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작성 시간06.26.2025
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📢 General Announcement

Welcome to the Indie Boost Lab Community! If this is your first time here, this announcement will guide you through everything — from how to participate to how to claim your rewards.If you have any questions, feel free to leave a comment below! * Please note: The official English name is INDIE BOOST LAB, but it may appear differently due to the community’s auto-translation feature. 🔎What is INDIE BOOST LAB? NDIE BOOST LAB is a feedback program where you can play in-development games and earn rewards by sharing your thoughts. It’s a space where creators and players connect — giving developers a chance to improve their games, and players the joy of discovery along with meaningful rewards. 📝How to Participate Step 1: Get Ready Post a brief introduction to reach Level 1 automatically. Write Introduction ↗️ Step 2: Check Dev Announcements & Play the Demo Visit each game’s board to read the developer's notice, then play the demo. Check game list ↗️ Step 3: Leave Feedback or Join a Community

06.26.2025
작성 시간06.26.2025
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Notice

🖐️ How to Join the Community

The First Step of IDIE BOOST LAB ! Please leave an introduction in the |1| Write Introduction board. Once you post your introduction, your account will be automatically promoted to Level 1, allowing you to fully participate in Indie Boost Lab activities. You’re welcome to write your introduction freely. If you're not sure what to write, feel free to copy and use the sample format below. ※ If you joined the community before, your account is likely already set to Level 1, and no introduction post is required. [Introduction Post Template] Nickname: Reason for joining this community: Favorite indie game or genre: (For developers) Indie game in development or already released: (Optional) Anything you'd like to share:

06.26.2025
작성 시간06.26.2025
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🎮 Ongoing Games Guide

Whenever a new game is added to Indie Boost Lab, an announcement will be posted in the |2| Ongoing Games Info board. To stay up to date with the latest games, we recommend turning on board notifications so you can receive alerts directly in your message inbox! ✨ Ongoing games Game name Genre Participation Period Stack The Alters Deckbuilding Roguelike 6/30 ~ 7/21 RootMage BUllet Hell Action 6/30 ~ 7/13 ⏱️Upcoming Games Game name Genre Start Date (Planned) Veiled Edge Casual Platfomer 7/14 Welcome to Sharehouse! Visual Novel 미정 🔎 Past Participated Games (2025) Click on the image to visit the game’s store page.

06.26.2025
작성 시간06.26.2025
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💰 Reward Distribution Notice (July 2025) [7]

Here is the reward distribution schedule for INDIE BOOST LAB – July 2025. Thank you to everyone who participated! If you have any questions, feel free to leave a comment below. 🎁 Reward Distribution Schedule Game name Reward Distribution Date Winner Announcement Notice Grind and Dine July 9, 2025 Go to Announcement ↗️ Hayo and the Emporium July 9, 2025 Go to Announcement ↗️ For Zekyll July 16, 2025 Go to Announcement ↗️ 📢 Reward Details & Guidelines Rewards will be sent via KakaoTalk notification messages. If you win an event but did not participate in the survey, your reward will be sent via STOVE message instead. In cases of duplicate responses, the reward will be given only once. To be eligible for the feedback reward, you must complete both the survey and the store short review. If you participate in only one, the feedback reward will not be issued. Insincere or extremely low-effort survey responses may be excluded from receiving feedback rewards. Reward Reissue Policy (* Requests

06.26.2025

🔽 [In Progress] Claim Your Reward! 🔽

작성 시간06.29.2025
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[StackTheAlters]의 슬기로운 데모생활 피드백 & 이벤트 참여 안내 (25/06/30~25/07/21) [46]

Hi! This is [BaboQuest] I'm nervous to write an announcement like this: We're so excited to finally hear your feedback and stories that we've been dying to hear! The version we're presenting to you in this edition of Slender Demo Life is a demo version of that has been in development for about 6 months. Since the beginning of development, we've been thinking about what direction Stack The Alters should take, and how we can make it even more enjoyable for you, and we're here to help you find those answers. This demo is also our first public test, so is still very much a work in progress, and there may be balance, bugs, etc. balance, bugs, etc. But with your feedback we will continue to work hard to make the game grow and evolve. We look forward to your continued interest and active participation. Thank you! 🗓️ June 30, 2025 to July 21, 2025 We're going to do a three-week progression! 🎮About participating in user feedback Let us know what you think so we can make Stack The Alters even mo

06.29.2025
작성 시간06.30.2025
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LootMage – INDIE BOOST LAB Feedback & Event Participation Guide (06/30~07/13) [63]

Hello! LootMage will be participating in INDIE BOOST LAB for two weeks, from June 30 to July 13. LootMage is a magic bullet-hell roguelite where you build unique loadouts by looting items, combining synergies, and enhancing or altering your combat style using Mana Stones. With a variety of combinations and customizations, every run offers a fresh combat experience. INDIE BOOST LAB Event Period June 30 (Mon) – July 13 (Sun) 1. General Feedback Event After playing LootMage, please share your thoughts and feedback on the game! [How to Participate] 1. Leave a comment on this post (e.g., “I’m in!”) 2. Play the demo and write a short review on the store page Visit the store page: https://store.onstove.com/ko/games/4866 3. Fill out the feedback survey feedback survey https://forms.office.com/r/JXCNxF4Up4 [Rewards] All participants: Gift voucher worth 5,000 KRW Top 5 feedback entries: One additional gift voucher! 2. My Loot Build Screenshot Event Show off your loot and build at the moment you

06.30.2025

🃏 Stack The Alters (~7/21)

작성 시간06.29.2025
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[게임소개] 덱빌딩 로그라이크 "Stack The Alters" [2]

Hello!We're BaboQuest, a one-man development team that's been living the demo life for a while now. We're very excited to present our first game, Stack The Alters. Check out this short video to see what the game looks like! <span class="fr-mk" style="display: none;">&nbsp;</span><span class="fr-mk" style="display: none;">&nbsp;</span> 👤 About the team BaboQuest is a one-man development team. The word ‘Babo’ means ‘fool’ in Korean. It is the romance of the word 'indie game' and the meaning ofto challenge with the courage to be a little silly. 🎮 About the game "Stack The Alters" is a Single-player Roguelike and Deckbuilding game on the PC platform.As the title suggests, "Alters" = alter egos," Stack" = to stack, the player becomes a multiple personality and combines the alters within themselves to solve the story. 🧠 The backstory One day, you wake up in the middle of the city of, caught in the middle of a strange murder. After regaining consciousness, you wake up in a psychiatric wardwit

06.29.2025
작성 시간06.29.2025
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[StackTheAlters]의 슬기로운 데모생활 피드백 & 이벤트 참여 안내 (25/06/30~25/07/21) [46]

Hi! This is [BaboQuest] I'm nervous to write an announcement like this: We're so excited to finally hear your feedback and stories that we've been dying to hear! The version we're presenting to you in this edition of Slender Demo Life is a demo version of that has been in development for about 6 months. Since the beginning of development, we've been thinking about what direction Stack The Alters should take, and how we can make it even more enjoyable for you, and we're here to help you find those answers. This demo is also our first public test, so is still very much a work in progress, and there may be balance, bugs, etc. balance, bugs, etc. But with your feedback we will continue to work hard to make the game grow and evolve. We look forward to your continued interest and active participation. Thank you! 🗓️ June 30, 2025 to July 21, 2025 We're going to do a three-week progression! 🎮About participating in user feedback Let us know what you think so we can make Stack The Alters even mo

06.29.2025
작성 시간07.08.2025
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(Bug?) Error dragging right card when there are many card decks (intermittent) [1]

f. (Bug?) When there are a lot of cards, dragging the card on the right often fails (but not always) Moving to the lower deck worked well, so I played it by bringing it from the bottom to positions 3 and 4 and moving it up in an L-shape. I wonder if other people have had this experience..ㅎ. (They say that some posts have high CPUs... It's possible that the clicks are simply released due to the CPU.)

07.08.2025
작성 시간07.08.2025
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[Mission Success] Introducing the Reroll-type Defense Deck + Playing Experience and Suggestions for Improvement. [1]

Clear certification and deck introduction. This is a reroll deck build that takes advantage of the opponent's actions being visible next turn. Operation is to defend against the opponent's attacks, You can roll your deck reliably while increasing your options by keeping the number of cards in hand at least 7. Since you have to defend within the 3 cost given each turn, the deck is mainly composed of efficient 1-cost defense cards and cards with additional draw conditions. After securing sufficient defense, it is composed of 0-cost and 1-cost sub-dealing cards that deal damage here and there, and 2-cost and coin-additional whisper cards for a heavy hit. This is how you operate this deck. 1. Call the number of cards (keep at least 7 cards > draw 3 cards to get 10 cards) >Use Legend of Perseverance to draw additional cards when defending >A lonely strategist who draws additional cards while defending. >Mostly used by sly gamblers who randomly draw additional cards while attacking. 2. Deal

07.08.2025
작성 시간07.08.2025
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Cleared [1]

Since I broke it in the first round, I didn't know what cards there were, so I focused on removing the basic cards. The deck concept was to just hold out by drawing + pumping tokens and then beat them up. There were too many tokens and draws, so it was a bit frustrating except for the final boss fight, but there wasn't much of a crisis. In the case of the last boss, the thorns penetrated the defense and I couldn't hold out and beat him. So I didn't use any attack cards and just kept building up poison, and only dealt the last damage with a strike. I'll also write a review after playing. It was fun, but there were some things that were personally uncomfortable. It was inconvenient because the numbers on the card were slightly covered by the cards next to them. Also, the buffs and debuffs on the cards were not visible. They were displayed on the right side, but there was also a problem where they had to be uploaded directly to be visible. And I think the game progresses too slowly becaus

07.08.2025
작성 시간07.08.2025
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[Mission Success] [1]

At first, I didn't know that the back alley I chose without thinking would be the strongest in my personal opinion. The few back alley rage stacks that are truly the best. Back Alley Combo Deck Tier 0 itself is a quiet rebel - base damage 8 Tier 1: Crouching, Cynical Manager - Gain at least 2 rage (applies to self too), and rage-bomb as Cynical Manager A good Gambler to play with - 50% chance to draw 2 cards (gets a little upset if you fail) The leader of the side expedition, the legend of tenacity - a defense essential card The leader of the expedition is an essential defense card in the back alley, and the legend of tenacity is a must-have card to draw 1 card when defense [success] is achieved. If you set it to roughly 3 coins, 1. Quiet rebel 2. Cynical manager 3. Anything (1 coin) 4. The art of prostrating oneself This way, the damage of the first Quiet Rebel becomes 8+6. What if the third is a back alley? Then it goes up by +2. And what if there are 2 Quiet Rebels next turn? 1. Qui

07.08.2025
작성 시간07.07.2025
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Screen ratio issue+@ [1]

1. CLICK! button disappears when Alt+Enter is pressed in the result window When switching to full screen by pressing Alt+Enter in window mode, the screen ratio changes, and the CLICK! at the bottom right is pushed out of the screen. 2. Fruit Event in Destiny The ratio gets smaller as the number of products increases, so if there are more than 6 products left, the tooltip becomes excessively small. 3. Unbreakable shield permanent duration I think it's already been reported, but the Whisper Card 'Unbreakable Shield' is continuing throughout the battle, not just this turn.

07.07.2025
작성 시간07.07.2025
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Pawnshop Reconnect Reset [1]

After using the pawn shop, if you exit the game on the 'City Exploration' screen and return to continue, the items sold or purchased at the pawn shop will be reset to the state before using the pawn shop. However, the number of times you can use the pawn shop is still consumed, and re-entry is impossible. ·City exploration screen immediately after using the pawn shop ·After ending the game on the screen above, return to the city exploration screen to continue.

07.07.2025

🔫 LootMage (~7/13)

작성 시간06.27.2025
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Game Overview – LootMage [5]

Hello! I'm CurlyMango, a solo developer currently working on LootMage. LootMage will be featured in Indie Boost Lab for two weeks starting from June 30. Before the event begins, let me give you a quick introduction to the game. Bullet hell action with a magical twist Set in a dark medieval fantasy world, LootMage throws you into intense battles against relentless waves of enemies. If you're defeated, you lose all your items. But the skills and experience you’ve gained will help you on your next run. Can you make it to the end of the dungeon? A variety of weapons and items From magic wands to greatswords and enchanted orbs, LootMage offers a wide selection of gear. (Only a portion is available in the demo version) What you find in the dungeon and how you combine those items depends on your luck and choices. Insignia synergy system Every passive item contains two magical insignias. When you collect 2, 4, or 6 items sharing the same insignia, a special synergy effect is activated. (Only a

06.27.2025
작성 시간06.30.2025
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LootMage – INDIE BOOST LAB Feedback & Event Participation Guide (06/30~07/13) [63]

Hello! LootMage will be participating in INDIE BOOST LAB for two weeks, from June 30 to July 13. LootMage is a magic bullet-hell roguelite where you build unique loadouts by looting items, combining synergies, and enhancing or altering your combat style using Mana Stones. With a variety of combinations and customizations, every run offers a fresh combat experience. INDIE BOOST LAB Event Period June 30 (Mon) – July 13 (Sun) 1. General Feedback Event After playing LootMage, please share your thoughts and feedback on the game! [How to Participate] 1. Leave a comment on this post (e.g., “I’m in!”) 2. Play the demo and write a short review on the store page Visit the store page: https://store.onstove.com/ko/games/4866 3. Fill out the feedback survey feedback survey https://forms.office.com/r/JXCNxF4Up4 [Rewards] All participants: Gift voucher worth 5,000 KRW Top 5 feedback entries: One additional gift voucher! 2. My Loot Build Screenshot Event Show off your loot and build at the moment you

06.30.2025
작성 시간22 minutes ago
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NEW

My rooting list?!

It's not visible;;;; No, this was the boss?!!! I thought it was a mid-boss;; Anyway, the item itself doesn't really mean much. The wand was an ice wand, but it slowed down the opponent and fired 3 basic projectiles. If you put 2 points in induction in passive skills, you can almost always use induction attacks, so you can use a shotgun. However, since the mana consumption is high, it would be good to farm to increase mana regeneration in the latter half.

22 minutes ago
작성 시간2 hours ago
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NEW

Cleared it! [1]

The arc system has increased projectiles, so you can feel the strongest increase, and it is placed first in the UI. I think it's because it's the beginning of the demo, but I've only gathered a little bit of the recovery part, but I don't know how it feels. Haha I got a weapon that shoots lightning and water droplets, but I ran out of resources;; so I cleared it with the basic weapon.

2 hours ago
작성 시간11 hours ago
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NEW

Cleared with three weapons: wand, sword, and bow. [1]

Since it was easy to clear, I tried fighting bosses with various concepts. (I had an axe too, but it didn't come out so I gave up..) The wand is just okay I used a black steel sword and during my first try, I was in close combat so I was low on stamina. We have focused our investments on recovery. The bow is just a really good item. To be honest, I used the wand to clear the level with a knife just to deal with the trash mobs. It's not that you can't catch them at all, but as you can see in the middle, if the boss keeps summoning them and they start to pile up, it's not impossible to deal with them. It was quite uncomfortable, so I just grabbed it with a wand, but I might get hit a few times. ㅠ The gameplay was like Dark Souls, where you slowly hit one enemy at a time, dodge, and use your recovery ability to survive when hit. The bow was easy to deal with because the items came out so well.

11 hours ago
작성 시간14 hours ago
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NEW

I'm participating in the clear event [1]

Arc setting increased tracking by 1, and the item combination was made up of 4 items: Tracker, Recovery, and Nature to create a synergy effect. It feels like it's focused on increasing induction and damage / increasing health and enhancing recovery. I cleared the level by dashing, evading far, and sniping from a safe distance. It was fun to play.

14 hours ago
작성 시간16 hours ago
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NEW

I'm participating in the event [1]

I tried to defeat the demo boss with various weapons. When playing with the bow weapon that was used to defeat the boss for the first time I had the most fun so I'm uploading a screenshot from that time. (I used to use a staff as my basic weapon, but after the bow came out, I only used the bow ) When attacking a monster that shoots an arrow, you should shoot the arrow at the enemy and dodge almost immediately to avoid being hit by the enemy's attack. The moment I equipped the bow weapon, it felt like one more parrying pattern was added to the existing game. At first, I couldn't adapt and died a few times, but as I continued to do it, avoiding it became fun. Manastone enhancement increased replication by 1 and tracking by 1. I raised the copy 1 first and the arrows spread out to both sides, so I was confused, but I raised the tracking during the next reinforcement and it was restored. Eat items that increase stamina and have a recovery 2 passive skill It helped me a lot in catching the

16 hours ago
작성 시간17 hours ago
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NEW

Report a bug [1]

Collect 100 pieces at the same time as death in the normal mob map. The Manastone Upgrade window popped up, but it didn't close. I had to force quit it because it didn't disappear even when I pressed the G key, ESC key, or mouse click. Please check

17 hours ago

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