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์ž‘์„ฑ ์‹œ๊ฐ„26/06/2025
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๐Ÿ“ข General Announcement [26]

Welcome to the INDIE BOOST LAB Community! If this is your first time here, this announcement will guide you through everything โ€” from how to participate to how to claim your rewards. If you have any questions, feel free to leave a comment below! ๐Ÿ”ŽWhat is INDIE BOOST LAB? INDIE BOOST LAB is a feedback program where you can play in-development games and earn rewards by sharing your thoughts. Itโ€™s a space where creators and players connect โ€” giving developers a chance to improve their games, and players the joy of discovery along with meaningful rewards. ๐Ÿ“How to Participate Step 1: Get Ready Post a brief introduction to reach Level 1 automatically. Write Introduction โ†—๏ธ Step 2: Check Dev Announcements & Play the Demo Visit each gameโ€™s board to read the developer's notice, then play the demo. Check game list โ†—๏ธ Step 3: Leave Feedback or Join a Community Event โœ๏ธ Give Feedback : Leave a comment on the developerโ€™s post โ†’ Write a short review in the store & complete the survey โœจ Join Events :

26/06/2025
์ž‘์„ฑ ์‹œ๊ฐ„26/06/2025
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๐Ÿ–๏ธ How to Join the Community [7]

The First Step of INDIE BOOST LAB ! Please leave an introduction in the |1| Write Introduction board. Once you post your introduction, your account will be automatically promoted to Level 1, allowing you to fully participate in INDIE BOOST LAB activities. Youโ€™re welcome to write your introduction freely. If you're not sure what to write, feel free to copy and use the sample format below. โ€ป If you joined the community before, your account is likely already set to Level 1, and no introduction post is required. [Introduction Post Template] Nickname: Reason for joining this community: Favorite indie game or genre: (For developers) Indie game in development or already released: (Optional) Anything you'd like to share:

26/06/2025
์ž‘์„ฑ ์‹œ๊ฐ„26/06/2025
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Notice

๐ŸŽฎ Ongoing Games Guide

Whenever a new game is added to INDIE BOOST LAB, an announcement will be posted in the |2| Ongoing Games Info board. To stay up to date with the latest games, we recommend turning on board notifications so you can receive alerts directly in your message inbox! โœจ Ongoing games Game name Genre Participation Period ่™นๅกต DispersionStorm Action 4/17~5/15 How To Destroy A City Casual 4/29~5/13 Come to my pary! Visual Novel 5/4~5/14 โฑ๏ธUpcoming Games Game name Genre Start Date (Planned) Hello User! Action 5/11 LOVE D3ATH LOVE Visual Novel 5/14 ๐Ÿ”Ž Past Participated Games Click on the image to visit the gameโ€™s store page. 2026 2025

26/06/2025
์ž‘์„ฑ ์‹œ๊ฐ„25/02/2026
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๐Ÿ’ฐ Reward Distribution Notice (May 2026) [1]

Here is the reward distribution schedule for INDIE BOOST LAB โ€“ May 2026. Thank you to everyone who participated! If you have any questions, feel free to leave a comment below. ๐ŸŽ Reward Distribution Schedule Game name Reward Distribution Date Winner Announcement Notice Mist World 5/6 Go to Announcement โ†—๏ธ Story in the Dream World 1 -VaP- Remake 5/6 Go to Announcement โ†—๏ธ BATHYSPHERE 5/13 Go to Announcement โ†—๏ธ Erase -missing link- 5/13 Go to Announcement โ†—๏ธ Slime Farm 5/20 Go to Announcement โ†—๏ธ ACE Strategy: Mecha Nova 5/20 Go to Announcement โ†—๏ธ Warrior Is Just Going 5/27 Go to Announcement โ†—๏ธ - - - โ€ป The winner announcement notice can be viewed immediately after posting a greeting message in the INDIE BOOST LAB community. (๐Ÿ‘‰ Write a greeting message) ๐Ÿ“ข Reward Details & Guidelines Rewards will be sent via KakaoTalk notification messages. If you win an event but did not participate in the survey, your reward will be sent via STOVE message instead. In cases of duplicate responses, the rewar

25/02/2026
์ž‘์„ฑ ์‹œ๊ฐ„09/01/2026
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Notice

Notice of Changes to the INDIE BOOST LAB Operation Policy (January 12, 2026~) [8]

Hello, this is STOVE INDIE. We would like to sincerely thank all users who have shown great interest in and actively participated in INDIE BOOST LAB. Following the reinforcement of the INDIE BOOST LAB operation policy on November 5, 2025 (View details โ†—), thanks to the users who resonated with the purpose of the program, several types of improper activities that had previously occurred have been significantly reduced. In addition, in order to foster a healthier indie game ecosystem and provide more tangible support to developers, we have supplemented and added the following criteria to the existing operation policy. <Survey> For the final question, [Detailed Feedback or Suggestions for Improvement], please provide a response of at least 10 characters. If no response is submitted, rewards will not be granted. This is to ensure that the feedback provided can offer practical and meaningful insights that genuinely contribute to the development of the game. โ€ป Feedback will not be eligible f

09/01/2026

๐Ÿ”ฝ [In Progress] Claim Your Reward! ๐Ÿ”ฝ

์ž‘์„ฑ ์‹œ๊ฐ„10/04/2026
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Notice

๐ŸŒˆใ€Š่™นๅกต DispersionStormใ€‹INDIE BOOST LAB Feedback๐Ÿ“ & Eventโฑ๏ธ (04.17~05.15) [117]

Hello everyone ! ๐Ÿ‘‹ We are BONKIDOG ! We are thrilled to bring you our new projectโœจใ€Š ่™นๅกต DispersionStorm ใ€‹โœจ It has been in development for nearly 4 years , and is currently in its crucial polishing and optimization stage ! ๐Ÿ› ๏ธ As a game featuring parkour and real-time combat , the game feel๐Ÿค”, speed๐Ÿƒโ€โ™‚๏ธ, pacing๐ŸŽถ, and difficultyโฑ๏ธ of the parkour mechanics are incredibly important to us ! Therefore, our team has specially signed up for the INDIE BOOST LAB . We hope to gather valuable feedback through your playtesting .๐Ÿซต โœจWe truly value your feedback and look forward to your participation .โœจ If you have any questions , feel free to reach out to us anytime via the Stove platform or our official Discord channel .๐Ÿค ใ€Š Before You Join ใ€‹ Rewards will be distributed through Stove Indie within one month after the event ends. Insincere or low-effort feedback may not be eligible for rewards. INDIE BOOST LAB is supported by Stove Indie. ใ€Š Event Period ใ€‹ 2026.04.17 ๏ฝž 2026.05.15 ใ€Š User Feedback Participat

10/04/2026
์ž‘์„ฑ ์‹œ๊ฐ„28/04/2026
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<How to Destroy a City> Feedback & Event Participation Guide (4/29 ~ 5/13) [50]

Greetings. This is Studio LEF. We are pleased to announce our participation in the Indie Boost Lab with our title, <How to Destroy a City>. With the release of our game demo just one day away, we would like to formally introduce the Indie Boost Lab Feedback and Survey Event. Event Period April 29, 2026 (Wed) โ€“ May 13, 2026 (Wed) [2 Weeks] A. User Feedback Event Please share your valuable opinions to help us improve ! [How to Participate] 1. Leave a comment on this post indicating your participation. (Example: "I am participating.") 2. Play the demo version of and write a review on the store page. What you enjoyed and what could be improved. Any aspects of the game that were difficult to understand. Suggestions for making the game more enjoyable. We welcome all types of feedback. Your honest reviews are instrumental in developing a better game. The average playtime to clear the demo is approximately 25 minutes. We recommend playing for at least 15 minutes to accurately assess the game's

28/04/2026
์ž‘์„ฑ ์‹œ๊ฐ„03/05/2026
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[Come to my party!] INDIE BOOST LAB ํ”ผ๋“œ๋ฐฑ & ์ด๋ฒคํŠธ ์ฐธ์—ฌ ์•ˆ๋‚ด (05/04 ~ 05/14) [41]

Hello everyone! This is Come to My Party!, and we're excited to be part of INDIE BOOST LAB. Come to My Party! is a visual novel set in a Korean elementary school in 1999, where you step into the shoes of ten-year-old Jimin as she runs for class president in hopes of throwing her very first birthday party. To celebrate our demo release, we've joined INDIE BOOST LAB to hear your valuable feedback firsthand. We'd love for you to check it out and share your thoughtsโ€”thank you for your interest and support! Event Period 2026/05/04 ~ 2026/05/14 1. User Feedback Program Play Come to My Party! and share your thoughts with us! After playing for at least 30 minutes, let us know honestly what you enjoyed and what could be improved. Your feedback will be a huge help in shaping the final game. How to Participate โ‘  Leave a comment on this post to sign up!(Example: "Count me in!") โ‘ก Play the Come to My Party! demo and leave a short review on the store page.   โ€ป Please focus your feedback on the game

03/05/2026

๐ŸŒˆ ่™นๅกต DispersionStorm

์ž‘์„ฑ ์‹œ๊ฐ„18hr ago
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NEW

Fake wall

Let's assume the dialogue translation isn't done yet, but there's a fake wall when climbing in the middle. Every time I go there to climb the wall, I keep falling out of bounds.

18hr ago
์ž‘์„ฑ ์‹œ๊ฐ„26/04/2026
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Bug Report [1]

1. UI Resolution/Aspect Ratio Issues ยท In specific aspect ratios like 16:10, during various cutscenes, the layout is not hidden at the top/bottom and is exposed as is. ยท Text extends beyond the UI area. 2. Terrain and Collision Detection Errors ยท In a specific section of B-0, when wall climbing, if you move right immediately without jumping, you penetrate the wall and fall out of the map. ยท In some sections of B-4, when wall climbing, you penetrate the wall or move to the opposite side. ยท In the sloped section of BX-1, using 'Level 4 Boost Mode' causes you to fall through the terrain. 3. Control/Status Effect Bugs ยท After a specific staircase section in BX-1, double jump becomes impossible. ยท After returning to a checkpoint and retrying, the item absorption range intermittently becomes abnormally large. 4. UI/Input Related Bugs ยท In the stage selection screen, when moving with the keyboard (A/D or arrow keys), the information window on the right does not update. ยท When entering the eme

26/04/2026
์ž‘์„ฑ ์‹œ๊ฐ„22/04/2026
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Bug Report..2 [2]

1. While setting keys, the F key becomes unresponsive...? The F key is set, but it doesn't work. How to fix the F key not working. While setting keys, something went wrong, and the F key stopped working. Even after turning the game off and on again, the F key didn't work. After resetting the keys in the settings and reconfiguring them, it works normally now. 2. Bug where the game freezes when entering the restart screen in a specific situation. A critical bug where the game freezes if you die while a notification window showing you can pass through is displayed on the left side of the screen, making progress impossible... The solution is to force quit... 3. The same mission...? Bug where there are 3 identical missions. 4. Typo in survey question 18. Wall climbing comboใ…– Upper movement > Wall climbing combo Upper movement

22/04/2026
์ž‘์„ฑ ์‹œ๊ฐ„22/04/2026
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Bug Report..1 [2]

1. Graphics Usage? The video above was recorded with Windows' built-in recording program. When recording with Windows' built-in recording program, the lag is so severe that it's difficult to play the game My computer specs are CPU 9800X3D and GPU RTX 5080. When not recording, GPU usage reaches 100% (see screenshot above). It seems there's a problem if this game lags this much just from recording. If I limit the game frame rate in the NVIDIA control panel, the graphics usage decreases a bit, but the lag during recording is the same. I have to use a recording program other than Windows' built-in one to avoid lag... Is there something wrong? 2. Sometimes on startup It gets stuck on this screen for over 5 minutes... When I click the screen with the mouse, the 'Not Responding' message appears If I force quit and restart, it's usually fine. For reference, my computer specs are CPU 9800X3D and GPU RTX 5080. Only this game does this at the very start. 3. HP increase during level 4 acceleration

22/04/2026
์ž‘์„ฑ ์‹œ๊ฐ„17/04/2026
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A bug where the Korean UI feels like it's breaking apart. [1]

A bug where the Korean UI feels like it's breaking apart.

17/04/2026
์ž‘์„ฑ ์‹œ๊ฐ„17/04/2026
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There are severe bugs in the wall-climbing section, so I am attaching a video. [1]

There are severe bugs in the wall-climbing section, so I am attaching a video. I believe it has reached a level where the game cannot proceed.

17/04/2026
์ž‘์„ฑ ์‹œ๊ฐ„17/04/2026
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Optimization is urgently needed... [2]

Even though it's a 5600x 3080, the CPU is making a ridiculously loud noise...

17/04/2026
์ž‘์„ฑ ์‹œ๊ฐ„10/04/2026
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Notice

๐ŸŒˆใ€Š่™นๅกต DispersionStormใ€‹Community Event Submission Thread๐Ÿ’พ [17]

ใ€Š Community Event Submissionใ€‹ Please attach your screenshots in the comments section of the event submission post, along with an optional comment . Make sure to include : Your BX-1 result screen showing your 'clear time' . A screenshot of the level selection icon . โ€ปSee the example screenshot below ! โž• โ€ปFor more details, please refer to the official announcement . ๐Ÿ‘‰ ใ€Ž Link here ใ€ ๐Ÿ‘ˆ If you're having fun with DispersionStorm, join our official communities to get the latest updates ! Here are the links : Official Facebook Page : ใ€Ž Link here ใ€ Official Discord Server : ใ€Ž Link here ใ€ Official Youtube Account : ใ€Ž Link here ใ€ Steam Store Page : ใ€Ž Link here ใ€ You can also support us by adding the game to your Steam Wishlist ! The BONKIDOG team sincerely thanks all players for your support !

10/04/2026

๐Ÿ‘พ How To Destroy A City (~5/13)

์ž‘์„ฑ ์‹œ๊ฐ„15hr ago
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NEW

Event Participation

The amount of content feels a bit lacking.

15hr ago
์ž‘์„ฑ ์‹œ๊ฐ„06/05/2026
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Participating in the event

Full upgrade complete! It's an addictive game, but perhaps because it's stage 1, it felt like the full upgrade ended a bit too quickly.

06/05/2026
์ž‘์„ฑ ์‹œ๊ฐ„06/05/2026
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I am participating in the event!

All upgrades are complete! I had fun playing.

06/05/2026
์ž‘์„ฑ ์‹œ๊ฐ„06/05/2026
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Participating in the upgrade event.

The upgrade screen doesn't scroll well... but the game was fun!

06/05/2026
์ž‘์„ฑ ์‹œ๊ฐ„05/05/2026
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Participating in the full clear event~

Killing time~

05/05/2026
์ž‘์„ฑ ์‹œ๊ฐ„05/05/2026
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I am participating in the event.

The game was not difficult, so I was able to play it easily and enjoyably. I want to try using tools other than the wrecking ball. I am looking forward to it.

05/05/2026
์ž‘์„ฑ ์‹œ๊ฐ„04/05/2026
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Smash, upgrade, and smash again!

As mentioned in the title, it was a fun game that was simple and intuitive, so all ages could enjoy it!

04/05/2026
์ž‘์„ฑ ์‹œ๊ฐ„04/05/2026
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Participate in the event!

It's a game that suits my taste, but it's a shame the demo is short ใ…œใ…œ Games like this are so much fun~!

04/05/2026

๐Ÿฅณ Come to my party! (~5/14)

์ž‘์„ฑ ์‹œ๊ฐ„22/04/2026
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<Come to my party!> ๊ฒŒ์ž„ ์†Œ๊ฐœ

Hello everyone! This is the team behind Come to my party!, and we're excited to be part of INDIE BOOST LAB. Come to my party! is a visual novel set in a Korean elementary school in 1999. You play as ten-year-old Jimin, who enters the class president election in hopes of finally having her very first birthday party. Join our charming pixel-art characters on a journey through the not-so-sunny side of family and school life in 1990s Korea. The demo includes 4 endings, and we're currently developing a total of 12 endings for the full release! Come to my party! will be featured in INDIE BOOST LAB from May 4th to May 14th.We truly appreciate your interest and support! About the Game "If you become class president, I'll throw you a birthday party." One day, an opportunity finds its way to Jimin. Invisible between her honor-student older sister and her adorable little brother, she is suddenly presented with a special offer from her mom. Maybe, just maybe, this could be her chance to finally ha

22/04/2026
์ž‘์„ฑ ์‹œ๊ฐ„4hr ago
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NEWNotice

[Update Notice] Bug Fix Update (26.05.08)

Hello! This is the team behind <Come to my party!>. We've rolled out an update that addresses several bug reports kindly submitted by our players, along with a few issues we identified internally. โ–  Key Fixes Fixed a bug where the win/loss results of the minigame were locked to the first playthrough during multiple playthroughs. Fixed an issue where certain text was displayed incorrectly (garbled text). Corrected typos. In addition to these, we've also fixed various minor bugs to ensure a smoother gameplay experience. A heartfelt thank-you to everyone who participated and reported bugs. We truly appreciate your support, and we hope you'll continue to enjoy the game for the remainder of the event!

4hr ago
์ž‘์„ฑ ์‹œ๊ฐ„19hr ago
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NEW

Participating in the ending verification event

I am the second child among siblings, so I always had to inherit or yield things. While playing, those times came back to me, making me feel bittersweet yet very empathetic. I hope Jimin makes many friends, becomes the class president, and has a happy ending where everyone celebrates her birthday. ๐Ÿ˜ข

19hr ago
์ž‘์„ฑ ์‹œ๊ฐ„06/05/2026
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English typo bug

Wishlist Now wishilst now typo

06/05/2026
์ž‘์„ฑ ์‹œ๊ฐ„06/05/2026
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Ending Certification

I was able to feel a variety of emotions!

06/05/2026
์ž‘์„ฑ ์‹œ๊ฐ„06/05/2026
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Participating in the demo ending verification event.

I felt Jimin's complex inner thoughts as he watched his younger sibling tightly holding chocolate for his older sister.

06/05/2026
์ž‘์„ฑ ์‹œ๊ฐ„06/05/2026
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Ending Certification

There were various branches, but I liked this ending. Come to think of it, there was an English typo on the wishlist button at the end, with the order of L and I swapped ^^;

06/05/2026
์ž‘์„ฑ ์‹œ๊ฐ„06/05/2026
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Notice

์˜ค๋ฅ˜๋กœ ์ธํ•ด ์„ค๋ฌธ์กฐ์‚ฌ๊ฐ€ ์ง„ํ–‰ ๋ถˆ๊ฐ€๋Šฅํ–ˆ๋˜ ํ˜„์ƒ(์ •์ƒ์ ์œผ๋กœ ์ˆ˜์ •๋˜์—ˆ์Šต๋‹ˆ๋‹ค!)

์•ˆ๋…•ํ•˜์„ธ์š”! 5/5~5/6 ์˜ค์ „๊นŒ์ง€ ์„ค๋ฌธ์กฐ์‚ฌ๊ฐ€ ์ผ์‹œ์ ์œผ๋กœ ๋ถˆ๊ฐ€๋Šฅํ–ˆ๋˜ ํ˜„์ƒ์„ STOVE ์ธก์—์„œ ํ•ด๊ฒฐํ•ด ์ฃผ์…จ์Šต๋‹ˆ๋‹ค! ์ด์ œ๋Š” ์ •์ƒ์ ์œผ๋กœ ์„ค๋ฌธ์กฐ์‚ฌ ์ฐธ์—ฌ๊ฐ€ ๊ฐ€๋Šฅํ•ฉ๋‹ˆ๋‹ค. ๋ถˆํŽธ์„ ๋“œ๋ ค ์ฃ„์†กํ•ฉ๋‹ˆ๋‹ค.

06/05/2026

๐ŸŽ Winner Announcement & Developer's Message ๐ŸŽ

์ž‘์„ฑ ์‹œ๊ฐ„03/04/2026
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ใ€ŽErase -missing link-ใ€ ์ฐธ์—ฌ ์†Œ๊ฐ ๋ฐ ํ”ผ๋“œ๋ฐฑ & ์ด๋ฒคํŠธ ๋‹น์ฒจ์ž ๋ฐœํ‘œ ์•ˆ๋‚ด [4]

์•ˆ๋…•ํ•˜์„ธ์š”, ์ผ๋ณธ ์ธ๋””๊ฒŒ์ž„์‚ฌ PermanentPapyrus(ๆฐธไน…ใƒ‘ใƒ”ใƒซใ‚น)์ž…๋‹ˆ๋‹ค. 3์›” 29์ผ์„ ๋์œผ๋กœ Erase -missing link-์˜ INDIE BOOST LAB์ด ์ข…๋ฃŒ๋˜์—ˆ์Šต๋‹ˆ๋‹ค! ์šฐ์„  ๊ณต์ง€๊ฐ€ ๋Šฆ์–ด์ ธ์„œ ์ฃ„์†กํ•ฉ๋‹ˆ๋‹ค. ๋‹น์ฒจ์ž ์„ ๋ฐœ ๊ณผ์ •์—์„œ ์‹œ๊ฐ„์ด ์˜ˆ์ƒ๋ณด๋‹ค ์ง€์—ฐ๋˜์–ด ์ง€๊ธˆ์—์„œ์•ผ ์˜ฌ๋ฆด ์ˆ˜ ์žˆ๊ฒŒ ๋˜์—ˆ์Šต๋‹ˆ๋‹ค. ํ™œ๋™ ๊ธฐ๊ฐ„ ๋™์•ˆ ํ•œ๊ตญ์–ด ํ˜„์ง€ํ™” ๋‹ด๋‹น์ž๊ฐ€ ์šด์˜ ๋ฐ ํ”ผ๋“œ๋ฐฑ ์ทจํ•ฉ์„ ์ง„ํ–‰ํ•˜์˜€๋Š”๋ฐ์š”, ์—ฌ๋Ÿฌ๋ถ„๋“ค์ด ๋‚จ๊ฒจ์ฃผ์‹  ๋ชจ๋“  ์˜๊ฒฌ๋“ค์„ ๊ฐœ๋ฐœ์ž๋ถ„๊ณผ ๋‚˜๋ˆ  ๋‚ด๋ถ€์ ์œผ๋กœ ๋งค์šฐ ์˜๋ฏธ ์žˆ๋Š” ๋ฐ์ดํ„ฐ๊ฐ€ ๋˜์—ˆ์Šต๋‹ˆ๋‹ค. ํ…Œ์ŠคํŠธ ๊ธฐ๊ฐ„ ๋™์•ˆ ์ด 97๋ช…์˜ ์œ ์ €๋ถ„์ด ์ฐธ์—ฌํ•ด ์ฃผ์…จ์Šต๋‹ˆ๋‹ค. ๋ชจ๋“  ๋ถ„๋“ค์˜ ์˜๊ฒฌ์„ ์‚ดํŽด๋ณด๋‹ˆ ์–ด๋А ํ•˜๋‚˜ ํ•„์š”ํ•˜์ง€ ์•Š์€ ํ”ผ๋“œ๋ฐฑ์ด ์—†์—ˆ์Šต๋‹ˆ๋‹ค. ์ •์„ฑ์ ์œผ๋กœ ํ”ผ๋“œ๋ฐฑ์„ ์ž‘์„ฑํ•ด ์ฃผ์‹  ๋ถ„๋“ค๊ป˜ ์ง„์‹ฌ์œผ๋กœ ๊ฐ์‚ฌ์˜ ๋ง์”€์„ ๋“œ๋ฆฝ๋‹ˆ๋‹ค. [๊ฐœ๋ฐœ์ž ์ฝ”๋ฉ˜ํŠธ] ํ…Œ์ŠคํŠธ ๋ชฉ์ ์€ ์„ฑ๊ณต์ ์œผ๋กœ ๋‹ฌ์„ฑํ–ˆ์Šต๋‹ˆ๋‹ค. ์ˆ˜์ง‘ํ–ˆ๋˜ ํ”ผ๋“œ๋ฐฑ์€ ๋Œ€์ฒด๋กœ ๊ฐœ๋ฐœํŒ€์˜ ์ธ์‹๊ณผ ๋ชฉํ‘œ์— ์ผ์น˜ํ–ˆ์œผ๋ฉฐ, ๋งค์šฐ ํฐ ํž˜์ด ๋  ์ˆ˜ ์žˆ๋Š” ๊ฒฉ๋ ค๊ฐ€ ๋˜์—ˆ์Šต๋‹ˆ๋‹ค. ๋˜ํ•œ ์ธ์ง€ํ•˜์ง€ ๋ชปํ–ˆ๋˜ ๋ถ€๋ถ„์„ ๊นจ๋‹ซ๊ฒŒ ํ•ด์ค€ ๋Œ“๊ธ€๋„ ์žˆ์—ˆ์Šต๋‹ˆ๋‹ค. ์ด๋ฒˆ ๊ฒฐ๊ณผ์— ๋งค์šฐ ๋งŒ์กฑํ•˜๋ฉฐ, ๋ฐ›์€ ๋Œ“๊ธ€๋“ค์€ ์•ž์œผ๋กœ์˜ ๊ฐœ๋ฐœ์— ํ™œ์šฉํ•  ์ˆ˜ ์žˆ๋„๋ก ๋…ธ๋ ฅํ•˜๊ฒ ์Šต๋‹ˆ๋‹ค. ๊ทธ๋ฆฌ๊ณ  ๋ฒ„๊ทธ๋ฅผ ์˜์ƒ๊ณผ ์Šคํฌ๋ฆฐ์ƒท์œผ๋กœ ์•Œ๋ ค์ค€ ์—ฌ๋Ÿฌ๋ถ„, ๊ณ ๋ง™์Šต๋‹ˆ๋‹ค!!! ์ง„์งœ ํฐ ๋„์›€์ด ๋์–ด์š”! (๋‹จ์„œ๊ฐ€ ์žˆ์œผ๋ฉด ์‹๋ณ„ํ•˜๊ธฐ ์‰ฝ๊ธฐ ๋•Œ๋ฌธ์ž…๋‹ˆ๋‹ค) (ใƒ†ใ‚นใƒˆใฎ็›ฎ็š„ใฏใŠใŠใ‚€ใญ้”ๆˆใงใใพใ—ใŸใ€‚ๅพ—ใ‚‰ใ‚ŒใŸใƒ•ใ‚ฃใƒผใƒ‰ใƒใƒƒใ‚ฏใฏใŠใŠใ‚€ใญ้–‹็™บๅดใฎ่ช่ญ˜ใ‚„็›ฎๆŒ‡ใ™ใจใ“ใ‚ใจไธ€่‡ดใ—ใฆใŠใ‚Šใ€ๅฟƒๅผทใ„ๅพŒๆŠผใ—ใจใชใ‚Šใพใ—ใŸใ€‚ใพใŸๆ„่ญ˜ใ‹ใ‚‰ๆŠœใ‘ใฆใ„ใŸ้ƒจๅˆ†ใ‚’ๆฐ—ไป˜ใ‹ใ›ใฆใ‚‚ใ‚‰ใˆใŸใ‚ณใƒกใƒณใƒˆใ‚‚ใ‚ใ‚Šใพใ—ใŸใ€‚ไปŠๅ›žใฎ็ตๆžœใซๆบ€่ถณใ—ใฆใŠใ‚Šใ€ใ„ใŸใ ใ„ใŸใ‚ณใƒกใƒณใƒˆใ‚’้–‹็™บใซๆดปใ‹ใ›ใ‚‹ใ‚ˆใ†้ ‘ๅผตใ‚ŠใŸใ„ใจๆ€ใ„ใพใ™ใ€‚ใ‚ใจใ€ใƒใ‚ฐใ‚’ๅ‹•็”ปใ‚„ใ‚นใ‚ฏใ‚ทใƒงใฎๆƒ…ๅ ฑไป˜ใใงๅ ฑๅ‘Šใ—ใฆใใ‚ŒใŸใฟใ‚“ใชใ€ใ‚ใ‚ŠใŒใจใ†๏ผ๏ผ๏ผใ€€ใ‚ใกใ‚ƒใใกใ‚ƒๅŠฉใ‹ใ‚Šใพใ™๏ผ๏ผˆๆ‰‹ๆŽ›ใ‹ใ‚ŠใŒใ‚ใ‚‹ใจ็‰นๅฎšใ—ใ‚„ใ™ใ•ใŒๆฎต้•ใ„๏ผ‰ ํ”ผ๋“œ๋ฐฑ ๋Œ€์‘์— ๊ด€ํ•˜์—ฌ: ์˜คํƒ€์™€ ๋ฒ„๊ทธ์— ๋Œ€ํ•ด์„œ๋Š” ๋Œ€์‘์„ ์ง„ํ–‰ ์ค‘์ด๋ฉฐ, 4์›” ์•ˆ์œผ๋กœ ์ˆ˜์ • ๋ฒ„์ „์„ ๊ณต๊ฐœํ•  ์˜ˆ์ •์ž…๋‹ˆ๋‹ค. ํŠœํ† ๋ฆฌ์–ผ์ด ์ดํ•ดํ•˜๊ธฐ ์–ด๋ ต๋‹ค๋Š” ์ ์€ ๊ฐœ๋ฐœํŒ€์—์„œ๋„ ์šฐ๋ คํ•˜๋˜ ๋ถ€๋ถ„์ด์—ˆ์œผ๋ฉฐ, ์—ฌ๋Ÿฌ๋ถ„์˜ ์˜๊ฒฌ์„ ํ†ตํ•ด ๊ทธ ์ด์œ ๋ฅผ "ํ•œ ๋ฒˆ์˜ ํŠœํ† ๋ฆฌ์–ผ์—์„œ ๋ชจ๋“  ๊ฒƒ์„ ์„ค๋ช…ํ•˜

03/04/2026
์ž‘์„ฑ ์‹œ๊ฐ„26/03/2026
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BATHYSPHERE โ€“ INDIE BOOST LAB Results & Winners Announcement [1]

Hello, this is base0, the development team behind BATHYSPHERE. Through the INDIE BOOST LAB, many players had the chance to experience BATHYSPHERE and share a wide range of valuable feedback. We sincerely thank everyone who took the time out of their busy schedules to participate. During development, we had been especially focused on difficulty balancing and tutorial design. However, it was difficult to clearly identify where players were getting stuck or what information felt insufficient based solely on internal testing. Through INDIE BOOST LAB, we were able to gather feedback based on real gameplay data, which gave us a much clearer understanding of what needs to be improved. In particular, beyond simple survey responses, we received many detailed insights grounded in actual play experiences, which was incredibly helpful. ๐Ÿ“Š Interesting Metrics 72% of players completed the tutorial 59% cleared the first battle 27% reached the ending 45% of players who boarded the submarine never used

26/03/2026
์ž‘์„ฑ ์‹œ๊ฐ„13/03/2026
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๊ฟˆ ์† ๋ˆ„๋ฆฌ ์ด์•ผ๊ธฐ 1 -ํ™”๋น™์ „- ๋ฆฌ๋ฉ”์ดํฌ 2์ฐจ ์ด๋ฒคํŠธ์˜ ์†Œ๊ฐ & ์ˆ˜์ •/๊ฐœ์„  ํ˜„ํ™ฉ & ๋‹น์ฒจ์ž ๋ฐœํ‘œ ์ž…๋‹ˆ๋‹ค. [5]

์†Œ๊ฐ ์•ˆ๋…•ํ•˜์„ธ์š”. [๊ฟˆ ์† ๋ˆ„๋ฆฌ ์ด์•ผ๊ธฐ ์‹œ๋ฆฌ์ฆˆ]๋ฅผ ๊ฐœ๋ฐœํ•˜๋Š” 1์ธ ๊ฐœ๋ฐœ์‚ฌ ๋ถ™๋ฐ•์ด๋ณ„(Polaris)์˜ Nuriverse์ž…๋‹ˆ๋‹ค. ์ œ๊ฐ€ ์Šฌ๋ฐ์— ์ฐธ์—ฌํ•œ ์ด์œ ๋Š” 1์ฐจ ํ‰๊ฐ€ ์ดํ›„์˜ ์ˆ˜์ • ์‚ฌํ•ญ๋“ค์˜ ๋ฐฉํ–ฅ์ด ๋งž๋Š”์ง€, ๋†“์น˜๊ณ  ์žˆ๋Š” ๊ฑด ์—†๋Š”์ง€ ํ™•์ธํ•˜๊ธฐ ์œ„ํ•ด์„œ์˜€์Šต๋‹ˆ๋‹ค. ๋งŽ์€ ๋ถ„๋“ค์ด 2์ฃผ๋ผ๋Š” ์Šฌ๋ฐ ๊ธฐ๊ฐ„๋™์•ˆ ์ฐธ์—ฌํ•ด์ฃผ์…จ๋Š”๋ฐ, ์ด๋ฒˆ 2์ฐจ ํ‰๊ฐ€๋•Œ๋Š” 1์ฐจ ํ‰๊ฐ€๋•Œ๋ณด๋‹ค ๋” ๋งŽ์€ ๋ถ„๋“ค์ด ํ›„๊ธฐ์™€ ๊ฐ์ƒ ๋“ฑ์„ ๋‚จ๊ฒจ์ฃผ์…จ์Šต๋‹ˆ๋‹ค. ์ œ๊ฐ€ ๋‹ต๊ธ€์„ ๋‹ฌ์ง€ ์•Š์•˜์ง€๋งŒ, ๋ชจ๋“  ํ”Œ๋ ˆ์ด ํ›„๊ธฐ๋‚˜ ๊ฒŒ์‹œ๊ธ€ ๋“ค์„ ์ž˜ ์ฝ์–ด๋ณด์•˜๊ณ , ๊ทธ๊ฒƒ์„ ๊ทผ๊ฑฐ๋กœ ์ผ๋ถ€ ๋น ๋ฅธ ๋ฒ„๊ทธ ์ˆ˜์ •์ด๋‚˜ ๊ฐœ์„ ์ด ๊ฐ€๋Šฅํ•œ ๋ถ€๋ถ„์€ ์Šฌ๋ฐ ๊ธฐ๊ฐ„๋™์•ˆ 2์ฐจ๋ก€ ์—…๋ฐ์ดํŠธ๋„ ์ง„ํ–‰ํ–ˆ์Šต๋‹ˆ๋‹ค. ์ค‘๊ฐ„์— ์ผ๋ถ€ ํ”Œ๋ ˆ์ด ๊ด€๋ จ ์ˆ˜์ •์‚ฌํ•ญ์ด ์žˆ์—ˆ์ง€๋งŒ, ๋‹น์‹œ ์ ์ˆ˜ ์ด๋ฒคํŠธ๊ฐ€ ์ง„ํ–‰์ค‘์ด์–ด์„œ ์ˆ˜์ •์‹œ์ ์„ ์ด๋ฒคํŠธ๊ธฐ๊ฐ„ ์ดํ›„๋กœ ํ•  ์ˆ˜ ๋ฐ–์— ์—†์—ˆ๋˜ ์ ์— ๋Œ€ํ•ด์„  ์‚ฌ๊ณผ๋ง์”€ ๋“œ๋ฆฌ๊ฒ ์Šต๋‹ˆ๋‹ค. ์Šฌ๋ฐ ๊ธฐ๊ฐ„์ด ๋๋‚œ ๋’ค, ์„ค๋ฌธ์กฐ์‚ฌ์— ์“ฐ์‹  ์—ฌ๋Ÿฌ ์กฐ์–ธ๋“ค๊ณผ ์‘์›๊ธ€๋“ค ๋˜ํ•œ ์ž˜ ํ™•์ธํ–ˆ์Šต๋‹ˆ๋‹ค. ์ด ๋ชจ๋“  ๊ฒƒ์€ [๊ฟˆ ์† ๋ˆ„๋ฆฌ ์ด์•ผ๊ธฐ] ์‹œ๋ฆฌ์ฆˆ๊ฐ€ ๋ฐœ์ „ํ•˜๋Š” ํฐ ์›๋™๋ ฅ์ด ๋˜๋ฆฌ๋ผ ์ƒ๊ฐํ•ฉ๋‹ˆ๋‹ค. ํ™•์ธํ–ˆ๋‹ค๋Š” ๊ฒƒ๊ณผ ์›๋™๋ ฅ์˜ ๊ทผ๊ฑฐ๋Š” ์•„๋ž˜์˜ ์ˆ˜์ •/๊ฐœ์„  ํ˜„ํ™ฉ์—์„œ ํ™•์ธํ•˜์‹ค ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์‹œ๊ฐ„ ๋‚ด์–ด ์ฐธ์—ฌํ•ด์ฃผ์…”์„œ ๊ฐ์‚ฌ๋“œ๋ฆฌ๋ฉฐ, ์ตœ๋Œ€ํ•œ ๊ธฐ๋Œ€์— ๋ถ€์‘ํ•ด๋“œ๋ฆด ์ˆ˜ ์žˆ๋„๋ก ์ง€์†ํ•ด์„œ ๊ฐœ์„ /์ˆ˜์ •์„ ํ•˜๊ฒ ์Šต๋‹ˆ๋‹ค. ์ˆ˜์ •/๊ฐœ์„  ํ˜„ํ™ฉ โ— ์ด๋ฒคํŠธ ๊ธฐ๊ฐ„ ์ˆ˜์ •/์ถ”๊ฐ€๋œ ์‚ฌํ•ญ 1. tab ์•Œ๋ฆผ ์†Œ๋ฆฌ๊ฐ€ ํšจ๊ณผ์Œ ์กฐ์ •์— ์˜ํ–ฅ์„ ๋ฐ›๋„๋ก ํ•˜๊ณ  1์žฅ ์ฒซ ๋ถ€๋ถ„์—๋งŒ ๋“ฑ์žฅํ•˜๋„๋ก ํ•จ 2. ์Šคํ…Œ์ด์ง€ ์‹œ์ž‘ ์‹œ ์ฒ˜์Œ์— ๊ฐ•์ œ์ •์ง€๋˜์ง€ ์•Š๊ณ  ์ผ์‹œ์ •์ง€ ์Šคํฌ๋ฆฝํŠธ๋ฅผ ์ด์ „ ๋ฒ„์ „์œผ๋กœ ๋กค๋ฐฑ+์ผ์‹œ์ •์ง€ ๊ด€๋ จ ์•ˆ๋‚ด๋Š” 1๊ณผ ๊ฐ™์€ ์‹œ์ ์— ๋‚˜์˜ค๋„๋ก ํ•จ. 3. ๋ณด์Šค ๋“ฑ์žฅ ํšจ๊ณผ์‹œ ๋‚˜์˜ค๋Š” ์ด๋ฏธ์ง€ ์‚ญ์ œ 4. ๋ณด์Šค ๋“ฑ์žฅ ํšจ๊ณผ์‹œ ๋‚˜์˜ค๋Š” ์˜์–ด ๋ฌธ๊ตฌ ์‚ญ์ œ+ํ•œ/์ผ ๋ฌธ๊ตฌ ์œ„์น˜ ๊ฐ€์šด๋ฐ๋กœ ์กฐ์ • 5. ์ „ํˆฌํ™”๋ฉด์˜ ๊ฐ„์†Œํ™”์‹œ ์ ์ˆ˜ 1์ฒœ๋งŒ์ด ๋„˜์œผ๋ฉด ์ค„๋ฐ”๊ฟˆ์ด ๋˜๋˜ ๊ฒƒ ๊ณ ์นจ. 6. ํŠน์ˆ˜ ์กธ๊ฐœ ์ด๋™์˜ˆ๊ณ ์‹œ ๋‚˜์˜ค๋Š” ํšจ๊ณผ์Œ์ด ํšจ๊ณผ์Œ ์กฐ์ •์— ์˜ํ–ฅ์„ ๋ฐ›๋„๋ก ํ•จ. 7. ๊ฒŒ์ž„ ์„ ํƒ ํ™”๋ฉด์‹œ ์ผ๋ถ€ ์ฒซ๋จธ๋ฆฌ๊ฐ€ ์†Œ๋ฌธ์ž์ธ๊ฑธ ๋Œ€๋ฌธ์ž๋กœ ๊ณ ์นจ 8. ๋ณด์Šค์ „์˜ ๋Œ€์‚ฌ ๋‚˜๋ˆ„๋Š” ์ค‘์— ๋ณด์กฐ๋ฌด๊ธฐ๊ฐ€ ์œ ๋„ํƒ„์ด๋ฉด Zํ‚ค(๋Œ€์‚ฌ ๋„˜๊ธฐ๊ธฐ)๋ฅผ ๋ˆ„๋ฅผ

13/03/2026
์ž‘์„ฑ ์‹œ๊ฐ„10/03/2026
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[Announcement] Indie Boost Lab Recap & Event Winners [2]

Hello, this is Project Mist. The Indie Boost Lab program, which ran from February 11 to February 24, 2026, has now concluded. Through this Indie Boost Lab program, I had the opportunity to present the Mistworld demo to many players and receive a wide range of feedback and opinions from users who played the game directly. I would like to sincerely thank everyone who played the demo and shared valuable feedback and suggestions. Thoughts on Participating in Indie Boost Lab Through this program, I was able to review the feedback left by many different players, which provided a valuable opportunity to view the game more objectively as a developer. Many players showed great interest in the gameโ€™s narrative structure, worldbuilding, character dialogue, and overall atmosphere. At the same time, I also received a significant amount of feedback regarding UI/UX and improvements related to gameplay convenience. All of the feedback received is currently being reviewed and organized, and some of the

10/03/2026
์ž‘์„ฑ ์‹œ๊ฐ„03/03/2026
Notice

[๋ชจํ—˜๊ฐ€์˜ ์‹œ๋ จ] INDIE BOOST LAB ์ข…๋ฃŒ ๋ฐ ๋‹น์ฒจ์ž ๋ฐœํ‘œ [4]

๐Ÿ“ข [๊ณต์ง€] <๋ชจํ—˜๊ฐ€์˜ ์‹œ๋ จ> INDIE BOOST LAB ์ข…๋ฃŒ ๋ฐ ๋‹น์ฒจ์ž ๋ฐœํ‘œ ์•ˆ๋…•ํ•˜์„ธ์š”! WJ Games์˜ Woork์ž…๋‹ˆ๋‹ค. ์ง€๋‚œ 2์›” 9์ผ๋ถ€ํ„ฐ ์ง„ํ–‰๋œ <๋ชจํ—˜๊ฐ€์˜ ์‹œ๋ จ> INDIE BOOST LAB์ด ์—ฌ๋Ÿฌ๋ถ„๊ป˜์„œ ๋ณด๋‚ด์ฃผ์‹  ์†Œ์ค‘ํ•œ ๊ด€์‹ฌ๊ณผ ์‘์› ์†์— ๋งˆ๋ฌด๋ฆฌ๋˜์—ˆ์Šต๋‹ˆ๋‹ค. ๋ถ€์กฑํ•จ์ด ๋งŽ์€ ๋ฐ๋ชจ ๋นŒ๋“œ์ž„์—๋„ ๊ท€์ค‘ํ•œ ์‹œ๊ฐ„์„ ๋‚ด์–ด ํ”Œ๋ ˆ์ดํ•ด ์ฃผ์‹œ๊ณ , ์ง„์‹ฌ ์–ด๋ฆฐ ํ”ผ๋“œ๋ฐฑ์„ ๋‚จ๊ฒจ์ฃผ์‹  ๋ชจ๋“  ์œ ์ €๋ถ„๋“ค๊ป˜ ๊นŠ์€ ๊ฐ์‚ฌ์˜ ๋ง์”€์„ ๋“œ๋ฆฝ๋‹ˆ๋‹ค. ์•ฝ ๋ฐ˜๋…„๊ฐ„ ํ™€๋กœ ์ฑ…์ƒ์— ์•‰์•„ ๊ฐœ๋ฐœ์„ ์ด์–ด์˜ค๋ฉด์„œ '์ด ๋ฐฉํ–ฅ์ด ๋งž์„๊นŒ?' ํ•˜๋Š” ๋Š์ž„์—†๋Š” ์˜๊ตฌ์‹ฌ๊ณผ ์‹ธ์›Œ์•ผ ํ–ˆ์Šต๋‹ˆ๋‹ค. ํ•˜์ง€๋งŒ ์ด๋ฒˆ ํ…Œ์ŠคํŠธ๋ฅผ ํ†ตํ•ด ์—ฌ๋Ÿฌ๋ถ„์ด ๋ณด๋‚ด์ฃผ์‹  ์ƒ์ƒํ•œ ํ”Œ๋ ˆ์ด ๊ฒฝํ—˜๊ณผ ์‘์› ๋•๋ถ„์— ๋ง‰๋ง‰ํ–ˆ๋˜ ์•ˆ๊ฐœ๋“ค์ด ๊ฑทํžˆ๊ณ  ๋งŽ์€ ๊ฒƒ์„ ๋ฐฐ์šธ ์ˆ˜ ์žˆ์—ˆ์Šต๋‹ˆ๋‹ค. ๐Ÿ› ๏ธ ํ”ผ๋“œ๋ฐฑ ๋ฐ˜์˜ ํ˜„ํ™ฉ ๋ฐ ํ–ฅํ›„ ๊ณ„ํš ๋ณด๋‚ด์ฃผ์‹  ์†Œ์ค‘ํ•œ ์˜๊ฒฌ๋“ค์„ ๋ฐ”ํƒ•์œผ๋กœ <๋ชจํ—˜๊ฐ€์˜ ์‹œ๋ จ>์ด ์–ด๋–ป๊ฒŒ ๋ณ€ํ™”ํ•˜๊ณ  ์žˆ๋Š”์ง€ ๋ง์”€๋“œ๋ฆฝ๋‹ˆ๋‹ค. โœ… ํ˜„์žฌ ๋นŒ๋“œ ์‹œ๋ฒ” ์ ์šฉ (ํ…Œ์ŠคํŠธ ๋‹จ๊ณ„) * ์œ ์ €๋ถ„๋“ค์˜ ํ”ผ๋“œ๋ฐฑ์„ ์šฐ์„  ์ ์šฉํ•ด๋ณด์•˜์œผ๋‚˜, ๋” ๋‚˜์€ ๊ฒฝํ—˜์„ ์œ„ํ•ด ๊ณ„์† ์กฐ์œจ ์ค‘์ธ ํ•ญ๋ชฉ๋“ค์ž…๋‹ˆ๋‹ค. ๋ณด์ƒ ํš๋“ ํ›„ ๋งต ์ „ํ™˜ ๋ฐฉ์‹: ๊ธฐ์กด ๋ฐฉ์‹์˜ ๋ถˆํŽธํ•จ์„ ํ•ด์†Œํ•˜๊ณ ์ž ๋ณ€๊ฒฝํ•ด๋ณด์•˜์œผ๋ฉฐ, ํŽธ์˜์„ฑ๊ณผ ๋ชฐ์ž…๊ฐ์„ ๋ชจ๋‘ ์žก์„ ์ˆ˜ ์žˆ๋Š”์ง€ ๊ฒ€์ฆ ์ค‘์ž…๋‹ˆ๋‹ค. ์‹œ์Šคํ…œ ๋ฐ ์ „ํˆฌ ๊ฐœ์„ : ๋™์ผ ์‚ฌ๊ฑฐ๋ฆฌ ๋‚ด ์ตœ์†Œ HP ์  ์šฐ์„  ๊ณต๊ฒฉ(AI ํƒ€๊ฒŸํŒ…), ๋™๋ฃŒ ์˜์ž… ์ด๋ฒคํŠธ ๋ถ„๋ฆฌ ๋“ฑ โœ… ๋ฐ˜์˜ ์™„๋ฃŒ (๊ฐœ์„  ์ ์šฉ) UX ๋ฐ ํŽธ์˜์„ฑ: ๋ ˆ๋ฒจ์—… ์กฐ์ž‘ ๊ฐ„์†Œํ™”, ํฌ์…˜ ์ค‘๋ณต ์‚ฌ์šฉ ๋ฐฉ์ง€ ์‹œ์ธ์„ฑ ๋ณด๊ฐ•: ๋ด‰์ธ๋œ ์Šคํ‚ฌ ์ฐฝ ๋ฐ ํŠน์„ฑ/์žฅ๋น„ ์ฐฝ ์ด๋ฆ„ ํ‘œ๊ธฐ ์ถ”๊ฐ€ ๋“ฑ ๐Ÿ”„ ๋ฐ˜์˜ ์˜ˆ์ • (ํ–ฅํ›„ ๊ฐœ๋ฐœ ๋ฐฉํ–ฅ) ์—ฐ์ถœ ๋ฐ ๊ทธ๋ž˜ํ”ฝ ํ€„๋ฆฌํ‹ฐ ์—…: ๊ฐ€์žฅ ๋งŽ์ด ์•„์‰ฌ์›Œํ•˜์…จ๋˜ ํƒ€๊ฒฉ๊ฐ๊ณผ ๊ทธ๋ž˜ํ”ฝ ํ€„๋ฆฌํ‹ฐ๋ฅผ ์œ„ํ•ด, ์ œ๋กœ ๋ฒ ์ด์Šค์—์„œ ๋‹ค์‹œ ๋‹ค๋“ฌ๋Š” ๋ฐฉํ–ฅ๊นŒ์ง€ ์—ด์–ด๋‘๊ณ  ๋‹ค๊ฐ๋„๋กœ ๋ชจ์ƒ‰ ์ค‘์ž…๋‹ˆ๋‹ค. ์‹œ์Šคํ…œ ๋ณด๊ฐ•: ํŠœํ† ๋ฆฌ์–ผ ๋ณด๊ฐ•, ์ถ”๊ฐ€ ๋‹จ์ถ•ํ‚ค ์ง€์›, ์ „ํˆฌ ๋ฐฐ์† ๊ฐœ์„  ๋“ฑ ๐ŸŽ ์ด๋ฒคํŠธ ๋‹น์ฒจ์ž ๋ฐœํ‘œ ์ •์„ฑ์Šค๋Ÿฌ์šด ํ”ผ๋“œ๋ฐฑ๊ณผ ์žฌ์น˜ ์žˆ๋Š” ๋ชจํ—˜๊ฐ€ ์กฐํ•ฉ์„ ๊ณต์œ ํ•ด ์ฃผ์‹  ๋‹น์ฒจ์ž๋ถ„๋“ค์„ ๋ฐœํ‘œํ•ฉ๋‹ˆ๋‹ค! 1. ์œ ์ € ํ”ผ๋“œ๋ฐฑ ์ด๋ฒคํŠธ (์„ค๋ฌธ์กฐ์‚ฌ) ๊ตฌ๋ถ„ ์Šคํ† ๋ธŒ ๋‹‰๋„ค์ž„ ๋ณด์ƒ ๋ฒ ์ŠคํŠธ ํ”ผ๋“œ๋ฐฑ (5๋ช…) ์Šคํ† ๋ธŒ9700 ๋ฌผ

03/03/2026
์ž‘์„ฑ ์‹œ๊ฐ„26/02/2026
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[Rule the Dungeon] Thank You for Your Feedback & Event Winners Announcement [1]

Hello, this is Foret Noire Games. First and foremost, I want to express my deepest gratitude to all the Investigators who joined the first investigation of Elysia City. In my eagerness to show you the world of Rule the Dungeon as quickly as possible, I ended up preparing a somewhat short demo. I felt a lot of regret for not being able to share a deeper story with you this time. However, I was completely overwhelmed by the warm support and incredibly sharp feedback you provided, even from such a short playtime. To be honest, I lost sleep worrying, "Will the story I enjoyed creating be enjoyable for the players as well?" But as I read through each of your valuable comments, those worries turned into a pleasant certainty. Now, I feel I can focus entirely on completing a great game. As someone who has worked in story planning for a long time, designing a combat system always felt like a daunting task. But through your feedback, I was able to grasp a concrete direction on how to deeply inte

26/02/2026
์ž‘์„ฑ ์‹œ๊ฐ„27/02/2026
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Event

๊ฒ€์ˆ˜์ง‘๊ฐ€ ์ด๋ฒคํŠธ ๋‹น์ฒจ์ž ๋ฐœํ‘œ

์•ˆ๋…•ํ•˜์„ธ์š”, ์Šคํ…Œ์ด์ง€์ž…๋‹ˆ๋‹ค. ์ด๋ฒˆ [๊ฒ€์ˆ˜์ง‘๊ฐ€] ์ด๋ฒคํŠธ ์ถ”์ฒจ์ด ์™„๋ฃŒ๋˜์—ˆ์Šต๋‹ˆ๋‹ค! ๋‹ค์‹œ ํ•œ๋ฒˆ ํ”Œ๋ ˆ์ดํ•ด์ฃผ์‹œ๊ณ  ์ด๋ฒคํŠธ์— ์ฐธ์—ฌํ•ด์ฃผ์…”์„œ ์ง„์‹ฌ์œผ๋กœ ๊ฐ์‚ฌํ•ฉ๋‹ˆ๋‹ค. ์—ฌ๋Ÿฌ๋ถ„์˜ ๊ด€์‹ฌ๊ณผ ์ฐธ์—ฌ๊ฐ€ ๊ฐœ๋ฐœ์— ํฐ ํž˜์ด ๋˜๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค. ์ด๋ฒˆ ์ถ”์ฒจ์€ โœ” ๊ธ€ ์ž‘์„ฑ ์ˆœ์„œ๋Œ€๋กœ ๋ฒˆํ˜ธ๋ฅผ ๋ถ€์—ฌํ•œ ๋’ค โœ” ๊ฐ€์žฅ ๋Œ€ํ‘œ์ ์ธ ๋ฐฉ์‹์ธ ๋Œ€ํฌ ๋ฝ‘๊ธฐ ๋ฐฉ์‹์œผ๋กœ ์ง„ํ–‰ํ•˜์˜€์Šต๋‹ˆ๋‹ค. ๊ณต์ •์„ฑ์„ ์œ„ํ•ด ์ถ”์ฒจ ๊ณผ์ •์„ ์˜์ƒ์œผ๋กœ ์ดฌ์˜ํ•˜์˜€์œผ๋ฉฐ, ์•„๋ž˜์— ๋‹น์ฒจ์ž ํ‘œ์™€ ํ•จ๊ป˜ ์ถ”์ฒจ ์˜์ƒ๋„ ์ฒจ๋ถ€ํ•ฉ๋‹ˆ๋‹ค. ๐ŸŽ‰ ๋‹น์ฒจ๋˜์‹  ๋ถ„๋“ค ์ง„์‹ฌ์œผ๋กœ ์ถ•ํ•˜๋“œ๋ฆฝ๋‹ˆ๋‹ค! ๐ŸŽ‰ (โ€ป ๋‹น์ฒจ์ž๋ถ„๋“ค๊ป˜๋Š” ๊ฐœ๋ณ„ ์•ˆ๋‚ด ์˜ˆ์ •์ž…๋‹ˆ๋‹ค.) ๋˜ํ•œ [๋‚˜๋งŒ์˜๊ฒ€] ์ด๋ฒคํŠธ๋Š” ๊ฐœ๋ฐœ์ž๊ฐ€ ๋ชจ๋“  ๊ฒŒ์‹œ๊ธ€์„ ์ถฉ๋ถ„ํžˆ ์ฝ๊ณ  ๊ฒ€ํ† ํ•œ ๋’ค, ๋ณ„๋„๋กœ ์ถ”์ฒจ ๋ฐ ์„ ์ •ํ•  ์˜ˆ์ •์ž…๋‹ˆ๋‹ค. ์กฐ๊ธˆ๋งŒ ๊ธฐ๋‹ค๋ ค์ฃผ์‹œ๋ฉด ๊ฐ์‚ฌํ•˜๊ฒ ์Šต๋‹ˆ๋‹ค. ๋‹ค์‹œ ํ•œ๋ฒˆ ์ง„์‹ฌ์œผ๋กœ ๊ฐ์‚ฌ๋“œ๋ฆฝ๋‹ˆ๋‹ค!

27/02/2026
์ž‘์„ฑ ์‹œ๊ฐ„21/02/2026

[ Astra ] Participation Feedback and Event Winners Announcement [2]

Hello!! This is BrainFreeze, the team developing Astra: Guardian of Stars! We sincerely thank all the users who played our game during the Indie Boost LAB period and shared your valuable feedback. The demo build released focused more on verifying systems and structure than on content and presentation, and we recognize it had many shortcomings in terms of balance and UI/UX. Nevertheless, the time you all took to play and provide feedback was immensely helpful and encouraging! We won't take any feedback lightly. We'll carefully implement improvements step by step to bring you back to a more enjoyable Astra. Below is the event winner announcement. - Event Winner Announcement ํ”ผ๋“œ๋ฐฑ ๋‹น์ฒจ์ž ์—ฐ๋ฒˆ ๋‹น์ฒจ์ž ๊ตฌ๋ถ„ ์Šคํ† ๋ธŒ ๋‹‰๋„ค์ž„ ๋ณด์ƒ - ๊ธฐ๋ณธ ํ”ผ๋“œ๋ฐฑ ์ฐธ์—ฌ์ž ์ฐธ์—ฌ์ž ์ „์ฒด ๋„ค์ด๋ฒ„ํŽ˜์ด ํฌ์ธํŠธ 5000์› 1 ๋ฒ ์ŠคํŠธ ํ”ผ๋“œ๋ฐฑ ์„ ์ •์ž ๋ฌผ๊ธˆ2 ๋„ค์ด๋ฒ„ํŽ˜์ด ํฌ์ธํŠธ 5000์› (๊ธฐ๋ณธ ๋ณด์ƒ์— ์ถ”๊ฐ€ ์ง€๊ธ‰) 2 ๋“œ๋ž˜๊ณค์˜๋ถ„๋…ธ 3 grim1 4 ์™€ํŒŒ๋ฆฐ๋‚˜ํŠธ๋ฅจ 5 ์‚ฌ๋ง› ์ด๋ฒคํŠธ ๋‹น์ฒจ์ž ์—ฐ๋ฒˆ ์ด๋ฒคํŠธ๋ช… ์Šคํ† ๋ธŒ ๋‹‰๋„ค์ž„ ๋ณด์ƒ 1 ์ปค๋ฎค๋‹ˆํ‹ฐ ์ด๋ฒคํŠธ ๋ง๋ง์—์—˜๋ผ ๋„ค์ด๋ฒ„ํŽ˜์ด ํฌ์ธํŠธ 10000์› 2 Sojeob 3 ๊ทธ๋ฃจ๋‚˜๋‹ค ๋„ค์ด๋ฒ„ํŽ˜์ด ํฌ์ธํŠธ 5000์› 4 S1747391349945111 5 ์ž‰์—ฌ๋Ÿฌ์Šค777 6 ๋ฏผํŠธ์ฐธ์ƒˆ 7 Kario9 8 MD6 Once again, I sincerely thank

21/02/2026
์ž‘์„ฑ ์‹œ๊ฐ„22/02/2026
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[์ฒด์ธ๋ ˆํ„ฐ] ์ธ๋”” ๋ถ€์ŠคํŠธ ๋žฉ ์ฐธ์—ฌ ์†Œ๊ฐ ๋ฐ ํ”ผ๋“œ๋ฐฑ & ์ด๋ฒคํŠธ ๋‹น์ฒจ์ž ๋ฐœํ‘œ ๊ณต์ง€ [4]

์•ˆ๋…•ํ•˜์„ธ์š”, ์ฒด์ธ๋ ˆํ„ฐ์˜ ๊ฐœ๋ฐœ์ž ๋ฌด๊ตฌ๊ตฌ์ž…๋‹ˆ๋‹ค. ๋จผ์ € ์ฒด์ธ๋ ˆํ„ฐ๋ฅผ ํ”Œ๋ ˆ์ด ํ•ด ์ฃผ์‹  ๋ชจ๋“  ๋ถ„๊ป˜ ๊ฐ์‚ฌ์˜ ๋ง์”€๋“œ๋ฆฝ๋‹ˆ๋‹ค :) 1์ธ ๊ฐœ๋ฐœ๋กœ ์ง„ํ–‰๋˜๋Š” ๊ฒŒ์ž„์ด์—ˆ๊ธฐ์— ๋ถ€์กฑํ•œ ์ ์ด ์ฐธ ๋งŽ์€ ๊ฒŒ์ž„์ด์—ˆ์Œ์—๋„ ์ง„๋“ํ•˜๊ฒŒ ํ”Œ๋ ˆ์ด ํ•ด ์ฃผ์‹œ๊ณ  ๋˜ ๋ฉ‹์ง„ ํ”ผ๋“œ๋ฐฑ์„ ํ•œ๊ฐ€๋“ ๋‚จ๊ฒจ์ฃผ์…”์„œ ๊นŠ์€ ๊ฐ๋ช…์„ ๋ฐ›์•˜์Šต๋‹ˆ๋‹ค. ํ‘น ๋น ์ง€๊ฒŒ ์žฌ๋ฏธ์žˆ์—ˆ๋‹ค, ์–ด๋ ค์›Œ์„œ ์ฃฝ์„ ๊ฒƒ๋งŒ ๊ฐ™์•˜๋‹ค, ์ •์‹ ์—†๋‹ค ๋“ฑ๋“ฑ ์ˆ˜ ๋งŽ์€ ํ”ผ๋“œ๋ฐฑ ๋•๋ถ„์— ์ด ๊ฒŒ์ž„์˜ ๋ถ€์กฑํ•œ ์ ์ด ๋ฌด์—‡์ธ๊ฐ€ ํฌ๊ฒŒ ๋А๋‚„ ์ˆ˜ ์žˆ์—ˆ๋˜ INDIE BOOST LAB์ด์—ˆ์Šต๋‹ˆ๋‹ค. ์ด๋ฒˆ ํ…Œ์ŠคํŠธ์—์„œ ๋ฐ›์€ ๋‹ค์–‘ํ•œ ํ”ผ๋“œ๋ฐฑ์„ ๊ธฐ๋ฐ˜์œผ๋กœ, ํ–ฅํ›„ ๊ฐœ๋ฐœ์—์„œ ์ข€ ๋” ๋ณดํŽธํ™”๋˜๊ณ  ์œ ์ € ์นœํ™”์ ์ธ ์ปจํŠธ๋กค์„ ๊ฐ€์ง„, ๊ทธ๋Ÿฌ๋ฉด์„œ๋„ ๋ช…ํ™•ํ•œ ์ธ๋”” ๊ฒŒ์ž„๋งŒ์˜ ๊ฐœ์„ฑ์„ ๋‹ด์€ ๋ณด์™„๋œ ๊ฒŒ์ž„์„ ์œ ์ € ์•ž์— ์„ ๋ณด์ด๋„๋ก ํ•˜๊ฒ ์Šต๋‹ˆ๋‹ค! ์ฒด์ธ๋ ˆํ„ฐ INDIE BOOST LAB์— ์ฐธ์—ฌํ•ด ์ •์„ฑ๊ป ํ”ผ๋“œ๋ฐฑ์„ ์ฃผ์‹  ๋ชจ๋“  ๋ถ„๋“ค๊ป˜ ๋‹ค์‹œ ํ•œ ๋ฒˆ ๊ฐ์‚ฌ์˜ ๋ง์”€๋“œ๋ฆฝ๋‹ˆ๋‹ค! [ํ”ผ๋“œ๋ฐฑ ๋ฐ˜์˜] ๋ฐ˜์˜ ์™„๋ฃŒ : UI ๊ฐœ์„ , ๋ณผ๋ฅจ๊ด€๋ จ ์˜ค๋ฅ˜ ๊ฐœ์„  ๋ฐ˜์˜ ์˜ˆ์ • : ๋‚œ์ด๋„ ๊ฐœ์„ , ๋ฐธ๋Ÿฐ์Šค ๊ฐœ์„ , ์Šคํ‚ฌ์‹œ์Šคํ…œ ๊ด€๋ จ ๊ฐœ์„ , ์กฐ์ž‘ํ‚ค ๊ด€๋ จ ๊ฐœ์„  [๋‹น์ฒจ์ž ๋ฐœํ‘œ] ํ”ผ๋“œ๋ฐฑ ๋‹น์ฒจ์ž ๋ฒˆํ˜ธ ๊ตฌ๋ถ„ ์Šคํ† ๋ธŒ ๋‹‰๋„ค์ž„ ๋ณด์ƒ - ๊ธฐ๋ณธ ํ”ผ๋“œ๋ฐฑ ์ฐธ์—ฌ ์ฐธ์—ฌ์ž ์ „์ฒด ๋„ค์ด๋ฒ„ํŽ˜์ด ํฌ์ธํŠธ 5,000์› 1 ๋ฒ ์ŠคํŠธ ํ”ผ๋“œ๋ฐฑ ์„ ์ • Sojeob ๋„ค์ด๋ฒ„ํŽ˜์ด ํฌ์ธํŠธ 5,000์› ์ถ”๊ฐ€์ง€๊ธ‰ 2 ํ˜ผ๋ˆ์•… 3 ANYGUARD 4 ๋ฏผํŠธ์ฐธ์ƒˆ 5 grim1 ์ด๋ฒคํŠธ ๋‹น์ฒจ์ž ๋ฒˆํ˜ธ ์ด๋ฒคํŠธ ๋ช… ์Šคํ† ๋ธŒ ๋‹‰๋„ค์ž„ ๋ณด์ƒ 1 ๋„ˆ๋ฌด ์‰ฌ์šด๋ฐ ๋ค๋น„๋ฉด๋ฌธ๋‹ค๊ณ  ๋„ค์ด๋ฒ„ํŽ˜์ด ํฌ์ธํŠธ 10,000์› 2 ๋ฏผํŠธ์ฐธ์ƒˆ 3 ๋„ˆ๋ฌด ์–ด๋ ค์›Œ ๊ด‘๋ž€์˜ ํœด์ „์„  ๋„ค์ด๋ฒ„ํŽ˜์ด ํฌ์ธํŠธ 5,000์› 4 ์ตœ๊ฐ•ํฌ์ฐจ 5 ํ‚ค์Šค_3 6 Sojeob 7 ํ˜ผ๋ˆ์•… 8 ๋ฌธ๊ฐ€๊ฒฝ ๋‹น์ฒจ๋˜์‹  ๋ชจ๋“  ๋ถ„๋“ค ์ถ•ํ•˜๋“œ๋ฆฝ๋‹ˆ๋‹ค! [์•ž์œผ๋กœ์˜ ๊ณ„ํš ๋ฐ ๋งˆ๋ฌด๋ฆฌ] ์ฒด์ธ๋ ˆํ„ฐ์˜ ์˜ˆ์ •๋œ ์ถœ์‹œ๋Š” ์˜ฌํ•ด 2๋ถ„๊ธฐ ์ค‘ ์ด์—ˆ์œผ๋‚˜, ํ–ฅํ›„ ๊ณ„ํš์€ ๊ฒŒ์ž„ ๋ฐฉํ–ฅ์— ๋Œ€ํ•œ ๋ณ€๊ฒฝ์ ์ด ๋‹ค์†Œ ๋งŽ์„ ๊ฒƒ์œผ๋กœ ์˜ˆ์ƒ๋˜์–ด ์ถ”ํ›„ ๋ณ„๋„์˜ ๊ณต์ง€๋ฅผ ํ†ตํ•ด ์ „๋‹ฌ์„ ํ•ด ๋“œ๋ฆด ์˜ˆ์ •์ž…๋‹ˆ๋‹ค. ์•ž์œผ๋กœ ๋”์šฑ ์ข‹์€ ๊ฒŒ์ž„์„ ๋งŒ๋“ค์–ด ์—ฌ๋Ÿฌ๋ถ„ ์•ž์— ์„ ๋ณด์ด๋„๋ก ํ•˜๊ฒ ์Šต๋‹ˆ๋‹ค. ์ฐธ์—ฌํ•ด์ฃผ์‹œ๊ณ  ์‘์›ํ•ด์ฃผ์‹  ๋ชจ๋“ ๋ถ„๋“ค๊ป˜ ๊ฐ์‚ฌ๋“œ๋ฆฝ๋‹ˆ๋‹ค!

22/02/2026
์ž‘์„ฑ ์‹œ๊ฐ„23/02/2026
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Notice

์„€๋„์šฐ ์ œ๋กœ(SHADOW ZERO) Indie Boost LAB ์ฐธ์—ฌ ์†Œ๊ฐ ๋ฐ ์ด๋ฒคํŠธ ๋‹น์ฒจ์ž ๊ณต์ง€ [3]

์•ˆ๋…•ํ•˜์„ธ์š”, ์•„์Šคํ…Œ๋กœ์ด๋“œ์ œ์ด์ž…๋‹ˆ๋‹ค. INDIE BOOST LAB๋ฅผ ํ†ตํ•ด ์„€๋„์šฐ ์ œ๋กœ๋ฅผ ํ”Œ๋ ˆ์ดํ•ด ์ฃผ์‹œ๊ณ , ์†Œ์ค‘ํ•œ ์˜๊ฒฌ์„ ๋‚จ๊ฒจ์ฃผ์‹  ๋ชจ๋“  ์œ ์ €๋ถ„๋“ค๊ป˜ ์ง„์‹ฌ์œผ๋กœ ๊ฐ์‚ฌ๋“œ๋ฆฝ๋‹ˆ๋‹ค. ์งง์€ ๊ธฐ๊ฐ„์ด์—ˆ์ง€๋งŒ, ๋งŽ์€ ๋ถ„๋“ค๊ณผ ํ•จ๊ป˜ํ•  ์ˆ˜ ์žˆ์—ˆ๋˜ ๋œป๊นŠ์€ ์‹œ๊ฐ„์ด์—ˆ์Šต๋‹ˆ๋‹ค. ๋ฐ๋ชจ ๋ฒ„์ „์ธ ๋งŒํผ ์œ ์ € ํŽธ์˜์„ฑ์ด๋‚˜ ์™„์„ฑ๋„ ์ธก๋ฉด์—์„œ๋ถ€์กฑํ•œ ๋ถ€๋ถ„์ด ๋งŽ์•˜๋‹ค๋Š” ์ ์„ ์ €ํฌ ์—ญ์‹œ ๋ฌด๊ฒ๊ฒŒ ๋ฐ›์•„๋“ค์ด๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค. ๋‚จ๊ฒจ์ฃผ์‹  ํ”ผ๋“œ๋ฐฑ ํ•˜๋‚˜ํ•˜๋‚˜๋ฅผ ๊ผผ๊ผผํžˆ ๊ฒ€ํ† ํ•˜๋ฉฐ, ๋‹ค์Œ ๋ฒ„์ „์—์„œ๋Š” ๋ณด๋‹ค ์™„์„ฑ๋„ ๋†’์€ ๋ชจ์Šต์œผ๋กœ ๋ณด๋‹ต๋“œ๋ฆด ์ˆ˜ ์žˆ๋„๋ก ๊ฐœ์„ ํ•ด ๋‚˜๊ฐ€๊ฒ ์Šต๋‹ˆ๋‹ค. ํ˜„์žฌ ์„€๋„์šฐ ์ œ๋กœ๋Š” 1์ธ ๊ฐœ๋ฐœ ์ฒด์ œ๋กœ ๊ฐœ๋ฐœ์ด ์ด์–ด์ง€๊ณ  ์žˆ์–ด์ฝ˜ํ…์ธ  ์—…๋ฐ์ดํŠธ ์†๋„๊ฐ€ ๋‹ค์†Œ ๋А๋ฆด ์ˆ˜ ์žˆ์ง€๋งŒ, ๊ทธ๋งŒํผ ๋” ์ฑ…์ž„๊ฐ์„ ๊ฐ€์ง€๊ณ  ์ฐจ๊ทผ์ฐจ๊ทผ ์™„์„ฑ๋„๋ฅผ ๋†’์—ฌ๊ฐ€๊ณ ์ž ํ•ฉ๋‹ˆ๋‹ค. ๋ณด๋‚ด์ฃผ์‹  ๊ด€์‹ฌ๊ณผ ์‘์›์ด ๊ฐœ๋ฐœ์— ํฐ ํž˜์ด ๋˜์—ˆ์Šต๋‹ˆ๋‹ค. ์•ž์œผ๋กœ๋„ ์„€๋„์šฐ ์ œ๋กœ์˜ ์—ฌ์ •์„ ์ง€์ผœ๋ด ์ฃผ์‹ ๋‹ค๋ฉด ๊ฐ์‚ฌํ•˜๊ฒ ์Šต๋‹ˆ๋‹ค. ํ”ผ๋“œ๋ฐฑ ๋ฐ˜์˜๊ณผ ์˜ˆ์ • ํ”ผ๋“œ๋ฐฑ์„ ๋งŽ์ด ํ•ด์ฃผ์…”์„œ ๋” ๋งŽ์ด ์ข‹๊ฒŒ ๊ฒŒ์ž„์„ ๋ณ€ํ™”์‹œํ‚ค๊ณ  ์—…๊ทธ๋ ˆ์ด๋“œํ•  ์ˆ˜ ์žˆ์—ˆ์Šต๋‹ˆ๋‹ค. ์ค‘๊ฐ„์ค‘๊ฐ„ ์ค‘์š”ํ•œ ๋ถ€๋ถ„๋“ค์€ ์ตœ๋Œ€ํ•œ ๋น ๋ฅด๊ฒŒ ๋ฐ˜์˜ํ•˜๊ณ ์ž ํ–ˆ๊ณ  ๋” ์ข‹์€ ๋ฐฉํ–ฅ์œผ๋กœ ๋‚˜๊ฐˆ ์ˆ˜ ์žˆ๋„๋ก ๊ฐœ์„ ํ•  ์˜ˆ์ •์ž…๋‹ˆ๋‹ค. -๋ฐ˜์˜ ์™„๋ฃŒ- ์ ํ”„ ์กฐ์ž‘๊ฐ ๊ฐœ์„  ๋งˆ์šฐ์Šค๋กœ ๋ฐฉํ–ฅ์„ ์ •ํ•  ์ˆ˜ ์žˆ๋Š” ๋Œ€์‰ฌ ์‹œ์Šคํ…œ ์ถ”๊ฐ€ ์ฐฝ๋ชจ๋“œ, ์‚ฌ์šด๋“œ ์กฐ์ ˆ ๋“ฑ ์˜ต์…˜ ์ถ”๊ฐ€ ๋ฐ ๊ฐœ์„  ๋ณด์Šค ๋ฒจ๋Ÿฐ์Šค ์กฐ์ • ํŠœํ† ๋ฆฌ์–ผ ๊ฐ•ํ™” ๋งต ์ถ”๊ฐ€ ๋ฐ ๊ตฌ์กฐ ๊ฐœ์„  -๋ฐ˜์˜ ์˜ˆ์ •- ํ”„๋ฆฌ์—…๊ทธ๋ ˆ์ด๋“œ ์‹œ์Šคํ…œ ์•„์ดํ…œ ํš๋“ ๋ฐฉ์‹ ๋ณ€๊ฒฝ ์ฑ•ํ„ฐ ์ถ”๊ฐ€ ๋ฆฌ์‚ฌ์™€ ์ปค๋ฎค๋‹ˆ์ผ€์ด์…˜ ์‹œ์Šคํ…œ ์ถ”๊ฐ€ ๋‹น์ฒจ์ž ๋ฐœํ‘œ ๊ฐ€์žฅ ๊ธฐ๋Œ€ํ•˜์…จ์„ ๊ฒฐ๊ณผ ๋ฐœํ‘œ์ž…๋‹ˆ๋‹ค! ใ€€ ใ€€ ใ€€ ํ”ผ๋“œ๋ฐฑ ๋‹น์ฒจ์ž ใ€€ ใ€€ ์—ฐ๋ฒˆ ๋‹น์ฒจ์ž ๊ตฌ๋ถ„ ์Šคํ† ๋ธŒ ๋‹‰๋„ค์ž„ ๋ณด์ƒ ใ€€ ใ€€ - ๊ธฐ๋ณธ ํ”ผ๋“œ๋ฐฑ ์ฐธ์—ฌ์ž ์ฐธ์—ฌ์ž ์ „์ฒด ๋„ค์ด๋ฒ„ํŽ˜์ด ํฌ์ธํŠธ 5000์› ใ€€ ใ€€ 1 ๋ฒ ์ŠคํŠธ ํ”ผ๋“œ๋ฐฑ ์„ ์ •์ž ๊ด‘๋ž€์˜ํœด์ „์„  ๋„ค์ด๋ฒ„ํŽ˜์ด ํฌ์ธํŠธ 5000์› (๊ธฐ๋ณธ ๋ณด์ƒ์— ์ถ”๊ฐ€ ์ง€๊ธ‰) ใ€€ ใ€€ 2 in์„ฑ ใ€€ ใ€€ 3 ๋ฌผ๊ธˆ2 ใ€€ ใ€€ 4 ๋“œ๋ž˜๊ณค์˜๋ถ„๋…ธ ใ€€ ใ€€ 5 ANYGUARD ใ€€ ใ€€ ใ€€ ใ€€ ์ด๋ฒคํŠธ ๋‹น์ฒจ์ž ใ€€ ใ€€ ์—ฐ๋ฒˆ ์ด๋ฒคํŠธ๋ช… ์Šคํ† ๋ธŒ ๋‹‰๋„ค์ž„ ๋ณด์ƒ ใ€€ ใ€€ 1 ๋ฒ„๊ทธ ์ œ๋ณด ๋ฐ ๊ฒŒ์ž„ ์ด์ƒ ํ˜„์ƒ ์ฐพ๊ธฐ ์ด๋ฒคํŠธ ํฌํ‘ผ ๋„ค์ด๋ฒ„ํŽ˜์ด ํฌ์ธํŠธ 100

23/02/2026
์ž‘์„ฑ ์‹œ๊ฐ„06/02/2026
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STARDUST: Wish of Witch INDIE BOOST LAB Conclusion [4]

Hello. We are Kniv Studio, participants of the INDIE BOOST LAB. STOVE users left a total of 100 reviews. Our entire development team has carefully read every single one of them, and we have organized the necessary improvements for the upcoming official version. First, we would like to announce the winners of this event. Event Winner Announcement Feedback Winners No. Category STOVE Nickname Reward - Standard Feedback Participant All Participants Naver Pay 5,000 Points 1 Best Feedback Winners ์ด๋‹ˆ์ŠคํŠธ๋ผ๋“œ Naver Pay 5,000 Points (Additional to standard reward) 2 wo93 3 ํ˜ผ๋ˆ์•… 4 INDERE 5 realgoodlove Event Winners No. Event Name STOVE Nickname Reward 1 Most Memorable Scene ํƒ€์Šคํ‹ฐ์—๋ผ Naver Pay 5,000 Points 2 ๋ค๋น„๋ฉด๋ฌธ๋‹ค๊ณ  3 ์‚ฌ๋ง› 4 hashiruka48 5 ๋”๋”๊ตฐ 6 ์Šคํ† ๋ธŒ9700 7 ํ˜ผ๋ˆ์•… 8 ๋ฆฌ์ฆˆ์˜๋ฆฌ์ฆˆ์‹œ์ ˆ 9 ๋‹จํ’์ ‘๊ณ ๋กœ์•„ํ•˜๋Ÿฌ์™”์–ด์š” 10 ์ตœ๊ฐ•ํฌ์ฐจ We were deeply touched and encouraged to see users sharing so many screenshots and opinions on the bulletin board, becoming fully immersed in our 2-hour demo. The precious feedback you provided, along with the survey res

06/02/2026
์ž‘์„ฑ ์‹œ๊ฐ„29/01/2026
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WishPot โ€” INDIE BOOST LAB Recap & Giveaway Winners [3]

Hello! This is Fool Quest, currently developing WishPot. First of all, I want to sincerely thank everyone who played and enjoyed my humble game. And Iโ€™d also like to extend my gratitude to the STOVE Indie team for giving me such a precious opportunity. After many ups and downs during development, WishPot has now completed its final beta test through INDIE BOOST LAB. Hearing your feedback and support all the way to the end has given me even more motivation to push through and finish development strong! [Feedback Implemented] First, here are the changes that were made based on the feedback you shared during the last WishPot test: Fixed reported bugs and improved optimization Added new talismans Expanded tutorial explanations with more detailed guidance Added tutorial and dialogue skip features Adjusted shop reroll costs Fixed typos and text errors Added ESC key functions (Back navigation / Settings menu) Added difficulty adjustment options [Winner Announcement] I know youโ€™ve all been wai

29/01/2026
์ž‘์„ฑ ์‹œ๊ฐ„11/01/2026
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[Hot Chocolate & Marshmallow] Indie Boost Lab Recap, Key Feedback & Event [2]

Thoughts Hello everyone! Iโ€™m NEWFRONT, the director at Newvision, the developer of Hot Chocolate & Marshmallow. As this was our very first attempt at indie game development, being able to participate in Indie Boost Lab right away with the genre we choseโ€” a visual novelโ€”has been an incredibly meaningful and valuable experience for us. We are truly grateful for this opportunity, and it has left a lasting impression on our team. Hot Chocolate & Marshmallow, Newvisionโ€™s first game, holds a very special place for us. Although we are still newcomers with many areas to improve and refine, participating in Indie Boost Lab and having so many players experience our game has given us invaluable encouragement. Through the sincerity and passion of everyone who played, we found opportunities for new challenges, meaningful change, and growth. We would like to sincerely thank all the organizers who supported us throughout the event, as well as every participant who took the time to play and engage wit

11/01/2026
์ž‘์„ฑ ์‹œ๊ฐ„05/01/2026
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Forged in EPIC: Indie Boost Lab Recap & Winner Announcement

Greetings, this is BoneMade. I sincerely thank everyone who played Forged in EPIC and participated in our event. As I am developing this game alone, immediate updates were difficult at times, and I truly appreciate your patience and understanding. Many of you participated enthusiastically in the INDIE BOOST LAB survey. Thanks to your feedback, I was able to clearly identify the game's strengths and areas for improvement. I have carefully reviewed every suggestion and will do my best to reflect them in the game to make it even more enjoyable. Once again, thank you to everyone who joined us for INDIE BOOST LAB! Key Development Update [Completed] Bug fixes based on reports Anvil and Assembly Table upgrade features Blacksmith skill features Control scheme improvements Translation error fixes Difficulty balancing [Planned Improvements] Tutorial improvements Interaction feedback enhancements Story improvements Sales mechanics improvements (These updates are scheduled to be applied on January

05/01/2026

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