์ž‘์„ฑ ์‹œ๊ฐ„ 17/09/2025
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+8

[DevLog] Home Demo Update Notice
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The review process has just been completed, and I was able to update the game! Here are the details of the update: Main Highlights: You can now choose a mode (difficulty) at the start of the game.An Easy difficulty has been added to the rhythm game. Several adjustments have been made to the composition game. Tutorial typos and wording have been corrected. Eased puzzle elements have been added to the flashback scenes. The quiz in the material collection process has been removed, and it has been simplified to basic collection. Details: Added [New Game] feature A confirmation message has been added when starting a new game, and as shown in the image, you can choose from three modes. When selecting My Journey, the screen switches as above, allowing players to freely customize the difficulty through choices. Please note the auto-save points during gameplay, as you can always return to the title screen and adjust the settings again. [Composition] Revamp Recall: Changed to a short cooldown fo

17/09/2025
17/09/2025 01:52 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 15/09/2025
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+4

[Notice] [Spoiler Alert] Apology for Poor Management & Puzzle Solution Guide [5]
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I received feedback asking, โ€œWhy arenโ€™t the solutions provided? Do you actually want feedback?โ€ I understand that many players have already expressed difficulty, and yet I only mentioned a future patch without offering any immediate measures. This surely left some of you feeling disappointed. First, I would like to sincerely apologize for my poor and inadequate management. I am truly sorry. Despite receiving much feedback, the reasons I have not implemented a patch until now are as follows. Please take this as an explanation of the situation rather than an excuse: 1. Work has been restricted due to a back injury. 2. During the Indie Boost Lab period, making changes to core gameplay elementsโ€”not just bug fixesโ€”would disrupt the consistency of feedback before and after the patch. As for not providing solutions, that was undeniably my mistake. I wrongly assumed players would not want a stopgap response like releasing solutions instead of addressing the root issue. I am sorry for showing s

15/09/2025
15/09/2025 01:14 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 07/09/2025
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+4

[Notice] [Home] Participation Guide for the Indie Boost Lab Event (9/8โ€“9/17) [153]
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Hello! This is Home, and weโ€™re excited to join the INDIE BOOST LAB. Home has been in development for about 21 months and is currently in its mid-development stage. We decided to participate in this event to hear your impressions of the game and your feedback on the demo experience. We look forward to your support and participation! ๐Ÿ“† Event Period September 8, 2025 โ€“ September 17, 2025 User Feedback Participation Guide Please share your thoughts to help Home become an even more enjoyable game! [How to Participate] โ‘  Leave a comment on this post! (Example: โ€œIโ€™m in!โ€) โ‘ก Play the demo version of Home and write a short review on the store page. https://store.onstove.com/ko/games/102273 โ‘ข Take part in the survey below! https://forms.office.com/r/g2xuff4UCx [Participation Rewards] โ‘  All participants: 5,000 KRW Naver Pay Points โ‘ก Best feedback (5 winners): An additional participation reward! 2. [My Favorite OST] & [Demo Clear] Event Participation Guide Alongside collecting feedback, weโ€™re als

07/09/2025
07/09/2025 03:00 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 22/09/2025

[Notice] Home: Indie Boost Lab Recap & Event Winner Announcement [3]
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Hello, this is Mr. Spoon, the developer of Home Far more people than I had expected have played my game and participated in the event. The feedback I received about the game showed strong consistency, both in positive and negative aspects. This is something I view very positivelyโ€”it means that the strengths of the game are clear, while at the same time, the areas for improvement are also well-defined. With this in mind, I plan to continue improving the game so that it can grow into a better experience. Summary of Improvements First Round (Applied): Fixed typos in the busking tutorial Removed material-gathering quiz โ†’ simplified to basic collection Added lights in flashback scenes, implemented light-mode difficulty Added hint system in the composition part Changed how โ€œRecallโ€ works (cooldown system) Disabled immediate clicks upon success in the composition part (safety measure) Revised tutorial texts for the composition part Second Round (Applied): Added Easy difficulty for OTR and WOL

22/09/2025
22/09/2025 07:13 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 17/09/2025
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[DemoClear] I cleared the demo~ [1]
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I liked the unique gameplay. I have high expectations for it as a healing game.

17/09/2025
17/09/2025 02:58 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 17/09/2025
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[MyFavoriteOST] Hello Santa [1]
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<span class="fr-mk" style="display: none;"> </span>If you listen to the lyrics, Santa Claus ironically means the father in the context.In the demo story, the protagonist and his mother suffered from the father's violence since the protagonist was young, and the mother couldn't stand it and even got divorced.And currently, he is on the run from his father. In this situation, to Santa, 'I want a different gift this year. Don't get too drunk. It's scary. Please be happy. I don't want to read your face. Please be happy for me.'The first song he sang after running away from home was about begging his father, ironically calling him Santa, which was heartbreaking.

17/09/2025
17/09/2025 02:42 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 17/09/2025
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[DemoClear] Demo cleared! [2]
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I have played both before and after the update.I am really satisfied that the composition puzzle related to the mini-game has been eased so that anyone can solve it.Collecting materials is something that anyone can overcome with a little trial and error, but I am a little disappointed that it has been completely removed.In the case of the busking rhythm game, I think that the factor that increases the difficulty is not the number of notes, but the fact that you have to press QWER together. It was quite disappointing that the number of notes was reduced without any change in that part in the difficulty easing mode.Aside from that, in the story, an elderly person appears and politely asks the main character to teach him the guitar, and then they have their next meeting. I am looking forward to seeing what kind of influence this elderly person will have on the main character's thoughts and actions. I enjoyed playing it. 

17/09/2025
17/09/2025 02:11 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 17/09/2025
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[MyFavoriteOST] Participating in my favorite OST [1]
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The reason I chose Hello Santa as my favorite song is because,I thought that the 'Santa' in the lyrics doesn't mean the real Santa in the context, but rather refers to the father.It's not just a song about a child's innocence expecting Christmas presents, but also it contains the desperate wish to just have a normal day while suffering from domestic violence from a drunken, violent father, which made my heart heavy.In particular, the lyrics, "Please be happy for me, Santa. That would be the best gift for me on Christmas. Please be happy, my Santa," felt even more heartbreaking because it depicted a situation where a child has no choice but to make their father's happiness their greatest wish, not their own.Although the song is sung with a calm and warm melody and a soft voice, I think it is the song that left the deepest impression because the lyrics contain heartbreaking wounds.

17/09/2025
17/09/2025 01:49 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 17/09/2025
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[DemoClear] I will participate in the demo clear. [1]
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While playing the game, I was able to directly feel the family discord during the protagonist's childhood and the complex emotions towards their parents through their recollections, which greatly enhanced the immersion. Each scene, such as busking on the street after running away from home, enduring the cold to survive, and taking care of a small cat, felt like watching the protagonist's life and heart up close.I liked how various mini-game elements such as composing, puzzles, and busking were naturally connected to the story. At first, I didn't fully understand the meaning of the song because I was focused on the English lyrics and rhythm game, but when I played it again, thinking about the protagonist's feelings and melody in the lyrics, it resonated even more. The only disappointing thing was that it would have been nice if the puzzle explanations were a bit more detailed, and it would be more pleasant to enjoy if a convenience function to change the control keys in the rhythm game was added.

17/09/2025
17/09/2025 01:48 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 17/09/2025
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+3

[DemoClear] I'm posting some things I found disappointing while clearing the final update. [1]
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I'm leaving some feedback on the disappointing parts I experienced while playing again after the update.First time playingWhen you enter the wrong door for the first time, you return to your original spot,But there's no reaction here, so you can't tell if it's working properly,Here, I wish the main character would say something like, "I'm back where I started..."It would be nice to have a hint that you entered the wrong door by adding a comment like this.And you have to press the handle to enter the room,It would be nice to indicate that you can enter through this part.(Like an enter indicator below)And finally, in my personal opinion, the judgment is too tight.(And usually rhythm games use the D,F,J,K keys, but it's more confusing because it's the space arrow keys..ใ… )

17/09/2025
17/09/2025 01:46 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 17/09/2025
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[DemoClear] Demo clear certified. [1]
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I was so tired of the difficult guitar playing and the mocking phrases that I gave up and just watched the notes go down.I solved finding the right door for the number easily, butpeople who are not familiar with this type of puzzle will probably choose to turn off the game immediately.

17/09/2025
17/09/2025 11:51 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 17/09/2025
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[MyFavoriteOST] My favorite OST [1]
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<span class="fr-mk" style="display: none;"> </span> This song is so intense I can't think of any other songs lol

17/09/2025
17/09/2025 07:21 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 17/09/2025
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[DemoClear] Demo clear certified~ [1]
์ด๋ฏธ์ง€

I hesitated a bit in the mini-game, but it was fun in a small way. The OSTs you made yourself were good, butthe OSTs were good, butthere were many things that were lacking in the story to be immersed in.I hope the official version comes out as a better game.

17/09/2025
17/09/2025 07:10 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 17/09/2025
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+1

[MyFavoriteOST] My favorite OST!!! [1]
๋™์˜์ƒ ์ด๋ฏธ์ง€

<span class="fr-mk" style="display: none;"> </span> is Hello SantaI like it because it feels lonely yet warm.I think that when these ambivalent emotions or expressions are matched awkwardly, they sound like dissonance, but the subtle feeling or emotions when they meet well are especially good and unique.The song's atmosphere also felt like the OST of The Perks of Being a Wallflower, one of my favorite movies.

17/09/2025
17/09/2025 04:47 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 17/09/2025
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+5

[DemoClear] Demo clear in commemoration of the September 17 update [1]
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Subtle anti-piracy technology is applied to the screenshot.Demo clear in commemoration of the September 17 update I cleared the game.I liked that the developer's creations were specified in the license.I also liked that there were various modes in the September 17 version.I'm looking forward to the official version. I took a few screenshots separately, and this scene was the best.I liked the demo version where I could feel the warmth of the hamburger from the grandfather who came to learn other things.I look forward to the official version story.

17/09/2025
17/09/2025 03:26 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 17/09/2025
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[DemoClear] Demo clear certification [1]
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I'm on the road the road aloneI'm alone it's so dark my bag is a bit too muchi can't breath i can breath nowoh god please tell me why i didn't want itis your play please tell me whyeveryone just p***** me nobody f with me and i'm falling down..The song lyrics, the protagonist's situation, and the game's story all meshed together so well that I enjoyed it with great immersion.The most problematic part, the mini-game (where the story doesn't progress because you're stuck), is already recognized and being improved, so I'll skip that..There weren't any other major problems. (This is just my personal opinion, but the mini-games that are currently available are of good quality. However, I think the initial 'direction of solving the problem' was missing, so it was received as too difficult.  If you fail more than n times, I suggest providing an option to skip the mini-game with a 'story-focused mode'.Based on the developer's experience, it's a one-person development (including graphics, sound, and story)...Please don't overwork yourself and stay healthy, and I hope you continue to create unique games that are 'distinctive and unique' like you have been.p.s// Take care of your back.. seriously... If your disc ruptures.. oh.. it's terrible...

17/09/2025
17/09/2025 01:40 AM
์ž‘์„ฑ ์‹œ๊ฐ„ 16/09/2025
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[MyFavoriteOST] On the road, favorite OST [1]
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<span class="fr-mk" style="display: none;"> </span><span class="fr-mk" style="display: none;"> </span><span class="fr-mk" style="display: none;"> </span><span class="fr-mk" style="display: none;"> </span><span class="fr-mk" style="display: none;"> </span><span class="fr-mk" style="display: none;"> </span>As I follow the lyrics, the narrative unfolding in my head is so relatable.., Walking alone on the road, even in the reality where the weight on my shoulders feels suffocating, the sight of countless people around me just passing by is vividly depicted.everyone just p***** me nobody f with me and i falling downnI'm on the road the road aloneThe most impressive part of this song was the lyrics that captured the loneliness of being alone (nobody, alone) and the narrative where he meets a cat and an old man afterward, which was especially good.

16/09/2025
16/09/2025 08:49 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 16/09/2025
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[DemoClear] Demo clear and review [1]
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Demo version clear!The story of a family with various stories and a minor who ran away from home and lives alone..I played while thinking that the main character would be well comforted between the cat and the grandfather. The mini-game was difficult, but I succeeded in clearing it after reading the strategy (?) post.I think you already know this, but if I write down some more personal thoughts on the mini-game..1. Choosing an option > The expression 'Let's think again' seemed to be the biggest problem. If it was a monologue like 'It's hard to carry everything' or 'Do I need a broken umbrella?', I think I could have made a choice naturally. (Even if it suddenly rains, I thought I would need a broken umbrella, so I chose everything...hehe) 2. The reaction range of the door/door handle is also important, but I think it would be better to have a phrase like press E exposed.3. I think you need a hint to get into room 1 after entering the door. The clock and door hints appear after entering rooms 1 and 2...h;4. I think it is necessary to indicate how many o'clock (room number) have been completed so far. If you come back after the story ends, you may be confused about which room to open next5. The code-type rhythm game was very fun. I enjoyed it without much stress because I could enjoy it regardless of the story. It was refreshing and fun to enter notes while holding down the F key.I'm so curious about the story setting and future development.  I look forward to it in the future with good songs!

16/09/2025
16/09/2025 08:21 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 16/09/2025
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[MyFavoriteOST] Participating in the event. [1]
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This is the OST I chose.I reviewed the game in the early morning, and I feel like people usually become more emotional at dawn.So, at times like this, rather than something exciting, I listen to songs or background music that are calm and have a few spoonfuls of emotion added to them,and the song that resonated with me the most when I listened to all of them was Hello Santa.

16/09/2025
16/09/2025 04:31 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 16/09/2025
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[DemoClear] Participate in the clear event. [1]
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I felt that it was a story-oriented game where you can quietly see the story of one person.However, I had a question here.Seeing that the developers also posted articles related to this, it seems like they felt it was an unexpected area.That is "Puzzle & Gimmick".Puzzle & Gimmick that can be seen in the current version1. Choice2. Other3. Past ReminiscenceIt can be seen that these three elements are included,In the case of choices, I didn't really think much about it because it felt more like a bit annoying than difficult or unpleasant.There was a problem with the other parts and the past reminiscence parts that came later.In the case of the guitar, the main character is set to play the guitar, and there is even a song evaluation as a community event, so it was clear that a lot of attention was paid to "guitar" and "song". So, I thought that having this part was rather a setting that fits the game.However, the evaluation changes slightly when playing the guitar puzzle.You have to match the notes by tuning the guitar chords, and the only hint is the decrease in sound output speed depending on the number of executions.If you simply think about it, you might feel that it would be easier to tune the chords if you output it a little slower, but honestly, from the perspective of someone who only listens to music, I wondered if it really makes it easier just by slowing down the output speed.In this part, when I tuned the chords and played, the main character"Are there a few notes that don't match?"I thought it would be better if the hints were made a little more intuitive by telling them separately like this.While playing the past reminiscence part, I felt confused as to whether this was a story-oriented game or a puzzle-based platformer game.After finding out, I realized that the hints had some meaning, but I wondered if designing hints like this is something that is done in puzzle-centered platformer games.The story was a bit long, but to summarize,1. Whether to include only a few puzzles that are story-oriented, match the main character's setting, and have an appropriate level of difficulty.2. Whether to mix the story and puzzles evenly and decide on the platformer genre of puzzle elements.I thought it would be better to decide on the direction and go from there.Also, I felt that the past reminiscence was not very immersive because it was only done with text,In the middle, an elderly person appears asking to be taught the guitar, and I confirmed that the story of teaching this elderly person was also missing.In these areas, it seemed that reinforcement in terms of directing and storytelling was needed to make the game more immersive.

16/09/2025
16/09/2025 04:26 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 16/09/2025
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+3

[DemoClear] I cleared the demo. [6]
๋™์˜์ƒ ์ด๋ฏธ์ง€

My first impression while playing the game was good. I started playing after listening to the test song over 10 times to adjust the volume.I spent almost an hour on this tutorial, pressing 'Recall' and 'Play', and barely cleared it, but then I realized it wasn't progressing..I had to start the tutorial by pressing the space bar. Maybe it's because I tried to solve it right away without listening to the tutorial's explanation..I don't know the notes well and it's unfamiliar, but asking me to listen to it and match the notes felt like 'Can't you even do this?', which gave me a bad feeling. There was also a problem in the mini-game.I don't know if it's my hands or the game that's the problem.. Please watch the video below once.I've played it several times besides the video above, but I still only get 100% misses. I guess it's my hands..?I was never good at it, but this is the first rhythm game that has given me such frustration.When I play other rhythm games, I can still clear 7-8 stars as a beginner, but this is..The feeling I got while playing was that the user has to empathize with the game, but I felt like I was being forced to empathize with the game.. with the music.. with the story situation.. which was a bit disappointing.There was a story that aroused interest even if I didn't know the music well, but I felt a wall while playing the game.I hope it becomes a game that everyone can enjoy.

16/09/2025
16/09/2025 04:26 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 16/09/2025
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[DemoClear] Participating in the demo clear event [1]
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I was a little embarrassed because I thought there would be more to the story, but it suddenly ended. ๐Ÿ˜…At first, I was a little flustered after running the game, but thanks to the well-organized game atmosphere and direction, I was quickly able to immerse myself in the stage.This is the first time I've seen a game that deals with this kind of content in this way, so it felt rather fresh, and it's a game with a mysterious charm.Of course, looking at the demo build alone, it only deals with the very beginning of the content, and because there is no development,I can't easily judge the "quality" of the scenario itself, but I think the way it unfolds the narrative and immerses the player was quite good.In the scene where the main character is sitting or lying under the bridge, I can even feel the cool and cold air, and I think it wouldn't have been easy to create this kind of emotion.I'm going to try to shorten the game by writing a lot about the game's mini-game puzzles in the survey section.

16/09/2025
16/09/2025 03:03 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 16/09/2025
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[MyFavoriteOST] I'm participating in my favorite OST event. [1]
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<span class="fr-mk" style="display: none;"> </span><span class="fr-mk" style="display: none;"> </span><span class="fr-mk" style="display: none;"> </span><span class="fr-mk" style="display: none;"> </span><span class="fr-mk" style="display: none;"> </span><span class="fr-mk" style="display: none;"> </span><span class="fr-mk" style="display: none;"> </span><span class="fr-mk" style="display: none;"> </span>The protagonist, who suddenly came out of the house, sits on a bench and sings a song. You can play without any game interaction and fully concentrate on the song,The timing of the production is also exquisite, allowing the player to understand the direction and emotion of the game at once and immerse themselves in the story.It consists only of raw acoustic guitar performances and vocals without mechanical modulation, giving it a live feel and realism. I concentrated on the melody/lyrics and was soon under the illusion that the real protagonist was singing.In addition, the fact that it was mixed in mono rather than stereo was emotional and convincing.The other two busking songs are also excellent, but I can't concentrate because of the rhythm game, so I can't fully immerse myself in them in the game, so I had no choice but to exclude them.

16/09/2025
16/09/2025 02:51 PM
์ž‘์„ฑ ์‹œ๊ฐ„ 16/09/2025
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+1

[MyFavoriteOST] What I liked the most... [2]
๋™์˜์ƒ ์ด๋ฏธ์ง€

Test SongI enjoyed listening to the other songs as well, but maybe it's because I have a tin ear, but they didn't really resonate with me. The lyrics of Test Song felt like they were telling the developer's inner thoughts, and it sounded familiar, so it was easier on the ears. After starting the game, I listened to the initial volume adjustment test song over 10 times and then played the game, lol.The subtitles are really funny, lol.

16/09/2025
16/09/2025 02:10 PM