. I can't be with the Yang race. Not with those.. those guys..!!First, go inside. Aunt Rania will take good care of you. &gt; First, go inside. Aunt Rani will take good care of you.Written &gt; WrittenLet's study &gt; Let's study While pressing, &gt; While pressing, / Try it. &gt; Try it.Go high &gt; Go highIf you want to go far &gt; If you want to go far / It's good to put it in. &gt; It's good to put it in.Appearing &gt; AppearingThis guy is &gt; This guy isWhile jumping up, the dash is one space &gt; While jumping up, the dash is one spaceDoesn't reach &gt; Doesn't reachIt just falls. &gt; It just falls.If you want to stand, &gt; If you want to stand, / You have to jump. &gt; You have to jump.These guys are &gt; These guys areWith red barrage &gt; With red barrage / Can destroy &gt; Can destroySo that it doesn't hit &gt; So that it doesn't hit ๐Ÿ“ข Bug report๐Ÿ“Œ Thorns floating in the air๐Ÿ“Œ Into the ground...๐Ÿ“Œ Fast movement is..๐Ÿ“Œ Bug that dashes as soon as you revive depending on the dying situation๐Ÿ“Œ Map opens and moves..I cleared it with the mod on because there were many difficult sectionsIt was fun

20/10/2025
20/10/2025 10:45 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 20/10/2025
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+2

[EventEntry] Participating in the event!
์ด๋ฏธ์ง€

Reporting bug-like phenomena I experienced while playing.I played the itch.io version.1. In the first arena battle, sometimes an enemy on the ground would go into a blocked area, making it difficult to attack.2. In the high-dash stage in the last demo version, I might not know the system, but when I died in the second section, sometimesinstead of respawning in the second section, I would respawn in the very first section.3. When a character dies, pressing ESC to manipulate the options does not work. I didn't know this and wrote feedback that the options didn't work during the game, but after replaying it now, the options work fine in other situations;; I accidentally cleared it on a difficult difficulty.I had fun playing!

20/10/2025
20/10/2025 01:55 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 20/10/2025
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+2

[EventEntry] Various aspects
๋™์˜์ƒ ์ด๋ฏธ์ง€

That guy is all-in once he commits.(Immediately tea-bagging)It's not a critical bug, so it doesn't seem to matter much.I'm just wondering what's going to happen to him now.From what I can see, when implementing wall climbing, you intended that after climbing a certain amount, they can no longer bounce back and gradually descend.However, there are some cases where they can leap up in one breath like a hornet or a mountain hermit.In the battle with the first boss, there are cases where the mushroom pillar blocks projectiles, so this part needs to be checked.Looking at the super-fast projectile speed, I wondered if it was an intended gimmick,but the next time, I got hit without fail, so it didn't seem to be the case.  (Actually, at first, I thought, 'Oh, this makes sense now' because the pillar blocked it. Because of the boss's projectile speed, where prayer is the answer.)You can just watch this comfortably.It was so fun that I was doing that for a while.Just from a purely combat perspective, ์žฌ๋ฐ‹๋Š” ๋ƒ„์ƒˆ๊ฐ€ ๋‚˜๊ธฐ์— ์•„๋ฌด ์ƒ๊ฐ์—†์ด ํ•œ๋ฒˆ ์ฐ์–ด๋ดค์Šต๋‹ˆ๋‹ค.

20/10/2025
20/10/2025 11:31 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 20/10/2025
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+4

[EventEntry] Bug report [1]
์ด๋ฏธ์ง€

When entering the option settings on the main screen, the descriptions of the three areas on the left (probably immediately thought of as volume control) are not displayed properly.If you touch the spike in the upper left corner of the house you arrive at after the first boss fight, you will fall infinitely through the map when you respawn.

20/10/2025
20/10/2025 07:24 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 20/10/2025
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+4

[EventEntry] Dash unusable bug, boss UI? bug, infinite dash, map penetration [1]
์ด๋ฏธ์ง€

Stand in front of the sign here, thenPress jump jump dash From that moment on, the dash cannot be used.///A phenomenon where the boss progress UI that I was catching remains even if I die while catching the boss and go to another path after being reborn.//I don't know the conditions, but I think it was after the boss UI bugFrom then on, infinite dash became possible When I was wandering around and died, I was able to wander outside the map.It is also possible to return to the map from the desired location by jumping and dashing again.When I went back to catch the boss, the infinite dash was released, and when I cleared it, the UI bug was also resolved.

20/10/2025
20/10/2025 06:43 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 19/10/2025
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[EventEntry] You should create a goal point; [1]
์ด๋ฏธ์ง€

I was surprised that the goal was at the point I had doubted, wondering where the goal was here; How about putting something like an arrow on the flower;;; I thought I had to do a dot jump;

19/10/2025
19/10/2025 05:21 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 19/10/2025
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+1

[EventEntry] Bug: In-game screen and UI ratio displayed abnormally when switching to full screen from the title screen [1]
๋™์˜์ƒ ์ด๋ฏธ์ง€

ยท Reproduction conditions 1. From the title screen Options &gt; Full Screen or Alt + EnterEnter full screen 2. After starting the game In-game UI and screen have an abnormal ratiois displayed asยท Normal operation exception 1. In the in-game state Options &gt; Windowed screenAfter changing to 2. Same method (Options &gt; Full Screen or Alt + Enter) When switching to full screen Displayed normally * However, if you return to the title screen and restart the game in this state, The phenomenon of displaying an abnormal ratio recursยท Test environment - Resolution: 2560ร—1600 (16:10 ratio) - Build: PACOSTEP_DEMO_2509271018And on a minor note, the demo end screen appears in 'Test Site - High Dash' in the first playthrough, In the multiple playthroughs, the demo end screen also appears in 'Kerasia Tainted by Darkness'.Both are minor bugs that don't have much impact on the game itself,While playing through the all-clear and speedrun, I did not experience any bugs that would make it impossible to proceed. Overall, it seems to have been a very stable build.In the current demo version, 'Village Boundary 4 in the Shadow' seems to have been the most difficult, but it was not impossible to clear.

19/10/2025
19/10/2025 04:59 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 19/10/2025
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+2

[EventEntry] zibi-korean.itch.io/pacostep Version Other Bugs or Improvements [1]
์ด๋ฏธ์ง€

Perhaps because the dialogue is too large,it is obscured by the UI.

19/10/2025
19/10/2025 03:41 PM