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#EpicSeven #Game_Maintenance

Official Dominiel

[Update] 2/13 (Wed) Update Content

1. New Hero Luna

The vengeful half-dragon from Wintenberg, Luna, has arrived!

Add her to your team and see the strength she possesses! 


■ Luna


[Hero Introduction]


[Skill Introduction]



2. Luna Limited Drop Rate Up (Global/Asia Server)

During the event period, players will have a higher chance to Summon Luna!

Don’t miss this chance to get the limited Hero Luna! 


※ Luna’s Limited Drop Rate Up is available only on the Global and Asia servers.
※ During Luna’s Summon event, when using her banner to summon, the drop rate is increased to 1% and no other 5★ Heroes can be summoned. 

※ Luna is a limited-time Hero and will not be added to the Covenant Summon after the event has ended. 

※ This Hero may be sold in the same or similar form in the future. 


■ Schedule
2/13 (Wed) after the maintenance~ 2/27 (Wed) 14:59 UTC


■ Servers running this event:

- Global + Asia server


■ Guaranteed Summon System Information
1) The Guaranteed Summon system will only be applied to this limited summon Drop Rate Up banner. 

2) When players summon during the banner, the summon counter will decrease by 1 for each summon that does not yield the banner Hero (max 120 summons). 

3) If the Hero has not been summoned after the listed number of summons (120), the next summon is 100% guaranteed to be the banner Hero.
4) Summoning the Hero in the banner will result in the guaranteed summon counter being reset to the original number. 




3. Special Side Story – So the Roses May Bloom


After the death of Queen Diene, an unidentified group is plotting something in the chaos of Tirel Castle! Fight against them and win the favor of the Heroines around you!

“So the Roses May Bloom” will run for 3 weeks and will focus on story rather than battling.

Enjoy sweet and exciting adventures with different characters every week!


■ Availability

2/13 (Wed) after the update ~ 3/6 (Wed) before the update (UTC)


■ How to Enter

After reaching Account Rank 9, go to the Lobby and tap [Battle] > [Side Story].


■ How to Play

The Side Story “So the Roses May Bloom” progresses differently according to the choices you make! Likewise, there are some stages that have only story and no battles. The story will be updated every week!

While this Side Story does not feature Quests, Stage Missions, or Region Rewards, players can still receive their respective rewards. 


[Story Stages]

Story Stages do not require Energy to enter, but you can't get any event currency. There will be one combat stage each week where you can get event currency.

Depending on your choices in each Story Stage, different stages will open and the end of your story will change!




Story Stages that have already been cleared can be played again and new choices can be made.

Use the Map Movement (arrow) button or the World Map to access different days and try to get the bad, good, and special endings!


[Battle Stages]

There will be one Battle Stage each week. Entering this stage will consume Energy, and clearing the stage will reward Event Currency.

Each Battle Stage has a total of 4 difficulties, and players may select a higher difficulty after successfully clearing the one before it. The first battle will take place using NPC Heroes.

Higher difficulties will result in a higher amount of event currency rewards.




■ Enhanced Heroes

The following Heroes receive benefits when used in Battle Stages. 


■ Event Currencies

Each week’s Battle Stage will allow players to collect event currency.

A variety of items can be purchased from Exchange by using event currency.


[Exchange]

Item

Reward

Cost

Limit

Royal Rose

4★ Artifact Love Potion

290

2

Reingar Student ID

170

4

Dream Time Circuit

90

5

Mysterious Flash

90

10

MolaGora Seed

190

1

Giga-Phantasma

250

1

Epic Frost Rune

130

3

3 Greater Frost Runes

70

4

10 Frost Runes

40

5

5 Covenant Bookmark

60

3

Winter Fragment Penguin

170

5

Greater Artifact Charm

150

1

Lesser Artifact Charm

50

3

2,500 Gold

15

-

Secret Letter

4★ Aritfact Love Potion

290

2

Demon Blood Gem

170

4

Eternal Forest Dust

90

5

Flame of Soul

90

10

MolaGora Seed

190

1

Giga-Phantasma

250

1

Epic Flame Rune

130

3

3 Greater Flame Runes

70

4

10 Flame Runes

40

5

5 Covenant Bookmarks

60

3

Fire Spirit Penguin

170

5

Greater Artifact Charm

150

1

Lesser Artifact Charm

50

3

2,500 Gold

15

-

Signet Ring

Demon Blood Gem

170

4

Eternal Forest Dust

90

5

Flame of Soul

90

10

MolaGora Seed

190

1

Giga-Phantasma

250

1

Epic Light Rune

130

3

3 Greater Light Runes

70

4

10 Light Runes

40

5

5 Covenant Bookmarks

60

3

Shooting Star Penguin

170

5

Greater Artifact Charm

150

1

Lesser Artifact Charm

50

3

2,500 Gold

15

-


■ Reputation

Complete Reputation missions and collect rewards!


[Hidden Achievements]

Hidden Achievements will appear upon reaching one of the endings (except the bad ending). 

Follow the hints to complete the Achievement!



[Achievement Reward]

Achievement

Reward

Watch Out for Suspicious Movements! 1

2 Star Fire Penguin

Watch Out for Suspicious Movements! 2

2 Star Ice Penguin

Watch Out for Suspicious Movements! 3

2 Star Earth Penguin

Watch Out for Suspicious Movements! 4

3 Leif

Watch Out for Suspicious Movements! 5

3 Leif

Watch Out for Suspicious Movements! 6

3 Leif

Watch Out for Suspicious Movements! 7

50 Skystones

Watch Out for Suspicious Movements! 8

50 Skystones

Watch Out for Suspicious Movements! 9

50 Skystones

That's A Suspicious Object! ...Or Not? 1

50,000 Gold

That's A Suspicious Object! ...Or Not? 2

100,000 Gold

That's A Suspicious Object! ...Or Not? 3

Rare Catalyst Chest

Found A Suspicious Letter! 1

50,000 Gold

Found A Suspicious Letter! 2

100,000 Gold

Found A Suspicious Letter! 3

Rare Catalyst Chest

Deep, Red Grudge 1

50,000 Gold

Deep, Red Grudge 2

100,000 Gold

Deep, Red Grudge 3

Rare Catalyst Chest

To Achieve the Goal 1

10 Flame Runes

To Achieve the Goal 2

10 Ice Runes

To Achieve the Goal 3

10 Life Runes

To Achieve the Goal 4

3 Silver Transmit Stone

To Achieve the Goal 5

3 Silver Transmit Stone

To Achieve the Goal 6

100 Skystones

To Achieve the Goal 7

100 Skystones

Peaceful Tirel Castle

4★ Artifact Love Potion

H-Hmph! You're Not Too Bad!

Epic Catalyst Chest

Everyone's Romance

Bellona’s Gift

Fracture

4★ Artifact Love Potion

I Won’t Spare You Next Time!

Leif x1

Memories of the Crown of Thorns

Aither’s Gift

I Apologize, Please Stop...

5 Covenant Bookmarks

A Lucky Charm...?

Achates’s Gift

The Right Decision

1 MolaGoraGo

Do Not Hinder My Revenge.

1 Leif

Selfish Favor

Lidica’s Gift

We’ve Done What We Were Asked!

5 Covenant Bookmarks

Future Life

Jena’s Gift

All Achievements Complete Reward

1 Gold Transmit Stone


[Week 1 Achievement Equipment]

※ The set, options, and stats are fixed when first acquired. Additional stats will be assigned randomly when enhancing.



4. New Artifact: Love Potion

The 4★ Artifact Love Potion has been added to the game! Players can obtain this Artifact from Reputation and Exchange in the side story “So the Roses May Bloom.”

When clearing stages with Heroes that have Love Potion equipped, players can obtain extra Royal Roses and Secret Letters according to the Skill Level of Love Potion.


■ Love Potion


■ Bonus Event Currency System

Additional Event Currency will be rewarded according to the Skill Level of an equipped Love Potion. 

To check details about bonus currency, tap on the Bonus icon (plus signs) at the top of the stage entry window.

If multiple Heroes on your team have Love Potion equipped, only the Love Potion with the highest Skill Level will be counted for the bonus.


■ Miscellaneous 

For the duration of the Side Story, unequipping Love Potion will not consume Gold.

After the Side Story ends on 3/6 (Wed), unequipping Love Potion will consume Gold like other Artifacts.



5. Hero Balancing Changes

The damage inflicted by Skills has been increased for some Mages, and the 5★ Soul Weaver Tamarinne’s skills have been improved.


■ Mercedes (4★, Mage, Fire)

- Damage inflicted by Blazing Eye of Kal has been increased by 20%.

Blazing Eye of Kal

[Before Awakening]

Releases the power of the Ancient Book to attack all enemies.

The lower the enemy's Health, the greater damage dealt.


[After Awakening]

Releases the power of the Ancient Book to attack all enemies strongly.

The lower the enemy's health, the greater the damage dealt.


■ Celestial Mercedes (4★, Mage, Moonlight·Dark)

- Damage inflicted by Finale has been increased by 20%.

Finale

[Before Awakening]

Attacks all enemies by releasing spells of the Last Spellbook. Increases Combat Readiness by 20% according to the number of critical hits made.


[After Awakening]

Attacks all enemies by releasing spells of The Last Spellbook. Increases Attack of the caster for 2 turns and increases Combat Readiness by 20% according to the number of critical hits made.


■ Zerato (4★, Mage, Ice)

- Damage inflicted by Iceberg has been increased by 43%.

Iceberg

Attacks all enemies with a giant iceberg, with a 50% chance to stun for 1 turn.


■ Tenebria (5★, Mage, Fire)

- Damage inflicted by Nightmare has been increased by 10%.

Nightmare

Drops Moon of Nightmare on all enemies, with a 60% chance to decrease Defense for 2 turns and increase Attack of the caster for 2 turns.


■ Basar (5★, Mage, Earth)

- Damage inflicted by Hurricane has been increased by 20%.

Hurricane

Attacks all enemies by releasing a hot sand hurricane, with a 60% chance to decrease Hit Chance for 2 turns.


■ Tamarinne (5★, Soul Weaver, Fire)

- Soul Burn effects of Serene Tune (Tamarinne) and Sing Together (Idol) have been changed.

Soul Burn (Before)

Increases damage dealt.

Soul Burn (After)

Greatly recovers Health of all allies after attacking.


- The cooldown count of Shining Star☆ (Tamarinne) is now full only at the first battle. 

Shining Star☆ (Before)

[Before Awakening]

Before performing, dispels all debuffs inflicted on all allies and recovers the caster to max Health. The caster becomes an idol for 3 turns and performs a concert. Begins every battle with full cooldown count.

[After Awakening]

Before performing, dispels all debuffs inflicted on all allies and recovers the caster to max Health and grants an extra turn. The caster becomes an idol for 3 turns and performs a concert. Begins every battle with full cooldown count.

Shining Star☆ (After)

[Before Awakening]

Before performing, dispels all debuffs inflicted on all allies and recovers the caster to max Health. The caster becomes an idol for 3 turns and performs a concert. Begins the first battle with full cooldown count.

[After Awakening]

Before performing, dispels all debuffs inflicted on all allies and recovers the caster to max Health and grants an extra turn. The caster becomes an idol for 3 turns and performs a concert. Begins the first battle with full cooldown count.


- Recovery from Song of the Forest (Tamarinne) has been increased by approximately 65%.

Song of the Forest

Heals all allies with a peaceful melody. Amount recovered increases proportional to the caster's max Health. Decreases cooldown of Shining Star☆ by 1 turn.


- The effect of Climax (Idol) has been changed.

Climax (Before)

With a powerful performance, increases Attack of all allies for 2 turns and increases Combat Readiness by 30%.

Climax (After)

With a powerful performance, increases Attack of all allies for 2 turns and increases Combat Readiness by 30%, recovering Health. Amount recovered increases proportional to the caster's max Health.



6. Other Improvements & Bug Fixes


■ Heroes 

- An issue has been fixed in which some of Guider Aither’s voice clips were not played.


■ Artifacts 

- The 5★ Artifact Shimadra Staff (Soul Weaver)’s description has been updated to correctly match its effect. There are no changes to the skill itself.

Shimadra Staff Lv. Max (Before)

Increases the effect of all healing received by an ally by 40%. Does not overlap with an Artifact providing the same effect.

Shimadra Staff Lv. Max (After)

Increases the effect of all healing received by an ally by 40%. If the effect overlaps, only the effect with higher rate will be applied. 



■ Side Stories 

- In Battle Stages in “So the Roses May Bloom,” the amount of Gold rewarded from Treasure Chests increases with stage difficulty.

Difficulty 

Amount of Gold 

Easy 

2,000 - 10,000

Normal 

4,000 - 20,000

Hard

5,000 - 22,000

Hell 

6,000 - 25,000

- In Battle Stages in “So the Roses May Bloom,” the level of Equipment rewarded from Treasure Chests increases with stage difficulty.

Difficulty 

Equipment Level 

Easy

Lv. 15 - 29

Normal

Lv. 30 - 43

Hard

Lv. 44 - 57

Hell 

Lv. 44 - 57

- In Battle Stages in “So the Roses May Bloom,” the amount of event currency rewarded from Treasure Chests increases with stage difficulty.

Difficulty 

Currency 

Easy

10

Normal

15

Hard

20

Hell 

25

- In Battle Stages in “So the Roses May Bloom,” the amount of event currency rewarded from Golden Goblin Chambers increases with stage difficulty.

Difficulty 

Currency 

Easy

15

Normal

20

Hard

25

Hell 

30


- Typos in the Side Story ‘Shining Star!’ have been fixed. 


■ Guild 

- New accounts now have maximum Guild Crests upon creation.

- A pop-up now displays when you try to join a Guild that automatically approves members.

- In guild war, the pre-war offensive team formation feature has been removed. 

- ‘Victory Points’ in Guild War results now display as ‘Havoc.’

- When attacking in Guild War, the message that displays when a player does not have a sufficient number of Guild Crests has been improved.

- An explanatory message now displays when there are no details to be show in the war log.

- An issue has been fixed in which members who were not assigned to any building during war preparation received a ‘cannot participate in war’ message.

- The text that displays when moving from the Guild War screen to the defense team formation screen has been improved.

- The text that displays when viewing the details of your building in Guild War has been improved.

- The loading text that displays when bringing up Guild information during Guild War has been improved.

- The ‘Join Guild’ button shown on the Guild information for another Guild in Guild War has been removed. 

- The message regarding defense team formation that displays during the war preparation period has been improved.

- When the game closes abnormally in the middle of an attack during Guild War, the battle log no longer shows “Defense Failed.”

- An error occurring when you enter the Guild War defense team formation screen after entering the regular team formation screen has been fixed.


■ Battle 

- Banshee Hunt 11: Banshee Lord Starlight’s debuff now displays correctly.

- The correct Health and Attack information now displays in the Artifact Santa Muerte’s skill description.

- Royal Capital Azmakalis (Normal): an issue has been fixed in which, when resisting Queen Azumashik’s “Queen’s Terror,” the Resistance text did not appear properly.

- Royal Capital Azmakalis (Hell): an issue has been fixed in which, when resisting Plagued Elite Monster’s “Plague,” the Resistance text did not appear properly.


■ Chat

- An issue causing the Ignore function not to work properly when changing Channels has been fixed.

- Messages sent in the Guild chat will now appear even if the app was closed or running in the background. Players can now see all messages sent even when they were not online.


■ UI

- The location of the notification dot in the battle menu has been improved. 

- A message now displays when attempting to add more teams after already having 10 team slots.

- Text truncation in the Hero Review has been fixed.

- A description for the newly added Buff effect has been added to the Game Guide.

- Some incorrect explanations in tutorials have been fixed. 

- Improvements have been made to the rank displayed on your profile. 

- An issue has been fixed in which Awakened skills’ skill icons did not update to indicate that they had been Awakened.

- Typos in the message that appears when selling Artifacts of 3★ or higher have been corrected.

- An error that occurred when adjusting the background music settings after an Arena Battle has been fixed.

- Text truncation of some English text in Tamarinne’s friendship sound list has been fixed.

- In Raid Labyrinths, the text of some items sold by the Logistics Officer no longer overlaps.

- When purchasing an Accessory from the shop, the UI no longer overflows.