์ž‘์„ฑ ์‹œ๊ฐ„ 08/10/2025
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[Notice] Destiny Is Dice INDIE BOOST LAB Event Participation Guide (10/13 ~ 10/26) [87]
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Hello! This event is open for Destiny Is Dice, participating in INDIE BOOST LAB. I'm joining this time to gather feedback on the UI and overall controls. As this is our first public test and our first attempt at a โ€˜turn-based combat game,โ€™ there are many areas that need improvement. Because of this, I'm concerned players might encounter inconveniences while playing. However, precisely because of this, your opinions and feedback are crucial. Please help us create a better game by sharing your valuable opinions! Indie Boost Lab Period October 13, 2025 ~ October 26, 2025 1. User Feedback Participation Guide Help Destiny Is Dice become an even more fun game by leaving your feedback! [How to Participate] โ‘  Leave a comment on this post saying you're participating! (Example: I'm in!) โ‘ก Play the demo version of Destiny Is Dice and write a one-line review on the store. โ†’ Store Link: https://store.onstove.com/ko/games/102494 โ‘ข Take the survey below! โ†’ Survey Link: https://forms.office.com/r/DhCi

08/10/2025
08/10/2025 12:23 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 01/12/2025
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[Notice] ์น˜์™€์™€ ์ปจํŠธ๋กค๋Ÿฌ์˜ Indie Boost Lab ์‹ ์ฒญ์ด ์Šน์ธ๋˜์—ˆ์Šต๋‹ˆ๋‹ค! [2]
์ด๋ฏธ์ง€

์•ˆ๋…•ํ•˜์„ธ์š”, Destiny Is Dice๋ฅผ ๊ฐœ๋ฐœํ•˜๋˜ SinPodo์ž…๋‹ˆ๋‹ค. ์ด๋ฒˆ์— Chihuahua Controller์˜ ๋ฐ๋ชจ๋ฅผ Indie Boost Lab์— ์‹ ์ฒญํ•˜๊ฒŒ ๋˜์—ˆ์Šต๋‹ˆ๋‹ค. 12์›” 4์ผ๋ถ€ํ„ฐ 2์ฃผ๊ฐ„ ์ง„ํ–‰๋  ์˜ˆ์ •์ด๋‹ˆ ๋งŽ์€ ๊ด€์‹ฌ ๋ถ€ํƒ๋“œ๋ฆฝ๋‹ˆ๋‹ค! https://page.onstove.com/boostlab/global/view/11395623 Destiny Is Dice๋„ UI์— ๋Œ€ํ•œ ๋Œ€๋Œ€์ ์ธ ์ˆ˜์ •์„ ํ•˜๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค! ๊ผญ ์ข‹์€ ๋ณธํŽธ์œผ๋กœ ๋Œ์•„์˜ค๊ฒ ์Šต๋‹ˆ๋‹ค :)

01/12/2025
01/12/2025 05:11 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 03/11/2025
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[Notice] Destiny Is Dice์˜ ์ฐธ์—ฌ ์†Œ๊ฐ ๋ฐ ํ”ผ๋“œ๋ฐฑ & ์ด๋ฒคํŠธ ๋‹น์ฒจ์ž ๋ฐœํ‘œ ๊ณต์ง€ [4]
์ด๋ฏธ์ง€

Hello, I'm SinPodo, the developer of ! First of all, thank you to everyone who played this game. As this was our first time developing a game of this scale, we know there were many shortcomings, but your opinions and feedback were incredibly valuable. That's why we've improved so much! Improvements and Further Improvements We've made several improvements based on your feedback! The following is what's currently implemented: -Some typos corrected -Fixed a bug with the attack damage of the tutorial monster (slime) -Fixed a bug with some item images not being displayed There were other reports, but rather than fixing them immediately, we decided to address them while improving the UI. The following key changes are planned: -Tutorial improvements (for clarity) -UI overhauls for combat and dialogue (less obstruction of dialogue screen, easier mouse movement during battle, etc.) -Adventure and battle system overhauls (changing the Witch's Dice spell to only be used at the d

03/11/2025
03/11/2025 08:17 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 26/10/2025
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[NoRandomBugs!] Summary of bugs and inconveniences found during play [1]
๋™์˜์ƒ ์ด๋ฏธ์ง€

Even if you change the language setting, you don't feel the changed setting..Incorrect DIM processing of skill usage (attached video and skill tooltip, it should not be selected because it is not dice 5, but it is estimated that it is dim processed when there is an existing selected skill.)Symptom that the dialogue cannot be skipped.(It does not work when proceeding with the dialogue with the keyboard (Enter? Spacebar?) after clicking on numbers 1 and 2.)UI convenience needs improvement.I think you are already aware of this.. To be specific.<ul>  You have to select a dice and then set an attack skill..   Just select an attack skill and skip the turn (playing without realizing it's a TRPG-style game)The number above the dice when using a skill can be mistaken for the 'skill usage order'. (It would be better to display it as a character icon or a character-shaped speech bubble..)I couldn't use the main character's second skill (requires using 2 dice) in the tutorial.Complicated waiting period after the battle is over..Discarding allies/rewards...(...It would be nice to have a warning window when there are unused dice or unacquired rewards.)  </ul>

26/10/2025
26/10/2025 03:23 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 26/10/2025
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[GameCleared!] Impressions after clearing the game [1]
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Favorite character: Main characterThe skill of combining two dice and using them is also quite powerful... I want to support the main character and his childhood friend!From the very beginning, it shows that the world is 'acting under special rules'.A strange world's labyrinth where you can't move as you want and can't avoid seeing monsters.And the game master witch who watches everything from above.Personally, I think the structure of the witch watching from above and the details of the game UI express the current situation well.It felt like a TRPG game master and dice roll.I won the boss battle without difficulty.If you make me roll an odd number (3), then every turn after that, the opponent and I will only roll 3, and recover 20 every turn. lolHarpy... you will be beaten in the hell of endless 3 dice...The beta ended in a place where I'm really curious about the future story.What about the Scavenger Knights? What about the life and death of the childhood friend? What is the purpose of the witch Green? I wonder what will happen...I'm looking forward to it!Kyaaaaaaa

26/10/2025
26/10/2025 02:28 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 26/10/2025
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[GameCleared!] I beat this game!!! [1]
์ด๋ฏธ์ง€

Lem Gol is my typeIt was so much fun winning with an odd damage pump by putting in 3 dice.The combination of Lem Gol-tailored passives with power that didn't even require a separate healer character!Even Harpy couldn't move!

26/10/2025
26/10/2025 04:42 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 25/10/2025
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[GameCleared!] My favorite character is [1]
์ด๋ฏธ์ง€

Clear authentication.My favorite character is Green.She has a pretty face and a great body. I think she has a good personality too.Something sometimes has a mosaic on her face... but I think it's for the hero.I'm looking forward to the story.Oh, and it seems like the priest doesn't have a sound effect when self-healing. I think it would be nice to add something like that.

25/10/2025
25/10/2025 07:26 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 25/10/2025

[NoRandomBugs!] Dice re-roll display error [1]

During the game, I got 6 dice and when I re-rolled, I got 6 dice again and moved 3 spaces.I think it might be an animation lag.I've experienced it once or twice.I didn't think to record a video, so I don't have one.It seems to be an intermittent animation delay? phenomenon.

25/10/2025
25/10/2025 07:16 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 25/10/2025
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[GameCleared!] Clear! [2]
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Clear! I couldn't take a screenshot the first time, so I took it again.The first time I cleared it, I accidentally didn't recruit the Chihuahua as a companion and sent it away, but when I cleared it the second time, it was no joke.If you feed it cake to make its attack power 4, it will be a one-shot, one-kill.My favorite character is the second character in the screenshot, but I can't remember the name.I liked that it was a healer, even though it was a small amount, and it was fun that it could continue to heal itself after applying all sides 4 dice, which was relatively easy to obtain.

25/10/2025
25/10/2025 05:40 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 24/10/2025
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[NoRandomBugs!] Bug report [1]
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Report and improvement suggestionsI couldn't reproduce it, but when using a skill, sometimes the reroll skill wouldn't appear even after clicking multiple times when selecting a skill via the 'Not in use' > Next button.So, for skills, instead of swiping sideways to find them, I wish it were possible to open and check them all at once, select the desired skill, and use it, making skill selection and viewing easier. Also, when using skills, there are cases where a skill is accidentally selected and used immediately while swiping sideways, so it would be good to select a skill and press 'Use' to use it, and it would be good if a description of each skill was displayed by default or via a mouse cursor.

24/10/2025
24/10/2025 10:51 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 23/10/2025
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[GameCleared!] Clear Event Participation [1]
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I enjoyed Dicey Dungeons, and I enjoyed this game because it was similar. I liked the added strategy of calculating which of my companions is best at using dice.I also liked that they put a lot of effort into the story.Regarding the map movement method, I was impressed that they chose a dice-rolling method to move, unlike the now-clichรฉd Slay the Spire-like selection method. However, in the process, the number of companions and the number of dice are determined by dice luck, and there was a serious problem that the difficulty of the battle became too difficult or too easy.Also, it seems that the importance of one-shot one-kills is very high due to the lack of defensive measures. It was interesting to be able to kill the skill caster or the dice owner, or both. Whether one-shot one-kills are possible, of course, the number of dice mentioned is very important.The reward item value was also so different that it felt like it was undermining the strategy.And should I think of the dice reroll as a reroll that doesn't show the opposite side of the current face, rather than a turn? You can choose the direction you can turn, but some directions are displayed brightly and some are displayed darkly, but you can still choose... I'm curious what that means.

23/10/2025
23/10/2025 07:52 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 21/10/2025
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[NoRandomBugs!] Bug report. [1]
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There were two inconveniences while playing the game.I don't know if this is a bug, but I'll report it.1. Dialogue box skip functionThe dialogue box skip is operated through the button in the lower right corner, but there is a slight error in this part.If you press the space bar after pressing the button, the dialogue box will skip.However, if you click the screen with the mouse in the middle of it, you will not be able to skip the dialogue box with the space bar.I recorded this part, but it was not properly confirmed, so I will write it down. To summarize1. Click the button in the lower right corner2. After clicking, skip the dialogue box with the space bar3. If you click the screen with the mouse while it is possible to skip the dialogue box with the space bar, it is impossible to skip the dialogue box with the space bar.2. Skill registration errorIf you replace a skill with another skill while the skill is registered, the skill is displayed as equipped, but the order does not appear on the dice.

21/10/2025
21/10/2025 03:03 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 21/10/2025
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[GameCleared!] I'm participating in the event. [1]
๋™์˜์ƒ ์ด๋ฏธ์ง€

Here are the clear screen and video.The character I liked was..Isle Shell. BecauseIt hits so well.Next are the things I felt while playing.1. Map movementThe map movement is not a method of selecting the desired location using a map, like other deck-building roguelike games,but because it is a method of moving by rolling dice, there were severe deviations for each game.There were times when I only got combat rooms, so I couldn't manage my health and couldn't eat passives or other potions, which made it difficult,There were also cases where I entered the boss battle relatively easily because a lot of treasure chest rooms appeared, and there were also cases where I entered the boss battle with only one companion.2. Health managementHealth management was more difficult than I thought.The only ways to recover were to bring a companion who can heal and use wide-area healing, or to replenish by taking potions, so later on, the build was somewhat put togetherUnless it was a case of overwhelming, I felt it was very difficult.3. Map layoutSince the map movement itself is heavily dependent on luck, there were cases where I entered the store early or couldn't enter at all.์ „์ฒด์ ์œผ๋กœ ๋งต์˜ ๋ฐฐ์น˜๋ฅผ ์กฐ์ •ํ•  ํ•„์š”๊ฐ€ ์žˆ์–ด ๋ณด์˜€์Šต๋‹ˆ๋‹ค.

21/10/2025
21/10/2025 02:55 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 20/10/2025
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[GameCleared!] Event participation [3]
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Started with four people and barely cleared it, leaving one knight with 12 health.Cleared it with four party members, but the clear result window seems to have an error, as it doesn't show all four properly.Enjoyed watching the story until the end.My favorite character is Green.I liked the variety of expressions, the brightness, and the quirky charm.I'm curious about what's happening with the face glitching.

20/10/2025
20/10/2025 10:52 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 20/10/2025
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[GameCleared!] Event participation [1]
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The Chihuahua seems like a scam. It did everything by itself. And I felt like the Druid was useless. Maybe it's because I got a passive item that's more effective if you hit it multiple times rather than a strong blow, but the Druid didn't shine. Of course, to put it differently, it means that the character synergy varies depending on the item, but I felt that the Chihuahua had too much versatility. The moment you eat just one thing that makes all the dice 6, the high point depending on the item seems to be too serious. Even if the Druid has a higher high point, the Druid consumes three dice, so the opportunity cost calculation was not easy. On the other hand, the Chihuahua didn't have that and just did everything with damage, so I felt like the balance was broken. Also, the Chihuahua was a complete Golem upgrade. So I only used Golem as the main character's dice shuttle.Lastly, my favorite character is...Wow, bbu-ah-ang!

20/10/2025
20/10/2025 09:50 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 19/10/2025
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[GameCleared!] Participating in the clear event [1]
์ด๋ฏธ์ง€

In fact, the wolf battle and the boss battle feel like two consecutive battles, and I was a little embarrassed because there was a second phase in the boss battle ๐Ÿ˜ฑFrom the wolf battle, if you can't send one at a time in one turn, you will die of thirst unless you have a potion, so it is important to manage your HP well!In the case of screenshots, I use the druid's triple attack and the attack power potion-fed puppy as the main deal.While the two of them were gathering energy, I was able to set up a stable DPS using the golem placed in the second row with the main character's second skill tool.In addition, I acquired a passive that adds the sum of the dice to the damage among the artifacts, so I cleared it relatively easily ๐ŸŽฒ๐ŸŽฒAnd my favorite character is the puppy. The performance is good, but...That expression, which is not like a chihuahua, reminds me of the crying cat meme, so I keep looking at it ๐Ÿฅน

19/10/2025
19/10/2025 09:21 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 19/10/2025
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[NoRandomBugs!] Report typos [1]
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Make it with 3!

19/10/2025
19/10/2025 09:02 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 19/10/2025
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[GameCleared!] Clear complete [1]
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Personally, my favorite character seems to be the Chihuahua.The basic skills are good, but (especially when used with the item that changes all dice faces to 6, it becomes the strongest Chihuahua.)I liked it because it looked like a melted blob of gum when its health ran out and it was cute. 

19/10/2025
19/10/2025 08:13 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 19/10/2025
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[GameCleared!] Clear! [1]
์ด๋ฏธ์ง€

 Cleared.Took a picture while landing the final blow!My favorite character is the puppy.It's not that its stats are outstanding, but it's cute~And it's a companion who was with me during the final boss~

19/10/2025
19/10/2025 06:50 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 19/10/2025
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[GameCleared!] Clear [1]
์ด๋ฏธ์ง€

At first, I wondered, 'Why are there dice faces?'I didn't know changing dice would be this fun.Also, I wondered why the ability included decreasing ally dice and increasing enemy dice,but subtracting 1 from 1 results in 6, and adding 1 to 6 results in 1!Thanks to the innovative system, I had a different kind of fun compared to other games.Moving on to the character I liked next...The character I liked the most visually was Wawa,but excluding looksism,I'll choose Border, who helped clear the boss with superior dice.The movement is almost fixed at 5, reducing variables when exploring and even without dice manipulation,I couldn't help but fall for the wonderful performance that maximizes the power of Aile's one-hit kill.By the way, the later story gets quite heavy.The background of how the dungeon was created and Green's secret being revealed were fascinating.I'm looking forward to the sequel story. 

19/10/2025
19/10/2025 01:53 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 18/10/2025
+5

[GameCleared!] Participating in the clear event [1]
์ด๋ฏธ์ง€

The explanation of the battle progression in the tutorial was short and simple, but when I actually played it, the battle flow felt somewhat complicated.Unlike the simple explanation, I had to go through trial and error to learn whether the skills were properly applied,I thought it would be better if the tutorial provided a little more detailed guidance on how to proceed with the battle than it does now.Each character's skill has different conditions, such as the number of dice required or a specific number, so the skill is activated only when these conditions are met,The dice to which the skill is applied are marked with the character number, so you can distinguish between enemies that attack this turn and those that do not,And if you add supplementary explanations such as prioritizing the removal of attacking enemies to lead the battle to your advantage,It will be much easier to understand the battle progression of the game.My favorite character is TOM.If one die rolls an even number, it can deal a base damage of 8, and if two dice are even, it can hit twice for 10 damage each.I liked that if I had a damage doubling item like Little Chopsticks in my passive items, I could attack twice with high damage.

18/10/2025
18/10/2025 08:30 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 18/10/2025
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[GameCleared!] This is a game I'm looking forward to the official release of. [1]
์ด๋ฏธ์ง€

Did I get rid of it? The final boss appeared when I thought I did.I wondered if I could catch it because it had 200 health, but I cleared it.The skills were definitely unique and fun, befitting the final boss.I liked that they gave me a lot of clear rewards.In terms of the story, my favorite character is 'Smirk'.I was impressed by the way he calmly lied to protect his daughter.In terms of combat, I liked the Chihuahua the most.Use 'Cute Chihuahua' on dice with low numbers to allow you to use 'The Chihuahua' on the next turn.It was very useful because I could use 'The Chihuahua', a powerful attack, right away on dice with a 6.I had fun playing until the end.I'm looking forward to the official release!

18/10/2025
18/10/2025 07:23 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 18/10/2025

[NoRandomBugs!] Here are some improvements. [1]

Do you know what's important in a game?Graphics, story, and sound are all important, but I think it's about maximizing the fun in the beginning to reduce churn.The reason I'm saying this is that the tutorial in this game is so frustrating and annoying.From the very beginning of the game, the part to skip to the next part is marked as 'skip'.I'm confused as to whether the story is being skipped or if it's skipping to the next page.In fact, at first, I thought I was stuck in a bug where it wouldn't go to the next page. I couldn't even exit to the main screen during the story, so I skipped everything and pressed skip with the intention of restarting the game... It turns out that it goes to the next page... I think it would be better to eliminate such ambiguous parts as much as possible.It would be nice to add sound or impact to the mouse click. It's so confusing whether it's pressed or not, or if it's pressed and loading, which is frustrating.Even though it's a story reason that only low numbers like 1 or 2 come out in the early battle dice, it felt so frustrating to me and made the game feel slow.The system where a girl comes out and gives a blessing? in the second battle of the tutorial is also really good, but it's so often that the number goes down when I use a reroll on my turn, and the number goes up when I use it on the opponent's turn;;; I was very embarrassed. I thought I was just unlucky until the second time, but when I used it the third time, I was so dumbfounded that I screamed.Reroll first (me) - 1>1Reroll second (opponent) - 5>6Reroll third (me) - 3>2If this is also a story reason, I have nothing to say, but isn't this a debuff rather than a buff? I think it would be good to adjust the numbers a little.I even continued the tutorial with this in mind. I opened the treasure chest and tried to equip the treasure, so I opened the backpack?, drank potions, normalized the dice, and tried to equip skills, but no matter what I did, I couldn't equip the skills. Frustrated, I touched this and that and pressed the trash can, and my skill was immediately destroyed without asking me again... I'm playing this game for the first time today. I don't know how many minutes I've been playing, not n hours today. The creators must be very familiar with this game, but most of the buyers who buy this game, or rather 99% of the people, are newbies who are experiencing this game for the first time. The trash can is obviously an emoji for throwing away items. Everyone knows that, but what if a player accidentally presses the trash can? What if the player thought they could recover it like in the PC trash can? How would you feel the moment you throw away an important item?The main point is that it would be nice to have a status window that asks again when you press the trash can.I didn't know how to proceed with the battle when I started the first battle, and the tutorial felt a little unfriendly, and there wasn't even a guide window to tell me how to fight again, so I became very impatient and felt frustrated as I went on.The overall quality of the game is very good. It has unique features that connect to the story, unlike typical turn-based dice games, and the characters and story are very good, and the dot graphics are cute and charming. However, the completeness of the game, the so-called details, felt a little lacking. All of the above may be considered patches that are not necessary to proceed with the game. In fact, some players may not have even noticed it, but I suggest it because I think it is a necessary item for this game to develop. I'm sorry that I couldn't enjoy the game because I was impatient. I hope to see you again next time and I'll stop here. Thank you. 

18/10/2025
18/10/2025 12:55 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 17/10/2025

[FreeTalk] Breaking news as of this moment) [1]
์ด๋ฏธ์ง€

ใ…‹ใ…‹ใ…‹ใ…‹ใ…‹ใ…‹ใ…‹ใ…‹ใ…‹ใ…‹ใ…‹ใ…‹ใ…‹ใ…‹ใ…‹ใ…‹ใ…‹...Just Daewa and So when is this universe-god game that seems to be undoubtedly amazing officially released?

17/10/2025
17/10/2025 11:43 AM