작성 시간18/08/2026
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Awakened Boss
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■ Void Destroyer BossThe Void Destroyer Boss is an enhanced boss that appears after defeating the existing Destroyer Boss.10 seconds after defeating the existing Destroyer Boss, the Void Destroyer Boss will appear, and it will remain for 1 hour after its appearance. The Void Destroyer Boss requires a high level of Demonic Resistance, and the Destroyer Boss area is treated as a safe zone, not a boss zone. <Void Destroyer Boss>BossRequired Demonic ResistanceSpawn ConditionDurationVoid Ratan100Appears 10 seconds after defeating Ratan 1 hour after appearance Void Parto200Appears 10 seconds after defeating Parto 1 hour after appearance Void Nedra300Appears 10 seconds after defeating Nedra 1 hour after appearance ■ Void Destroyer RewardsFor the Void Destroyer Boss, you can obtain ranking rewards and participation rewards based on your contribution.RankRewardQuantity1st PlaceVoid Ratan, Parto, Nedra Tier 1 Hunter's Box12nd PlaceVoid Ratan, Parto, Nedra Tier 1 Hunter's Box13rd PlaceVoid Ratan, Parto, Nedra Tier 1 Hunter's Box14th-20th PlaceVoid Ratan, Parto, Nedra Tier 2 Hunter's Box1Participation RewardVoid Ratan, Parto, Nedra Tier 3 Hunter's Box1※ The Void Destroyer's Token obtained can be exchanged for various items at the Exchange Merchant's [Destroyer's Token] section.※ Materials obtained as rewards for defeating Void Ratan, Parto, and Nedra can be used to craft the Void Ratan Battle Cloak, Void Parto Destroyer Cloak, and Void Nedra Spirit Cloak, respectively. ■ Void BossThe Void Boss is a powerful monster that has reappeared due to the will left in the world by the Void Giant Estana.Void Ikarusia, Moti, Neva, Lukus, and Zarhagal will appear sequentially in the Crancia World region.<Void Boss Spawn Locations>RegionBoss NameDemonic ResistanceWasteland of the FallenVoid Ikarusia600Wasteland of the FallenVoid Moti600Wasteland of the FallenVoid Neva600Heart of VolcancaVoid Lukus600Land of the EndVoid Zarhagal600 ■ Void Boss Spawn MethodThe Void Boss appears 1 hour after the existing boss is defeated. The Void Boss remains for 6 hours after appearing, and will disappear if not defeated.A system message will be displayed to characters in the area 10 minutes and 1 minute before it disappears. SituationNotice10 minutes before disappearance 10 minutes remain until the Void Boss appears. The Void energy will soon dissipate.1 minute before disappearance 1 minute remains until the Void Boss appears. The Void energy will dissipate shortly.※ When the Void Boss is defeated, the player who lands the final blow has the right to obtain the rewards.■ Void Boss RewardsBossObtainable RewardsVoid IkarusiaSecreta's Weapon, Secreta's Boots, High-Grade Dragon Dice, Void Ikarusia SaddleVoid MotiSecreta's Weapon, Secreta's Gloves, High-Grade Dragon Dice, Void Moti SaddleVoid NevaSecreta's Weapon, Secreta's Leggings, High-Grade Dragon Dice, Void Neva SaddleVoid LukusSecreta's Weapon, Secreta's Chestpiece, High-Grade Dragon Dice, Void Lukus SaddleVoid ZarhagalSecreta's Weapon, Secreta's Helmet, High-Grade Dragon Dice, Void Zarhagal Saddle※ Mythic grade Secreta's armor and High-Grade Dragon Dice are guaranteed to be obtained, while other rewards are obtained based on a set probability.

18/08/2026
18/08/2026 10:12 PM
작성 시간19/05/2026
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Tabula
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■ TabulaTabula is a board-type growth content where you roll a Dragon Die to move your piece on the board and acquire stats based on the slot your piece lands on. There are multiple boards, and each board can be progressed separately. ※ Tabula can be accessed from the menu upon reaching Weapon Mastery level 60. ※ Each board is unlocked upon reaching a specific Weapon Mastery level.■ How to Play TabulaThe Tabula board is played by moving forward by the number rolled on the Dragon Die. If you move past the last numbered slot, the board ends, and you must reset the board to play again.Resetting the board mid-progress consumes currency depending on the current board, while resetting at the finish line is free.※ Dragon Dice are required to play Tabula and can be purchased with currency via the Shop or obtained through various means such as hunting and crafting. ■ Slot EffectsThere are various slots on the Tabula board, and effects occur depending on the type of slot you land on. Slot TypeEffectNormal SlotLeaves a landing completion mark.Status SlotAcquire the stats assigned to that slot.Giant's Hand PortalMove to the connected upper slot.Dragon PortalMove to the connected lower slot.Orphe SlotActivates one of the Status Slots you have passed.※ No additional effects occur if you land on a slot that already has a landing completion mark. ※ The Orphe Slot effect will not trigger if there are no Status Slots you have passed.※ Acquired stats accumulate until the board ends, and stats do not stack if you land on the same slot again.※ Acquired stats disappear when the board is reset.  ■ DiceYou can use Basic Dice and Special Dice in Tabula. Each die has different possible numbers and probabilities, and the numbers you can move are determined by the type of die.Special Dice have a set number of uses per board, which decreases upon use.Basic Dragon Die TypesDie NamePossible NumbersUsed Board Beginner Dragon Die1, 2, 3, 4, 5, 6Board of Wisdom Intermediate Dragon DieBoard of Courage, Board of Faith, Board of Insight Advanced Dragon DieBoard of Determination Special Dragon Die TypesDie NamePossible NumbersUsed Board [1, 3, 5] Dragon Die1, 3, 5All Boards[2, 4, 6] Dragon Die2, 4, 6All Boards[1]~[6] Guaranteed Dragon Die1~6 (Guaranteed number based on Dragon Die type)Board of Wisdom, Board of Courage, Board of Faith※ You cannot use a Special Die if its remaining uses are 0.  ■ Auto-RollUsing Auto-Roll allows you to automatically progress through the board by consuming your owned dice in sequence. Auto-Roll can only be used when a Basic Die is selected and will stop automatically if all dice are consumed or if you reach the finish line.※ You can stop Auto-Roll by clicking the Roll button again while it is in progress. However, if the die roll has already occurred, it will stop after the piece movement is complete.  ■ Time ReversalTime Reversal is a feature that allows you to cancel the last die roll and return to the previous position. If you use Time Reversal by consuming a Gear of Fate, the stats acquired, Orphe Slot effects, and portal movement history from the previous turn will all be canceled.※ Time Reversal cannot be used consecutively. You must roll the die once after using Time Reversal before you can use it again. ※ Time Reversal has a set number of uses per board.  ■ Board ResetWhen resetting the board, all stats acquired and landing completion marks on that board are reset, and the piece moves to the starting point. Resetting mid-progress consumes currency depending on the current board.※ No currency is consumed if you reset after reaching the finish line.  ■ PresetsTabula supports presets for each board.Board progress, acquired stats, remaining Special Die uses, and remaining Time Reversal uses are saved for each preset.Changing the preset will apply the progress and acquired stats of that preset.  ■ Mini-mapOn the mini-map, you can check the current board's progress, player position, passed slots, and portal and Status Slot information.Selecting a portal icon allows you to see the connected portal, and selecting a Status Slot allows you to see the stat information for that slot.※ You can no longer roll the die after the board ends, and you can play again after resetting. ※ Already activated Status Slots do not stack if you land on them again. ※ Special Die and Time Reversal uses are applied per board or preset. ※ All acquired stats and landing completion marks are reset when the board is reset.  ■ Collection EffectOn certain boards, you can acquire additional stats based on the number of Status Slots you have acquired.※ Only the number of times you have landed on a Status Slot is counted for the collection effect; landings on normal slots and portal slots are not included. ■ Set SlotOn some boards, you can acquire additional stats if you acquire all Status Slots designated as a set. ※ The set effect will not be applied if even one of the slots constituting the set has not been acquired.

19/05/2026
19/05/2026 09:03 PM
작성 시간24/03/2026
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Astra
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■ Astra This is content where you can consume 'Pure Ore Crystals' obtained by dismantling materials you ownto grant your character a continuous blessing buff.※ Astra is unlocked upon reaching Weapon Mastery Level 50 .  'Pure Ore Crystals' can be obtained through the following methods:1) Dismantle consumable items within the [Equipment Workshop - Dismantle - Misc]  tab.2) Craft using 'Time Fragments, Equipment Shards, Accessory Shards' as materials within the [Craft - Consumables - Astra]  tab.  ※ The 'Estimated Remaining Time' is updated based on the quantity of 'Pure Ore Crystals' currently held when re-entering the Astra menu. You can consume 1,000 'Pure Ore Crystals' to craft a tradable 'Pure Ore Crystal 500-piece Bundle Box', and   using the box will grant you '500 Pure Ore Crystals' .※ The 'Pure Ore Crystal 500-piece Bundle Box' is tradable, but       the 'Pure Ore Crystals' obtained upon opening it will be character-bound, so please be aware of this. ■ Astra Blessing You can select desired blessings for 3 slots, and the selected blessings will be applied to your character when you start the blessing. When changing blessings, the previously saved blessing time will be lost.Also, if you change them while a blessing is already active, additional materials will be consumed, so please be careful when making changes.- You can check the blessing status via the Astra icon. Astra DeactivatedAstra Activated  - Astra is composed as follows:① You can grant blessings to slots or check the granted blessings.② After checking the available blessings, you can select the one you want.③ You can check the number of Pure Ore Crystals consumed every 10 minutes depending on the blessing type.④ Grants the selected blessing to the character.⑤ You can save different blessing combinations for each preset, and after making changes, you can select [Confirm Changes] to save them.       If you switch to a different preset, the saved time will be reset even if the blessing configuration is the same.< Astra Blessing List >BlessingEffectPure Ore Crystals consumed per 10 minsCombat PowerCombat Power +1050Melee Damage  Lv.2Melee Damage +2%10Melee Damage  Lv.1Melee Damage +1%3Ranged Damage Lv.2Ranged Damage +2%10Ranged Damage Lv.1Ranged Damage +1%3Magic Damage Lv.2Magic Damage +2%10Magic Damage Lv.1Magic Damage +1%3Damage Reduction Lv.2Damage Reduction +1.5%10Damage Reduction Lv.1Damage Reduction +0.75%3Accuracy Lv.2Accuracy +3010Accuracy Lv.1Accuracy +153Defense Penetration Lv.2Defense Penetration +1210Defense Penetration Lv.1Defense Penetration +63Endurance Lv.2Endurance +1010Endurance Lv.1Endurance +53※ You can grant the same type of blessing to all slots, and blessings with the same effect can be applied redundantly per slot.※ When a blessing is active, it is automatically updated every 10 minutes, and it will stop if there are insufficient materials.※ The Astra icon may not be visible during certain content, but the buff effects already applied will be maintained normally even when the icon is not visible.※ Blessings are maintained when the character dies, and the remaining blessing time is also maintained when logging out.※ The estimated remaining time is a reference value calculated based on the remaining number of Pure Ore Crystals, and is not updated in real-time.     The changed time will be applied when you reopen the window.

24/03/2026
24/03/2026 09:30 PM
작성 시간24/03/2026
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Exorcism
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■ ExorcismA stat that can be additionally obtained when awakening equipment Depending on the difference from the target monster's Exorcism, it increases or decreases the ratio of damage dealt to and damage received from that monster. < Exorcism Application Ratio >Exorcism RatioDamage Dealt RatioDamage Received Ratio0~9%Max 1500%10~19%3%380%20~29%9%340%30~39%15%300%40~49%21%260%50~59%27%220%60~69%38%180%70~79%50%140%80~89%65%120%90~99%80%110%100~109%100%100%110~119%103%90%120~129%106%80%130~139%110%70%140~149%115%60%150%~120%50%※ Exorcism is applied to all Normal/Elite/Named/Boss monsters.※ Exorcism is not applied to Player vs Player (PvP) combat.- You can check the appropriate level with an arrow by comparing your character's Exorcism with the monster's Exorcism.  - Through the Exorcism icon for monsters in the Monster Knowledge and World Map, you can check the damage dealt ratio and damage received ratio based on that monster's Exorcism.

24/03/2026
24/03/2026 09:30 PM
작성 시간24/02/2026

Equipment Awakening

■ Equipment Awakening- Equipment Awakening can be done in [Menu] – [Equipment Awakening], and is content that allows you to further strengthen equipment that has reached its growth limit.- You can acquire Awakening Points through Awakening Injection Materials to strengthen the Awakening Stage or change Emotion Options.① You can change emotion options.② You can check the Awakening Experience and Awakening Point values.③ You can check the materials injected into the awakened equipment. Equipment AwakeningInjection MaterialEquipment of the same type as the registered equipmentAwakening Possible EquipmentAll Emotion Option Levels 1 or higher, Hero Grade or higher equipmentAwakening ConditionWhen acquiring the Awakening Points required for AwakeningAwakening Effect① Weapon, Sub-Equipment: Additional Attack Power, Magic Resistance② Armor: Additional Defense, Max HP, Magic Resistance③ Cloak: Additional Max HP, Magic ResistanceMaximum Awakening Stage① Hero Grade Equipment: Max Stage 5② Legend Grade Equipment: Max Stage 10③ Mythic Grade Equipment: Max Stage 15※ If you have the maximum Awakening Points required for Equipment Awakening, you cannot inject materials, and you can inject materials again after completing Awakening.※ Only Gold is consumed when first awakening equipment. (When awakening to stage 1)※ When changing emotion options, the emotion option level remains the same.※ Changing emotion options consumes 18 Awakening Points.※ When changing emotion options, the 3 options currently applied are excluded.※ Magic resistance stat is added to awakened equipment, and the final damage dealt and final damage received are affected by the magic resistance stat in certain hunting grounds.※ Awakening Points are bound to the equipment and are maintained even if the character holding the item changes.※ If awakened equipment is disassembled or destroyed due to enhancement failure, you can acquire an 'Awakening Stone' that can add awakening experience. [Weapon/Sub-Equipment Awakening Additional Stats]ClassificationGradeAwakening StageAdditional StatsWeaponHero1Attack Power 4Magic Resistance 02Attack Power 8Magic Resistance 203Attack Power 17Magic Resistance 404Attack Power 26Magic Resistance 605Attack Power 35Magic Resistance 80Legend1Attack Power 6Magic Resistance 02Attack Power 13Magic Resistance 303Attack Power 26Magic Resistance 504Attack Power 40Magic Resistance 705Attack Power 53Magic Resistance 906Attack Power 66Magic Resistance 1107Attack Power 80Magic Resistance 1308Attack Power 94Magic Resistance 1509Attack Power 109Magic Resistance 17010Attack Power 124Magic Resistance 190Mythic1Attack Power 10Magic Resistance 02Attack Power 20Magic Resistance 403Attack Power 40Magic Resistance 604Attack Power 60Magic Resistance 805Attack Power 80Magic Resistance 1006Attack Power 100Magic Resistance 1207Attack Power 120Magic Resistance 1408Attack Power 142Magic Resistance 1609Attack Power 164Magic Resistance 18010Attack Power 186Magic Resistance 20011Attack Power 208Magic Resistance 22012Attack Power 230Magic Resistance 24013Attack Power 252Magic Resistance 26014Attack Power 274Magic Resistance 28015Attack Power 298Magic Resistance 300Sub EquipmentHero1Attack Power 4Magic Resistance 02Attack Power 8Magic Resistance 203Attack Power 17Magic Resistance 404Attack Power 26Magic Resistance 605Attack Power 35Magic Resistance 80Legend1Attack Power 6Magic Resistance 02Attack Power 13Magic Resistance 303Attack Power 26Magic Resistance 504Attack Power 40Magic Resistance 705Attack Power 53Magic Resistance 906Attack Power 66Magic Resistance 1107Attack Power 80Magic Resistance 1308Attack Power 94Magic Resistance 1509Attack Power 109Magic Resistance 17010Attack Power 124Magic Resistance 190Myth1Attack Power 10Magic Resistance 02Attack Power 20Magic Resistance 403Attack Power 40Magic Resistance 604Attack Power 60Magic Resistance 805Attack Power 80Magic Resistance 1006Attack Power 100Magic Resistance 1207Attack Power 120Magic Resistance 1408Attack Power 142Magic Resistance 1609Attack Power 164Magic Resistance 18010Attack Power 186Magic Resistance 20011Attack Power 208Magic Resistance 22012Attack Power 230Magic Resistance 24013Attack Power 252Magic Resistance 26014Attack Power 274Magic Resistance 28015Attack Power 298Magic Resistance 300 [Additional Stats for Armor Equipment Awakening]CategoryGradeAwakening StageAdditional StatsHelmet / Armor / Pants / Gloves / ShoesHero1Defense 1Max HP 38Magic Resistance 02Defense 3Max HP 76Magic Resistance 103Defense 6Max HP 158Magic Resistance 204Defense 10Max HP 244Magic Resistance 305Defense 14Max HP 332Magic Resistance 40Legend1Defense 2Max HP 57Magic Resistance 02Defense 5Max HP 114Magic Resistance 153Defense 10Max HP 238Magic Resistance 254Defense 16Max HP 366Magic Resistance 355Defense 21Max HP 498Magic Resistance 456Defense 26Max HP 636Magic Resistance 557Defense 32Max HP 776Magic Resistance 658Defense 38Max HP 920Magic Resistance 759Defense 45Max HP 1069Magic Resistance 8510Defense 52Max HP 1222Magic Resistance 95Myth1Defense 4Max HP 86Magic Resistance 02Defense 8Max HP 172Magic Resistance 203Defense 16Max HP 358Magic Resistance 304Defense 24Max HP 550Magic Resistance 405Defense 32Max HP 748Magic Resistance 506Defense 40Max HP 954Magic Resistance 607Defense 48Max HP 1164Magic Resistance 708Defense 58Max HP 1380Magic Resistance 809Defense 68Max HP 1604Magic Resistance 9010Defense 78Max HP 1834Magic Resistance 10011Defense 88Max HP 2068Magic Resistance 11012Defense 98Max HP 2310Magic Resistance 12013Defense 108Max HP 2558Magic Resistance 13014Defense 118Max HP 2812Magic Resistance 14015Defense 130Max HP 3074Magic Resistance 150 [Cape Equipment Awakening Additional Stats]ClassificationGradeAwakening StageAdditional StatsCapeHero1Max HP 76Magic Resistance 02Max HP 152Magic Resistance 103Max HP 318Magic Resistance 204Max HP 488Magic Resistance 305Max HP 664Magic Resistance 40Legendary1Max HP 114Magic Resistance 02Max HP 229Magic Resistance 153Max HP 477Magic Resistance 254Max HP 733Magic Resistance 355Max HP 997Magic Resistance 456Max HP 1272Magic Resistance 557Max HP 1552Magic Resistance 658Max HP 1840Magic Resistance 759Max HP 2138Magic Resistance 8510Max HP 2445Magic Resistance 95Mythic1Max HP 172Magic Resistance 02Max HP 344Magic Resistance 203Max HP 716Magic Resistance 304Max HP 1100Magic Resistance 405Max HP 1496Magic Resistance 506Max HP 1908Magic Resistance 607Max HP 2328Magic Resistance 708Max HP 2760Magic Resistance 809Max HP 3208Magic Resistance 9010Max HP 3668Magic Resistance 10011Max HP 4136Magic Resistance 11012Max HP 4620Magic Resistance 12013Max HP 5116Magic Resistance 13014Max HP 5624Magic Resistance 14015Max HP 6148Magic Resistance 150  ■ Flame Refinement- You can change the refinement options through Flame Refinement when the 5, 10, and 15 awakening stages are opened.※ Flame Refinement requires Flame Refinement Stones.※ The options that change depend on the type of Flame Refinement Stone used. - After registering the Flame Refinement Stone, you can check the probability of each applicable option through the ‘Option Table’ button.■ Awakening Transfer- You can transfer awakened equipment to other awakened equipment to transfer awakening points.Awakening TransferRequired ConditionsRequired ItemsEssence of InheritanceEquipment Conditions① Both the equipment to be transferred and the equipment to be transferred to must be in the awakened state② Only the same equipment types can be transferred(Sub-equipment → Sub-equipment, Weapon → Weapon, Armor → Armor, Cape → Cape)Transfer ResultGreat Success100% transfer of points consumed for awakeningSuccess90% transfer of points consumed for awakeningAwakening StageThe transferred equipment is reset to awakening stage 1Awakening FlameAll awakening flames of the transferred equipment are removed※ When transferring awakening, the awakening points and awakening experience of the equipment to be transferred are also transferred together.※ Great success has a 20% chance of occurring.※ There is no chance of failure for awakening transfer.

24/02/2026
24/02/2026 09:22 PM
작성 시간24/02/2026

Tower of Strife

■ Tower of Strife- The Tower of Strife can be entered from [Menu] - [Tower of Strife], and is a personal competitive dungeon content that proceeds on a seasonal basis.* The Tower of Strife is conducted on a seasonal basis every 4 weeks.   ※ The Tower of Strife is unlocked upon reaching weapon mastery level 50. ■ Entering the Tower of Strife ① You can select the dungeon area to challenge.② You can check the reward information.③ You can check the effects applied in the season.④ You can check the time remaining until the end of the season. ※ If there is a challenge record in another area, you can enter the selected area after initializing the challenge history.※ If you have received the Tower of Strife reward, you cannot initialize the challenge history. Tower of Strife Entry Requirements- Only one character per server can enter the Tower of Strife  (If character A enters, character B cannot enter)- You can enter with another character when initializing the existing challenge history- Even if you delete the character who received the reward, you cannot enter with another character- If you have received the reward, you cannot initialize the challenge history or change the challenge area■ Tower of Strife Progress① Stop the Tower of Strife and return to the place before entering.② This is the total score earned by defeating monsters.③ This is the total time spent in the Tower of Strife.④ This is a special skill slot that can only be used in the Tower of Strife⑤ There are 3 types of gates, and the difficulty of the dungeon is determined by the entrance gate. How to proceed with the Tower of StrifeBasic Rules- All buffs applied to the character are removed upon entering the Tower of Strife.  (The removed buffs are reapplied to the character when the Tower of Strife ends.)- There is no death penalty in the Tower of Strife.Usage Restrictions- All consumables except recovery potions cannot be usedBattle Progress- Proceed to the next wave when all appearing monsters are defeated- Move to the starting point when clearing a specific waveSkill Acquisition- Select effect when reaching a certain score - When you reach a certain monster kill score, you can select an effect, and some of the acquired effects can be used in the special skill slot.  - You can acquire monster kill scores and beneficial effects for your character from the boxes placed in the rest area.- The Tower of Strife challenge ends when the character dies or all monsters are defeated until the last wave. ■ Tower of Strife Ranking- The character's combat power information exposed in the ranking is aggregated based on the time of playing the Tower of Strife, and is not updated in real time thereafter.Tower of Strife Ranking Calculation and BenefitsRanking Aggregation ConditionsAggregated if the entering character's combat power is within the ranking calculation range of the areaRanking Calculation Criteria① Highest monster kill score② If the kill score is the same → Priority is given to the faster clear record③ If both score and record are the same → Priority is given to the record achieved first* The ranking is updated every hour at 30 minutes past the hour. (1 hour interval)(ex, 6:30 ranking update → 7:30 ranking update)Ranking BenefitsSpecial buff applied to the entire server to which the character ranked 1st in each area belongs* The buff is maintained for 1 hour based on the time the ranking is updated. (ex, 6:30 ranking update → buff lasts until 7:30, 7:30 ranking update and buff distribution repeated) * The special buff effect applied each season may change. 

24/02/2026
24/02/2026 09:21 PM
작성 시간03/12/2025
Notice

Equipment Workshop - Appraisal Option

Equipment Workshop - Appraisal OptionYou can enhance or transfer the appraisal options of rare or higher grade equipment using the [Option] button in the [Equipment Workshop – Appraisal Option] menu or item details popup. ■ Appraisal Option Enhancement- You can select the option you want to enhance from the appraisal options granted to the equipment to acquire enhancement points,    100% enhancement points are required to increase the option level. ① Select a rare or higher grade equipment to enhance the appraisal option.② Select the option you want to enhance from the appraisal options granted to the selected equipment.      : 100% enhancement points are required when increasing the appraisal option level.③ Select the material to use to acquire enhancement points from the inventory.      : Only equipment of the same type as the equipment selected for enhancement or option enhancement stones can be selected as materials.      : If you register a material with the same option as the equipment selected for enhancement, you can acquire additional enhancement points.      : If the enhancement points reach 100%, you can increase the enhancement level, and enhancement points exceeding 100% will disappear.④ After selecting the equipment to use as a material, you can proceed with the [Appraisal Option Enhancement] button. ■ Appraisal Option Enhancement Stone- Weapon/Armor/Cape/Sub-equipment option enhancement stones can be used as materials for appraisal option enhancement, and can be registered and used on the same type of equipment.- Appraisal option enhancement stones can be acquired according to the enhancement level of the option when equipment with enhanced appraisal options is disassembled or destroyed,   It can also be obtained through crafting.- Additional points can be acquired by enhancing using an option enhancement stone that is the same as the appraisal option of the equipment. ■ Appraisal Option Level Up- If the enhancement points required to increase the appraisal option level reach 100%, the option is changed to a level up possible state.   You can increase the level with the [Appraisal Option Enhancement] button. - The [Appraisal Option Enhancement] button is activated when you have all the materials required to increase the appraisal option level.- Enhancement materials are required differently depending on the grade of the equipment to be enhanced and the option level.■ Appraisal Option Transfer- You can transfer the appraisal option of an item to another item, and the appraisal option enhancement value of the existing equipment is reset upon successful transfer.- Upon successful appraisal option transfer, 90% of the enhancement points of the existing equipment option are transferred to the target equipment, and 100% of the enhancement points can be transferred upon great success. ① Select a rare or higher grade equipment to transfer the option enhancement level from the inventory.② Select the equipment to receive the option enhancement level and the appraisal option to transfer.     : Only equipment of the same type as the transfer target equipment and with the same options can be selected.③ You can transfer the option with the [Appraisal Option Transfer] button.     : The success/great success probability is determined according to the selected extraction scroll, and you can select the extraction scroll to use after selecting the option.     : If the appraisal option transfer result is not a success or a great success, the existing equipment and the equipment's options are maintained as is, and the materials used are not restored.  Used ItemsPreservation ProbabilitySuccess ProbabilityGreat Success ProbabilityExtraction Scroll94%5 %1 %Proficient Extraction Scroll75%20 %5 %Expert Extraction Scroll60%30 %10 %※ Extraction scrolls can be purchased through general merchandise merchants in each town.※ Proficient/Expert Extraction Scrolls can be crafted at [Crafting] - [Materials] - [Extraction Materials].

03/12/2025
03/12/2025 02:13 AM
작성 시간24/09/2025

Node War

Occupation War is a large-scale PvP content held on a guild basis within the same world.- Multiple rounds of Occupation War are held during one season, which will determine the owner of the base for each grade. ※ If a world or server transfer occurs during the season, the Occupation War may be temporarily suspended. Occupation War content can be accessed upon completing the [Tenth Lord] quest.Quest NameStarting NPCTenth LordServis - Yubar                            Occupation War is conducted on a guild basis, and the participation requirements are as follows. RequirementDetailsGuild LevelGuild Level 15 or higherGuild Membership DurationOnly guild members who have been in the guild for 3 days or more can participateNumber of ParticipantsS-Grade: Combat Power 110,000 or higher, 20 or more guild membersA-Grade: Combat Power 90,000 or higher, 15 or more guild membersB-Grade: Combat Power 70,000 or higher, 10 or more guild membersC-Grade: Combat Power 50,000 or higher, 5 or more guild members                                             → If the above conditions are not met, the “Apply” button will be disabled. Please check the number of eligible participants.※ The Guild Master must complete the pre-quest to apply for the Occupation War.                                 → Guild members other than the Guild Master can apply for the Occupation War without completing the pre-quest.              However, guild members must complete the pre-quest to access the Occupation War UI.※ Each guild can only apply for 1 grade per Occupation War round. (Multiple applications not allowed)              → During the Occupation War application period, you can Apply / Cancel Application / Change, etc., considering the competition rate. If the Occupation War participation conditions are met, click the Menu> Occupation War icon to go to the Occupation War main UI to check the progress of the Occupation War and related information.① Area where you can check the current progress stage of the Occupation War.② Area where you can check the amount of Blood Diamonds, the reward currency for the Occupation War.③ Area where you can check the applied Occupation War grade and the schedule for that season.④ Area where you can check information about the guild you belong to that will participate in the Occupation War.⑤ Area where you can check the guilds that have applied for each grade of the Occupation War and the total number of occupied bases.⑥ Area where you can check the rewards for the Occupation War grade selected through area ⑤.The Occupation War schedule is as follows.CategoryTimeOccupation War ApplicationSaturday 04:00 ~ Sunday 19:00Occupation War MatchingSunday 19:00 ~ Sunday 20:00Occupation War ProgressSunday 20:00 ~ 20:30 (Detailed schedule is subject to change.)The Conquest War proceeds in the order shown in the table below.1 Stage2 Stage3 Stage4 Stage5 StageApplication StageMatching StageProgress StageOccupied StageEnd (Preparation for next round) StageFor the Conquest War, you can apply to participate by selecting from a total of 4 battlefield grades: S/A/B/C.For S-grade battlefields, all guilds that applied are matched into a single battlefield to engage in combat. (Up to 16 guilds can apply)For A, B, and C grades, guilds that applied for each grade are matched randomly, and up to 3 guilds engage in combat on one battlefield.The number of bases that can be occupied varies by grade. S-GradeA-GradeB-GradeC-GradeTotal Number of Bases141215Number of Guilds That Can Occupy Each Base1111Total Number of Bases (=Total Number of Battlefields)141215Number of Guilds That Can Participate Per Battlefield16333Maximum number of guilds that can apply16123645※ The number of bases may be adjusted when new regions are added in the future, and the number of guilds that can participate per battlefield may also be adjusted depending on the number of guilds that apply.- If the maximum number of guilds that can apply per grade is exceeded, the Conquest match-ups will be determined by a draw.  - If you are unable to participate in the Conquest due to a matching failure, you will be provided with [Conquest Basic Rewards].- The number of active battlefields is determined by the number of guilds that applied, and the number of guilds that will face each other on one battlefield is also determined.- You can check the currently matched guilds, their colors, and numbers via the [Check Match-up] button within the Conquest UI . You can enter the Conquest battlefield starting 2 minutes before the Conquest begins. However, actions such as moving or using skills will be restricted.During this time, you can form a raid of up to 50 people using the rally function. (Rally functions can be used after the Conquest starts)The times when you can join the Conquest in progress are as follows.※ You can enter for 5 minutes after the Conquest begins.※ Once the time for joining in progress has ended, you can no longer join. A magnetic field is applied to increase immersion in combat on the large Conquest battlefield.The magnetic field is generated immediately after the Conquest starts and shrinks slowly at first. Every time the center point of the magnetic field changes, the damage taken outside the magnetic field increases significantly.You can check the magnetic field while the Conquest is in progress, and you can see its size and current center point on the minimap and world map.Occurrence TimeMagnetic Field GenerationMagnetic Field PhaseMagnetic Field Shrink TimeDamage AmountImmediately after Conquest starts(After 5 minutes)O13 minutes2% of Max HPAfter 8 minutesO24 minutes4% of Max HPAfter 14 minutesO35 minutes6% of Max HPAfter 18 minutesO46 minutes8% of Max HPAfter 20 minutesO57 minutes10% of Max HP30 minutes - End----Special objects will be summoned after a certain amount of time has passed since the start of the Conquest War.- These objects grant a powerful single-target buff upon interaction, so they can be used strategically during the Conquest War.Spawn TimeBuff NameNumber SpawnedInteraction TimeBuff EffectDurationAfter Conquest War starts 5 minutes laterRadiant's BlessingRandom Area x3 Near Center Area x16 secondsAttack Power +250 All Damage +15%10 minutesRael's DivinityRandom Area x3 Near Center Area x16 secondsDefense +250 Damage Taken Reduction +15%10 minutesBartes's WildnessRandom Area x3 Near Center Area x16 secondsMax HP +30% Recovers 30% of Max HP.10 minutesAfter Conquest War starts 10 minutes laterMarek's MightRandom Area x3 Near Center Area x110 secondsAttack Power +500 Defense +500 All Damage +20% Damage Taken Reduction +20% Attack Speed +30%Recovers.10 minutesDuring the Conquest War, a status board is provided to view guild and individual records so you can see the current situation at a glance.- Shows each guild's Kill/Death/Assist and the individual's Kill/Death/Assist within the guild.The Conquest War map consists of two types: S-grade battlefield and A/B/C-grade battlefield .Up to 16 guilds can battle simultaneously on the S-grade battlefield.For A/B/C-grade battlefields, up to 3 guilds can battle simultaneously.  The S-grade battlefield is divided into 4 zones, and you can move to other zones through portals.Since the magnetic field generation location is random, you must actively use portals to move to zones within the magnetic field. [Battlefield Alliance]In S-grade Conquest Wars and S-grade Plunder Wars, you can set up battlefield alliances with other participating guilds during combat. Alliances are maintained only during the battlefield session, and can be changed freely depending on the combat situation.CategoryDetailsApplicable BattlefieldsS-grade Conquest War, S-grade Plunder WarNon-applicable BattlefieldsA~C-grade Plunder War, A~C-grade Conquest WarSetting AuthorityGuild MasterSetting TimeFrom the start of the S-grade Conquest/Plunder War until before it endsInitial StateAll participating guilds are displayed as hostilePost-End ProcessingBattlefield alliance resets when the Conquest or Plunder War ends※ Since only one guild receives the final reward, you must dissolve the alliance and determine the final winner depending on the situation.- How to set up a Battlefield Alliance① Select the [Battlefield Alliance] menu on the right side of the battlefield screen to check the list of allied and hostile guilds.② Selecting a guild from the list will move it to the alliance or hostile list. ③ Changes will only be applied after selecting the [Set Alliance] button.④ Guilds that have dissolved an alliance state require a waiting time before they can set an alliance again. - One-way Alliance and Mutual AllianceBattlefield alliances can be set without the other guild's acceptance.There is a distinction between a one-way alliance, where only one guild sets the alliance, and a mutual alliance, where both guilds set an alliance with each other.StatusEffect from my guild's perspectiveRelationship within the battlefieldOne-way AllianceMy guild does not attack the other guildThe other guild can attack if they have not set our guild as an allyMutual AllianceBoth guilds do not attack each otherMembers of both guilds and related objects are excluded from attack targetsHostileCan attack opposing guildsBasic battlefield relationship ※ You can distinguish between mutual alliance and one-sided alliance states by the icons and outlines in the list.- Alliance effects during battle① Normal attacks, skill damage, status effects, and area-of-effect damage are not applied to members and objects of guilds set as battlefield allies.② Battlefield allied guild members are not displayed as attack targets depending on radar settings.③ Characters, guild emblems, colors, and numbered flags of battlefield allied guilds have a light blue flag indicator added to distinguish them on the battlefield.④ A system message is displayed to relevant guild members when an alliance state is set or canceled.Winning the occupation battle for each grade grants the winning guild the right to use the dungeon.Since all grade occupation dungeons are exclusive, each guild that occupies a base can freely use its own guild's dungeon.Occupation dungeons can be entered if you occupy a base of each grade.Base GradeDays of OperationOperation TimeS GradeWeek 1: Mon, Tue, Wed, ThuWeek 2: Mon, Tue, Wed, Thu, Fri21:30 ~ 22:30A GradeMon, Tue, Wed, Thu21:30 ~ 22:30B GradeMon, Tue, Wed, Thu21:30 ~ 22:30C GradeMon, Tue, Wed, Thu21:30 ~ 22:30※ The schedule for occupation dungeons may be adjusted by season.You can enter by going to the "Occupation Dungeon" tab in the existing dungeon UI, and selecting the grade and base you occupy.When you win an occupation battle and occupy a base, the occupying guild for each S~B grade is displayed in the World Map > Continent View. ※ During the regular season, the guild that occupies an S-grade base can receive a certain percentage of "Blood Diamonds" acquired by A ~ C grade base occupying guilds from the occupation dungeon as tribute.→  The amount of tribute received by the S-grade guild is determined by the participation rate of A ~ C grade guilds.※ When Blood Diamonds are acquired in A ~ C grade occupation dungeons, a portion is stored in the base vault, and the stored Blood Diamonds are used for plunder battles.※ Anonymity of participating users is strictly guaranteed when playing in occupation battles and occupation dungeons.→Only the information of guild members within the same guild is displayed normally.  →All information of other guilds is hidden [Occupation Battle Rewards]You can receive differential rewards based on the win / loss result when participating in an occupation battle.GradeWin/LossBlood DiamondReward BoxVictory TitleSRankRankVictory250,000S-Rank Victory Reward Box x2Blood Lord Title Exchange TicketDefeat15,000S-Rank Basic Reward Box x2-ARankRankVictory100,000A-Rank Victory Reward Box x2Blood Commander Title Exchange TicketDefeat6,000A-Rank Basic Reward Box x2-BRankRankVictory40,000B-Rank Victory Reward Box x2Blood Vanguard Title Exchange TicketDefeat2,500B-Rank Basic Reward Box x2-CRankRankVictory16,500C-Rank Victory Reward Box x2-Defeat1,000C-Rank Basic Reward Box x2-RankReward BoxObtainable Reward ItemsS-RankS-Rank Victory Reward BoxAetherion x1Blood Diamond 1,600Radiant Core of Life 4Enhancement Fragment 25Expert Promotion Book 6Shining Rune Summon Ticket 1 time 22Pure Weapon Enhancement Stone 5Pure Armor Enhancement Stone 5S-Grade Basic Reward BoxRadiant Core of Life 2Enhancement Fragment 10Expert Promotion Book 5Skilled Promotion Book 10Shining Rune Summon Ticket 1 time 10Pure Weapon Enhancement Stone 3Pure Armor Enhancement Stone 3Remnant of the Fallen 50,000A-GradeA-Grade Victory Reward BoxAetherion 1Blood Diamond 600Radiant Core of Life 4Enhancement Fragment 20Expert Promotion Book 5Shining Rune Summon Ticket 1 time 15Pure Weapon Enhancement Stone 5Pure Armor Enhancement Stone 5A-Grade Basic Reward BoxRadiant Core of Life 2Enhancement Fragment 8Expert Promotion Book 4Skilled Promotion Book 8Shining Rune Summon Ticket 1 time 7Pure Weapon Enhancement Stone 3Pure Armor Enhancement Stone 3Remnant of the Fallen 45,000B-GradeB-Grade Victory Reward BoxAetherion 1Blood Diamond 240Radiant Core of Life 3Enhancement Fragment 15Expert Promotion Book 4Shining Rune Summon Ticket 1 time 12Pure Weapon Enhancement Stone 5Pure Armor Enhancement Stone 5B-Grade Basic Reward BoxRadiant Core of Life 1Enhancement Fragment 7Expert Promotion Book 3Skilled Promotion Book 7Shining Rune Summon Ticket 1x 5Pure Weapon Enhancement Stone 3Pure Armor Enhancement Stone 3Remnants of the Fallen 40,000Grade CGrade C Victory Reward BoxAetherion 1Blood Diamond 100Radiant Life Core 3Enhancement Shard 10Expert Promotion Book 3Shining Rune Summon Ticket 1x 10Pure Weapon Enhancement Stone 5Pure Armor Enhancement Stone 5Grade C Basic Reward BoxRadiant Life Core 1Enhancement Shard 6Expert Promotion Book 2Skilled Promotion Book 5Shining Rune Summon Ticket 1x 4Pure Weapon Enhancement Stone 3Pure Armor Enhancement Stone 3Remnants of the Fallen 35,000※ Reward items are obtained based on set probabilities when opening the boxOccupation War Victory/ Participation Reward & Blood Diamonds obtainable in the Occupation Dungeon areExchange Shop> You can exchange them for various items such as Mythic Grade Terenos Accessory Blueprints and Level 85 Mastery Skill Books through the Occupation War category.  Item NameBinding TypePurchase LimitPurchase PricePurchase CountTerenos Accessory BlueprintCharacter BoundNoneBlood Diamond 2,000,000No Limit85Level Weapon Mastery Skill Book Selection BoxCharacter BoundNoneBlood Diamond 1,000,000No LimitPrelude to the Blood War Lion King Summon TicketCharacter BoundPer ServerBlood Diamond 1,500,0001 timePrelude to the Blood War Black Knight Summon TicketCharacter BoundPer Server600,000 Blood Diamonds1 timePrelude to the Blood War Knight Summon TicketCharacter BoundPer Server240,000 Blood Diamonds 1 timeMaster Promotion ScrollCharacter BoundPer Server500,000 Blood Diamonds Weekly 1 timeArtisan Promotion ScrollCharacter BoundPer Server50,000 Blood Diamonds Weekly 2 timesExpert Promotion ScrollCharacter BoundPer Server5,000 Blood Diamonds Weekly 3 timesSkilled Promotion ScrollCharacter BoundPer Server500 Blood DiamondsWeekly 5 timesMythic Accessory Enhancement StoneCharacter BoundPer Server15,000 Blood Diamonds Daily 10 timesLegendary Accessory Enhancement StoneCharacter BoundPer Server1,500 Blood Diamonds Daily 20 timesHeroic Accessory Enhancement StoneCharacter BoundPer Server200 Blood Diamonds Daily 30 timesRare Accessory Enhancement StoneCharacter BoundPer Server20 Blood Diamonds Daily 50 timesLegendary Purified Cloak Enhancement StoneCharacter BoundPer Server500,000 Blood DiamondsWeekly 1 timeHeroic Purified Cloak Enhancement StoneCharacter BoundPer ServerBlood Diamonds 100,000Weekly 2 timesFate Avatar Summon Ticket 11 timesCharacter BoundPer ServerBlood Diamonds 100,000Weekly 1 timeFate Artifact Summon Ticket 11 timesCharacter BoundPer ServerBlood Diamonds 100,000Weekly 1 timeHomunculus Culture Cell - No. 16Character BoundPer ServerBlood Diamonds 50,000Weekly 1 timeHomunculus Culture Cell - No. 15Character BoundPer ServerBlood Diamonds 10,000Weekly 3 timesHomunculus Culture Cell - No. 14Character BoundPer ServerBlood Diamonds 2,000Weekly 5 timesHomunculus Culture Cell - No. 13Character BoundPer ServerBlood Diamonds 500Weekly 10 times["Plunder War] 1. The winning and losing guilds that participated in the A ~ C Grade Occupation War can participate in the Plunder War every Friday.2. The winning guild becomes the defending guild, and the losing guild is assigned as the attacking guild.  3. Upon death in the Plunder War, it takes 15 seconds to respawn.4. The amount of rewards obtainable upon a successful plunder decreases as time elapses.5. Blood Diamonds obtained/defended when the reward settlement time ends are stored in the Guild Warehouse.6. Settled reward records can be viewed for up to 6 sessions.CategoryKey DetailsAltar of the Sun - Available to both defensive/offensive guilds  - Skill activates for 30 seconds upon completing interaction, applying effects to the opposing guild  - Deals damage and applies stun effect within a certain range - Interaction may be canceled with a certain probability if hit while interactingUnderground Secret Passage - Can be used to move to the exit on the other sideNeutral Monsters - Tarus/Elkarus Shadow: Appears in the defensive side entrance passage - Tarus/Elkarus: Shadow is removed upon defeat - Immortal Executioner/Abyssal Executioner: Appears in the offensive side movement passage < Plunder War Duration >Progress StageDurationEntry21:30Start21:30End22:00Settlement23:00※ Plunder War takes place every Friday. < Plunder War Obtainable Reward Amount >Elapsed TimeObtainable Reward Amount0~5 minutes100%5~15 minutes75%15~25 minutes50%25~30 minutes20% < Plunder War Victory Conditions >RoleVictory ConditionDefensive GuildProtect the Guild Storage from being destroyed within the set timeOffensive GuildWithin the set timeDestruction of the Mercury Guild's Storage[S-Rank Plunder War]It takes place for 4 hours starting at 21:30 on the Friday of the 1st week during the 2-week occupation war period, and only guilds that have participated in the S-Rank occupation war can join. If you protect the diamonds stored in the storage for the set time, you can acquire the diamonds in the amount protected into the guild warehouse, and the acquired diamonds can be distributed by the guild leader. CategoryDetailsDurationDuring the occupation war period 1st week Friday Starting at 21:30Duration Time4 hoursParticipation RequirementsGuilds that have participated in the S-Rank occupation war - World Map → You can check the status of the S-Rank Plunder War in real-time from View Continent. - The appearance times of World Bosses change during the S-Rank Plunder War period.BossOriginal Appearance TimeChanged Appearance TimeIcarusiaTuesday, Thursday 22:00Friday 22:00MotiMonday, Wednesday 21:30Saturday 21:00NebaSunday 23:00Saturday 22:00LucusSunday 19:30Sunday 19:00ZarhagalSunday 23:30Sunday 20:00  < S-Rank Plunder War Win/Loss Rules > Defending SideResultConditionVictoryIf the main storage is not destroyed and the diamonds are protected during the S-Rank Plunder War periodDefeatIf the main storage is not protected and is destroyed during the S-Rank Plunder War period Attacking SideResultConditionVictoryIf the main vault is destroyed and all diamonds are incinerated during the S-Rank Raid periodDefeatIf the main vault is not destroyed during the S-Rank Raid period  < S-Rank Raid Rules > DefendersCategoryDetailsTargetS-Rank Occupation Battle Winning GuildObjectiveDefend the main vault for the given timeVault Configuration1 Main Vault (Center) / 4 Auxiliary Vaults (East, West, South, North)EndRaid ends immediately upon destruction of the main vault  AttackersCategoryDetailsTargetS-Rank Occupation Battle Losing GuildObjectiveIncinerate all diamonds by attacking the vaults within the given timeEndRaid ends immediately upon destruction of the main vault Common (Defense/Attack)CategoryDetailsDamage AdjustmentDamage dealt to vaults is adjusted and capped at a maximumDiamond IncinerationDiamonds are incinerated based on the percentage of vault HP reductionRe-entryA 5-minute re-entry cooldown applies upon leaving the battlefield  ※ The winning guild of the Occupation Battle will start the raid in the center of the map.※ The raid continues even if auxiliary vaults are destroyed. - You can check the real-time diamond storage amount of the main and auxiliary vaults upon entering the raid. - Various monsters and objects exist in the S-Rank Raid area, which can be utilized to gain an advantage in battle. MonstersMonsterDescriptionTeter of the ApocalypseHigh endurance, only fixed damage is effective(Appears when interacting with the Altar of Protection)Lizardman Archer of the ApocalypseElkarusSummons Elkarus's Shadow elite monster upon appearanceTarusSummons Tarus's Shadow elite monster upon appearanceShadow of ElkarusImmune to damage, disappears when Elkarus is defeatedShadow of TarusImmune to damage, disappears when Tarus is defeated ObjectObjectSpawn LocationCooldownAltar of the Abyss12 o'clock direction30 minutesAltar of Dawn3 o'clock direction30 minutesAltar of Scorching6 o'clock direction30 minutesAltar of Twilight9 o'clock direction30 minutesAltar of MoonlightWinning Guild Garrison30 minutesAltar of ProtectionCan be used only onceMain StorageGuild Garrison1 hour ※ You can obtain specific buff effects based on a set probability when interacting with objects.※ When interacting with the Main Storage, fixed damage equal to 10% of max HP and a stun effect are applied to enemies every 3 seconds for 30 seconds in the surrounding area.※ Monsters are summoned around the Auxiliary Storage when interacting with the Altar of Protection. BuffBuffEffectProbabilityDurationUncontrollable PowerAttack Power +500  All Damage 20%  Defense +500  Damage Reduction +20%  Attack Speed +30%  Casting Speed +30%  Movement Speed +30%  Max HP +30%  Instantly recover 30% HP5%20 minutesSurging PowerAttack Power +300   All Damage 15%   Defense +300   Damage Reduction +15%   Max HP +20%   Instantly recover 20% HP10%20 minutesFluctuating PowerAttack Power +200   Defense +200   Damage Reduction +10%   Max HP +10%   Instantly recover 10% HP15%20 minutesSeething PowerAttack Power +100   Defense +100   Damage Received -5%   Max HP +5%   Instant HP Recovery 5%30%20 minSilent PowerAttack Power +50   Defense +50   Max HP +5%   Instant HP Recovery 5%40%20 min   HP 5% 즉시 회복40%20분 

24/09/2025
24/09/2025 05:00 AM
작성 시간27/08/2025
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Alchemy
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AlchemyAlchemy is a system that allows you to use your current weapons/ armor as materials to obtain higher-tier equipment and various items. Alchemy is a system that requires content unlocking. It can be accepted through Lindris NPC Alchemy Society President  Drivain. [Successor of Truth] Once you complete the sub-quest, the  Alchemy menu will be activated.Alchemy is Rare to Legendary grade weapons/armor can be registered as materials for transmutation.Points are granted based on the grade, type, and enhancement level of the equipment registered as materials, and the probability of obtaining items during transmutation varies depending on the sum of the points of all registered equipment. ① This is the area where you can check the list of weapon/armor items that can be used for Alchemy transmutation. You can check the point value that will be applied when transmuting each piece of equipment.② Weapon/ armor item registration area. You can register a minimum of 3 and a maximum of 5 equipment items,, and you can check the total combined transmutation points of the registered equipment.③ Area where you can check the types of items obtainable after transmutation and their acquisition probabilities.The point values applied per material equipment during transmutation and the item appearance probability per transmutation slotcan be checked through the separate probability page provided.<Go to Alchemy Probability Page> ※ Alchemy Materials: Rare to Legendary grade non-bound armor/weapon items can only be registered as Alchemy materials.※  Alchemy Results: Depending on the probability, you can obtain Rare to Mythic grade armor/weapon items or Tablets of Truth.                          - Rare to Hero grade armor/weapon items have a low chance of being obtained with enhancement levels applied. ※  You can craft various items with the Tablets of Truth obtained through Alchemy. (Crafting > Alchemy Menu) ※  Through Alchemy recipes, you can craft Or/ Succession/ Creation/ Apex Weapon Selection Chests, and the weapon items obtained when opening the chests can be used for [Item Records].You can consume “Terenite” obtained through Alchemy recipes as a material item to obtain Mythic grade weapons/armor. (Crafting > Available when entering the Weapon/Armor menu) Mount Awakening Material AlchemyMount Awakening Material Alchemy is an Alchemy content where you can obtain Mount Awakening Stones needed for Mount Awakening. You can transmute by registering Mount Cubes obtained when using duplicate mount saddles and mount materials, and the rewards you can obtain vary depending on the Alchemy points of the registered materials.Mount Awakening Stones can be used for Mount Awakening, and the success rate is determined by the experience points of the materials registered during awakening.Transmutation Material RegistrationIn the material list, you can check the Alchemy points and quantity of each item.When you select an item, it is registered in the material slot, and you can register up to 5 materials.The sum of the points of the registered materials is displayed as the current Alchemy points, and you can cancel the registration by selecting the registered item again.<Mount Awakening Material Alchemy Material List>MaterialAlchemy PointsCore of Life20Rare Mount Saddle Part20Reinforced Barding20Reinforced Saddle20Reinforced Horseshoe20Rare Mount Cube20Rare Mount Cube II60Radiant Core of Life80Hero Mount Cube80Hero Mount Cube II160Splendid Barding280Splendid Saddle280Splendid Horseshoe280Legendary Mount Cube280Legendary Mount Cube II400Mythic Mount Cube840 Repeat TransmutationRepeat Transmutation is a feature that allows you to automatically perform transmutation multiple times with the registered material combination.If you have enough items registered in the material slot to perform transmutation 2 or more times, you can use Repeat Transmutation.The number of repetitions can be set from a minimum of 1, and material registration and transmutation will proceed automatically for the set number of times. Repeat Transmutation can be set up to a maximum of 100 times.Repeat Transmutation will automatically end when the remaining count reaches 0.If you select the [Skip] button while in progress, you can stop the animation and check all obtained rewards.※ In Repeat Transmutation rewards, the quantities of stackable items are summed and displayed. 

27/08/2025
27/08/2025 02:28 AM
작성 시간30/07/2025

Homun Racing

You can participate in thrilling Homun racing using the Homun you own.   Available during the main quest [Act 2, Chapter 1: The Magic Academy] You can unlock Homun Racing by completing the growth guide [My Little Homun]. You can receive sub-quests [faster than anyone else].   [Faster than anyone else] After completing the sub-quest, click on the Menu > Homun Racing icon You can go to the Homun Racing Lobby. Homun Racing is a seasonal content, and the schedule details are as follows: Progress form Seasonal system in progress Season period 3 weeks per season 1 season progress period After maintenance on 7/30 ~ 8/20 04:00 Subsequent progress period Continue without interruption at 3- week intervals EX: Season 2 8/20 (Wed) 05:00 ~ 9/10 (Wed) 04:00 Progress date Fri/Sat/Sun 6:00 PM - 10:00 PM Number of times possible 3 times a day (resets daily at 04:00) To participate in Homun Racing, you need a Homun with racing genes.   ※ Homuns that were cultivated and held before the 2nd update in July 25th cannot participate in Homun racing. After the 2nd update in July Among the newly cultivated homuns, only those with racing genes can participate in racing.   ※ Through the extraction and transfer of racing genes from the Homundo obtained before the 2nd update in July 25th You can participate in Homun Racing if you have 3 racing genes .   Cultured stage 3 or higher homuns are endowed with three racing genes, and all racing genes have tag information. -Racing genes are ranked by probability, and the skill effects differ for each rank. ※ Racing genes expressed during homun culture Homun stage Expression racing genes Homun's dream Steps 1 to 7 Strengthening stamina Overflowing with potential Increased endurance strong physical strength runner Trap kick Strong support fair race Cover your ears Homun's dream cannot be completed Steps 8 to 12 Strengthening stamina Overflowing with potential Increased endurance strong physical strength runner Trap kick Frontal attack Double elimination sagging A mess Competition for the top spot Speed boost Running close Do not disturb A race against time overtaking instinct Last-minute turnaround Burning pride Booster enhancement Strong support fair race Cover your ears Homun's dream can be fulfilled To participate in Homun Racing, you must register a Homun with 3 racing genes. After registering your entry, click the Matching Request button > Matching Complete > Accept button to enter Homun Racing. After registering your entry, click the Matching Request button > Matching Complete > Accept button to enter Homun Racing.   ※ Homun Racing requires 5 people to apply for matching in order to complete the matching. ※ After registering for entry, each Homun that participates in Homun Racing will have their Homun stamina reduced by 1. ※ The maximum stamina per house is 5. If the stamina becomes 0, you can still participate in house racing, but your racing performance will decrease. ※ Reduced stamina is restored by 1 point every 24 hours.   Once matching is complete, you will be taken to the racing track, where you can choose which special skills you will use throughout the race. Each guild member is given three trait options, and must choose one trait skill. You are given 15 seconds to select, and if you do not select, the skill on the far left will be automatically selected. Special Skills effect Departure spurt Increases movement speed for 4 seconds at the start of a match. a fair crack of the whip In section 5, each door is given the following effects. 1st place: Reduced movement speed for 2 seconds 2nd place: Buff immunity for 5 seconds 3rd place: None 4th place: Debuff immunity for 5 seconds 5th place: Increased movement speed for 4 seconds I can't go alone... When colliding with a trap, it reduces the movement speed of other traps for 3 seconds. Let's run together! When colliding with an object, all Homunculi's movement speed increases for 3 seconds. I'm going first~ After 5 sections, if you are in first place, your movement speed increases for 3 seconds. Escape from last place! After 10 seconds of the match starting, if you are in last place, your movement speed will increase for 5 seconds. fair competition Grants buff immunity to all players for 7 seconds at the start of the match. Disinfection begins~ Removes all other Homun buffs in section 7. It's just you and me left 15 seconds after the start of the game, if you are in 2nd place or higher, the movement speed of the 3rd, 4th, and 5th place players will be increased for 2 seconds. Reduces. I can't lose!! After 45 seconds of the match starting, if your rank drops, your movement speed will increase for 4 seconds. A journey of three thousand miles in search of a trap When colliding with a trap, movement speed is greatly increased for 4 seconds. I'll treat you! 30 seconds after the start of the game, if your rank changes, all players will be notified within 3 seconds. Grants debuff immunity. Good things double When colliding with an object, you become immune to debuffs for 5 seconds. Ignore traps Removes debuff when colliding with a trap. To a higher place 10 seconds after the start of the match, if your rank increases, your movement speed will increase for 3 seconds. Once you select a special skill, the match begins. There is no separate manipulation during the Homun Racing match and it is conducted in simulation form. After the game is over, rankings are determined in the order in which players arrive at the finish line, and rewards and points are awarded according to ranking. ※ Racing result rewards ranking compensation 1st place 100 Homun Coins, 1 Homun Gold Medal Box 2nd place 70 Homun Coins, 1 Homun Silver Medal Box 3rd place 50 Homun Coins, 1 Homun Bronze Medal Box 4th place 50 Homun Coins, 1 Homun Participation Award Box 5th place 50 Homun Coins, 1 Participation Prize Box After participating in racing, your rank is determined based on the points you earned in the previous season, and you can obtain rank rewards. Rank score Ranking conditions compensation Road 3500 ~ 1st place 15,000 Homun coins Master I 3500 ~ 2nd to 15th places 14,000 Homun coins Master II 3500 ~ 16th to 30th places 13,000 Homun coins Master III 3500 ~ - 12,000 Homun coins Diamond I 3000 ~ 3499 - 11,000 Homun coins Diamond II 2700 ~ 2999 - 10,000 Homun coins Diamond III 2500 ~ 2699 - 9,000 Homun coins Platinum I 2200 ~ 2499 - 8,000 Homun coins Platinum II 2100 ~ 2199 - 7,500 Homun coins Platinum III 2000 ~ 2099 - 7,000 Homun coins Gold I 1800 ~ 1999 - 6,500 Homun coins Gold II 1700 ~ 1799 - 6,000 Homun coins Gold III 1600 ~ 1699 - 5,500 Homun coins Silver I 1500 ~ 1599 - 5,000 Homun coins Silver II 1400 ~ 1499 - 4,500 Homun coins Silver III 1300 ~ 1399 - 4,000 Homun coins Bronze I 1200 ~ 1299 - 3,000 Homun coins Bronze II 1100 ~ 1199 - 2,000 Homun coins Bronze III 1000 ~ 1099 - 1,000 Homun coins Ranked rewards from previous seasons can be obtained when progressing to the next season. The Homun Coins obtained as rank rewards can be exchanged for various Homun-related items through the Exchange Merchant NPC. Product name Initialization criteria amount Number of purchases possible Homun cells 1-3 (attributed) weekly 5 Homun coins 30 each Homun cells 4-6 (attributed) weekly 10 Homun coins 30 each Homun cells 7-9 (attributed) weekly 30 Homun coins 30 each Homun Cell 10 (Bound) weekly 50 Homun coins 20 pieces Homun Cell 11 (Bound) weekly 60 Homun coins 15 Homun Cell 12 (Bound) weekly 70 Homun coins 10 pieces Homun Cell 13 (Bound) weekly 100 Homun coins 5 Homun Cell 14 (Bound) weekly 200 Homun coins 3 Gene Extraction Reagent (Attributed) weekly 100 Homun coins 5 Mutagen X-1 (Bound) weekly 300 Homun coins 10 pieces Aura of Mutation (Bound) weekly 700 Homun coins 3 Using the Gene Extraction Reagent (Bound) item obtained through the Exchange Merchant You can extract racing genes from homunculi that possess racing genes. (Only available to 4th generation homunculi that possess all three racing genes.) The homun from which the racing gene is extracted is consumed regardless of success or failure. The basic extraction probability is 20%, and the extraction probability increases depending on the number of gene extraction cells input. Item name Increased extraction probability per 1 consumer goods Gene extraction reagent +5% 1,000,000 gold If extraction is successful, the extracted racing genes will be stored in the [Previous] menu, and if extraction fails, you can obtain the “Homun 4th Generation Farewell Box (Character Bound).” - You can transfer the extracted racing genes to any clan of any generation. (Clans that are currently in a locked state cannot be transferred.) The previous one has a 100% success rate, and a 5% chance of a great success. If a great success occurs, the transferred gene's grade will increase. (If the gene's grade is SS, it will not increase.)

30/07/2025
30/07/2025 04:31 AM
작성 시간28/05/2025
Notice

Raid

RaidYou can participate in battles with bosses by creating a matching or attack party on the Krancia continent.※ The [Raid] menu is not exposed on the El Sera continent. - You can use the raid content after completing the [Road to the Temple] quest through NPC Pallas in the Ashen Shelter. DivisionContentsNumber of entries per bossOnce per week per server (regardless of difficulty)Entry count reset timeEvery Monday at 04:00Number of deductionsNumber of deductions upon defeating a boss ■ Raid entry① You can check or select the boss to attack.② You can check the difficulty reward and entry conditions of the selected boss.③ When applying for matching, a raid entry vote will be held with other Lords who are matching.④ You can recruit Lords to attack the boss together by creating an attack party. ※ Entry/matching is not possible if the required combat power and number of people for each difficulty are not met.※ You can enter if all Lords who are matching agree when applying for matching.※ Matching is automatically canceled when creating an attack party during matching. - If the character's connection is terminated at the time of defeating the boss, rewards cannot be obtained, and the number of entries will be deducted.- Boss defeat rewards are paid to the inventory, and if there is no free space, they are paid by mail.- When a character dies during a raid, it switches to spectator mode, and you can use the [Exit] function.- The number of times of using the [Exit] function is accumulated, and penalties are applied according to the accumulated number of [Exit] times.- If you are playing the raid alone, the penalty count will not be accumulated when using the [Exit] function. Penalty accumulation countTime limitWeekly entry count deduction1time ~ 5 timesNoneNone6times30minutesNone7times60minutesNone8times120minutesNone9times240minutesNone10times360minutes-1time- If you end the raid through a raid suspension vote, the number of entries will not be deducted and no penalty will be applied. (Attack party members in the dead state cannot vote) ※ If more than half of the attack party members agree to the suspension vote, the vote will be passed and the raid will end. ■ Raid Boss [Fate's Remains, Yama] DifficultyRequired Combat PowerRequired Number of PeopleIntroduction63,0005 ~ 10peopleEasy95,0005 ~ 10peopleNormal145,0005 ~ 10peopleDifficult195,0005 ~ 10people ※ Fate's Remains, Yama Raid is available from Friday 12:00 to Sunday 23:59. [Sin of Corruption, Balon]DifficultyRequired Combat PowerRequired Number of PeopleIntroduction70,0003 ~ 5peopleEasy105,0003 ~ 5peopleNormal155,0004 ~ 5peopleDifficult205,0004 ~ 5people※ Sin of Corruption, Balon Raid is available from Friday 12:00 to Sunday 23:59.

28/05/2025
28/05/2025 03:00 AM
작성 시간28/04/2025
Notice

Artifact

Artifacts can be obtained through summoning or synthesis. When equipped, the artifact has various unique abilities, skills, and set effects. You can increase your character's abilities. You can check the artifact's ability information and possession status in the artifact menu. Artifacts come in three types, and you can equip artifacts that match each type.   ①On the left, you can check the information/effects of the currently equipped artifact . ②You can check the effect of the artifact selected from the list on the right. ③ Artifacts held in the list will be activated for equipment. After selecting the artifact you want to equip, you can wear it by clicking Equip at the bottom. You can check artifact information with some set effects and skill information through Set View . ④One artifact preset is provided by default. Locked presets can be unlocked and used by spending a certain amount of gold. In synthesis , artifacts obtained in duplicate are synthesized. You have a chance to obtain higher grade or new artifacts.   ① Synthesis points can be obtained when the synthesis of an artifact of rare grade or higher fails. When you fill all the synthesis points, you can use the points You can definitely obtain higher grade artifacts based on individual probabilities within the grade.   ②You can check the artifacts to be used as synthetic materials . When synthesis is successful, you can obtain a high grade/new artifact with a set probability, or Only the synthesis stage can increase. Even if the synthesis stage reaches the final 4th stage through synthesis success, You can obtain artifacts of the following grades with a set probability. ③You can check the information on the artifacts you currently own . You can automatically register materials through the automatic registration below. You can initialize the information of the selected material artifact through initialization. ④Click on Synthesis to proceed with artifact synthesis using the selected synthesis material. In confirmed , you can use the summon shop, artifact summon ticket, and artifact synthesis. If you have obtained an artifact of hero grade or higher, go to the confirmation tab. You can proceed with final acquisition or re-drawing.   If you do not wish to re-draw, you can obtain it by selecting the artifact and then pressing Confirm .   If you draw again, you can do so up to 5 times according to the set probability. Can be replaced with artifacts of the same grade. A certain amount of diamonds are consumed for re-drawing, and the number of draws increases as the number of draws increases. The number of diamonds consumed also increases.   The re-draw period is 7 days from the time of acquisition . If 7 days have passed since you pulled out again and did not confirm the artifact, It is automatically confirmed as an artifact from the last re-draw result. In Collection , you can check the status of artifact collection. ①You can check the information on the artifact collection points you currently have. You can check the information on points that can be earned by level through the magnifying glass icon. ②You can check the active ability information according to artifact collection. Abilities are activated based on the accumulated points earned for each rank.

28/04/2025
28/04/2025 03:02 AM
작성 시간26/02/2025
Notice

Specialization

Specialization is a system that can be opened when the sum of all weapon mastery experience reaches a certain level. In Specialization, you can use Specialization Points to grant various trait effects.Before opening, you can check the progress of opening by using the experience gauge,and when it reaches 100%, you can press [Open] to open the Specialization system.After opening Specialization, you can grow Specialization by defeating monsters,and you can acquire Specialization Points when leveling up. In the left screen, you can check the current Specialization growth status. Specialization can be grown up to level 350,and at levels 50, 100, 150, 200, 250, and 300, through [Promotion Information],you can check the materials required for promotion and grow to the next level upon promotion. Besides these, you can check/select Specialization traits such as Tracker, Sniper, etc.,and you can activate desired traits according to the remaining Specialization Points. In addition to the basic traits provided, some traits require you to meet conditions to be acquired,and you can check the detailed information by clicking [Acquisition Information] for each trait.In the center screen, you can see the effects of the traits selected on the left,the status of points used for traits, and based on the amount of points used,you can check information on traits that can be activated. Trait effects can be activated through Specialization Points,and by consuming a certain amount of gold through [Reset],you can reset all activated Specialization trait effects.*When resetting, all used Specialization Points will be returned. In Specialization, you can use 3 presets,and by default, 1 preset is provided. By consuming a certain amount of gold, you can open the 2nd and 3rd presets,and you can activate effects using the remaining points acquired for each preset.*Acquired Specialization Points can be commonly used for each preset.In the right screen, you can see the detailed information of the selected trait effects andthe effects activated so far. In [Specialization Information], you can check theskills and stats acquired from Specialization traits at a glance. When selecting a trait, through [Grant Effect] information,you can check the current stats and the next level stats,and within the remaining Specialization Points, select the desired required points,and activate the trait effects through [Apply]. Because each trait effect has different required Specialization Points and cumulative required Specialization Points,please be sure to check before activating.

26/02/2025
26/02/2025 01:45 AM
작성 시간08/01/2025
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+7

Gift an account
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※ This guide was written based on a test environment and may change when updated. The Account Gifting feature allows you to transfer all information from your account to another account. [ Notes on gifting an account] - If a problem occurs due to not checking the notices and precautions related to gifting accounts, We cannot provide assistance with recovery/cancellation/change, etc., so please check the contents and proceed with gifting your account carefully. - When the account gifting is completed, the 'gifted character' and the 'items held by the character' If there is a violation of the Terms of Use and Operating Policy, character use may be restricted and items may be confiscated. *Includes cases that occurred prior to gifting. - Before accepting a gifted account, please make sure to check the recipient account information. If the account receiving the gift is a promotional streamer account, world transfer may not be possible within 1 year from the end of the promotional contract period. - We are unable to assist with any damages that may arise if a violation of the Terms of Use or Operating Policy is discovered during the process of gifting or receiving an account. - After gifting an account, it cannot be restored to its previous state. - Cancellation is possible if the recipient has not registered the gift after gifting an account. (If registration is not made within 7 days after application, it will be automatically cancelled.) When canceling, your account gift voucher items will be returned to your mailbox. - When gifting an account, characters from all worlds owned by the account are gifted at once, and it is not possible to gift each world or server individually. - If you request to gift an account, you will not be able to access the game until the gifting is complete. - Gifting an account and the account receiving the gift cannot cancel or refund any goods held by the account before using the gifting function after gifting. ※ Account gift certificates have a 90-day cooldown period, and the cooldown period only applies to the account that registered (received) the gift certificate. ※ Once the gift account registration is complete, all of the 'Friends, Enemies, and Block' lists that the gifting account previously had will be deleted. - If an account that has preempted a server transfer is moved to gifting, the preemption history will also be moved. [ Please note!] - When an account is registered through an account gift, the account that registered (received the gift) All information, including paid goods (including diamonds, mileage, and LNP points) and items, will be deleted, and subscription cancellation and refund are not possible . - Movement information: All information including character name, status, mastery/ability information, avatar, mount, number of purchases of items with purchase restrictions in the store, event progress, and goods. - Including paid goods (including diamonds, mileage, and LNP points) and items held by the gifting account All characters and information will be transferred to the account that registered (received) the account. - The friends list and guild information of the account giving the gift will also be transferred. In order to use the account gifting service, the account being gifted must have an 'account gift certificate'. - 'Account Gift Certificates' can only be used in the village. 'Account Gift Certificates' can be purchased for 5,000 diamonds in [Shop > Consumables]. ※ Account gift certificates can be purchased once a month per account, starting from weapon mastery level 55. Please be careful when purchasing an account gift voucher. Log in as the character of the account you are gifting and use the 'Account Gift Certificate'. Log back in as the character of the account you are gifting and set the password to be entered using the 'Account Gift Certificate'. After setting a password, carefully check the account gifting precautions displayed on the screen and click the Agree and Confirm button. When you are taken to the login screen, click the 'Confirm Gift Account' button at the bottom left. You can check the 'Account Gift Code' and 'Password' to be entered in the account that registered the account (receiving the gift). While the account gifting process is in progress, you will not be able to access the account. If the gifting is completed or cancelled, you can re-connect. You can cancel by clicking the 'Gift Information/Cancel' button at the bottom left. Gifting an account will be maintained for 7 days after application and will be automatically cancelled after 7 days. If manual or automatic account gifting is canceled, the 'Account Gift Certificate' will be returned to the mailbox of the account making the gift. - If there are conditions to check in the current status of the account receiving the gift, a condition check pop-up will be displayed. Gift account registration will proceed only if the conditions are met. 1) No guild affiliation 2) No items registered in the World/Server Exchange 3) Shop > No items in storage 4) No friends, enemies, or block lists 5) No record of guild membership application Log back into the receiving account and click the 'Register Gift Account' button, enter the gift account code and password, then click the Register button. After carefully checking the account gift acceptance instructions displayed on the screen, click the Agree and Confirm button. After checking the account information displayed on the screen, click the Register button to complete gifting the account. ※ The account that registers (receives) the gift includes paid goods (including diamonds, mileage, and LNP points) that the account previously owned. Please choose carefully as all game information will be deleted. ※ Before accepting a gifted account, please make sure to check the recipient account information. ※ If the account receiving the gift is a promotional streamer account, world transfer may not be possible within 1 year from the end of the promotional contract period. ※ Account gift certificates have a 90-day cooldown period, and the cooldown period only applies to the account that registered (received) the gift certificate. ※ Once the gift account registration is complete, all of the 'Friends, Enemies, and Block' lists that the gifting account previously had will be deleted.

08/01/2025
08/01/2025 03:00 AM
작성 시간18/12/2024
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Notice
+7

Rune
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You can access the Rune system through the Rune menu. The rune system consists of four rune boards: You can obtain various effects by equipping the runes you own. When a rune of the same color is equipped on the rune board, it can cause a resonance effect. Depending on the rune's grade and tier, the resonance score increases, allowing you to apply more powerful resonance effects. Additionally, you can enhance the rune board to increase the resonance effect. You can combine three runes of the same grade to obtain a rune of one higher grade. Runes are items that can be equipped on the rune board. You can obtain various effects through runes. Runes can be obtained by using [Rune Summon Ticket]. Randomly obtained by using a Rune Summon Ticket held in the character's inventory. Runes and Rune Boards come in four types: When the same type of rune and rune board are combined, even more powerful power can be drawn out. The Rune of Creation can be equipped on any board and gain powerful power by receiving resonance points. Up to 5 can be mounted on the entire board. The Rune of Creation has an option type determined when it is acquired, and the value for the option is determined when it is equipped. Type (color) Rune Items Rune Board yellow Rune of Fury Rune Board of Fury abstract Rune of Regeneration Rune Board of Regeneration Blue Rune of Resistance Rune Board of Resistance purple Rune of Foresight Rune Board of Prophecy rainbow Rune of Creation entire Runes are divided into 5 grades (Common, Advanced, Rare, Heroic, and Legendary). Except for the Rune of Creation, each Rune has three tiers (Ⅰ, Ⅱ, Ⅲ). The higher the grade and tier, the higher the resonance score and the more powerful the effects. On the Rune Board, you can equip the runes you have on the Rune Board. You can check the rune/resonance effects being applied to each rune board. ① On the left, you can check the rune inventory information you currently have. Rune inventory can only be checked in the Rune menu and is not accumulated in the character inventory. ② In the middle, you can see four rune boards. ③ On the right side, you can check the rune/resonance effects applied to the rune board. ④ The rune system provides one basic preset and can be used by consuming goods. You can expand the presets to use up to 3 more. ※ When expanding the Rune Board preset, the Rune Board enhancements are not shared. You can equip the runes you own to the rune board. [Rune Equipping] When equipped with a rune, it is randomly equipped on one of the four rune boards. Runes are placed in empty positions in the order of the slots on each board. ※ If all runes are equipped on the rune board, they will be randomly equipped on boards of a different color, excluding the board in question. ※ When attempting to equip a rune on a rune board with remaining slots, it will be equipped with a uniform probability. When the rune is equipped, one of the effects the rune has is applied randomly. You can obtain resonance points applied when equipping the same type of rune on the rune board. When the resonance point reaches a certain point, an additional resonance effect is applied. [Additional application points for resonance points] Step 1: 5 points Step 2: 30 points Step 3: 50 points Step 4: 70 points Step 5: 90 points ①You can change the options of the runes equipped on the board by changing the options . (The Rune of Creation cannot use option replacement.) Option changes are possible up to 3 times per rune, and when changing Consumes a certain amount of [Turbid Rune Fragments] and [Pieces of Time].   Runes that have used up all their replacement counts will have their replacement counts reset when they are re-equipped after initializing the equipped runes. The probability of replacing a rune option is the same as the option probability applied when equipping a rune.   ②You can lock the selected rune using the lock . Locked runes cannot be used for synthesis, option replacement, etc. If you register a rune for synthesis, all registrations will be canceled when you lock it. You can remove equipped runes from the rune board through [Reset]. However, when resetting the runes, you cannot select and remove specific runes. Only the entire rune board can be reset. You can reset it by consuming gold or diamonds during initialization. Depending on the item used, you can choose to remove or retrieve the rune. Gold Reset : All runes being reset will disappear. Diamond Reset : Pay diamonds based on the grade of the equipped runes and all runes will be restored to your rune inventory. Rune Board enhancement can increase the resonance effect value by using pieces of time. The Rune Board can be strengthened from level 1 to a maximum of level 20. Success/failure is determined randomly when strengthening. Select the rune board you want to reinforce in the [Rune Board Area] located on the upper left of the reinforcement tab UI ①. ②Click [Reinforce] to attempt to reinforce the rune board. When the Rune Board is successfully strengthened, the strengthening level and resonance effect value increase. If reinforcement fails, the reinforcement level and resonance effect value will decrease. Even if the rune board reinforcement fails, the equipped runes will be maintained. Reinforcement is not possible if you lack the necessary goods/material items. In synthesis, you can obtain new runes through general synthesis and special synthesis.   ①General synthesis is done by synthesizing 3 runes of the same grade, regardless of rune tier. You can randomly obtain a rune of the same or higher grade. Normal synthesis consumes a certain amount of gold.   ② Special synthesis has a certain probability of obtaining a rune of a higher grade than the rune used during synthesis. This is a synthesis that can be obtained with the Rune of Creation depending on the probability when obtaining a new Rune. Special synthesis consumes 3 runes of the same grade and a certain amount of rainbow rune dust and gold.   ③Automatic registration is available for the runes you currently own. Automatically registers low-grade runes that can be synthesized.   If there are no runes that can be synthesized, it will not be registered.

18/12/2024
18/12/2024 03:13 AM
작성 시간18/12/2024
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Notice
+1

Lord Arena
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Lord Arena is a content where you can compete 1:1 in personal battles, 5:5 in cooperative battles, and 30:30 in guild battles with other Lords. It is a content where you can vie for supremacy.Prove your strength against each other through ranked matching Increase your rank points to achieve rankings and tiers. Lord Arena is unlocked when you reach Weapon Mastery level 70, and you can enter during specific match times.Lord Arena matches are made on a world basis.Lord Arena operates in 2-week seasons, and when a season ends, you will receive rewards based on your rank in each mode.※ Lord Arena seasons are updated every other Wednesday.※ Ranking settlement is conducted every season on the last Wednesday from 00:00 to 06:00. Lord Arena Entry Times- Personal Battle: 10 times per day on Mon / Wed / Fri (20:30~21:30)- Cooperative Battle: 5 times per day on Tue / Thu / Sat (20:30~21:30)- Guild Battle: Participate 1 time each on Fri / Sat / Sun (20:30~20:40)※ The daily entry count for Lord Arena resets every day at 06:00.CategoryMonTueWedThuFriSatSun00:00~20:00 Guild Battle Entry Application20:25~20:28Guild Battle Entry (First come, first served 30 people)20:28~20:30Cannot Enter & Waiting for Match Start20:30~20:40Guild Battle Match20:30~21:30Personal BattleCooperative BattlePersonal BattleCooperative BattlePersonal BattleCooperative Battle Lord Arena is divided into Personal Battle, Cooperative Battle, and Guild Battle.In Personal and Cooperative Battles, you are matched with opponents through MMR matching based on your rank points,and in Guild Battles, you are matched with other applying guilds based on guild rank points and match adjustment points.(Match points may be adjusted depending on the matching situation.)This is a content where you can have a 1:1 match with other Lords.It can be played up to 10 times per day on Mon / Wed / Fri from 20:30 to 21:30.When the season ends, you can obtain rank nickname frames, and temporary mounts, etc., as rank rewards based on your Personal Battle rank tier.For the season rank nickname frame reward, the nickname frame from the previous season will be applied.This is a content where you can form a team with other Lords and have a 5:5 match.It can be played up to 5 times per day on Tue / Thu / Sat from 20:30 to 21:30.When entering Cooperative Battle, a party is formed regardless of your existing field party. ※ Party function is not available.※ When the match ends, all Cooperative Battle parties are disbanded.You can obtain temporary equipment items and emblems that can only be obtained through Cooperative Battle season rewards.Guild Battle is a content where you can have a single-round match against other guilds.You can participate once each on Fri / Sat / Sun from 20:30 to 20:40,and guilds that have not applied for Guild Battle in advance cannot participate.(Guild Battle Application Period: Fri / Sat / Sun 00:00~20:00 *Guilds with less than 10 members cannot apply)Guilds that have completed the application can enter from 20:25 to 20:28, with a limit of 30 people on a first-come, first-served basis.After entering Guild Battle, movement such as exiting is restricted for up to 5 minutes.When entering Guild Battle, a temporary rally is forcibly formed,and after the Guild Battle ends, the rally and party are automatically disbanded.Once the entry time has passed, further entry into Guild Battle is not possible,and the Guild Battle against the matched guild will proceed as a single-round match for 10 minutes from 20:30 to 20:40.Victory Condition: Eliminate all enemies or the guild with more survivors at the end of the match.Draw Condition: If the number of survivors is the same at the end of the match.Defeat Condition: All allies are eliminated or the guild with fewer survivors at the end of the match.Defeated guild members can spectate in spectator mode, and there is no penalty for exiting.You can obtain temporary mounts that can only be obtained through Guild Battle season rewards.Ranking tiers are reflected through the victory points earned in Personal Battle/Cooperative Battle/Guild Battle, and separate tiers exist for each.You can obtain seasonal temporary rewards based on your (Personal Battle/Cooperative Battle/Guild Battle) rank tier.The Rank tab displays your current rank within the world and ranks from 1st to 100th, and rankings are updated every 10 minutes. [Reference]- In Cooperative Battle, if you die during the match, you cannot be revived and will proceed in spectator mode after death. You can spectate in overall/ally mode, and you can exit while in spectator mode.  ※ If you exit spectator mode in Cooperative Battle, your score will be treated as a loss regardless of the match outcome.※ There is no separate penalty for exiting spectator mode in Guild Battle.

18/12/2024
18/12/2024 02:20 AM
작성 시간27/11/2024
Notice

PIP Mode (Android only)

※ PIP mode is only available in Android environment. However, it cannot be used on devices and OS versions that do not support PIP mode. You can use PIP mode (Android only) while using Road Nine.   * What is PIP mode? PIP mode is a function that reduces the entire Lord Nine screen to a small screen. This mode allows you to use Road Nine on a small screen even while using other apps. To use PIP mode, you need to enable PIP mode. If permission is not granted, PIP mode will not work.   * How to set up PIP mode on Android Settings > Applications > Select Lord Nine > Switch to Allow Picture in Picture (PIP)   If you change the PIP mode usage permission to not allow while using Road Nine PIP mode, Road Nine PIP mode will end and move to the background. After running the Road Nine app, click the PIP mode switching button in the following situation. You can switch to PIP mode.   - Lord Nine game patch download screen - Main screen after logging into the game - Power saving mode screen   In PIP mode, only the character's HP/MP information is displayed. All actions, including character manipulation, are impossible.   If you want to control the character, you can change from PIP mode to full screen.

27/11/2024
27/11/2024 03:08 AM
작성 시간27/11/2024
Notice

Union

You can use alliances where up to 5 guilds can come together. Unions are divided into server unions and world unions, and each union can have up to 5 guilds. n Server Union: 5 Guilds n World Union: 5 Guilds   A union can be created by the guild leader of a guild. 1,000 diamonds are consumed when creating a union.   The guild leader who creates the alliance becomes the alliance's leader. If you are located on a server continent, you can manage the server alliance. If located on a World Continent, you control the World Federation.   The Alliance Leader can invite allies or other guilds to the Alliance by pressing the [+] button. When you invite a union, you can check the list of allied guilds. You can check and search for guild information that is not affiliated with an alliance through [Guild Search].   Alliance invitations can be sent to any guild that does not have an alliance, regardless of alliance/hostility. Guilds that have received invitations can be checked in the [Invitation List] on the alliance screen. You can receive up to 30 alliance invitations at the same time. The Alliance Leader can send up to 30 Alliance invitations at the same time. However, you cannot send more than 30 invitations.   Any alliance invitations older than 24 hours will be automatically declined and deleted. You can check the guild you have invited in [Notifications]. If you receive an alliance invitation, regardless of server/world, a notification will appear. The guild leader can delegate the role of guild leader to another guild leader within the alliance. You can also kick out a guild that has joined an alliance.    When you click the 'Alliance Management' button, the authority of the alliance leader and alliance members is You can check the current settings.   When the authority of the guild leader of a guild affiliated with the Federation or the guild leader of a guild affiliated with the Federation is delegated The alliance authority will be transferred to the new guild leader. You can communicate with your guild through the guild chat.   The Federation Leader can set input permissions for the Federation Chat. ㄴ Guild ranks that can be set: Guild leader only / elite guild members / all   The union leader can write a 'Notice' that is displayed at the top of the union chat. When writing or modifying a notice, the notice content It is displayed as a system message to the members of the affiliated union.   When you click the 'Shout' button on the left side of the notice, Announcements are displayed as system messages to affiliated union members.   Union chat can be sent via the hotkey [/u]. Depending on your location, you will automatically be switched to the local alliance chat. The Federation Leader can disband the Federation, The guild leader of a guild that has joined the alliance can leave the alliance.   Disbanding an alliance is only possible if there are no guilds joined to the alliance. After disbanding/withdrawing from an alliance, you can immediately create/join an alliance without any waiting time.   A guild that is part of an alliance cannot be dissolved even if only the guild leader remains. After leaving the alliance, the guild can be disbanded.

27/11/2024
27/11/2024 03:06 AM
작성 시간30/10/2024
Notice

World

The World Continent provides content that is only available in the World Region. Regardless of the server, you can enter the World Continent if you meet the entry conditions. [World Continent Movement] The world continents can be accessed from the [Continents tab] in the upper left corner of the world map. You can move to the world continent by clicking the [View Continent] icon at the bottom left . However, in order to enter the continent of Cransia, Entry is only possible if all restricted entry conditions are met .   World entry conditions can be checked by selecting the Crancya continent button or Crancya continent tab on the world map. [World Chat] Regardless of server/world region You can use World Chat if your Weapon Mastery is level 75 or higher.   World Chat is available for free 3 times a day, but When the number of times is used up, 1 World Megaphone is consumed per chat.   World Megaphones can be purchased from the in-game store. ※ The number of free world chats is reset at 04:00 every day.   World chat content can also be checked in the server region. However, sending world chat is only possible when located in the world region. [World Alliance] As world regions are added, world-specific alliances will be added.   World alliances only apply when located in a world region. You can register/manage separately from the server alliance. [World PVP Record] In the world, what happened in the world region You can check the world PVP record.   [Revenge] in World PVP Records It can be used when both you and your opponent are located in the world area. The cost of revenge in a world region is applied differently depending on the server region. Number of times to take revenge Server World 1 time 20 diamonds 40 diamonds 2 times 30 diamonds 60 diamonds 3 times 40 diamonds 80 diamonds 4 times or more 50 diamonds 100 diamonds Death penalties in World Regions are applied as follows: Recovery target Diamond Gold General equipment 20 20,000 Advanced equipment 50 50,000 Rare equipment 100 100,000 Hero Equipment 400 400,000 Legendary Equipment 800 800,000 Mythical Equipment 1,200 1,200,000 Stat Recovery 200 200,000 [World Exchange] When entering the world, the existing exchange will change to the world exchange. Through the World Exchange, you can connect with people located within the world. Personal trading is only possible for tradable items of hero grade or higher .   If you or the target is not in the world, trading is not possible. Existing exchange functions (trading/sales history/purchase reservation) cannot be used.   The number of world personal transactions is deducted separately from the number of server personal transactions. The number of times resets at 04:00 every day.   The minimum transaction price is the same as for server transactions. Some exchange fees are calculated when conducting personal transactions.

30/10/2024
30/10/2024 09:15 AM
작성 시간24/09/2024
Notice

Server and World Transfer

※ This guide is based on a test environment and is subject to change upon update.You can transfer to another server within the same world through server transfer.(Transfer to a server in a different world is not possible.) In server migration, [Server Pre-selection Period] allows you to select the server you wish to migrate to in advance.The process is divided into the actual server migration period.[[Server Migration Precautions]Server transfer refers to transferring all character information within the current server to another server.- All character information owned on the previous server (Name/Experience/Mastery/Ability/Currency/Stats) and Information such as    Inventory,  Mount,  Avatar,  Item History,  Relic,  Engravings will be transferred to the server after the transfer.   -  If you already have another character on the server you wish to transfer to, that character's information will be deleted.- If you possess diamonds on the previous target server, the diamond currency from the previous server and the new server will be combined and applied.Rank benefits received from the previous server will not be applied until the ranking is updated after the server migration.[Please take note!]- All character and warehouse information from the current server will be transferred to the target server, All existing character and warehouse information on the target server will be deleted.- All items currently held in each character's bag and warehouse on the server will be transferred while retaining their binding attributes.A server transfer right is required to transfer the server.Server Transfer Tickets can be found in the Consumables menu within the shop. Server transfer tickets can be purchased from Weapon Mastery Level 55 or higher,Purchases are limited to a maximum of 2 times per server, and server transfers are allowed up to 2 times per account.※ Server transfer tickets can be purchased up to a maximum of 2 times per server, but can be used 2 times per accountPlease be careful when purchasing or using server transfer tickets. Server transfer tickets cannot be used multiple times. Max Only 1 server can be selected When 1 server is selectedYou must cancel the selected server to re-select a different server.You can select a server to migrate to in advance through server migration. ① You can check the server where your character is currently located and the server to transfer to. ② You can check the list of available servers on the current server [Previous Selection] .If the transfer capacity for each server is full, that server will be marked as a server where transfers are not possible. ③ You can update server information by refreshing.※ Even if there are no transferable servers in the server listDue to server cancellation Please refresh the page to update the information, as there may be changes.※ When refreshing a 5-second delay is applied. ④ You can confirm your selection by using a Server Transfer Ticket after selecting a server.   ※ Important Notes-  If there is already a character created on the desired server All character information on the server will be deleted, and character information from the "previous" server will be transferred.(EX: Rael1 : A,B,C Character / Rael2 : D,E When Character exists Rael1 → Rael2 Previous, Characters D and E on Server 2 of Lael will be deleted, and characters A, B, and C will be transferred to Server 2 of Lael.- Please refer to the information above and take care to ensure that unwanted character deletion does not occur. ⑤ Server transfer cannot proceed if the conditions for server transfer are met, so please check the conditions for server transfer in advance. When migrating servers, there is data that can be migrated and data that cannot be migrated (data that will be deleted). Even after pre-selecting a previous server, through ① canceling server selectionYou can remain on the current server without migrating. A cancellation fee (Gold) is incurred when canceling server selection, andUsed server transfer tickets can be returned. However, without proceeding with the server migration until the previous period ends,If you keep the server selection completeYou cannot receive back the server transfer rights used at the end of the previous period. ② After completing server selection, press the next step  You will be redirected to a screen where you can check the server migration conditions.① You can check the checklist under the previous conditions. ② In the checklist, you can check whether the previous conditions have been satisfied.Lists that satisfy the conditions are distinguished by a yellow check mark. ③ For unsatisfied conditions, a separate check mark is not displayed, andTo migrate the server, you must ensure that the relevant conditions are met. If a character exists on the server to be transferred,The checklist for characters on the server to be transferred is also displayed. ④ Conditions requiring changes to some option settings areYou can press [>] to immediately apply the previously required settings. ⑤ When all conditions are met, the confirmation button is activated, allowing you to complete the server migration.However, it may take some time for the server migration to complete. You can check the items transferred during the server migration below,Since it is impossible to restore to the state before the migration once the server migration is complete,We advise you to make your selection carefully. World Previous, refers to transferring all character information within the current server to other servers within any world.(e.g., Rael01 > Rael02 transfer possible / Rael01 > Morian01 transfer possible) World transfer is conducted in the same way as server transfer, divided into a pre-selection period and a world transfer period. ※ Notice on Conditions for Impossible World Transfer  - If you have applied to join a guild or are already a member of a guild - If there are registered or unrecovered items on the exchange - If there are items registered for personal trading or unrecovered items on the exchange, or if personal trading is enabled - If there is a purchase reservation list on the exchange - If there are ongoing transactions on the exchange - If there are items in the shop's shared storage or character storage - If there are received friend requests or automatic request rejection is OFF - If recoverable items and stats remain due to character death - If the character is not located in the village  ※ For a safe server transfer, please leave the guild for all characters on both your current server and the server you wish to transfer to, retrieve items from the marketplace, and claim any mail items. ※ When transferring worlds, characters awaiting deletion will be completely deleted before the transfer proceeds. If you do not wish to delete a character that is currently awaiting deletion, please cancel the character deletion in the character selection screen before proceeding with the world transfer.. [[Server/World Previous Item Summary]classificationitemServer Migration Previous World Account goodsDiamondTransferableTransferableGoldTransferableTransferableMileageTransferableTransferableGuaranteed SummonTransferableTransferablePermanent Summon TicketTransferableTransferableCharacter currencyToken of UnityTransferableTransferableMark of killingTransferableTransferableToken of AdventureTransferableTransferableDeligeon Ranger CoinTransferableTransferableLindris Society CoinTransferableTransferableAzam Hisan coinTransferableTransferableServis coinTransferableTransferableSerad Crusader CoinTransferableTransferableRemnants of the FallTransferableTransferableeventAttendance checkTransfer of information limited to the same eventTransfer of information limited to the same eventMission EventTransfer of information limited to the same eventTransfer of information limited to the same eventCash ShopProduct purchase restrictionsTransferableTransferableBattle PassTransferableTransferable (Activation status and progress)vehicleTransferableTransferable (Purchase History)Slot expansion rightsTransferableTransferable (Purchase History)shared lockersPrevious impossiblePrevious impossibleCharacter StoragePrevious impossiblePrevious impossibleAccount ContentAvatarTransferableTransferableAvatar ownership effectTransferableTransferableAvatar Confirmation Waiting StateTransferableTransferableMounts (Growth included)TransferableTransferableMount ownership effectTransferableTransferableHomunTransferableTransferableItem record effectTransferableTransferableSummon ShopTransferable (provided, only if the schedule is the same)Transferable (provided, only if the schedule is the same) (Number of uses per banner and reward acquisition status)World RaidTransferableTransferableLord Arena RankingsTransferableTransferable(However, only within the same world)Character ContentnicknameTransferablePrevious impossibleMasteryTransferableTransferableSkill, TraitTransferableTransferableAbilityTransferableTransferablesacred objectsTransferableTransferableengravingTransferableTransferableDungeon Play Count and Remaining Time TransferableTransferableTower of Trials TransferableTransferablePVP recordsresetresetQuestTransferableTransferabledutyTransferableTransferable (Update count, Progress information)achievementsTransferableTransferable (Progress Info, Achievement Score)styleTransferableTransferableMonster KnowledgeTransferableTransferablefriendshipTransferableTransferableGuildPrevious impossiblePrevious impossiblerelationshipPrevious impossiblePrevious impossiblePreset settingsTransferableTransferableRoad ArenaTransferablePrevious impossible (Individual, Cooperative, Guild Battle)tendencyTransferableTransferablespecializationTransferableTransferableHomun RacingTransferablePrevious impossibleRunesTransferableTransferablebelongingsItems in the bagTransferableTransferableItems in the warehouseTransferableTransferableSlot Expansion HistoryTransferableTransferablemailCharacter MailPreviously available Transferable (Changed from Transfer Impossible to Transferable) Server MailTransferablePrevious impossibleWorld MailTransferablePrevious impossibleAccount MailTransferableTransferablePersonal mailPreviously available Transferable (Changed from Transfer Impossible to Transferable) Guild MailPreviously available Transferable (Changed from transfer impossible to transfer possible)  Guild Transfer You can transfer servers and worlds together as a guild, and you can proceed through the Guild Transfer tab in the Server Transfer menu. ※ Guild transfers are only available during the World/Server transfer period.※ If you transfer your guild during the Occupation War period, your participation in the Occupation War may be restricted.※ When transferring guilds while Blood Diamonds acquired in Conquest are being settled, the Blood Diamonds currently being settled will not be included in the guild transfer, andYou cannot obtain the corresponding reward. Guild transfers follow the same procedures as world/server transfers, and only the guild leader can apply.Agreeing to the guild transfer All guild members possess guild transfer rights.You must be doing it. Once the guild leader completes the server selection, a notification message is sent to all guild members stating that the guild transfer has begun, and the transfer consent process proceeds. divisiondetailGuild transfer consent time limit30 minutesGuild transfer time limit180 minutesWithdrawal/Change of ConsentGuild members who have agreed to a guild transfer cannot arbitrarily withdraw or change their consent status until the transfer is cancelled.Midong's guild memberGuild members who did not agree to the guild transfer or have not completed the transfer can also transfer after giving their consent within the time limit.Conditions for transferabilityGuild transfer is possible if at least 10% of the total guild members agree. Ex) If there are 10 guild members, consent from at least 1 person is required.※ The number of previous consents is calculated based on the rounding-up standard ※ The guild leader is also included in the consent count.Content restricted during guild transferAlliance/HostileGuild EnhancementGuild BossGuild WarehouseGuild Auction Guild ManagementDissolution of the guildGuild Member Rank ChangeAccept/Reject Guild ApplicationAlliance Accept/Reject※ You will not be able to use some guild content from the moment the Guild Leader completes server selection until the guild transfer is completely finished.※ Transferring guilds will deduct from your available server transfer attempts.※ If you have selected a personal transfer server, you cannot use the guild transfer function.※ If the Guild Leader cancels the server selection, the consent status of all guild members will be reset, and the used guild transfer right will be returned.※ When transferring guilds, you cannot proceed if another character on the same server is already a member of the guild, andAll characters on the server must not be members of a guild. ※ Guild Transfer Ineligibility Notice   - If there are guild members of Elite rank or higher- If you have applied for and are in progress of the Lord Arena Guild War- If the Guild Boss is open- If there are items registered for guild sale- If there are items registered in the Guild Auction [[Guild Information Previous Item Summary] classificationitembefore whethernoteGuild basic informationGuild name△World before city : Initialization (Reset upon connection) When transferring servers: Retain existing guild nameGuild markO-Guild introductionO-Guild LevelO-Guild creation dateX-Guild management informationaccession methodO-Guild notificationO-Guild application atmosphereXCancel at previous time necessaryGuild Members informationweekly ContributionO-Cumulative ContributionO-Namgim wordO-Guild member classO-relationship informationserver previous time server alliance / hostilityX-server previous time World alliance / hostilityX-World previous time server alliance / hostilityX-World previous time World alliance / hostilityX-Guild enforceGuild enforce point (Guild point)O-enforce buffO-Guild assetGuild storage ItemO-Guild custody DiamondO-Guild custody blood red DiamondO-storage DetailsX-storage expansion Cannes numberO-sale Details (amount include)X-management DetailsX-Guild hideoutO-Guild achievementsO-Guild member informationGuild before application Point of view Guild member ListOguild members every Completed the relocation case time and concern without Guild before endPreviously I agree not Guild memberXGuild before hour end after secession treatmentRoad ArenaGuild battle Rank Match recordX- (Guild War)Guild battle Match record View detailsX-Guild battle Rank scoreX-Guild battle before season RankX-Guild battle before season Rank compensation Receive whetherX-Guild battle Match record and Win, group whetherX-Guild Rankingranking △- identification World my server liver Guild before Only in poetry ranking maintainTower of BattleGuild nameX-Guild markX-ContributionGuild Cumulative ContributionX-Guild Boss ParticipationGuild boss Clear numberX-attendanceGuild attendanceX-donationGuild donationX-auctionGuild auctionX-Guild auction Details (amount include)X- 

24/09/2024
24/09/2024 01:28 PM
작성 시간04/09/2024
Notice

Dark Merchant

Every Saturday at 4:00 AM to Sunday at 4:00 AM You can find the Dark Merchant next to the General Store Merchant in each town. You can purchase various products through the dark merchant. Available only during the featured time each week. You will no longer be able to purchase items from the Dark Merchant Shop once your usage time has expired. The products sold by black marketers have a limited number of purchases per week. The number of available purchases resets every week.

04/09/2024
04/09/2024 05:35 AM
작성 시간07/08/2024
Notice

Gather

You can use the gathering system that allows you to create parties of up to 50 people. The rally system can be used after joining a guild. When you create a gathering, the members you create will have commander authority. You can manage, reward, invite, and disband your assembled troops. The Gathering Management menu can be accessed by pressing the gear-shaped button. In addition, 'Unit Commanders' are created for up to 9 people in the order in which they joined the gathering. Guild members who join after that will be completed as unit members. The assembly authority for commanders, unit commanders, and unit members is as follows. [Commander] Invitation/Disband/Designate assembly point/Share location/Change unit location/Dismissal/Change reward distribution/Disband assembly [commanding officer] Vote to change location sharing/reward distribution [Unit member] Share your location In the management menu, you can manage 10 assembled units, Each unit consists of a total of 5 people: 1 unit commander and 4 unit members. (Total 50 people) If there is a unit member who wants to change the unit location In the gathering management pop-up, you can click on the unit member you want to change and then click on the position you want to change. Even if the commander wants to delegate authority to other unit members, You can delegate command authority by clicking on the unit member you wish to delegate in the gathering management pop-up. In Rewards, you can select the item reward distribution policy. Reward distribution includes individual/sequential/commander and unit commander priority acquisition. Depending on the settings selected, item rewards are measured per unit and only applied to members of that unit. If the commander wishes to change the reward distribution criteria, A yes/no pop-up will be sent to the unit commander, and the change will be made if the majority agrees. Commanders can invite members of the same guild to gather. However, guild members who have logged out or are not connected to the game cannot be invited to a gathering. Commanders can designate assembly points. The gathering point is selected by selecting [Specify gathering point] in the gathering menu or world map. You can set it as a gathering point by clicking on the area where the commander is located. Once you set up the assembly point, you can move to the assembly point set by the commander through [Move to assembly point]. A 1 minute cooldown is applied when setting up a gathering point. You can delete the information you have set through the Delete Meeting Point button that appears after designating the meeting point. However, in the case of guild dungeons, phases, and dungeons, the function of specifying a gathering point is limited. Gathering unit members can share their locations with each other. A link containing your location can be created through [Location Sharing]. It is shared through the party/gathering chat window. Any unit member in the gathering can click on the link, You can easily check the location on the world map by clicking on it. However, in the case of guild dungeons, phases, and dungeons, the location sharing function is limited. Other parties and gatherings cannot be registered at the same time. Rally cannot be used in the tutorial or Tower of Trials.

07/08/2024
07/08/2024 09:46 AM
작성 시간12/07/2024
Notice

Mount Vendor

A mount vendor is a vendor who can purchase mounts that increase movement speed. If you click the Mount Vendor at the bottom right, you will automatically be taken to the Mount Vendor.

12/07/2024
12/07/2024 03:00 AM
작성 시간12/07/2024
Notice

Exchange Merchant

An exchange merchant is a merchant who can purchase items through acquired adventure tokens, solidarity tokens, and killing marks. If you click the exchange merchant at the bottom right, you will automatically be moved to the exchange merchant.

12/07/2024
12/07/2024 03:00 AM